#include "global.h" #include "constants/songs.h" #include "overworld.h" #include "field_effect.h" #include "random.h" #include "sound.h" #include "main.h" #include "slot_machine.h" #include "string_util.h" #include "decompress.h" #include "trig.h" #include "graphics.h" #include "palette.h" #include "util.h" #include "text.h" #include "menu.h" #include "alloc.h" #include "bg.h" #include "gpu_regs.h" #include "coins.h" #include "tv.h" #include "text_window.h" #include "constants/rgb.h" #include "main_menu.h" #include "bg.h" #include "window.h" // Text extern const u8 gText_YouDontHaveThreeCoins[]; extern const u8 gText_QuitTheGame[]; extern const u8 gText_YouveGot9999Coins[]; extern const u8 gText_YouveRunOutOfCoins[]; extern const u8 gText_ReelTimeHelp[]; enum { SLOT_MACHINE_TAG_7_RED, SLOT_MACHINE_TAG_7_BLUE, SLOT_MACHINE_TAG_AZURILL, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_CHERRY, SLOT_MACHINE_TAG_POWER, SLOT_MACHINE_TAG_REPLAY }; enum { SLOT_MACHINE_MATCHED_1CHERRY, SLOT_MACHINE_MATCHED_2CHERRY, SLOT_MACHINE_MATCHED_REPLAY, SLOT_MACHINE_MATCHED_LOTAD, SLOT_MACHINE_MATCHED_AZURILL, SLOT_MACHINE_MATCHED_POWER, SLOT_MACHINE_MATCHED_777_MIXED, SLOT_MACHINE_MATCHED_777_RED, SLOT_MACHINE_MATCHED_777_BLUE, SLOT_MACHINE_MATCHED_NONE }; struct SlotMachineEwramStruct { /*0x00*/ u8 state; /*0x01*/ u8 unk01; /*0x02*/ u8 pikaPower; /*0x03*/ u8 unk03; /*0x04*/ u8 unk04; /*0x05*/ u8 unk05; /*0x06*/ u8 unk06; /*0x07*/ u8 unk07; /*0x08*/ u16 matchedSymbols; /*0x0A*/ u8 unk0A; /*0x0B*/ u8 unk0B; /*0x0C*/ s16 coins; /*0x0E*/ s16 payout; /*0x10*/ s16 unk10; /*0x12*/ s16 bet; /*0x14*/ s16 unk14; /*0x16*/ s16 unk16; /*0x18*/ s16 unk18; /*0x1A*/ s16 unk1A; /*0x1C*/ s16 unk1C[3]; /*0x22*/ u16 unk22[3]; /*0x28*/ s16 reelPositions[3]; /*0x2E*/ s16 unk2E[3]; /*0x34*/ s16 unk34[3]; /*0x3A*/ u8 reelTasks[3]; /*0x3D*/ u8 unk3D; /*0x3E*/ u8 unk3E; /*0x3F*/ u8 unk3F; /*0x40*/ u8 unk40; /*0x41*/ u8 unk41; /*0x42*/ u8 unk42; /*0x43*/ u8 unk43; /*0x44*/ u8 unk44[5]; /*0x49*/ u8 unk49[2]; /*0x49*/ u8 unk4B[3]; /*0x4E*/ u8 unk4E[2]; /*0x50*/ u8 unk50[2]; /*0x52*/ u8 unk52[2]; /*0x54*/ u8 unk54[4]; /*0x58*/ u16 win0h; /*0x5a*/ u16 win0v; /*0x5c*/ u16 winIn; /*0x5e*/ u16 winOut; /*0x60*/ u16 backupMapMusic; /*0x64*/ MainCallback prevMainCb; }; struct UnkStruct1 { /*0x00*/ u8 unk00; /*0x01*/ u8 unk01; /*0x02*/ s16 unk02; }; #define SLOTMACHINE_GFX_TILES 233 /*static */void CB2_SlotMachineSetup(void); /*static */void CB2_SlotMachineLoop(void); /*static */void PlaySlotMachine_Internal(u8 arg0, MainCallback cb); /*static */void SlotMachineDummyTask(u8 taskId); /*static */void SlotMachineSetup_0_0(void); /*static */void SlotMachineSetup_6_2(void); /*static */void SlotMachineSetup_1_0(void); /*static */void SlotMachineSetup_2_0(void); /*static */void SlotMachineSetup_2_1(void); /*static */void SlotMachineSetup_0_1(void); /*static */void SlotMachineSetup_3_0(void); /*static */void SlotMachineSetup_4_0(void); /*static */void SlotMachineSetup_5_0(void); /*static */void SlotMachineSetup_6_0(void); /*static */void SlotMachineSetup_6_1(void); /*static */void SlotMachineSetup_8_0(void); /*static */void SlotMachineSetup_9_0(void); /*static */void SlotMachineSetup_10_0(void); /*static */void SlotMachineSetup_10_1(void); /*static */void sub_8101D04(void); /*static */void sub_8104DA4(void); /*static */void sub_8101D24(u8 taskId); /*static */bool8 sub_8101D5C(struct Task *task); /*static */bool8 