#ifndef GUARD_GLOBAL_H #define GUARD_GLOBAL_H #include #include "config.h" // we need to define config before gba headers as print stuff needs the functions nulled before defines. #include "gba/gba.h" // Prevent cross-jump optimization. #define BLOCK_CROSS_JUMP asm(""); // to help in decompiling #define asm_comment(x) asm volatile("@ -- " x " -- ") #define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided") #define NAKED __attribute__((naked)) // IDE support #if defined (__APPLE__) || defined (__CYGWIN__) || defined (_MSC_VER) #define _(x) x #define __(x) x #define INCBIN_U8 {0} #define INCBIN_U16 {0} #define INCBIN_U32 {0} #define INCBIN_S8 {0} #define INCBIN_S16 {0} #define INCBIN_S32 {0} #endif // IDE support #define ARRAY_COUNT(array) (size_t)(sizeof(array) / sizeof((array)[0])) // useful math macros // Converts a number to Q8.8 fixed-point format #define Q_8_8(n) ((s16)((n) * 256)) // Converts a number to Q4.12 fixed-point format #define Q_4_12(n) ((s16)((n) * 4096)) // Converts a Q8.8 fixed-point format number to a regular integer #define Q_8_8_TO_INT(n) ((int)((n) / 256)) // Converts a Q4.12 fixed-point format number to a regular integer #define Q_4_12_TO_INT(n) ((int)((n) / 4096)) #define PARTY_SIZE 6 #define min(a, b) ((a) < (b) ? (a) : (b)) #define max(a, b) ((a) >= (b) ? (a) : (b)) #define HEAP_SIZE 0x1C000 extern u8 gStringVar1[]; extern u8 gStringVar2[]; extern u8 gStringVar3[]; extern u8 gStringVar4[]; // There are many quirks in the source code which have overarching behavioral differences from // a number of other files. For example, diploma.c seems to declare rodata before each use while // other files declare out of order and must be at the beginning. There are also a number of // macros which differ from one file to the next due to the method of obtaining the result, such // as these below. Because of this, there is a theory (Two Team Theory) that states that these // programming projects had more than 1 "programming team" which utilized different macros for // each of the files that were worked on. #define T1_READ_8(ptr) ((ptr)[0]) #define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8)) #define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24)) #define T1_READ_PTR(ptr) (u8*) T1_READ_32(ptr) // T2_READ_8 is a duplicate to remain consistent with each group. #define T2_READ_8(ptr) ((ptr)[0]) #define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8)) #define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24)) #define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr) enum { VERSION_SAPPHIRE = 1, VERSION_RUBY = 2, VERSION_EMERALD = 3, VERSION_FIRE_RED = 4, VERSION_LEAF_GREEN = 5, }; enum LanguageId { LANGUAGE_JAPANESE = 1, LANGUAGE_ENGLISH = 2, LANGUAGE_FRENCH = 3, LANGUAGE_ITALIAN = 4, LANGUAGE_GERMAN = 5, // 6 goes unused but the theory is it was meant to be Korean LANGUAGE_SPANISH = 7, }; #define GAME_VERSION (VERSION_EMERALD) #define GAME_LANGUAGE (LANGUAGE_ENGLISH) // capacities of various saveblock