Route110_MapScripts:: @ 81EF269 map_script MAP_SCRIPT_ON_RESUME, Route110_OnResume map_script MAP_SCRIPT_ON_TRANSITION, Route110_OnTransition map_script MAP_SCRIPT_ON_FRAME_TABLE, Route110_OnFrame .byte 0 Route110_OnResume: @ 81EF279 special UpdateCyclingRoadState end Route110_OnTransition: @ 81EF27D call Common_EventScript_SetupRivalGfxId call Common_EventScript_SetupRivalOnBikeGfxId compare VAR_CYCLING_CHALLENGE_STATE, 1 call_if_eq Route110_EventScript_SaveCyclingMusic end Route110_EventScript_SaveCyclingMusic:: @ 81EF293 savebgm MUS_CYCLING return Route110_OnFrame: @ 81EF297 map_script_2 VAR_CYCLING_CHALLENGE_STATE, 1, Route110_EventScript_BeginCylcingRoadChallenge .2byte 0 Route110_EventScript_BeginCylcingRoadChallenge:: @ 81EF2A1 special Special_BeginCyclingRoadChallenge setvar VAR_CYCLING_CHALLENGE_STATE, 2 return Route110_EventScript_AquaGrunt1:: @ 81EF2AA lock faceplayer msgbox Route110_Text_WeCantTalkAboutAquaActivities, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection waitmovement 0 release end Route110_EventScript_AquaGrunt2:: @ 81EF2C0 lock faceplayer msgbox Route110_Text_KickUpARuckus, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection waitmovement 0 release end Route110_EventScript_AquaGrunt3:: @ 81EF2D6 lock faceplayer msgbox Route110_Text_MyFirstJobInAqua, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection waitmovement 0 release end Route110_EventScript_AquaGrunt4:: @ 81EF2EC lock faceplayer msgbox Route110_Text_AquaActionsBringSmiles, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection waitmovement 0 release end Route110_EventScript_Boy1:: @ 81EF302 msgbox Route110_Text_RideBikeAtFullSpeed, MSGBOX_NPC end Route110_EventScript_CyclingGirl1:: @ 81EF30B msgbox Route110_Text_HairStreamsBehindMe, MSGBOX_NPC end Route110_EventScript_CyclingGuy1:: @ 81EF314 msgbox Route110_Text_YouGotBikeFromRydel, MSGBOX_NPC end Route110_EventScript_OldMan:: @ 81EF31D msgbox Route110_Text_TwoRoads, MSGBOX_NPC end Route110_EventScript_OldWoman:: @ 81EF326 msgbox Route110_Text_WalkOnTheLowRoad, MSGBOX_NPC end Route110_EventScript_CyclingGuy2:: @ 81EF32F msgbox Route110_Text_BikeTechniques, MSGBOX_NPC end Route110_EventScript_Boy2:: @ 81EF338 msgbox Route110_Text_WhichShouldIChoose, MSGBOX_NPC end Route110_EventScript_SlateportCitySign:: @ 81EF341 msgbox Route110_Text_SlateportCitySign, MSGBOX_SIGN end Route110_EventScript_CyclingRoadSign:: @ 81EF34A msgbox Route110_Text_CyclingRoadSign, MSGBOX_SIGN end Route110_EventScript_VandalizedSign:: @ 81EF353 msgbox Route110_Text_AquaWasHere, MSGBOX_SIGN end Route110_EventScript_Route103Sign:: @ 81EF35C msgbox Route110_Text_Route103Sign, MSGBOX_SIGN end Route110_EventScript_SeasideParkingSign:: @ 81EF365 msgbox Route110_Text_SeasideParkingSign, MSGBOX_SIGN end Route110_EventScript_MauvilleCitySign:: @ 81EF36E msgbox Route110_Text_MauvilleCitySign, MSGBOX_SIGN end Route110_EventScript_TrainerTipsPrlzSleep:: @ 81EF377 msgbox Route110_Text_TrainerTipsPrlzSleep, MSGBOX_SIGN end Route110_EventScript_TrainerTipsRegisterItems:: @ 81EF380 msgbox Route110_Text_TrainerTipsRegisterItems, MSGBOX_SIGN end Route110_EventScript_TrickHouseSign:: @ 81EF389 msgbox Route110_Text_TrickHouseSign, MSGBOX_SIGN end Route110_EventScript_CyclingRoadResultsSign:: @ 81EF392 lockall specialvar VAR_RESULT, GetRecordedCyclingRoadResults compare VAR_RESULT, FALSE goto_if_eq Route110_EventScript_NoRecordSet msgbox Route110_Text_BestRecord, MSGBOX_DEFAULT releaseall end Route110_EventScript_NoRecordSet:: @ 81EF3AD msgbox Route110_Text_ThereIsNoRecord, MSGBOX_DEFAULT releaseall end Route110_EventScript_ChallengeGuy:: @ 81EF3B7 lock