#define DECOR_TILE(name) (METATILE_SecretBase_##name - 0x200) const u16 DecorGfx_SMALL_DESK[] = { DECOR_TILE(SmallDesk) }; const u16 DecorGfx_POKEMON_DESK[] = { DECOR_TILE(PokemonDesk) }; const u16 DecorGfx_HEAVY_DESK[] = { DECOR_TILE(HeavyDesk_TopLeft), DECOR_TILE(HeavyDesk_TopMid), DECOR_TILE(HeavyDesk_TopRight), DECOR_TILE(HeavyDesk_BottomLeft), DECOR_TILE(HeavyDesk_BottomMid), DECOR_TILE(HeavyDesk_BottomRight) }; const u16 DecorGfx_RAGGED_DESK[] = { DECOR_TILE(RaggedDesk_TopLeft), DECOR_TILE(RaggedDesk_TopMid), DECOR_TILE(RaggedDesk_TopRight), DECOR_TILE(RaggedDesk_BottomLeft), DECOR_TILE(RaggedDesk_BottomMid), DECOR_TILE(RaggedDesk_BottomRight) }; const u16 DecorGfx_COMFORT_DESK[] = { DECOR_TILE(ComfortDesk_TopLeft), DECOR_TILE(ComfortDesk_TopMid), DECOR_TILE(ComfortDesk_TopRight), DECOR_TILE(ComfortDesk_BottomLeft), DECOR_TILE(ComfortDesk_BottomMid), DECOR_TILE(ComfortDesk_BottomRight) }; const u16 DecorGfx_PRETTY_DESK[] = { DECOR_TILE(PrettyDesk_TopLeft), DECOR_TILE(PrettyDesk_TopMid), DECOR_TILE(PrettyDesk_TopRight), DECOR_TILE(PrettyDesk_MidLeft), DECOR_TILE(PrettyDesk_Center), DECOR_TILE(PrettyDesk_MidRight), DECOR_TILE(PrettyDesk_BottomLeft), DECOR_TILE(PrettyDesk_BottomMid), DECOR_TILE(PrettyDesk_BottomRight) }; const u16 DecorGfx_BRICK_DESK[] = { DECOR_TILE(BrickDesk_TopLeft), DECOR_TILE(BrickDesk_TopMid), DECOR_TILE(BrickDesk_TopRight), DECOR_TILE(BrickDesk_MidLeft), DECOR_TILE(BrickDesk_Center), DECOR_TILE(BrickDesk_MidRight), DECOR_TILE(BrickDesk_BottomLeft), DECOR_TILE(BrickDesk_BottomMid), DECOR_TILE(BrickDesk_BottomRight) }; const u16 DecorGfx_CAMP_DESK[] = { DECOR_TILE(CampDesk_TopLeft), DECOR_TILE(CampDesk_TopMid), DECOR_TILE(CampDesk_TopRight), DECOR_TILE(CampDesk_MidLeft), DECOR_TILE(CampDesk_Center), DECOR_TILE(CampDesk_MidRight), DECOR_TILE(CampDesk_BottomLeft), DECOR_TILE(CampDesk_BottomMid), DECOR_TILE(CampDesk_BottomRight) }; const u16 DecorGfx_HARD_DESK[] = { DECOR_TILE(HardDesk_TopLeft), DECOR_TILE(HardDesk_TopMid), DECOR_TILE(HardDesk_TopRight), DECOR_TILE(HardDesk_MidLeft), DECOR_TILE(HardDesk_Center), DECOR_TILE(HardDesk_MidRight), DECOR_TILE(HardDesk_BottomLeft), DECOR_TILE(HardDesk_BottomMid), DECOR_TILE(HardDesk_BottomRight) }; const u16 DecorGfx_SMALL_CHAIR[] = { DECOR_TILE(SmallChair) }; const u16 DecorGfx_POKEMON_CHAIR[] = { DECOR_TILE(PokemonChair) }; const u16 DecorGfx_HEAVY_CHAIR[] = { DECOR_TILE(HeavyChair) }; const u16 DecorGfx_PRETTY_CHAIR[] = { DECOR_TILE(PrettyChair) }; const u16 DecorGfx_COMFORT_CHAIR[] = { DECOR_TILE(ComfortChair) }; const u16 DecorGfx_RAGGED_CHAIR[] = { DECOR_TILE(RaggedChair) }; const u16 DecorGfx_BRICK_CHAIR[] = { DECOR_TILE(BrickChair) }; const u16 