#ifndef GUARD_GLOBAL_H #define GUARD_GLOBAL_H #include "gba/gba.h" // global.h from pokemon ruby // IDE support #if defined(__APPLE__) || defined(__CYGWIN__) #define _(x) x #define __(x) x #define INCBIN(x) {0} #define INCBIN_U8 INCBIN #define INCBIN_U16 INCBIN #define INCBIN_U32 INCBIN #define INCBIN_S8 INCBIN #define INCBIN_S16 INCBIN #define INCBIN_S32 INCBIN #endif // Prevent cross-jump optimization. #define BLOCK_CROSS_JUMP asm(""); // to help in decompiling #define asm_comment(x) asm volatile("@ -- " x " -- ") #define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided\n") #define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0])) #define POKEMON_SLOTS_NUMBER 412 #define POKEMON_NAME_LENGTH 10 #define OT_NAME_LENGTH 7 #define min(a, b) ((a) < (b) ? (a) : (b)) #define max(a, b) ((a) >= (b) ? (a) : (b)) // why does GF hate 2d arrays #define MULTI_DIM_ARR(x, dim, y) ((x) * dim + (y)) // dim access enums enum { B_8 = 1, B_16 = 2, B_32 = 4 }; // There are many quirks in the source code which have overarching behavioral differences from // a number of other files. For example, diploma.c seems to declare rodata before each use while // other files declare out of order and must be at the beginning. There are also a number of // macros which differ from one file to the next due to the method of obtaining the result, such // as these below. Because of this, there is a theory (Two Team Theory) that states that these // programming projects had more than 1 "programming team" which utilized different macros for // each of the files that were worked on. #define T1_READ_8(ptr) ((ptr)[0]) #define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8)) #define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24)) #define T1_READ_PTR(ptr) (u8*) T1_READ_32(ptr) // T2_READ_8 is a duplicate to remain consistent with each group. #define T2_READ_8(ptr) ((ptr)[0]) #define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8)) #define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24)) #define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr) // Credits to Made (dolphin emoji) #define S16TOPOSFLOAT(val) \ ({ \ s16 v = (val); \ float f = (float)v; \ if(v < 0) f += 65536.0f; \ f; \ }) enum { VERSION_SAPPHIRE = 1, VERSION_RUBY = 2, VERSION_EMERALD = 3, }; enum LanguageId { LANGUAGE_JAPANESE = 1, LANGUAGE_ENGLISH = 2, LANGUAGE_GERMAN = 5, }; // capacities of various saveblock objects #define DAYCARE_MON_COUNT 2 #define POKEBLOCKS_COUNT 40 #define PARTY_SIZE 6 #define EVENT_OBJECTS_COUNT 16 #define BERRY_TREES_COUNT 128 #define FLAGS_COUNT 288 #define VARS_COUNT 256 #define MAIL_COUNT 16 #define SECRET_BASES_COUNT 20 #define TV_SHOWS_COUNT 25 #define POKE_NEWS_COUNT 16 #define PC_ITEMS_COUNT 50 #define BAG_ITEMS_COUNT 20 #define BAG_KEYITEMS_COUNT 20 #define BAG_POKEBALLS_COUNT 16 #define BAG_TMHM_COUNT 64 #define