faceplayer specialvar VAR_RESULT, GetPlayerAvatarBike compare VAR_RESULT, 1 goto_if_eq Route110_EventScript_PlayerRidingAcroBike compare VAR_CYCLING_CHALLENGE_STATE, 0 goto_if_eq Route110_EventScript_PlayerNotRidingBike msgbox Route110_Text_AlwaysAimHigher, MSGBOX_DEFAULT release end Route110_EventScript_PlayerNotRidingBike:: @ 81EF3DE msgbox Route110_Text_RatedForNumberOfCollisions, MSGBOX_DEFAULT release end Route110_EventScript_PlayerRidingAcroBike:: @ 81EF3E8 msgbox Route110_Text_AcroBikesDoNotQualify, MSGBOX_DEFAULT release end Route110_EventScript_Edward:: @ 81EF3F2 trainerbattle_single TRAINER_EDWARD, Route110_Text_EdwardIntro, Route110_Text_EdwardDefeated msgbox Route110_Text_EdwardPostBattle, MSGBOX_AUTOCLOSE end Route110_EventScript_Jaclyn:: @ 81EF409 trainerbattle_single TRAINER_JACLYN, Route110_Text_JaclynIntro, Route110_Text_JaclynDefeated msgbox Route110_Text_JaclynPostBattle, MSGBOX_AUTOCLOSE end Route110_EventScript_Edwin:: @ 81EF420 trainerbattle_single TRAINER_EDWIN_1, Route110_Text_EdwinIntro, Route110_Text_EdwinDefeated, Route110_EventScript_EdwinRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, TRUE goto_if_eq Route110_EventScript_EdwinRematch msgbox Route110_Text_EdwinPostBattle, MSGBOX_DEFAULT release end Route110_EventScript_EdwinRegisterMatchCallAfterBattle:: @ 81EF44C special PlayerFaceTrainerAfterBattle waitmovement 0 msgbox Route110_Text_EdwinRegister, MSGBOX_DEFAULT register_matchcall TRAINER_EDWIN_1 release end Route110_EventScript_EdwinRematch:: @ 81EF46B trainerbattle_rematch TRAINER_EDWIN_1, Route110_Text_EdwinRematchIntro, Route110_Text_EdwinRematchDefeated msgbox Route110_Text_EdwinRematchPostBattle, MSGBOX_AUTOCLOSE end Route110_EventScript_Dale:: @ 81EF482 trainerbattle_single TRAINER_DALE, Route110_Text_DaleIntro, Route110_Text_DaleDefeated msgbox Route110_Text_DalePostBattle, MSGBOX_AUTOCLOSE end Route110_EventScript_Jacob:: @ 81EF499 trainerbattle_single TRAINER_JACOB, Route110_Text_JacobIntro, Route110_Text_JacobDefeated msgbox Route110_Text_JacobPostBattle, MSGBOX_AUTOCLOSE end Route110_EventScript_Anthony:: @ 81EF4B0 trainerbattle_single TRAINER_ANTHONY, Route110_Text_AnthonyIntro, Route110_Text_AnthonyDefeated msgbox Route110_Text_AnthonyPostBattle, MSGBOX_AUTOCLOSE end Route110_EventScript_Benjamin:: @ 81EF4C7 trainerbattle_single TRAINER_BENJAMIN_1, Route110_Text_BenjaminIntro, Route110_Text_BenjaminDefeated, Route110_EventScript_BenjaminRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, TRUE goto_if_eq Route110_EventScript_BenjaminRematch msgbox Route110_Text_BenjaminPostBattle, MSGBOX_DEFAULT release end Route110_EventScript_BenjaminRegisterMatchCallAfterBattle:: @ 81EF4F3 special PlayerFaceTrainerAfterBattle waitmovement 0 msgbox Route110_Text_BenjaminRegister, MSGBOX_DEFAULT register_matchcall TRAINER_BENJAMIN_1 release end Route110_EventScript_BenjaminRematch:: @ 81EF512 trainerbattle_rematch TRAINER_BENJAMIN_1, Route110_Text_BenjaminRematchIntro, Route110_Text_BenjaminRematchDefeated msgbox Route110_Text_BenjaminRematchPostBattle, MSGBOX_AUTOCLOSE end Route110_EventScript_Jasmine:: @ 81EF529 trainerbattle_single TRAINER_JASMINE, Route110_Text_JasmineIntro, Route110_Text_JasmineDefeated msgbox Route110_Text_JasminePostBattle, MSGBOX_AUTOCLOSE end Route110_EventScript_Abigail:: @ 81EF540 trainerbattle_single TRAINER_ABIGAIL_1, Route110_Text_AbigailIntro, Route110_Text_AbigailDefeated, Route110_EventScript_AbigailRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, TRUE goto_if_eq Route110_EventScript_AbigailRematch msgbox Route110_Text_AbigailPostBattle, MSGBOX_DEFAULT release end