objects #define DAYCARE_MON_COUNT 2 #define POKEBLOCKS_COUNT 40 #define MAP_OBJECTS_COUNT 16 #define BERRY_TREES_COUNT 128 #define FLAGS_COUNT 300 #define VARS_COUNT 256 #define MAIL_COUNT 16 #define SECRET_BASES_COUNT 20 #define PC_ITEMS_COUNT 50 #define BAG_ITEMS_COUNT 30 #define BAG_KEYITEMS_COUNT 30 #define BAG_POKEBALLS_COUNT 16 #define BAG_TMHM_COUNT 64 #define BAG_BERRIES_COUNT 46 #define PYRAMID_BAG_ITEMS_COUNT 10 // string lengths #define ITEM_NAME_LENGTH 14 #define POKEMON_NAME_LENGTH 10 #define OT_NAME_LENGTH 7 #define PLAYER_NAME_LENGTH 8 #define MAIL_WORDS_COUNT 9 enum { MALE, FEMALE }; enum { OPTIONS_BUTTON_MODE_NORMAL, OPTIONS_BUTTON_MODE_LR, OPTIONS_BUTTON_MODE_L_EQUALS_A }; enum { OPTIONS_TEXT_SPEED_SLOW, OPTIONS_TEXT_SPEED_MID, OPTIONS_TEXT_SPEED_FAST }; enum { OPTIONS_SOUND_MONO, OPTIONS_SOUND_STEREO }; enum { OPTIONS_BATTLE_STYLE_SHIFT, OPTIONS_BATTLE_STYLE_SET }; struct Coords16 { s16 x; s16 y; }; struct UCoords16 { u16 x; u16 y; }; struct Coords32 { s32 x; s32 y; }; struct UCoords32 { u32 x; u32 y; }; struct Time { /*0x00*/ s16 days; /*0x02*/ s8 hours; /*0x03*/ s8 minutes; /*0x04*/ s8 seconds; }; struct Pokedex { /*0x00*/ u8 order; /*0x01*/ u8 unknown1; /*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode /*0x03*/ u8 unknown2; /*0x04*/ u32 unownPersonality; // set when you first see Unown /*0x08*/ u32 spindaPersonality; // set when you first see Spinda /*0x0C*/ u32 unknown3; /*0x10*/ u8 owned[52]; /*0x44*/ u8 seen[52]; }; struct PokemonJumpResults // possibly used in the game itself? { u16 jumpsInRow; u16 field2; u16 excellentsInRow; u16 field6; u16 field8; u16 fieldA; u32 bestJumpScore; }; struct BerryPickingResults // possibly used in the game itself? Size may be wrong as well { u32 bestScore; u16 berriesPicked; u16 berriesPickedInRow; u8 field_8; u8 field_9; u8 field_A; u8 field_B; u8 field_C; u8 field_D; u8 field_E; u8 field_F; }; // two arrays for lvl50 and open level struct PyramidBag { u16 itemId[2][PYRAMID_BAG_ITEMS_COUNT]; u8 quantity[2][PYRAMID_BAG_ITEMS_COUNT]; }; struct BerryCrush { u16 berryCrushResults[4]; u32 berryPowderAmount; u32 unk; }; struct UnknownSaveBlock2Struct { u8 field_0; u8 field_1; u8 field_2[2]; u8 field_4[8]; u8 field_C[16]; u16 field_1C[6]; u16 field_28[6]; u8 field_34[176]; u8 field_E4; u8 field_E5; u8 field_E6; u8 field_E7; u8 field_E8; u8 field_E9; u8 field_EA; u8 field_EB; }; // sizeof = 0xEC struct SaveBlock2 { /*0x00*/ u8 playerName[PLAYER_NAME_LENGTH]; /*0x08*/ u8 playerGender; // MALE, FEMALE /*0x09*/ u8 specialSaveWarp; /*0x0A*/ u8 playerTrainerId[4]; /*0x0E*/ u16 playTimeHours; /*0x10*/ u8 playTimeMinutes; /*0x11*/ u8 playTimeSeconds; /*0x12*/ u8 playTimeVBlanks; /*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A] /*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST] u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO] u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET] u16 optionsBattleSceneOff:1; // whether battle animations are disabled u16 