BAG_BERRIES_COUNT 46 enum { MALE, FEMALE }; enum { OPTIONS_BUTTON_MODE_NORMAL, OPTIONS_BUTTON_MODE_LR, OPTIONS_BUTTON_MODE_L_EQUALS_A }; enum { OPTIONS_TEXT_SPEED_SLOW, OPTIONS_TEXT_SPEED_MID, OPTIONS_TEXT_SPEED_FAST }; enum { OPTIONS_SOUND_MONO, OPTIONS_SOUND_STEREO }; enum { OPTIONS_BATTLE_STYLE_SHIFT, OPTIONS_BATTLE_STYLE_SET }; enum { BAG_ITEMS = 1, BAG_POKEBALLS, BAG_TMsHMs, BAG_BERRIES, BAG_KEYITEMS }; struct Coords16 { s16 x; s16 y; }; struct UCoords16 { u16 x; u16 y; }; struct SecretBaseRecord { /*0x1A08*/ u8 secretBaseId; /*0x1A09*/ u8 sbr_field_1_0:4; /*0x1A09*/ u8 gender:1; /*0x1A09*/ u8 sbr_field_1_5:1; /*0x1A09*/ u8 sbr_field_1_6:2; /*0x1A0A*/ u8 playerName[OT_NAME_LENGTH]; /*0x1A11*/ u8 trainerId[4]; // byte 0 is used for determining trainer class /*0x1A16*/ u16 sbr_field_e; /*0x1A18*/ u8 sbr_field_10; /*0x1A19*/ u8 sbr_field_11; /*0x1A1A*/ u8 decorations[16]; /*0x1A2A*/ u8 decorationPos[16]; /*0x1A3C*/ u32 partyPersonality[6]; /*0x1A54*/ u16 partyMoves[6 * 4]; /*0x1A84*/ u16 partySpecies[6]; /*0x1A90*/ u16 partyHeldItems[6]; /*0x1A9C*/ u8 partyLevels[6]; /*0x1AA2*/ u8 partyEVs[6]; }; #include "constants/game_stat.h" #include "global.fieldmap.h" #include "global.berry.h" #include "pokemon.h" struct WarpData { s8 mapGroup; s8 mapNum; s8 warpId; s16 x, y; }; struct ItemSlot { u16 itemId; u16 quantity; }; struct Pokeblock { u8 color; u8 spicy; u8 dry; u8 sweet; u8 bitter; u8 sour; u8 feel; }; struct Roamer { /*0x00*/ u32 ivs; /*0x04*/ u32 personality; /*0x08*/ u16 species; /*0x0A*/ u16 hp; /*0x0C*/ u8 level; /*0x0D*/ u8 status; /*0x0E*/ u8 cool; /*0x0F*/ u8 beauty; /*0x10*/ u8 cute; /*0x11*/ u8 smart; /*0x12*/ u8 tough; /*0x13*/ bool8 active; /*0x14*/ u8 filler[0x8]; }; struct RamScriptData { u8 magic; u8 mapGroup; u8 mapNum; u8 objectId; u8 script[995]; }; struct RamScript { u32 checksum; struct RamScriptData data; }; struct EasyChatPair { u16 unk0_0:7; u16 unk0_7:7; u16 unk1_6:1; u16 unk2; u16 words[2]; }; /*size = 0x8*/ struct TVShowCommon { /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u8 pad02[20]; /*0x16*/ u16 var16[3]; /*0x1C*/ u8 srcTrainerId3Lo; /*0x1D*/ u8 srcTrainerId3Hi; /*0x1E*/ u8 srcTrainerId2Lo; /*0x1F*/ u8 srcTrainerId2Hi; /*0x20*/ u8 srcTrainerIdLo; /*0x21*/ u8 srcTrainerIdHi; /*0x22*/ u8 trainerIdLo; /*0x23*/ u8 trainerIdHi; }; struct TVShowFanClubLetter { /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u16 species; /*0x04*/ u16 pad04[6]; /*0x10*/ u8 playerName[8]; /*0x18*/ u8 language; }; struct TVShowRecentHappenings { /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u16 var02; /*0x04*/ u16 var04[6]; /*0x10*/ u8 playerName[8]; /*0x18*/ u8 language; /*0x19*/ u8 pad19[10]; }; struct TVShowFanclubOpinions { /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u16 var02; /*0x04*/ u8 var04A:4; /*0x04*/ u8 var04B:4; /*0x05*/ u8 playerName[8]; /*0x0D*/ u8 language; /*0x0E*/ u8 