Route110_EventScript_AbigailRegisterMatchCallAfterBattle:: @ 81EF56C special PlayerFaceTrainerAfterBattle waitmovement 0 msgbox Route110_Text_AbigailRegister, MSGBOX_DEFAULT register_matchcall TRAINER_ABIGAIL_1 release end Route110_EventScript_AbigailRematch:: @ 81EF58B trainerbattle_rematch TRAINER_ABIGAIL_1, Route110_Text_AbigailRematchIntro, Route110_Text_AbigailRematchDefeated msgbox Route110_Text_AbigailRematchPostBattle, MSGBOX_AUTOCLOSE end Route110_EventScript_Isabel:: @ 81EF5A2 trainerbattle_single TRAINER_ISABEL_1, Route110_Text_IsabelIntro, Route110_Text_IsabelDefeated, Route110_EventScript_IsabelRegisterMatchCallAfterBattle specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, TRUE goto_if_eq Route110_EventScript_IsabelRematch msgbox Route110_Text_IsabelPostBattle, MSGBOX_DEFAULT release end Route110_EventScript_IsabelRegisterMatchCallAfterBattle:: @ 81EF5CE special PlayerFaceTrainerAfterBattle waitmovement 0 msgbox Route110_Text_IsabelRegister, MSGBOX_DEFAULT register_matchcall TRAINER_ISABEL_1 release end Route110_EventScript_IsabelRematch:: @ 81EF5ED trainerbattle_rematch TRAINER_ISABEL_1, Route110_Text_IsabelRematchIntro, Route110_Text_IsabelRematchDefeated msgbox Route110_Text_IsabelRematchPostBattle, MSGBOX_AUTOCLOSE end Route110_EventScript_Timmy:: @ 81EF604 trainerbattle_single TRAINER_TIMMY, Route110_Text_TimmyIntro, Route110_Text_TimmyDefeated msgbox Route110_Text_TimmyPostBattle, MSGBOX_AUTOCLOSE end Route110_EventScript_Unused:: @ 81EF61B end Route110_EventScript_Kaleb:: @ 81EF61C trainerbattle_single TRAINER_KALEB, Route110_Text_KalebIntro, Route110_Text_KalebDefeated msgbox Route110_Text_KalebPostBattle, MSGBOX_AUTOCLOSE end Route110_EventScript_Joseph:: @ 81EF633 trainerbattle_single TRAINER_JOSEPH, Route110_Text_JosephIntro, Route110_Text_JosephDefeated msgbox Route110_Text_JosephPostBattle, MSGBOX_AUTOCLOSE end Route110_EventScript_Alyssa:: @ 81EF64A trainerbattle_single TRAINER_ALYSSA, Route110_Text_AlyssaIntro, Route110_Text_AlyssaDefeated msgbox Route110_Text_AlyssaPostBattle, MSGBOX_AUTOCLOSE end Route110_EventScript_CyclingChallengeEnd:: @ 81EF661 lockall applymovement 21, Common_Movement_WalkInPlaceFastestRight waitmovement 0 call Route110_EventScript_CyclingChallengeResults releaseall end Route110_EventScript_CyclingChallengeResults:: @ 81EF673 special FinishCyclingRoadChallenge msgbox Route110_Text_CyclingChallengeResultSummary, MSGBOX_DEFAULT switch VAR_RESULT case 10, Route110_EventScript_ChallengeReactionBest case 9, Route110_EventScript_ChallengeReactionGood case 8, Route110_EventScript_ChallengeReactionGood case 7, Route110_EventScript_ChallengeReactionGood case 6, Route110_EventScript_ChallengeReactionOk case 5, Route110_EventScript_ChallengeReactionOk case 4, Route110_EventScript_ChallengeReactionOk case 3, Route110_EventScript_ChallengeReactionBad case 2, Route110_EventScript_ChallengeReactionBad case 1, Route110_EventScript_ChallengeReactionBad case 0, Route110_EventScript_ChallengeReactionWorst end Route110_EventScript_ChallengeReactionBest:: @ 81EF6FD msgbox Route110_Text_ChallengeReactionBest, MSGBOX_DEFAULT goto Route110_EventScript_EndChallenge end Route110_EventScript_ChallengeReactionGood:: @ 81EF70B msgbox Route110_Text_ChallengeReactionGood, MSGBOX_DEFAULT goto Route110_EventScript_EndChallenge end Route110_EventScript_ChallengeReactionOk:: @ 81EF719 msgbox Route110_Text_ChallengeReactionOk, MSGBOX_DEFAULT goto Route110_EventScript_EndChallenge end Route110_EventScript_ChallengeReactionBad:: @ 81EF727 msgbox Route110_Text_ChallengeReactionBad, MSGBOX_DEFAULT goto Route110_EventScript_EndChallenge end Route110_EventScript_ChallengeReactionWorst:: @ 