DecorGfx_CAMP_CHAIR[] = { DECOR_TILE(CampChair) }; const u16 DecorGfx_HARD_CHAIR[] = { DECOR_TILE(HardChair) }; const u16 DecorGfx_RED_PLANT[] = { DECOR_TILE(RedPlant_Top), DECOR_TILE(RedPlant_Base1) }; const u16 DecorGfx_TROPICAL_PLANT[] = { DECOR_TILE(TropicalPlant_Top), DECOR_TILE(TropicalPlant_Base1) }; const u16 DecorGfx_PRETTY_FLOWERS[] = { DECOR_TILE(PrettyFlowers_Top), DECOR_TILE(PrettyFlowers_Base1) }; const u16 DecorGfx_COLORFUL_PLANT[] = { DECOR_TILE(ColorfulPlant_TopLeft), DECOR_TILE(ColorfulPlant_TopRight), DECOR_TILE(ColorfulPlant_BaseLeft1), DECOR_TILE(ColorfulPlant_BaseRight1) }; const u16 DecorGfx_BIG_PLANT[] = { DECOR_TILE(BigPlant_TopLeft), DECOR_TILE(BigPlant_TopRight), DECOR_TILE(BigPlant_BaseLeft1), DECOR_TILE(BigPlant_BaseRight1) }; const u16 DecorGfx_GORGEOUS_PLANT[] = { DECOR_TILE(GorgeousPlant_TopLeft), DECOR_TILE(GorgeousPlant_TopRight), DECOR_TILE(GorgeousPlant_BaseLeft1), DECOR_TILE(GorgeousPlant_BaseRight1) }; const u16 DecorGfx_RED_BRICK[] = { DECOR_TILE(RedBrick_Top), DECOR_TILE(RedBrick_Bottom) }; const u16 DecorGfx_YELLOW_BRICK[] = { DECOR_TILE(YellowBrick_Top), DECOR_TILE(YellowBrick_Bottom) }; const u16 DecorGfx_BLUE_BRICK[] = { DECOR_TILE(BlueBrick_Top), DECOR_TILE(BlueBrick_Bottom) }; const u16 DecorGfx_RED_BALLOON[] = { DECOR_TILE(RedBalloon) }; const u16 DecorGfx_BLUE_BALLOON[] = { DECOR_TILE(BlueBalloon) }; const u16 DecorGfx_YELLOW_BALLOON[] = { DECOR_TILE(YellowBalloon) }; const u16 DecorGfx_RED_TENT[] = { DECOR_TILE(RedTent_TopLeft), DECOR_TILE(RedTent_TopMid), DECOR_TILE(RedTent_TopRight), DECOR_TILE(RedTent_MidLeft), DECOR_TILE(RedTent_DoorTop), DECOR_TILE(RedTent_MidRight), DECOR_TILE(RedTent_BottomLeft), DECOR_TILE(RedTent_Door), DECOR_TILE(RedTent_BottomRight) }; const u16 DecorGfx_BLUE_TENT[] = { DECOR_TILE(BlueTent_TopLeft), DECOR_TILE(BlueTent_TopMid), DECOR_TILE(BlueTent_TopRight), DECOR_TILE(BlueTent_MidLeft), DECOR_TILE(BlueTent_DoorTop), DECOR_TILE(BlueTent_MidRight), DECOR_TILE(BlueTent_BottomLeft), DECOR_TILE(BlueTent_Door), DECOR_TILE(BlueTent_BottomRight) }; const u16 DecorGfx_SOLID_BOARD[] = { DECOR_TILE(SolidBoard_Top), DECOR_TILE(SolidBoard_Bottom) }; const u16 DecorGfx_SLIDE[] = { DECOR_TILE(Slide_TopLeft), DECOR_TILE(Slide_TopRight), DECOR_TILE(Slide_StairLanding), DECOR_TILE(Slide_SlideTop), DECOR_TILE(Slide_Stairs), DECOR_TILE(Slide_SlideBottom), DECOR_TILE(Slide_MatLeft), DECOR_TILE(Slide_MatRight) }; const u16 DecorGfx_FENCE_LENGTH[] = { DECOR_TILE(Fence_Vertical) }; const u16 DecorGfx_FENCE_WIDTH[] = { DECOR_TILE(Fence_Horizontal) }; const u16 DecorGfx_TIRE[] = { DECOR_TILE(Tire_TopLeft), DECOR_TILE(Tire_TopRight), DECOR_TILE(Tire_BottomLeft), DECOR_TILE(Tire_BottomRight) }; const