var0E; /*0x0F*/ u8 var0F; /*0x10*/ u8 var10[8]; /*0x18*/ u16 var18[2]; /*0x1C*/ u16 var1C[4]; }; struct TVShowUnknownType04 { /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u8 pad02[4]; /*0x06*/ u16 var06; }; struct TVShowNameRaterShow { /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u16 species; /*0x04*/ u8 pokemonName[11]; /*0x0F*/ u8 trainerName[11]; /*0x1A*/ u8 random; /*0x1B*/ u8 random2; /*0x1C*/ u16 var1C; /*0x1E*/ u8 language; /*0x1F*/ u8 pokemonNameLanguage; }; struct TVShowBravoTrainerPokemonProfiles { /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u16 species; /*0x04*/ u16 var04[2]; /*0x08*/ u8 pokemonNickname[11]; /*0x13*/ u8 contestCategory:3; /*0x13*/ u8 contestRank:2; /*0x13*/ u8 contestResult:2; /*0x13*/ u8 var13_7:1; /*0x14*/ u16 var14; /*0x16*/ u8 playerName[8]; /*0x1E*/ u8 language; /*0x1F*/ u8 var1f; }; struct TVShowBravoTrainerBattleTowerSpotlight { /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u8 trainerName[8]; /*0x0A*/ u16 species; /*0x0C*/ u8 enemyTrainerName[8]; /*0x14*/ u16 defeatedSpecies; /*0x16*/ u16 var16; /*0x18*/ u16 var18[1]; /*0x1A*/ u8 btLevel; /*0x1B*/ u8 var1b; /*0x1C*/ u8 var1c; /*0x1D*/ u8 language; }; struct TVShowPokemonToday { /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u8 language; /*0x03*/ u8 language2; /*0x04*/ u8 nickname[11]; /*0x0F*/ u8 ball; /*0x10*/ u16 species; /*0x12*/ u8 var12; /*0x13*/ u8 playerName[8]; }; struct TVShowSmartShopper { /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u8 priceReduced; /*0x03*/ u8 language; /*0x04*/ u8 pad04[2]; /*0x06*/ u16 itemIds[3]; /*0x0C*/ u16 itemAmounts[3]; /*0x12*/ u8 shopLocation; /*0x13*/ u8 playerName[8]; }; struct TVShowPokemonTodayFailed { /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u8 language; /*0x03*/ u8 pad03[9]; /*0x0c*/ u16 species; /*0x0e*/ u16 species2; /*0x10*/ u8 var10; /*0x11*/ u8 var11; /*0x12*/ u8 var12; /*0x13*/ u8 playerName[8]; }; struct TVShowPokemonAngler { /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u8 var02; /*0x03*/ u8 var03; /*0x04*/ u16 var04; /*0x06*/ u8 language; u8 pad07[12]; /*0x13*/ u8 playerName[8]; }; struct TVShowWorldOfMasters { /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u16 var02; /*0x04*/ u16 var04; /*0x06*/ u16 var06; /*0x08*/ u16 var08; /*0x0a*/ u8 var0a; /*0x0b*/ u8 language; u8 pad0c[7]; /*0x13*/ u8 playerName[8]; }; struct TVShowMassOutbreak { /*0x00*/ u8 kind; /*0x01*/ bool8 active; /*0x02*/ u8 var02; /*0x03*/ u8 var03; /*0x04*/ u16 moves[4]; /*0x0C*/ u16 species; /*0x0E*/ u16 var0E; /*0x10*/ u8 locationMapNum; /*0x11*/ u8 locationMapGroup; /*0x12*/ u8 var12; /*0x13*/ u8 probability; /*0x14*/ u8 level; /*0x15*/ u8 var15; /*0x16*/ u16 daysLeft; /*0x18*/ u8 language; u8 pad19[11]; }; typedef union TVShow { struct TVShowCommon common; struct TVShowFanClubLetter fanclubLetter; struct TVShowRecentHappenings