sub_8101D8C(struct Task *task); /*static */bool8 sub_8101DB0(struct Task *task); /*static */bool8 sub_8101DF4(struct Task *task); /*static */bool8 sub_8101E10(struct Task *task); /*static */bool8 sub_8101E3C(struct Task *task); /*static */bool8 sub_8101F44(struct Task *task); /*static */bool8 sub_8101F60(struct Task *task); /*static */bool8 sub_8101F88(struct Task *task); /*static */bool8 sub_8101FA4(struct Task *task); /*static */bool8 sub_8102008(struct Task *task); /*static */bool8 sub_8102034(struct Task *task); /*static */bool8 sub_8102058(struct Task *task); /*static */bool8 sub_8102090(struct Task *task); /*static */bool8 sub_81020C8(struct Task *task); /*static */bool8 sub_81021E0(struct Task *task); /*static */bool8 sub_81021FC(struct Task *task); /*static */bool8 sub_8102264(struct Task *task); /*static */bool8 sub_81022A0(struct Task *task); /*static */bool8 sub_81022CC(struct Task *task); /*static */bool8 sub_81022F0(struct Task *task); /*static */bool8 sub_8102318(struct Task *task); /*static */bool8 sub_8102344(struct Task *task); /*static */bool8 sub_810239C(struct Task *task); /*static */bool8 sub_81023B8(struct Task *task); /*static */bool8 sub_81023E0_(struct Task *task); /*static */bool8 sub_81023FC(struct Task *task); /*static */bool8 sub_8102424(struct Task *task); /*static */bool8 sub_8102460(struct Task *task); /*static */void sub_8102484(void); /*static */void sub_81024F0(void); /*static */bool8 sub_8102540_(void); /*static */u8 sub_8102578(void); /*static */u16 dp15_jump_random_unknown(void); /*static */u8 sub_81025BC(void); /*static */void CheckMatch(void); /*static */void CheckMatch_CenterRow(void); /*static */void CheckMatch_TopAndBottom(void); /*static */void CheckMatch_Diagonals(void); /*static */u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3); /*static */void sub_8102A24(void); /*static */void sub_8102A64(u8 taskId); /*static */bool8 sub_8102A44(void); /*static */bool8 sub_8102A9C(struct Task *task); /*static */bool8 sub_8102AD0(struct Task *task); /*static */bool8 sub_8102B80(struct Task *task); /*static */u8 GetTagOfReelSymbolOnScreenAtPos(u8 x, s16 y); /*static */void sub_8102DA8(void); /*static */void sub_8102DEC(u8 a0); /*static */void sub_8102E1C(u8 a0); /*static */bool8 sub_8102E40(u8 a0); /*static */void sub_8102E68(u8 taskId); /*static */bool8 sub_8102EA0(struct Task *task); /*static */bool8 sub_8102EA4(struct Task *task); /*static */bool8 sub_8102EC0(struct Task *task); /*static */bool8 sub_8102F4C(struct Task *task); /*static */bool8 sub_8103008(struct Task *task); /*static */bool8 sub_810305C(void); /*static */bool8 sub_8103154(u8 a0, u8 a1); /*static */bool8 sub_81031B4(u8 a0, u8 a1); /*static */bool8 sub_81032C0(void); /*static */bool8 sub_81032E8(void); /*static */bool8 sub_810333C(void); /*static */bool8 sub_81033DC(void); /*static */bool8 sub_810341C(u8 a0); /*static */bool8 sub_810347C(u8 a0); /*static */void sub_81034F4(void); /*static */void sub_8103540(void); /*static */void sub_8103564(void); /*static */void j5_08111E84(void); /*static */void sub_8103668(void); /*static */void sub_810380C(void); /*static */void sub_8103830(void); /*static */void sub_8103910(void); /*static */void sub_8103A78(void); /*static */void sub_8103C14(u8 a0); /*static */void sub_8103C48(u8 taskId); /*static */void sub_8103D50(u8 a0); /*static */void sub_8103C78(struct Task *task, u8 taskId); /*static */void sub_8103CAC(struct Task *task, u8 taskId); /*static */void sub_8103CC8(struct Task *task, u8 taskId); /*static */void sub_8103D8C(u8 a0); /*static */void sub_8103DC8(void); /*static */void sub_8103E04(u8 a0); /*static */bool8 sub_8103E38(void); /*static */bool8 sub_8103E7C(void); /*static */bool8 sub_8103EAC(u8 spriteId); /*static */void sub_8103EE4(struct Sprite *sprite); /*static */void sub_8103F70(void); /*static */bool8 sub_8103FA0(void); /*static */void sub_8103FE8_(u8 taskId); /*static */void sub_8104048(void); /*static */void sub_8104064(u8 pikaPower); /*static */bool8 sub_81040C8(void); /*static */void sub_81040E8(u8 taskId); /*static */void nullsub_68(struct Task *task); /*static */void sub_810411C(struct Task *task); /*static */void sub_8104144(struct Task *task); /*static */void sub_81041AC(struct Task *task); /*static */void sub_812D394(struct Task *task); /*static */void sub_810423C(u8 pikaPower); /*static */void sub_810430C(void); /*static */bool8 sub_810432C(void); /*static */void sub_810434C(u8 taskId); /*static */void sub_810437C(struct Task *task); /*static */void sub_81043EC(struct Task *task); /*static */void sub_8104468(struct Task *task); /*static */void sub_8104498(struct Task *task); /*static */void sub_8104548(struct Task *task); /*static */void sub_8104598(struct Task *task); /*static */void sub_81045CC(struct Task *task); /*static */void sub_810463C(struct Task *task); /*static */void sub_81046C0(struct Task *task); /*static */void sub_8104764(struct Task *task); /*static */void sub_8104794(struct Task *task); /*static */void sub_81047EC(struct Task *task); /*static */void sub_8104860(struct Task *task); /*static */void sub_81048A8(struct Task *task); /*static */void sub_81048CC(struct Task *task); /*static */void sub_8104940(struct Task *task); /*static */void sub_81049C8(struct Task *task); /*static */void sub_81049F8(struct Task *task); /*static */void sub_8104A40(s16 a0, s16 a1); /*static */void sub_8104A88(s16 a0); /*static */void sub_8104AB8(u8 a0); /*static */bool8 sub_8104AEC(void); /*static */void sub_8104B0C(u8 taskId); /*static */void sub_8104B3C(struct Task *task); /*static */void sub_8104B60(struct Task *task); /*static */void sub_8104B80(struct Task *task); /*static */void sub_8104BC8(struct Task *task); /*static */void sub_812DD78(struct Task *task); /*static */void sub_8104BFC(struct Task *task); /*static */void sub_812DE14(struct Task *task); /*static */void sub_812DE30(struct Task *task); /*static */void sub_8104C44(struct Task *task); /*static */void sub_8104C5C(void); /*static */void sub_8104CAC(u8 arg0); /*static */bool8 sub_8104E18(void); /*static */void nullsub_69(struct Task *task); /*static */void sub_8104E74_(u8 taskId); /*static */void sub_8104EA8(void); /*static */void sub_8104F8C(void); /*static */void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3); /*static */void sub_81050C4(void); /*static */void sub_8105100(void); /*static */void sub_810514C(void); /*static */void sub_81051C0(void); /*static */void sub_8105284_(void); /*static */void sub_81052EC(void); /*static */void sub_81053A0(void); /*static */void sub_810545C(void); /*static */void sub_81054B8(void); /*static */void sub_8105524(void); /*static */void sub_8105554(void); /*static */void sub_8105578(void); /*static */void sub_8105688(s16 a0); /*static */void sub_81056C0(void); /*static */void sub_81056F0(void); /*static */void sub_81057E8(s16 a0); /*static */void