81EF735 msgbox Route110_Text_ChallengeReactionWorst, MSGBOX_DEFAULT goto Route110_EventScript_EndChallenge end Route110_EventScript_EndChallenge:: @ 81EF743 setvar VAR_CYCLING_CHALLENGE_STATE, 3 savebgm MUS_DUMMY fadedefaultbgm return Route110_EventScript_RivalTrigger1:: @ 81EF74D setvar VAR_0x8008, 1 goto Route110_EventScript_RivalScene end Route110_EventScript_RivalTrigger2:: @ 81EF758 setvar VAR_0x8008, 2 goto Route110_EventScript_RivalScene end Route110_EventScript_RivalTrigger3:: @ 81EF763 setvar VAR_0x8008, 3 goto Route110_EventScript_RivalScene end Route110_EventScript_RivalScene:: @ 81EF76E lockall checkplayergender compare VAR_RESULT, MALE call_if_eq Route110_EventScript_PlayMayMusic compare VAR_RESULT, FEMALE call_if_eq Route110_EventScript_PlayBrendanMusic applymovement 28, Common_Movement_WalkInPlaceFastestDown waitmovement 0 applymovement 28, Common_Movement_ExclamationMark waitmovement 0 applymovement 28, Common_Movement_Delay48 waitmovement 0 delay 30 compare VAR_0x8008, 1 call_if_eq Route110_EventScript_RivalApproachPlayer1 compare VAR_0x8008, 2 call_if_eq Route110_EventScript_RivalApproachPlayer2 compare VAR_0x8008, 3 call_if_eq Route110_EventScript_RivalApproachPlayer3 checkplayergender compare VAR_RESULT, MALE goto_if_eq Route110_EventScript_MayBattle compare VAR_RESULT, FEMALE goto_if_eq Route110_EventScript_BrendanBattle releaseall end Route110_EventScript_PlayMayMusic:: @ 81EF7E1 playbgm MUS_GIRL_SUP, 1 return Route110_EventScript_PlayBrendanMusic:: @ 81EF7E6 playbgm MUS_BOY_SUP, 1 return Route110_EventScript_MayBattle:: @ 81EF7EB msgbox Route110_Text_MayLetsBattle, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, Route110_EventScript_MayBattleTreecko case 1, Route110_EventScript_MayBattleTorchic case 2, Route110_EventScript_MayBattleMudkip end Route110_EventScript_MayBattleTreecko:: @ 81EF81A trainerbattle_no_intro TRAINER_MAY_5, Route110_Text_MayDefeated goto Route110_EventScript_MayDefeated end Route110_EventScript_MayBattleTorchic:: @ 81EF82A trainerbattle_no_intro TRAINER_MAY_8, Route110_Text_MayDefeated goto Route110_EventScript_MayDefeated end Route110_EventScript_MayBattleMudkip:: @ 81EF83A trainerbattle_no_intro TRAINER_MAY_2, Route110_Text_MayDefeated goto Route110_EventScript_MayDefeated end Route110_EventScript_MayDefeated:: @ 81EF84A msgbox Route110_Text_MayTakeThis, MSGBOX_DEFAULT call Route110_EventScript_GiveItemfinder msgbox Route110_Text_MayExplainItemfinder, MSGBOX_DEFAULT goto Route110_EventScript_RivalExit end Route110_EventScript_BrendanBattle:: @ 81EF865 msgbox Route110_Text_BrendayLetsBattle, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, Route110_EventScript_BrendanBattleTreecko case 1, Route110_EventScript_BrendanBattleTorchic case 2, Route110_EventScript_BrendanBattleMudkip end Route110_EventScript_BrendanBattleTreecko:: @ 81EF894 trainerbattle_no_intro TRAINER_BRENDAN_5, Route110_Text_BrendanDefeated goto Route110_EventScript_BrendanDefeated end Route110_EventScript_BrendanBattleTorchic:: @ 81EF8A4 trainerbattle_no_intro TRAINER_BRENDAN_8, Route110_Text_BrendanDefeated goto Route110_EventScript_BrendanDefeated end Route110_EventScript_BrendanBattleMudkip:: @ 81EF8B4 trainerbattle_no_intro TRAINER_BRENDAN_2, Route110_Text_BrendanDefeated goto Route110_EventScript_BrendanDefeated end Route110_EventScript_BrendanDefeated:: @ 81EF8C4 msgbox Route110_Text_BrendanTakeThis, MSGBOX_DEFAULT call Route110_EventScript_GiveItemfinder msgbox Route110_Text_BrendanExplainItemfinder, MSGBOX_DEFAULT goto Route110_EventScript_RivalExit end Route110_EventScript_GiveItemfinder:: @ 81EF8DF giveitem_std