regionMapZoom:1; // whether the map is zoomed in /*0x18*/ struct Pokedex pokedex; /*0x90*/ u8 filler_90[0x8]; /*0x98*/ struct Time localTimeOffset; /*0xA0*/ struct Time lastBerryTreeUpdate; /*0xA8*/ u32 field_A8; /*0xAC*/ u32 encryptionKey; // TODO: fix and verify labels /*0xB0*/ u8 field_B0; /*0xB1*/ u8 field_B1; /*0xB2*/ u8 field_B2_0:3; /*0xB2*/ u8 field_B2_1:2; /*0xB3*/ u8 field_B3[0x29]; /*0xDC*/ u8 field_0DC[0x110]; /*0x1EC*/ struct BerryCrush berryCrush; /*0x1FC*/ struct PokemonJumpResults pokeJump; /*0x20C*/ struct BerryPickingResults berryPick; /*0x21C*/ u8 field_21C[1032]; /*0x624*/ u16 contestLinkResults[20]; // 4 positions for 5 categories, possibly a struct or a 2d array // All below could be a one giant struct /*0x64C*/ u8 field_64C[236]; /*0x738*/ struct UnknownSaveBlock2Struct field_738[5]; // No idea here, it's probably wrong, no clue. /*0xBD4*/ u16 field_BD4; /*0xBD6*/ u16 field_BD6; /*0xBD8*/ u8 field_BD8[11]; /*0xBE3*/ u8 filler_BE3[8]; /*0xBEB*/ u8 field_BEB; /*0xBE3*/ u8 filler_BEC[189]; /*0xCA9*/ u8 frontierChosenLvl : 2; // 0x1, 0x2 -> 0x3 /*0xCA9*/ u8 field_CA9_a : 1; // 0x4 /*0xCA9*/ u8 field_CA9_b : 1; // 0x8 /*0xCA9*/ u8 field_CA9_c : 1; // 0x10 /*0xCA9*/ u8 field_CA9_d : 1; // 0x20 /*0xCA9*/ u8 field_CA9_e : 1; // 0x40 /*0xCA9*/ u8 field_CA9_f : 1; // 0x80 /*0xCAA*/ u16 field_CAA[4]; /*0xCB2*/ u16 battlePyramidWildHeaderId; /*0xCB4*/ u16 field_CB4[30]; /*0xCF0*/ u16 field_CF0[2]; /*0xCF4*/ u16 field_CF4[2]; /*0xCF8*/ u16 field_CF8[2]; /*0xCFC*/ u16 field_CFC[5]; /*0xD06*/ u8 field_D06; /*0xD07*/ u8 field_D07; /*0xD08*/ u8 filler_D08; /*0xD09*/ u8 filler_D09; /*0xD0A*/ u8 filler_D0A; /*0xD0B*/ u8 filler_D0B; /*0xD0C*/ u8 filler_D0C; /*0xD0D*/ u8 filler_D0D; /*0xD0E*/ u8 filler_D0E; /*0xD0F*/ u8 filler_D0F; /*0xD10*/ u8 filler_D10; /*0xD11*/ u8 filler_D11; /*0xD12*/ u8 filler_D12; /*0xD13*/ u8 filler_D13; /*0xD14*/ u16 field_D14[2]; /*0xD18*/ u8 field_D18[0xB8]; /*0xDD0*/ u16 field_DD0[2]; /*0xDD4*/ u16 field_DD4[2]; /*0xDD8*/ u16 field_DD8; /*0xDDA*/ u16 field_DDA; /*0xDDC*/ u16 field_DDC; /*0xDDE*/ u16 field_DDE[2]; /*0xDE2*/ u16 field_DE2; /*0xDE4*/ u16 field_DE4; /*0xDE6*/ u16 field_DE6; /*0xDE8*/ u16 field_DE8; /*0xDEA*/ u16 field_DEA[2]; /*0xDEE*/ u16 field_DEE; /*0xDF0*/ u16 field_DF0; /*0xDF2*/ u16 field_DF2; /*0xDF4*/ u16 field_DF4; /*0xDF6*/ u16 field_DF6; /*0xDF8*/ u16 field_DF8; /*0xDFA*/ u16 field_DFA; /*0xDFC*/ u16 field_DFC; /*0xDFE*/ u16 field_DFE; /*0xE00*/ u16 field_E00; /*0xE02*/ u16 field_E02; /*0xE04*/ u16 field_E04; /*0xE06*/ u16 field_E06; /*0xE08*/ u16 field_E08[9]; /*0xE1A*/ u16 battlePyramidFloor; // possibly? /*0xE1C*/ u16 field_E1C; /*0xE1E*/ u16 field_E1E[7]; /*0xE2C*/ struct PyramidBag pyramidBag; /*0x???