u16 DecorGfx_STAND[] = { DECOR_TILE(Stand_CornerLeft), DECOR_TILE(Stand_MidLeft), DECOR_TILE(Stand_MidRight), DECOR_TILE(Stand_CornerRight), DECOR_TILE(Stand_StairsLeft), DECOR_TILE(Stand_BaseLeft), DECOR_TILE(Stand_BaseRight), DECOR_TILE(Stand_StairsRight) }; const u16 DecorGfx_MUD_BALL[] = { DECOR_TILE(MudBall) }; const u16 DecorGfx_BREAKABLE_DOOR[] = { DECOR_TILE(BreakableDoor_TopClosed), DECOR_TILE(BreakableDoor_BottomClosed) }; const u16 DecorGfx_SAND_ORNAMENT[] = { DECOR_TILE(SandOrnament_Top), DECOR_TILE(SandOrnament_Base1) }; const u16 DecorGfx_SILVER_SHIELD[] = { DECOR_TILE(SilverShield_Top), DECOR_TILE(SilverShield_Base1) }; const u16 DecorGfx_GOLD_SHIELD[] = { DECOR_TILE(GoldShield_Top), DECOR_TILE(GoldShield_Base1) }; const u16 DecorGfx_GLASS_ORNAMENT[] = { DECOR_TILE(GlassOrnament_Top), DECOR_TILE(GlassOrnament_Base1) }; const u16 DecorGfx_TV[] = { DECOR_TILE(TV) }; const u16 DecorGfx_ROUND_TV[] = { DECOR_TILE(RoundTV) }; const u16 DecorGfx_CUTE_TV[] = { DECOR_TILE(CuteTV) }; const u16 DecorGfx_GLITTER_MAT[] = { DECOR_TILE(GlitterMat) }; const u16 DecorGfx_JUMP_MAT[] = { DECOR_TILE(JumpMat) }; const u16 DecorGfx_SPIN_MAT[] = { DECOR_TILE(SpinMat) }; const u16 DecorGfx_C_LOW_NOTE_MAT[] = { DECOR_TILE(NoteMat_C_Low) }; const u16 DecorGfx_D_NOTE_MAT[] = { DECOR_TILE(NoteMat_D) }; const u16 DecorGfx_E_NOTE_MAT[] = { DECOR_TILE(NoteMat_E) }; const u16 DecorGfx_F_NOTE_MAT[] = { DECOR_TILE(NoteMat_F) }; const u16 DecorGfx_G_NOTE_MAT[] = { DECOR_TILE(NoteMat_G) }; const u16 DecorGfx_A_NOTE_MAT[] = { DECOR_TILE(NoteMat_A) }; const u16 DecorGfx_B_NOTE_MAT[] = { DECOR_TILE(NoteMat_B) }; const u16 DecorGfx_C_HIGH_NOTE_MAT[] = { DECOR_TILE(NoteMat_C_High) }; const u16 DecorGfx_SURF_MAT[] = { DECOR_TILE(SurfMat_TopLeft), DECOR_TILE(SurfMat_TopMid), DECOR_TILE(SurfMat_TopRight), DECOR_TILE(SurfMat_MidLeft), DECOR_TILE(SurfMat_Center), DECOR_TILE(SurfMat_MidRight), DECOR_TILE(SurfMat_BottomLeft), DECOR_TILE(SurfMat_BottomMid), DECOR_TILE(SurfMat_BottomRight) }; const u16 DecorGfx_THUNDER_MAT[] = { DECOR_TILE(ThunderMat_TopLeft), DECOR_TILE(ThunderMat_TopMid), DECOR_TILE(ThunderMat_TopRight), DECOR_TILE(ThunderMat_MidLeft), DECOR_TILE(ThunderMat_Center), DECOR_TILE(ThunderMat_MidRight), DECOR_TILE(ThunderMat_BottomLeft), DECOR_TILE(ThunderMat_BottomMid), DECOR_TILE(ThunderMat_BottomRight) }; const u16 DecorGfx_FIRE_BLAST_MAT[] = { DECOR_TILE(FireBlastMat_TopLeft), DECOR_TILE(FireBlastMat_TopMid), DECOR_TILE(FireBlastMat_TopRight), DECOR_TILE(FireBlastMat_MidLeft), DECOR_TILE(FireBlastMat_Center), DECOR_TILE(FireBlastMat_MidRight), DECOR_TILE(FireBlastMat_BottomLeft), DECOR_TILE(FireBlastMat_BottomMid), DECOR_TILE(FireBlastMat_BottomRight) }; const