ITEM_ITEMFINDER return Route110_EventScript_RivalExit:: @ 81EF8EC closemessage compare VAR_0x8008, 1 call_if_eq Route110_EventScript_MoveRival1 compare VAR_0x8008, 2 call_if_eq Route110_EventScript_MoveRival2 compare VAR_0x8008, 3 call_if_eq Route110_EventScript_MoveRival3 setobjectmovementtype 28, MOVEMENT_TYPE_FACE_RIGHT setobjectmovementtype 29, MOVEMENT_TYPE_FACE_RIGHT removeobject 28 addobject 29 delay 45 compare VAR_0x8008, 1 call_if_eq Route110_EventScript_RivalExit1 compare VAR_0x8008, 2 call_if_eq Route110_EventScript_RivalExit2 compare VAR_0x8008, 3 call_if_eq Route110_EventScript_RivalExit3 removeobject 29 setvar VAR_ROUTE110_STATE, 1 savebgm MUS_DUMMY fadedefaultbgm releaseall end Route110_EventScript_RivalApproachPlayer1:: @ 81EF94E applymovement 28, Route110_Movement_RivalApproachPlayer1 waitmovement 0 return Route110_EventScript_RivalApproachPlayer2:: @ 81EF959 applymovement 28, Route110_Movement_RivalApproachPlayer2 waitmovement 0 return Route110_EventScript_RivalApproachPlayer3:: @ 81EF964 applymovement 28, Route110_Movement_RivalApproachPlayer3 waitmovement 0 return Route110_EventScript_RivalExit1:: @ 81EF96F applymovement 29, Route110_Movement_RivalExit1 waitmovement 0 return Route110_EventScript_RivalExit2:: @ 81EF97A applymovement 29, Route110_Movement_RivalExit2 waitmovement 0 return Route110_EventScript_RivalExit3:: @ 81EF985 applymovement 29, Route110_Movement_RivalExit3 waitmovement 0 return Route110_EventScript_MoveRival1:: @ 81EF990 setobjectxyperm 29, 33, 55 return Route110_EventScript_MoveRival2:: @ 81EF998 setobjectxyperm 29, 34, 55 return Route110_EventScript_MoveRival3:: @ 81EF9A0 setobjectxyperm 29, 35, 55 return Route110_Movement_RivalApproachPlayer1: @ 81EF9A8 walk_down walk_left walk_in_place_fastest_down step_end Route110_Movement_RivalApproachPlayer2: @ 81EF9AC walk_down step_end Route110_Movement_RivalApproachPlayer3: @ 81EF9AE walk_down walk_right walk_in_place_fastest_down step_end Route110_Movement_RivalExit1: @ 81EF9B2 walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up step_end Route110_Movement_RivalExit2: @ 81EF9BA walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_down step_end Route110_Movement_RivalExit3: @ 81EF9C3 walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up step_end Route110_EventScript_BirchScene1:: @ 81EF9CB lockall setvar VAR_0x8008, 1 goto Route110_EventScript_BirchScene Route110_EventScript_BirchScene2:: @ 81EF9D6 lockall setvar VAR_0x8008, 2 goto Route110_EventScript_BirchScene Route110_EventScript_BirchScene3:: @ 81EF9E1 lockall setvar VAR_0x8008, 3 goto Route110_EventScript_BirchScene Route110_EventScript_BirchScene4:: @ 81EF9EC lockall setvar VAR_0x8008, 4 goto Route110_EventScript_BirchScene Route110_EventScript_BirchScene:: @ 81EF9F7 addobject 36 applymovement 36, Route110_Movement_BirchEntrance waitmovement 0 playse SE_PIN applymovement 36, Common_Movement_ExclamationMark waitmovement 0 applymovement 36, Common_Movement_Delay48 waitmovement 0 compare VAR_0x8008, 1 call_if_eq Route110_EventScript_BirchApproachPlayer1 compare VAR_0x8008, 2 call_if_eq Route110_EventScript_BirchApproachPlayer2 compare VAR_0x8008, 3 call_if_eq Route110_EventScript_BirchApproachPlayer3 compare VAR_0x8008, 4 call_if_eq Route110_EventScript_BirchApproachPlayer4 msgbox Route110_Text_ImagineSeeingYouHere, MSGBOX_DEFAULT closemessage delay 20 applymovement 36, Common_Movement_WalkInPlaceFastestLeft waitmovement 0 delay 10 applymovement 36, Common_Movement_WalkInPlaceFastestRight waitmovement 0 delay 20 applymovement 36, Common_Movement_WalkInPlaceFastestDown waitmovement 0 delay 30 msgbox