*/ u8 field_unkown[6]; /*0xE6E*/ u16 battleTentWinStreak; /*0xE70*/ u8 field_E70[72]; /*0xEB8*/ u16 frontierBattlePoints; /*0xEBA*/ u8 field_EBA[39]; /*0xEE1*/ u8 field_EE1[2][PLAYER_NAME_LENGTH]; /*0xEF1*/ u8 field_EF1[2][4]; /*0xEF9*/ u8 field_EF9[51]; // sizeof=0xF2C }; extern struct SaveBlock2 *gSaveBlock2Ptr; struct SecretBaseParty { u32 personality[PARTY_SIZE]; u16 moves[PARTY_SIZE * 4]; u16 species[PARTY_SIZE]; u16 heldItems[PARTY_SIZE]; u8 levels[PARTY_SIZE]; u8 EVs[PARTY_SIZE]; }; struct SecretBaseRecord { /*0x1A9C*/ u8 secretBaseId; /*0x1A9D*/ u8 sbr_field_1_0:4; /*0x1A9D*/ u8 gender:1; /*0x1A9D*/ u8 sbr_field_1_5:1; /*0x1A9D*/ u8 sbr_field_1_6:2; /*0x1A9E*/ u8 trainerName[OT_NAME_LENGTH]; /*0x1AA5*/ u8 trainerId[4]; // byte 0 is used for determining trainer class /*0x1AA9*/ u8 language; /*0x1AAA*/ u16 sbr_field_e; /*0x1AAC*/ u8 sbr_field_10; /*0x1AAD*/ u8 sbr_field_11; /*0x1AAE*/ u8 decorations[16]; /*0x1ABE*/ u8 decorationPos[16]; /*0x1AD0*/ struct SecretBaseParty party; }; #include "constants/game_stat.h" #include "global.fieldmap.h" #include "global.berry.h" #include "global.tv.h" #include "pokemon.h" struct WarpData { s8 mapGroup; s8 mapNum; s8 warpId; s16 x, y; }; struct ItemSlot { u16 itemId; u16 quantity; }; struct Pokeblock { u8 color; u8 spicy; u8 dry; u8 sweet; u8 bitter; u8 sour; u8 feel; }; struct Roamer { /*0x00*/ u32 ivs; /*0x04*/ u32 personality; /*0x08*/ u16 species; /*0x0A*/ u16 hp; /*0x0C*/ u8 level; /*0x0D*/ u8 status; /*0x0E*/ u8 cool; /*0x0F*/ u8 beauty; /*0x10*/ u8 cute; /*0x11*/ u8 smart; /*0x12*/ u8 tough; /*0x13*/ bool8 active; /*0x14*/ u8 filler[0x8]; }; struct RamScriptData { u8 magic; u8 mapGroup; u8 mapNum; u8 objectId; u8 script[995]; }; struct RamScript { u32 checksum; struct RamScriptData data; }; struct EasyChatPair { u16 unk0_0:7; u16 unk0_7:7; u16 unk1_6:1; u16 unk2; u16 words[2]; }; /*size = 0x8*/ struct MailStruct { /*0x00*/ u16 words[MAIL_WORDS_COUNT]; /*0x12*/ u8 playerName[PLAYER_NAME_LENGTH]; /*0x1A*/ u8 trainerId[4]; /*0x1E*/ u16 species; /*0x20*/ u16 itemId; }; struct MauvilleManCommon { u8 id; }; struct MauvilleManBard { /*0x00*/ u8 id; /*0x02*/ u16 songLyrics[6]; /*0x0E*/ u16 temporaryLyrics[6]; /*0x1A*/ u8 playerName[8]; /*0x22*/ u8 filler_2DB6[0x3]; /*0x25*/ u8 playerTrainerId[4]; /*0x29*/ bool8 hasChangedSong; /*0x2A*/ u8 language; }; /*size = 0x2C*/ struct MauvilleManStoryteller { u8 id; bool8 alreadyRecorded; u8 filler2[2]; u8 gameStatIDs[4]; u8 trainerNames[4][7]; u8 statValues[4][4]; u8 language[4]; }; struct MauvilleManGiddy { /*0x00*/ u8 id; /*0x01*/ u8 taleCounter; /*0x02*/ u8 questionNum; /*0x04*/ u16 randomWords[10]; /*0x18*/ u8 questionList[8]; /*0x20*/ u8 language; }; /*size = 0x2C*/ struct MauvilleManHipster { u8 id; bool8 alreadySpoken; u8 language; }; struct MauvilleOldManTrader { u8 id; u8 decorIds[4]; u8 playerNames[4][11]; u8 alreadyTraded; u8 language[4]; }; typedef union OldMan { struct MauvilleManCommon common; struct MauvilleManBard bard; struct MauvilleManGiddy giddy; struct MauvilleManHipster hipster; struct MauvilleOldManTrader trader; struct MauvilleManStoryteller storyteller; u8 filler[0x40]; } OldMan; struct RecordMixing_UnknownStructSub { u32 unk0; u8 data[0x34]; //u8 data[0x38]; }; struct RecordMixing_UnknownStruct { struct RecordMixing_UnknownStructSub data[2]; u32 