AquaHideout_B1F_MapScripts:: @ 82339A7 map_script 5, AquaHideout_B1F_MapScript1_2339B2 map_script 3, AquaHideout_B1F_MapScript1_2339D0 .byte 0 AquaHideout_B1F_MapScript1_2339B2: @ 82339B2 call_if_set FLAG_SYS_CTRL_OBJ_DELETE, AquaHideout_B1F_EventScript_2339BC end AquaHideout_B1F_EventScript_2339BC:: @ 82339BC specialvar VAR_RESULT, GetBattleOutcome compare VAR_RESULT, 7 goto_if_ne Common_EventScript_NopReturn removeobject VAR_LAST_TALKED return AquaHideout_B1F_MapScript1_2339D0: @ 82339D0 call_if_unset FLAG_DEFEATED_ELECTRODE_1_AQUA_HIDEOUT, AquaHideout_B1F_EventScript_2339E3 call_if_unset FLAG_DEFEATED_ELECTRODE_2_AQUA_HIDEOUT, AquaHideout_B1F_EventScript_2339E7 end AquaHideout_B1F_EventScript_2339E3:: @ 82339E3 clearflag FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_1 return AquaHideout_B1F_EventScript_2339E7:: @ 82339E7 clearflag FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 return AquaHideout_B1F_EventScript_2339EB:: @ 82339EB lock faceplayer setwildbattle SPECIES_ELECTRODE, 30, ITEM_NONE waitse playmoncry SPECIES_ELECTRODE, 2 delay 40 waitmoncry setflag FLAG_SYS_CTRL_OBJ_DELETE dowildbattle clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome compare VAR_RESULT, 1 goto_if_eq AquaHideout_B1F_EventScript_233A2F compare VAR_RESULT, 4 goto_if_eq AquaHideout_B1F_EventScript_233A2F compare VAR_RESULT, 5 goto_if_eq AquaHideout_B1F_EventScript_233A2F setflag FLAG_DEFEATED_ELECTRODE_1_AQUA_HIDEOUT release end AquaHideout_B1F_EventScript_233A2F:: @ 8233A2F setflag FLAG_DEFEATED_ELECTRODE_1_AQUA_HIDEOUT goto AquaHideout_B1F_EventScript_27376D end AquaHideout_B1F_EventScript_233A38:: @ 8233A38 lock faceplayer setwildbattle SPECIES_ELECTRODE, 30, ITEM_NONE waitse playmoncry SPECIES_ELECTRODE, 2 delay 40 waitmoncry setflag FLAG_SYS_CTRL_OBJ_DELETE dowildbattle clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome compare VAR_RESULT, 1 goto_if_eq AquaHideout_B1F_EventScript_233A7C compare VAR_RESULT, 4 goto_if_eq AquaHideout_B1F_EventScript_233A7C compare VAR_RESULT, 5 goto_if_eq AquaHideout_B1F_EventScript_233A7C setflag FLAG_DEFEATED_ELECTRODE_2_AQUA_HIDEOUT release end AquaHideout_B1F_EventScript_233A7C:: @ 8233A7C setflag FLAG_DEFEATED_ELECTRODE_2_AQUA_HIDEOUT goto AquaHideout_B1F_EventScript_27376D end AquaHideout_B1F_EventScript_233A85:: @ 8233A85 trainerbattle_single TRAINER_GRUNT_2, AquaHideout_B1F_Text_233B03, AquaHideout_B1F_Text_233B4A, AquaHideout_B1F_EventScript_233AA0 msgbox AquaHideout_B1F_Text_233B5E, MSGBOX_AUTOCLOSE end AquaHideout_B1F_EventScript_233AA0:: @ 8233AA0 special sub_80B4808 waitmovement 0 msgbox AquaHideout_B1F_Text_233B5E, MSGBOX_DEFAULT release end AquaHideout_B1F_EventScript_233AB0:: @ 8233AB0 trainerbattle_single TRAINER_GRUNT_3, AquaHideout_B1F_Text_233BC5, AquaHideout_B1F_Text_233C27, AquaHideout_B1F_EventScript_233ACB msgbox AquaHideout_B1F_Text_233C41, MSGBOX_AUTOCLOSE end AquaHideout_B1F_EventScript_233ACB:: @ 8233ACB msgbox AquaHideout_B1F_Text_233C41, MSGBOX_DEFAULT release end AquaHideout_B1F_EventScript_233AD5:: @ 8233AD5 trainerbattle_single TRAINER_GRUNT_21, AquaHideout_B1F_Text_233C89, AquaHideout_B1F_Text_233CCA msgbox AquaHideout_B1F_Text_233CDC, MSGBOX_AUTOCLOSE end AquaHideout_B1F_EventScript_233AEC:: @ 8233AEC trainerbattle_single TRAINER_GRUNT_25, AquaHideout_B1F_Text_233D1B, AquaHideout_B1F_Text_233D6E msgbox AquaHideout_B1F_Text_233D84, MSGBOX_AUTOCLOSE end AquaHideout_B1F_Text_233B03: @ 8233B03 .string "If you want to know the secret about\n" .string "our HIDEOUT, you have me to beat!$" AquaHideout_B1F_Text_233B4A: @ 8233B4A .string "I can't win at all…$" AquaHideout_B1F_Text_233B5E: @ 8233B5E .string "Our HIDEOUT's secret?\p" .string "Well, let's just say…\n" .string "There's a submarine at the far end!\p" .string "But, by now…\n" .string "Kekekeke…$" AquaHideout_B1F_Text_233BC5: @ 8233BC5 .string "Fuel supply loaded A-OK!\n" .string "In-cruise snacks loaded A-OK!\p" .string "Nothing left to do but KO a pesky\n" .string "meddler!$" AquaHideout_B1F_Text_233C27: @ 8233C27 .string "I took a serious licking!$" AquaHideout_B1F_Text_233C41: @ 8233C41 .string "Humph!\n" .string "This was supposed to happen!\p" .string "My mission was to just hold you up!$" AquaHideout_B1F_Text_233C89: @ 8233C89 .string "Yawn… Keeping watch over the\n" .string "HIDEOUT bores me. I'll take you on.$" AquaHideout_B1F_Text_233CCA: @ 8233CCA .string "Yawn…\n" .string "Oh, I lost…$" AquaHideout_B1F_Text_233CDC: @ 8233CDC .string "If you scurry too much, other TEAM\n" .string "AQUA members might get you.$" AquaHideout_B1F_Text_233D1B: @ 8233D1B .string "Hey!\n" .string "You there!\p" .string "Which do you think is cooler?\n" .string "TEAM AQUA's uniform or TEAM MAGMA's?$" AquaHideout_B1F_Text_233D6E: @ 8233D6E .string "I lost in a cool way…$" AquaHideout_B1F_Text_233D84: @ 8233D84 .string "If you have a cool uniform, you look\n" .string "good even in a loss, don't you think?$"