#ifndef GUARD_CONSTANTS_UNION_ROOM_H #define GUARD_CONSTANTS_UNION_ROOM_H #define LINK_GROUP_SINGLE_BATTLE 0 #define LINK_GROUP_DOUBLE_BATTLE 1 #define LINK_GROUP_MULTI_BATTLE 2 #define LINK_GROUP_TRADE 3 #define LINK_GROUP_POKEMON_JUMP 4 #define LINK_GROUP_BERRY_CRUSH 5 #define LINK_GROUP_BERRY_PICKING 6 #define LINK_GROUP_WONDER_CARD 7 #define LINK_GROUP_WONDER_NEWS 8 #define LINK_GROUP_UNK_9 9 #define LINK_GROUP_UNK_10 10 #define LINK_GROUP_UNK_11 11 #define LINK_GROUP_RECORD_CORNER 12 #define LINK_GROUP_BERRY_BLENDER 13 #define LINK_GROUP_UNK_14 14 #define LINK_GROUP_COOL_CONTEST 15 #define LINK_GROUP_BEAUTY_CONTEST 16 #define LINK_GROUP_CUTE_CONTEST 17 #define LINK_GROUP_SMART_CONTEST 18 #define LINK_GROUP_TOUGH_CONTEST 19 #define LINK_GROUP_BATTLE_TOWER 20 #define LINK_GROUP_BATTLE_TOWER_OPEN 21 #define NUM_LINK_GROUP_TYPES 22 #endif //GUARD_CONSTANTS_UNION_ROOM_H