recentHappenings; struct TVShowFanclubOpinions fanclubOpinions; struct TVShowUnknownType04 unkShow04; struct TVShowNameRaterShow nameRaterShow; struct TVShowBravoTrainerPokemonProfiles bravoTrainer; struct TVShowBravoTrainerBattleTowerSpotlight bravoTrainerTower; struct TVShowPokemonToday pokemonToday; struct TVShowSmartShopper smartshopperShow; struct TVShowPokemonTodayFailed pokemonTodayFailed; struct TVShowPokemonAngler pokemonAngler; struct TVShowWorldOfMasters worldOfMasters; struct TVShowMassOutbreak massOutbreak; } TVShow; struct MailStruct { /*0x00*/ u16 words[9]; /*0x12*/ u8 playerName[8]; /*0x1A*/ u8 trainerId[4]; /*0x1E*/ u16 species; /*0x20*/ u16 itemId; }; // Mauville Pokemon Center men struct MauvilleManCommon { u8 id; }; struct MauvilleManBard { /*0x00*/ u8 id; /*0x02*/ u16 songLyrics[6]; /*0x0E*/ u16 temporaryLyrics[6]; /*0x1A*/ u8 playerName[8]; /*0x22*/ u8 filler_2DB6[0x3]; /*0x25*/ u8 playerTrainerId[4]; /*0x29*/ bool8 hasChangedSong; }; /*size = 0x2C*/ struct MauvilleManHipster { u8 id; bool8 alreadySpoken; }; struct MauvilleManTrader { u8 id; u8 unk1[4]; u8 unk5[4][11]; bool8 alreadyTraded; }; struct MauvilleManStoryteller { u8 id; bool8 alreadyRecorded; u8 filler2[2]; u8 gameStatIDs[4]; u8 trainerNames[4][7]; u8 statValues[4][4]; }; struct MauvilleManGiddy { /*0x00*/ u8 id; /*0x01*/ u8 taleCounter; /*0x02*/ u8 questionNum; /*0x04*/ u16 randomWords[10]; /*0x18*/ u8 questionList[12]; }; /*size = 0x2C*/ union MauvilleMan { struct MauvilleManCommon common; struct MauvilleManBard bard; struct MauvilleManHipster hipster; struct MauvilleManTrader trader; struct MauvilleManStoryteller storyteller; struct MauvilleManGiddy giddy; u8 filler[0x40]; // needed to pad out the struct }; struct PokeNews { u8 kind; u8 state; u16 days; }; struct GabbyAndTyData { /*2b10*/ u16 mon1; /*2b12*/ u16 mon2; /*2b14*/ u16 lastMove; /*2b16*/ u16 quote; /*2b18*/ u8 mapnum; /*2b19*/ u8 battleNum; /*2b1a*/ u8 valA_0:1; /*2b1a*/ u8 valA_1:1; /*2b1a*/ u8 valA_2:1; /*2b1a*/ u8 valA_3:1; /*2b1a*/ u8 valA_4:1; /*2b1a*/ u8 valA_5:3; /*2b1b*/ u8 valB_0:1; /*2b1b*/ u8 valB_1:1; /*2b1b*/ u8 valB_2:1; /*2b1b*/ u8 valB_3:1; /*2b1b*/ u8 valB_4:1; /*2b1b*/ u8 valB_5:3; }; struct DayCareMail { /*0x00*/ struct MailStruct message; /*0x24*/ u8 names[19]; }; struct DayCareStepCountersEtc { u32 steps[DAYCARE_MON_COUNT]; u16 pendingEggPersonality; u8 eggCycleStepsRemaining; }; struct RecordMixingDayCareMail { struct DayCareMail mail[DAYCARE_MON_COUNT]; u32 numDaycareMons; u16 itemsHeld[DAYCARE_MON_COUNT]; // marks whether or not each daycare mon is currently holding an item. }; struct DayCareMisc { struct DayCareMail mail[DAYCARE_MON_COUNT]; struct DayCareStepCountersEtc countersEtc; }; struct DayCare { struct BoxPokemon mons[DAYCARE_MON_COUNT]; struct DayCareMisc misc; }; struct LinkBattleRecord { u8 name[8]; u16 trainerId; u16 wins; u16 losses; u16 