Route110_Text_HeardYouInstallMatchCall, MSGBOX_DEFAULT closemessage delay 30 playfanfare MUS_ME_TORE_EYE msgbox Route110_Text_RegisteredBirchInPokenav, MSGBOX_DEFAULT waitfanfare closemessage delay 30 setflag FLAG_ENABLE_PROF_BIRCH_MATCH_CALL msgbox Route110_Text_KeepAnEyeOutForRival, MSGBOX_DEFAULT closemessage compare VAR_0x8008, 1 call_if_eq Route110_EventScript_BirchExit1 compare VAR_0x8008, 2 call_if_eq Route110_EventScript_BirchExit2 compare VAR_0x8008, 3 call_if_eq Route110_EventScript_BirchExit3 compare VAR_0x8008, 4 call_if_eq Route110_EventScript_BirchExit4 removeobject 36 setvar VAR_REGISTER_BIRCH_STATE, 2 releaseall end Route110_EventScript_BirchApproachPlayer1:: @ 81EFAD8 applymovement 36, Route110_Movement_BirchApproachPlayer1 waitmovement 0 return Route110_EventScript_BirchApproachPlayer2:: @ 81EFAE3 applymovement 36, Route110_Movement_BirchApproachPlayer2 waitmovement 0 return Route110_EventScript_BirchApproachPlayer3:: @ 81EFAEE applymovement 36, Route110_Movement_BirchApproachPlayer3 waitmovement 0 return Route110_EventScript_BirchApproachPlayer4:: @ 81EFAF9 applymovement 36, Route110_Movement_BirchApproachPlayer4 waitmovement 0 return Route110_EventScript_BirchExit1:: @ 81EFB04 applymovement 36, Route110_Movement_BirchExit1 waitmovement 0 return Route110_EventScript_BirchExit2:: @ 81EFB0F applymovement 36, Route110_Movement_BirchExit2 waitmovement 0 return Route110_EventScript_BirchExit3:: @ 81EFB1A applymovement 36, Route110_Movement_BirchExit3 waitmovement 0 return Route110_EventScript_BirchExit4:: @ 81EFB25 applymovement 36, Route110_Movement_BirchExit4 waitmovement 0 return Route110_Movement_BirchEntrance: @ 81EFB30 walk_down walk_down walk_down step_end Route110_Movement_BirchApproachPlayer1: @ 81EFB34 walk_down walk_left walk_left walk_down step_end Route110_Movement_BirchApproachPlayer2: @ 81EFB39 walk_down walk_left walk_down step_end Route110_Movement_BirchApproachPlayer3: @ 81EFB3D walk_down walk_down step_end Route110_Movement_BirchApproachPlayer4: @ 81EFB40 walk_down walk_right walk_down step_end Route110_Movement_BirchExit1: @ 81EFB44 walk_up walk_up walk_right walk_up walk_up walk_up step_end Route110_Movement_BirchExit2: @ 81EFB4B walk_up walk_up walk_up walk_up walk_up step_end Route110_Movement_BirchExit3: @ 81EFB51 walk_up walk_up walk_up walk_up walk_up step_end Route110_Movement_BirchExit4: @ 81EFB57 walk_up walk_up walk_up walk_up walk_up step_end Route110_Text_WeCantTalkAboutAquaActivities: @ 81EFB5D .string "TEAM AQUA's activities…\n" .string "We can't talk about them yet.$" Route110_Text_KickUpARuckus: @ 81EFB93 .string "I want to get going to SLATEPORT and\n" .string "kick up a ruckus!$" Route110_Text_MyFirstJobInAqua: @ 81EFBCA .string "This is my first job after joining\n" .string "TEAM AQUA. It's a little scary.$" Route110_Text_AquaActionsBringSmiles: @ 81EFC0D .string "TEAM AQUA's actions should bring\n" .string "smiles to people's faces!$" Route110_Text_MayLetsBattle: @ 81EFC48 .string "MAY: Hi, {PLAYER}{KUN}, long time no see!\p" .string "While I was searching for other\n" .string "POKéMON, my POKéMON grew stronger.\p" .string "So…\n" .string "How about a little battle?$" Route110_Text_MayDefeated: @ 81EFCCB .string "Yikes!\n" .string "You're better than I expected!$" Route110_Text_MayTakeThis: @ 81EFCF1 .string "MAY: {PLAYER}{KUN}, you've been busy\n" .string "training, too, haven't you?\p" .string "I think you deserve a reward!\n" .string "This is from me!$" Route110_Text_MayExplainItemfinder: @ 81EFD58 .string "MAY: That's an ITEMFINDER.\p" .string "Try it out. If there is an item that's\n" .string "not visible, it emits a sound.