u16 DecorGfx_POWDER_SNOW_MAT[] = { DECOR_TILE(PowderSnowMat_TopLeft), DECOR_TILE(PowderSnowMat_TopMid), DECOR_TILE(PowderSnowMat_TopRight), DECOR_TILE(PowderSnowMat_MidLeft), DECOR_TILE(PowderSnowMat_Center), DECOR_TILE(PowderSnowMat_MidRight), DECOR_TILE(PowderSnowMat_BottomLeft), DECOR_TILE(PowderSnowMat_BottomMid), DECOR_TILE(PowderSnowMat_BottomRight) }; const u16 DecorGfx_ATTRACT_MAT[] = { DECOR_TILE(AttractMat_TopLeft), DECOR_TILE(AttractMat_TopMid), DECOR_TILE(AttractMat_TopRight), DECOR_TILE(AttractMat_MidLeft), DECOR_TILE(AttractMat_Center), DECOR_TILE(AttractMat_MidRight), DECOR_TILE(AttractMat_BottomLeft), DECOR_TILE(AttractMat_BottomMid), DECOR_TILE(AttractMat_BottomRight) }; const u16 DecorGfx_FISSURE_MAT[] = { DECOR_TILE(FissureMat_TopLeft), DECOR_TILE(FissureMat_TopMid), DECOR_TILE(FissureMat_TopRight), DECOR_TILE(FissureMat_MidLeft), DECOR_TILE(FissureMat_Center), DECOR_TILE(FissureMat_MidRight), DECOR_TILE(FissureMat_BottomLeft), DECOR_TILE(FissureMat_BottomMid), DECOR_TILE(FissureMat_BottomRight) }; const u16 DecorGfx_SPIKES_MAT[] = { DECOR_TILE(SpikesMat_TopLeft), DECOR_TILE(SpikesMat_TopMid), DECOR_TILE(SpikesMat_TopRight), DECOR_TILE(SpikesMat_MidLeft), DECOR_TILE(SpikesMat_Center), DECOR_TILE(SpikesMat_MidRight), DECOR_TILE(SpikesMat_BottomLeft), DECOR_TILE(SpikesMat_BottomMid), DECOR_TILE(SpikesMat_BottomRight) }; const u16 DecorGfx_BALL_POSTER[] = { DECOR_TILE(BallPoster) }; const u16 DecorGfx_GREEN_POSTER[] = { DECOR_TILE(GreenPoster) }; const u16 DecorGfx_RED_POSTER[] = { DECOR_TILE(RedPoster) }; const u16 DecorGfx_BLUE_POSTER[] = { DECOR_TILE(BluePoster) }; const u16 DecorGfx_CUTE_POSTER[] = { DECOR_TILE(CutePoster) }; const u16 DecorGfx_PIKA_POSTER[] = { DECOR_TILE(PikaPoster_Left), DECOR_TILE(PikaPoster_Right) }; const u16 DecorGfx_LONG_POSTER[] = { DECOR_TILE(LongPoster_Left), DECOR_TILE(LongPoster_Right) }; const u16 DecorGfx_SEA_POSTER[] = { DECOR_TILE(SeaPoster_Left), DECOR_TILE(SeaPoster_Right) }; const u16 DecorGfx_SKY_POSTER[] = { DECOR_TILE(SkyPoster_Left), DECOR_TILE(SkyPoster_Right) }; const u16 DecorGfx_KISS_POSTER[] = { DECOR_TILE(KissPoster_Left), DECOR_TILE(KissPoster_Right) }; const u16 DecorGfx_PICHU_DOLL[] = { OBJ_EVENT_GFX_PICHU_DOLL }; const u16 DecorGfx_PIKACHU_DOLL[] = { OBJ_EVENT_GFX_PIKACHU_DOLL }; const u16 DecorGfx_MARILL_DOLL[] = { OBJ_EVENT_GFX_MARILL_DOLL }; const u16 DecorGfx_TOGEPI_DOLL[] = { OBJ_EVENT_GFX_TOGEPI_DOLL }; const u16 DecorGfx_CYNDAQUIL_DOLL[] = { OBJ_EVENT_GFX_CYNDAQUIL_DOLL }; const u16 DecorGfx_CHIKORITA_DOLL[] = { OBJ_EVENT_GFX_CHIKORITA_DOLL }; const u16 DecorGfx_TOTODILE_DOLL[] = { OBJ_EVENT_GFX_TOTODILE_DOLL }; const u16 DecorGfx_JIGGLYPUFF_DOLL[] = { OBJ_EVENT_GFX_JIGGLYPUFF_DOLL }; const u16 DecorGfx_MEOWTH_DOLL[] = { OBJ_EVENT_GFX_MEOWTH_DOLL }; const u16 DecorGfx_CLEFAIRY_DOLL[] = { OBJ_EVENT_GFX_CLEFAIRY_DOLL }; const u16 DecorGfx_DITTO_DOLL[] = { OBJ_EVENT_GFX_DITTO_DOLL }; const u16 DecorGfx_SMOOCHUM_DOLL[] = { OBJ_EVENT_GFX_SMOOCHUM_DOLL }; const u16 DecorGfx_TREECKO_DOLL[] = { OBJ_EVENT_GFX_TREECKO_DOLL }; const u16 DecorGfx_TORCHIC_DOLL[] = { OBJ_EVENT_GFX_TORCHIC_DOLL }; const u16 DecorGfx_MUDKIP_DOLL[] = { OBJ_EVENT_GFX_MUDKIP_DOLL }; const u16 DecorGfx_DUSKULL_DOLL[] = { OBJ_EVENT_GFX_DUSKULL_DOLL }; const u16 DecorGfx_WYNAUT_DOLL[] = { OBJ_EVENT_GFX_WYNAUT_DOLL }; const u16 DecorGfx_BALTOY_DOLL[] = { OBJ_EVENT_GFX_BALTOY_DOLL }; const u16 DecorGfx_KECLEON_DOLL[] = { OBJ_EVENT_GFX_KECLEON_DOLL }; const u16 DecorGfx_AZURILL_DOLL[] = { OBJ_EVENT_GFX_AZURILL_DOLL }; const u16 DecorGfx_SKITTY_DOLL[] = { OBJ_EVENT_GFX_SKITTY_DOLL }; const u16 DecorGfx_SWABLU_DOLL[] = { OBJ_EVENT_GFX_SWABLU_DOLL }; const u16 DecorGfx_GULPIN_DOLL[] = { OBJ_EVENT_GFX_GULPIN_DOLL }; const u16 DecorGfx_LOTAD_DOLL[] = { OBJ_EVENT_GFX_LOTAD_DOLL }; const u16 DecorGfx_SEEDOT_DOLL[] = { OBJ_EVENT_GFX_SEEDOT_DOLL }; const u16 DecorGfx_PIKA_CUSHION[] = { OBJ_EVENT_GFX_PIKA_CUSHION }; const u16 DecorGfx_ROUND_CUSHION[] = { OBJ_EVENT_GFX_ROUND_CUSHION }; const u16 DecorGfx_KISS_CUSHION[] = { OBJ_EVENT_GFX_KISS_CUSHION }; const u16 DecorGfx_ZIGZAG_CUSHION[] = { OBJ_EVENT_GFX_ZIGZAG_CUSHION }; const u16 DecorGfx_SPIN_CUSHION[] = { OBJ_EVENT_GFX_SPIN_CUSHION }; const u16 DecorGfx_DIAMOND_CUSHION[] = { OBJ_EVENT_GFX_DIAMOND_CUSHION }; const u16 DecorGfx_BALL_CUSHION[] = { OBJ_EVENT_GFX_BALL_CUSHION }; const u16 DecorGfx_GRASS_CUSHION[] = { OBJ_EVENT_GFX_GRASS_CUSHION }; const u16 DecorGfx_FIRE_CUSHION[] = { OBJ_EVENT_GFX_FIRE_CUSHION }; const u16 DecorGfx_WATER_CUSHION[] = { OBJ_EVENT_GFX_WATER_CUSHION }; const u16 DecorGfx_SNORLAX_DOLL[] = { OBJ_EVENT_GFX_BIG_SNORLAX_DOLL }; const u16 DecorGfx_RHYDON_DOLL[] = { OBJ_EVENT_GFX_BIG_RHYDON_DOLL }; const u16 DecorGfx_LAPRAS_DOLL[] = { OBJ_EVENT_GFX_BIG_LAPRAS_DOLL }; const u16 DecorGfx_VENUSAUR_DOLL[] = { OBJ_EVENT_GFX_BIG_VENUSAUR_DOLL }; const u16 DecorGfx_CHARIZARD_DOLL[] = { OBJ_EVENT_GFX_BIG_CHARIZARD_DOLL }; const u16 DecorGfx_BLASTOISE_DOLL[] = { OBJ_EVENT_GFX_BIG_BLASTOISE_DOLL }; const u16 DecorGfx_WAILMER_DOLL[] = { OBJ_EVENT_GFX_BIG_WAILMER_DOLL }; const u16 DecorGfx_REGIROCK_DOLL[] = { OBJ_EVENT_GFX_BIG_REGIROCK_DOLL }; const u16 DecorGfx_REGICE_DOLL[] = { OBJ_EVENT_GFX_BIG_REGICE_DOLL }; const u16 DecorGfx_REGISTEEL_DOLL[] = { OBJ_EVENT_GFX_BIG_REGISTEEL_DOLL };