draws; }; struct RecordMixingGiftData { u8 unk0; u8 quantity; u16 itemId; u8 filler4[8]; }; struct RecordMixingGift { int checksum; struct RecordMixingGiftData data; }; struct ContestWinner { /*0x00*/ u32 personality; // personality /*0x04*/ u32 otId; // otId /*0x08*/ u16 species; // species /*0x0A*/ u8 contestCategory; /*0x0B*/ u8 nickname[11]; /*0x16*/ u8 trainerName[8]; }; // there should be enough flags for all 412 slots // each slot takes up 8 flags // if the value is not divisible by 8, we need to account for the reminder as well #define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0)) struct SaveBlock1 /* 0x02025734 */ { /*0x00*/ struct Coords16 pos; /*0x04*/ struct WarpData location; /*0x0C*/ struct WarpData warp1; /*0x14*/ struct WarpData warp2; /*0x1C*/ struct WarpData lastHealLocation; /*0x24*/ struct WarpData warp4; /*0x2C*/ u16 savedMusic; /*0x2E*/ u8 weather; /*0x2F*/ u8 weatherCycleStage; /*0x30*/ u8 flashLevel; // flash level on current map, 0 being normal and 4 being the darkest /*0x32*/ u16 mapLayoutId; /*0x34*/ u16 mapView[0x100]; /*0x234*/ u8 playerPartyCount; /*0x238*/ struct Pokemon playerParty[6]; /*0x490*/ u32 money; /*0x494*/ u16 coins; /*0x496*/ u16 registeredItem; // registered for use with SELECT button /*0x498*/ struct ItemSlot pcItems[PC_ITEMS_COUNT]; /*0x560*/ struct ItemSlot bagPocket_Items[BAG_ITEMS_COUNT]; /*0x5B0*/ struct ItemSlot bagPocket_KeyItems[BAG_KEYITEMS_COUNT]; /*0x600*/ struct ItemSlot bagPocket_PokeBalls[BAG_POKEBALLS_COUNT]; /*0x640*/ struct ItemSlot bagPocket_TMHM[BAG_TMHM_COUNT]; /*0x740*/ struct ItemSlot bagPocket_Berries[BAG_BERRIES_COUNT]; /*0x7F8*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT]; /*0x938*/ u8 dexSeen2[DEX_FLAGS_NO]; /*0x96C*/ u16 berryBlenderRecords[3]; /*0x972*/ u8 filler_972[0x6]; /*0x978*/ u16 trainerRematchStepCounter; /*0x97A*/ u8 trainerRematches[100]; /*0x9E0*/ struct EventObject eventObjects[EVENT_OBJECTS_COUNT]; /*0xC20*/ struct EventObjectTemplate eventObjectTemplates[64]; /*0x1220*/ u8 flags[FLAGS_COUNT]; /*0x1340*/ u16 vars[VARS_COUNT]; /*0x1540*/ u32 gameStats[NUM_GAME_STATS]; /*0x1608*/ struct BerryTree berryTrees[BERRY_TREES_COUNT]; /*0x1A08*/ struct SecretBaseRecord secretBases[SECRET_BASES_COUNT]; /*0x2688*/ u8 playerRoomDecor[12]; /*0x2694*/ u8 playerRoomDecorPos[12]; /*0x26A0*/ u8 decorDesk[10]; /*0x26AA*/ u8 decorChair[10]; /*0x26B4*/ u8 decorPlant[10]; /*0x26BE*/ u8 decorOrnament[30]; /*0x26DC*/ u8 decorMat[30]; /*0x26FA*/ u8 decorPoster[10]; /*0x2704*/ u8 decorDoll[40]; /*0x272C*/ u8 decorCushion[10]; /*0x2736*/ u8 padding_2736[2]; /*0x2738*/ TVShow tvShows[TV_SHOWS_COUNT]; /*0x2ABC*/ struct PokeNews pokeNews[POKE_NEWS_COUNT]; /*0x2AFC*/ u16 outbreakPokemonSpecies; /*0x2AFE*/ u8 outbreakLocationMapNum; /*0x2AFF*/ u8 outbreakLocationMapGroup; /*0x2B00*/ u8 outbreakPokemonLevel; /*0x2B01*/ u8 outbreakUnk1; /*0x2B02*/ u16 outbreakUnk2; /*0x2B04*/ u16 outbreakPokemonMoves[4]; /*0x2B0C*/ u8 outbreakUnk4; /*0x2B0D*/ u8 outbreakPokemonProbability; /*0x2B0E*/ u16 outbreakUnk5; /*0x2B10*/ struct GabbyAndTyData gabbyAndTyData; /*0x2B1C*/ struct { /*0x2B1C*/ u16 unk2B1C[6]; /*0x2B28*/ u16 unk2B28[6]; /*0x2B34*/ u16 unk2B34[6]; /*0x2B40*/ u16 unk2B40[6]; } easyChats; /*0x2B4C*/ struct MailStruct mail[MAIL_COUNT]; /*0x2D8C*/ u8 unk2D8C[4]; // What is this? Apparently it's supposed to be 64 bytes in size. /*0x2D90*/ u8 filler_2D90[0x4]; /*0x2D94*/ union MauvilleMan mauvilleMan; /*0x2DD4*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff /*0x2DFC*/ struct ContestWinner contestWinners[8]; /*0x2EFC*/ struct ContestWinner museumPortraits[5]; /*0x2F9C*/ struct DayCare daycare; /*0x30B8*/ struct LinkBattleRecord linkBattleRecords[5]; struct { /*0x3108*/ u8 unknown1[8]; /*0x3110*/ u8 giftRibbons[11]; /*0x311B*/ u8 unknown2[8]; /*0x3123*/ u32 currentPokeCoupons; /*0x3127*/ u32 totalEarnedPokeCoupons; /*0x312B*/ u8 unknown3[6]; /*0x3131*/ u8 receivedWishmakerJirachi; /*0x3132*/ u8 unknown4[18]; } __attribute__((packed)) externalReservedData; /*0x3144*/ struct Roamer roamer; /*0x3160*/ struct EnigmaBerry enigmaBerry; /*0x3690*/ struct RamScript ramScript; /*0x3A7C*/ struct RecordMixingGift recordMixingGift; /*0x3A8C*/ u8 dexSeen3[DEX_FLAGS_NO]; }; extern struct SaveBlock1 gSaveBlock1; struct Time { /*0x00*/ s16 days; /*0x02*/ s8 hours; /*0x03*/ s8 minutes; /*0x04*/ s8 seconds; }; struct Pokedex { /*0x00*/ u8 order; /*0x01*/ u8 unknown1; /*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode /*0x03*/ u8 unknown2; /*0x04*/ u32 unownPersonality; // set when you first see Unown /*0x08*/ u32 spindaPersonality; // set when you first see Spinda /*0x0C*/ u32 unknown3; /*0x10*/ u8 owned[DEX_FLAGS_NO]; /*0x44*/ u8 seen[DEX_FLAGS_NO]; }; struct BattleTowerTrainer { /*0x00*/ u8 trainerClass; /*0x01*/ u8 name[8]; /*0x09*/ u8 teamFlags; u8 filler0A[2]; /*0x0C*/ u16 greeting[6]; }; struct BattleTowerRecord // record mixing { /*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100 /*0x01*/ u8 trainerClass; /*0x02*/ u16 winStreak; /*0x04*/ u8 name[8]; /*0x0C*/ u8 trainerId[4]; /*0x10*/ u16 greeting[6]; /*0x1C*/ struct BattleTowerPokemon party[3]; /*0xA0*/ u32 checksum; }; struct BattleTowerEReaderTrainer { /*0x00*/ u8 unk0; /*0x01*/ u8 trainerClass; /*0x02*/ u16 winStreak; /*0x04*/ u8 name[8]; /*0x0C*/ u8 trainerId[4]; /*0x10*/ u16 greeting[6]; /*0x1C*/ u16 farewellPlayerLost[6]; /*0x28*/ u16 farewellPlayerWon[6]; /*0x34*/ struct BattleTowerPokemon party[3]; /*0xB8*/ u32 checksum; }; struct BattleTowerData { /*0x0000, 0x00A8*/ struct BattleTowerRecord playerRecord; /*0x00A4, 0x014C*/ struct BattleTowerRecord records[5]; // from record mixing /*0x03D8, 0x0480*/ u16 firstMonSpecies; // species of the first pokemon in the player's battle tower party /*0x03DA, 