\p" .string "Okay, {PLAYER}{KUN}, let's meet again!\p" .string "I know it's a little silly coming from\n" .string "me, but I think you should train a lot\l" .string "harder for the next time.$" Route110_Text_BrendayLetsBattle: @ 81EFE3F .string "BRENDAN: Hey, {PLAYER}.\n" .string "So this is where you were.\l" .string "How's it going?\p" .string "Have you been raising your POKéMON?\n" .string "I'll check for you.$" Route110_Text_BrendanDefeated: @ 81EFEB4 .string "Hmm…\n" .string "You're pretty good.$" Route110_Text_BrendanTakeThis: @ 81EFECD .string "BRENDAN: {PLAYER}, you've trained\n" .string "without me noticing…\p" .string "Good enough!\n" .string "Here, take this.$" Route110_Text_BrendanExplainItemfinder: @ 81EFF1C .string "BRENDAN: That's an ITEMFINDER.\p" .string "Use it to root around for items that\n" .string "aren't visible.\p" .string "If it senses something, it emits\n" .string "a sound.\p" .string "Anyway, I'm off to look for new\n" .string "POKéMON.$" Route110_Text_RideBikeAtFullSpeed: @ 81EFFC3 .string "Wouldn't it be great to ride a BIKE\n" .string "at full speed on CYCLING ROAD?$" Route110_Text_HairStreamsBehindMe: @ 81F0006 .string "How do you like the way my raven-\n" .string "colored hair streams behind me?\p" .string "I grew my hair out just for that.$" Route110_Text_YouGotBikeFromRydel: @ 81F006A .string "Oh, hey, you got that BIKE from RYDEL!\p" .string "Oh, it's glaringly obvious.\n" .string "It says right on your bike…\p" .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\n" .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\p" .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\n" .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\p" .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\n" .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\p" .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\n" .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL,\p" .string "RYDEL, RYDEL, RYDEL, RYDEL, RYDEL…\n" .string "That name's everywhere.\p" .string "You should ride it around all over\n" .string "the place--it's good advertising!$" Route110_Text_TwoRoads: @ 81F0261 .string "The two roads, one above, one below…\p" .string "A road each for people and POKéMON.\n" .string "Perhaps that is right and fair.$" Route110_Text_WalkOnTheLowRoad: @ 81F02CA .string "I don't have a BIKE, so I'll take\n" .string "a leisurely walk on the low road.$" Route110_Text_BikeTechniques: @ 81F030E .string "Learning techniques will make BIKE\n" .string "riding even more fun.\p" .string "There are some places that you can\n" .string "reach only by using a BIKE technique.$" Route110_Text_WhichShouldIChoose: @ 81F0390 .string "Which should I choose?\p" .string "Make a beeline for MAUVILLE on\n" .string "CYCLING ROAD, or take the low road\l" .string "and look for POKéMON?$" Route110_Text_CyclingChallengeResultSummary: @ 81F03FF .string "Number of collisions:\n" .string "… … {STR_VAR_1}!\p" .string "Total time:\n" .string "… … {STR_VAR_2}!$" Route110_Text_ChallengeReactionBest: @ 81F0431 .string "Bravo! Splendid showing!\p" .string "Your love of cycling comes from deep\n" .string "within your heart.\l" .string "You've shaken me to my very soul!$" Route110_Text_ChallengeReactionGood: @ 81F04A4 .string "Your technique is remarkable.\p" .string "I suggest you speed up a bit while\n" .string "still avoiding collisions.$" Route110_Text_ChallengeReactionOk: @ 81F0500 .string "I would consider you a work in\n" .string "progress.\p" .string "Still, I hope you don't forget the\n" .string "sheer pleasure of cycling.