unk70; u16 unk74[0x2]; }; #define LINK_B_RECORDS_COUNT 5 struct LinkBattleRecord { u8 name[8]; u16 trainerId; u16 wins; u16 losses; u16 draws; }; struct LinkBattleRecords { struct LinkBattleRecord entries[LINK_B_RECORDS_COUNT]; u8 languages[LINK_B_RECORDS_COUNT]; }; struct RecordMixingGiftData { u8 unk0; u8 quantity; u16 itemId; u8 filler4[8]; }; struct RecordMixingGift { int checksum; struct RecordMixingGiftData data; }; struct ContestWinner { u32 personality; u32 trainerId; u16 species; u8 contestCategory; u8 monName[11]; u8 trainerName[8]; u8 contestRank; }; struct DaycareMiscMon { struct MailStruct mail; u8 OT_name[OT_NAME_LENGTH + 1]; u8 monName[POKEMON_NAME_LENGTH + 1]; u8 gameLanguage:4; u8 monLanguage:4; }; struct DaycareMon { struct BoxPokemon mon; struct DaycareMiscMon misc; u32 steps; }; struct DayCare { struct DaycareMon mons[DAYCARE_MON_COUNT]; u32 offspringPersonality; u8 stepCounter; }; struct DayCareMail { /*0x00*/ struct MailStruct message; /*0x24*/ u8 names[19]; }; struct RecordMixingDayCareMail { struct DayCareMail mail[DAYCARE_MON_COUNT]; u32 numDaycareMons; bool16 holdsItem[DAYCARE_MON_COUNT]; }; enum { LILYCOVE_LADY_QUIZ, LILYCOVE_LADY_FAVOUR, LILYCOVE_LADY_CONTEST }; struct LilycoveLadyQuiz { /*0x000*/ u8 id; /*0x001*/ u8 phase; /*0x002*/ u16 unk_002[9]; /*0x014*/ u16 unk_014; /*0x016*/ u16 unk_016; /*0x018*/ u8 playerName[8]; /*0x020*/ u16 playerTrainerId[4]; /*0x028*/ u16 itemId; /*0x02a*/ u8 unk_02a; /*0x02b*/ u8 unk_02b; /*0x02c*/ u8 unk_02c; /*0x02d*/ u8 language; }; struct LilycoveLadyFavour { /*0x000*/ u8 id; /*0x001*/ u8 phase; /*0x002*/ u8 unk_002; /*0x003*/ u8 unk_003; /*0x004*/ u8 playerName[8]; /*0x00c*/ u8 unk_00c; /*0x00e*/ u16 itemId; /*0x010*/ u16 unk_010; /*0x012*/ u8 language; }; struct LilycoveLadyContest { /*0x000*/ u8 id; /*0x001*/ u8 phase; /*0x002*/ u8 fave_pkblk; /*0x003*/ u8 other_pkblk; /*0x004*/ u8 playerName[8]; /*0x00c*/ u8 max_sheen; /*0x00d*/ u8 category; /*0x00e*/ u8 language; }; typedef union { struct LilycoveLadyQuiz quiz; struct LilycoveLadyFavour favour; struct LilycoveLadyContest contest; u8 id; u8 pad[0x40]; } LilycoveLady; struct WaldaPhrase { u16 field_0; u16 field_2; u8 text[16]; u8 iconId; u8 patternId; bool8 patternUnlocked; }; struct UnkSaveSubstruct_3b98 { u32 trainerId; u8 trainerName[8]; }; struct SaveBlock1 { /*0x00*/ struct Coords16 pos; /*0x04*/ struct WarpData location; /*0x0C*/ struct WarpData warp1; /*0x14*/ struct WarpData warp2; /*0x1C*/ struct WarpData lastHealLocation; /*0x24*/ struct WarpData warp4; /*0x2C*/ u16 savedMusic; /*0x2E*/ u8 weather; /*0x2F*/ u8 filler_2F; /*0x30*/ u8 flashLevel; /*0x32*/ u16 mapDataId; /*0x34*/ u16 mapView[0x100]; /*0x234*/ u8 playerPartyCount; /*0x238*/ struct Pokemon playerParty[PARTY_SIZE]; /*0x490*/ u32 money; /*0x494*/ u16 coins; /*0x496*/ u16 registeredItem; // registered for use with SELECT button /*0x498*/ struct ItemSlot pcItems[PC_ITEMS_COUNT]; /*0x560*/ struct ItemSlot bagPocket_Items[BAG_ITEMS_COUNT]; /*0x5D8*/ struct ItemSlot