0x0482*/ u16 defeatedBySpecies; // species of the pokemon that defated the player /*0x03DC, 0x0484*/ u8 defeatedByTrainerName[8]; /*0x03E4, 0x048C*/ u8 firstMonNickname[POKEMON_NAME_LENGTH]; // nickname of the first pokemon in the player's battle tower party /*0x03F0, 0x0498*/ struct BattleTowerEReaderTrainer ereaderTrainer; /*0x04AC, 0x0554*/ u8 battleTowerLevelType:1; // 0 = level 50; 1 = level 100 /*0x04AC, 0x0554*/ u8 unk_554:1; /*0x04AD, 0x0555*/ u8 battleOutcome; /*0x04AE, 0x0556*/ u8 var_4AE[2]; /*0x04B0, 0x0558*/ u16 curChallengeBattleNum[2]; // 1-based index of battle in the current challenge. (challenges consist of 7 battles) /*0x04B4, 0x055C*/ u16 curStreakChallengesNum[2]; // 1-based index of the current challenge in the current streak. /*0x04B8, 0x0560*/ u16 recordWinStreaks[2]; /*0x04BC, 0x0564*/ u8 battleTowerTrainerId; // index for gBattleTowerTrainers table /*0x04BD, 0x0565*/ u8 selectedPartyMons[0x3]; // indices of the 3 selected player party mons. /*0x04C0, 0x0568*/ u16 prizeItem; /*0x04C2, 0x056A*/ u8 battledTrainerIds[6]; /*0x04C8, 0x0570*/ u16 totalBattleTowerWins; /*0x04CA, 0x0572*/ u16 bestBattleTowerWinStreak; /*0x04CC, 0x0574*/ u16 currentWinStreaks[2]; /*0x04D0, 0x0578*/ u8 lastStreakLevelType; // 0 = level 50, 1 = level 100. level type of the last streak. Used by tv to report the level mode. /*0x04D1, 0x0579*/ u8 filler_4D1[0x317]; }; struct SaveBlock2 /* 0x02024EA4 */ { /*0x00*/ u8 playerName[8]; /*0x08*/ u8 playerGender; // MALE, FEMALE /*0x09*/ u8 specialSaveWarp; /*0x0A*/ u8 playerTrainerId[4]; /*0x0E*/ u16 playTimeHours; /*0x10*/ u8 playTimeMinutes; /*0x11*/ u8 playTimeSeconds; /*0x12*/ u8 playTimeVBlanks; /*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A] /*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST] u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO] u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET] u16 optionsBattleSceneOff:1; // whether battle animations are disabled u16 regionMapZoom:1; // whether the map is zoomed in /*0x18*/ struct Pokedex pokedex; /*0x90*/ u8 filler_90[0x8]; /*0x98*/ struct Time localTimeOffset; /*0xA0*/ struct Time lastBerryTreeUpdate; /*0xA8*/ struct BattleTowerData battleTower; }; struct MapPosition { s16 x; s16 y; s8 height; }; struct UnkStruct_8054FF8 { u8 a; u8 b; u8 c; u8 d; struct MapPosition sub; u16 field_C; }; // wasnt defined so I had to define it struct HallOfFame { u8 filler[0x1F00]; }; extern struct SaveBlock2 gSaveBlock2; #define RomHeaderGameTitle ((const char *)0x080000A0) #define RomHeaderGameCode ((const char *)0x080000AC) #define RomHeaderMakerCode ((const char *)0x080000B0) #define RomHeaderMagic ((const u8 *) 0x080000B2) #define RomHeaderSoftwareVersion ((const u8 *) 0x080000BC) #define LocalTimeOffset ((struct Time *)0x02028098) #define LastBerryTreeUpdate ((struct Time *)0x020280A0) #endif //GUARD_GLOBAL_H