$" Route110_Text_ChallengeReactionBad: @ 81F0567 .string "My word… Your cycling skills border\n" .string "on terrifying.\p" .string "Most certainly, you need much more\n" .string "practice riding.$" Route110_Text_ChallengeReactionWorst: @ 81F05CE .string "…I am aghast…\p" .string "You're perhaps not cut out for this\n" .string "unfortunate cycling business.\p" .string "You ought to give serious thought to\n" .string "returning that BIKE to RYDEL.$" Route110_Text_RatedForNumberOfCollisions: @ 81F0661 .string "This is CYCLING ROAD.\p" .string "If you were to ride from MAUVILLE to\n" .string "SLATEPORT on a MACH BIKE, you would\l" .string "be rated for the number of collisions\l" .string "and your total time.$" Route110_Text_AlwaysAimHigher: @ 81F06FB .string "Regardless of the results, I count on\n" .string "seeing more challenges from you.\l" .string "Always aim higher!$" Route110_Text_AcroBikesDoNotQualify: @ 81F0755 .string "On this CYCLING ROAD, those riding\n" .string "MACH BIKES are rated for their number\l" .string "of collisions and their total times.\p" .string "ACRO BIKES do not qualify for rating.\n" .string "They are easy to turn, so it's not fair.$" Route110_Text_SlateportCitySign: @ 81F0812 .string "ROUTE 110\n" .string "{DOWN_ARROW} SLATEPORT CITY$" Route110_Text_CyclingRoadSign: @ 81F082D .string "SEASIDE CYCLING ROAD$" Route110_Text_AquaWasHere: @ 81F0842 .string "“TEAM AQUA was here!”\p" .string "Someone painted that onto this sign,\n" .string "but then someone else painted over it.\p" .string "“TEAM MAGMA rules!” is what it\n" .string "says now.$" Route110_Text_Route103Sign: @ 81F08CD .string "ROUTE 110\n" .string "{LEFT_ARROW} ROUTE 103$" Route110_Text_SeasideParkingSign: @ 81F08E3 .string "SEASIDE PARKING$" Route110_Text_MauvilleCitySign: @ 81F08F3 .string "ROUTE 110\n" .string "{UP_ARROW} MAUVILLE CITY$" Route110_Text_TrainerTipsPrlzSleep: @ 81F090D .string "TRAINER TIPS\p" .string "The foe can be made helpless by\n" .string "paralyzing it or causing it to sleep.\p" .string "It is an important technique for\n" .string "POKéMON battles.$" Route110_Text_TrainerTipsRegisterItems: @ 81F0992 .string "TRAINER TIPS\p" .string "The items in the BAG can be reorganized\n" .string "by pressing SELECT.$" Route110_Text_TrickHouseSign: @ 81F09DB .string "“Three steps {RIGHT_ARROW} and two steps {UP_ARROW}\n" .string "to reach the wondrous TRICK HOUSE.”$" Route110_Text_BestRecord: @ 81F0A1E .string "THE BEST RECORD TO DATE…\p" .string "No. of collisions: {STR_VAR_1}\p" .string "Elapsed time: {STR_VAR_2}$" Route110_Text_ThereIsNoRecord: @ 81F0A5E .string "THE BEST RECORD TO DATE…\p" .string "No one seems to have taken the\n" .string "challenge. There is no record…$" Route110_Text_ImagineSeeingYouHere: @ 81F0AB5 .string "PROF. BIRCH: Oh, {PLAYER}{KUN}!\n" .string "Imagine seeing you here!\p" .string "And where might my {RIVAL} be?$" Route110_Text_HeardYouInstallMatchCall: @ 81F0AFF .string "Oh, I see!\n" .string "You two are running separately.\l" .string "Well, that's fine.\p" .string "Oh, yes, I heard that your POKéNAV\n" .string "had the MATCH CALL system installed.\p" .string "Well, then, I should register you in\n" .string "my POKéNAV as well.\p" .string "That way, even when we're apart,\n" .string "I can rate your POKéDEX anytime.\p" .string "… … … … … …$" Route110_Text_RegisteredBirchInPokenav: @ 81F0C0C .string "Registered PROF. BIRCH\n" .string "in the POKéNAV.$" Route110_Text_KeepAnEyeOutForRival: @ 81F0C33 .string "PROF. BIRCH: {PLAYER}{KUN}…\p" .string "Please keep an eye out for my {RIVAL}.\n" .string "… … … … … …\p" .string "Well, I had better get going.\n" .string "See you again, {PLAYER}{KUN}!$"