bagPocket_KeyItems[BAG_KEYITEMS_COUNT]; /*0x650*/ struct ItemSlot bagPocket_PokeBalls[BAG_POKEBALLS_COUNT]; /*0x690*/ struct ItemSlot bagPocket_TMHM[BAG_TMHM_COUNT]; /*0x790*/ struct ItemSlot bagPocket_Berries[BAG_BERRIES_COUNT]; /*0x848*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT]; /*0x988*/ u8 seen1[52]; /*0x9BC*/ u16 berryBlenderRecords[3]; /*0x9C2*/ u8 field_9C2[6]; /*0x9C8*/ u16 trainerRematchStepCounter; /*0x9CA*/ u8 trainerRematches[100]; /*0xA30*/ struct MapObject mapObjects[MAP_OBJECTS_COUNT]; /*0xC70*/ struct MapObjectTemplate mapObjectTemplates[64]; /*0x1270*/ u8 flags[FLAGS_COUNT]; /*0x139C*/ u16 vars[VARS_COUNT]; /*0x159C*/ u32 gameStats[NUM_GAME_STATS]; /*0x169C*/ struct BerryTree berryTrees[BERRY_TREES_COUNT]; /*0x1A9C*/ struct SecretBaseRecord secretBases[SECRET_BASES_COUNT]; /*0x271C*/ u8 playerRoomDecor[12]; /*0x2728*/ u8 playerRoomDecorPos[12]; /*0x2734*/ u8 decorDesk[10]; /*0x????*/ u8 decorChair[10]; /*0x????*/ u8 decorPlant[10]; /*0x????*/ u8 decorOrnament[30]; /*0x????*/ u8 decorMat[30]; /*0x????*/ u8 decorPoster[10]; /*0x????*/ u8 decorDoll[40]; /*0x????*/ u8 decorCushion[10]; /*0x27CA*/ u8 padding_27CA[2]; /*0x27CC*/ TVShow tvShows[25]; /*0x2B50*/ PokeNews pokeNews[16]; /*0x2B90*/ u16 outbreakPokemonSpecies; /*0x2B92*/ u8 outbreakLocationMapNum; /*0x2B93*/ u8 outbreakLocationMapGroup; /*0x2B94*/ u8 outbreakPokemonLevel; /*0x2B95*/ u8 outbreakUnk1; /*0x2B96*/ u16 outbreakUnk2; /*0x2B98*/ u16 outbreakPokemonMoves[4]; /*0x2BA0*/ u8 outbreakUnk4; /*0x2BA1*/ u8 outbreakPokemonProbability; /*0x2BA2*/ u16 outbreakDaysLeft; /*0x2BA4*/ struct GabbyAndTyData gabbyAndTyData; /*0x2BB0*/ u16 unk2BB0[6]; /*0x2BBC*/ u16 unk2BBC[6]; /*0x2BC8*/ u16 unk2BC8[6]; /*0x2BD4*/ u16 unk2BD4[6]; /*0x2BE0*/ struct MailStruct mail[MAIL_COUNT]; /*0x2E20*/ u8 additionalPhrases[5]; // bitfield for 33 additional phrases in easy chat system /*0x2E25*/ u8 unk2E25[3]; // possibly padding? /*0x2E28*/ OldMan oldMan; /*0x2e64*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff /*0x2e90*/ struct ContestWinner contestWinners[13]; // 0 - 5 used in contest hall, 6 - 7 unused?, 8 - 12 museum /*0x3030*/ struct DayCare daycare; /*0x3150*/ struct LinkBattleRecords linkBattleRecords; /*0x31A8*/ u8 giftRibbons[52]; /*0x31DC*/ struct Roamer roamer; /*0x31F8*/ struct EnigmaBerry enigmaBerry; /*0x322C*/ u8 field_322C[1276]; /*0x3728*/ struct RamScript ramScript; /*0x3B14*/ struct RecordMixingGift recordMixingGift; /*0x3B24*/ u8 seen2[52]; /*0x3B58*/ LilycoveLady lilycoveLady; /*0x3B98*/ struct UnkSaveSubstruct_3b98 unk_3B98[20]; /*0x3C88*/ u8 filler_3C88[0xE8]; /*0x3D70*/ struct WaldaPhrase waldaPhrase; // sizeof: 0x3D88 }; extern struct SaveBlock1* gSaveBlock1Ptr; struct MapPosition { s16 x; s16 y; u8 height; }; struct UnkStruct_8054FF8 { u8 a; u8 b; u8 c; u8 d; struct MapPosition sub; u16 field_C; }; struct Bitmap // TODO: Find a better spot for this { u8* pixels; u32 width:16; u32 height:16; }; extern u8 gReservedSpritePaletteCount; #endif // GUARD_GLOBAL_H