sub_8105804(void); /*static */void sub_8105854(void); /*static */void sub_81058A0(void); /*static */void sub_81058C4(void); /*static */void sub_81059B8(void); /*static */void sub_81059E8(void); /*static */bool8 sub_8105ACC(void); /*static */void sub_8105AEC(void); /*static */u8 sub_8105B1C(s16 x, s16 y); /*static */void sub_8105B88(u8 spriteId); /*static */u8 sub_8105BF8(u8 templateIdx, void (*callback)(struct Sprite*), s16 x, s16 y, s16 a4); /*static */void sub_81063C0(void); /*static */void sub_8106404(void); /*static */void sub_8106448(void); /*static */void sub_81064B8(void); /*static */void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4); /*static */void sub_81065DC(void); /*static */void sub_812F958(void); /*static */void sub_812F968(void); /*static */void LoadSlotMachineWheelOverlay(void); /*static */u8 sub_8105BB4(u8 templateIdx, u8 cbAndCoordsIdx, s16 a2); // Ewram variables static EWRAM_DATA u16 *gUnknown_0203AAC8 = NULL; static EWRAM_DATA u16 *gUnknown_0203AACC = NULL; static EWRAM_DATA u16 *gUnknown_0203AAD0 = NULL; static EWRAM_DATA u8 *gUnknown_0203AAD4 = NULL; static EWRAM_DATA u8 *gUnknown_0203AAD8 = NULL; static EWRAM_DATA u16 *gUnknown_0203AADC = NULL; static EWRAM_DATA u8 *gUnknown_0203AAE0 = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAE4 = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAE8 = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAEC = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAF0 = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAF4 = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAF8 = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAFC = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB00 = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB04 = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB08 = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB0C = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB10 = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB14 = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB18 = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB1C = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB20 = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB24 = NULL; static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB28 = NULL; static EWRAM_DATA struct SpriteSheet *gUnknown_0203AB2C = NULL; static EWRAM_DATA struct SpriteSheet *gUnknown_0203AB30 = NULL; static EWRAM_DATA struct SlotMachineEwramStruct *sSlotMachine = NULL; // IWRAM bss static IWRAM_DATA struct SpriteFrameImage *gUnknown_03001188[26]; // Const rom data. extern const struct UnkStruct1 *const gUnknown_083ED048[]; extern const u16 gPalette_83EDE24[]; extern const u8 gUnknown_083ECD04[][3]; extern const u8 gUnknown_083ECE3A[]; extern const u16 gUnknown_083ECE42[]; extern const u16 gUnknown_083ECE48[]; extern const s16 gUnknown_083ECE7E[][2]; extern const SpriteCallback gUnknown_083ECF0C[]; extern const struct SpriteTemplate *const gUnknown_083EDB5C[]; extern const struct SubspriteTable *const gUnknown_083EDBC4[]; extern const struct SpriteTemplate gSpriteTemplate_83ED6CC; extern const struct SpriteTemplate gSpriteTemplate_83ED564; extern const struct SpriteTemplate gSpriteTemplate_83ED54C; extern const struct SpriteTemplate gSpriteTemplate_83ED534; extern const u8 gUnknown_083ECC58[2]; extern const struct SpriteTemplate gSpriteTemplate_83ED51C; extern const u16 gUnknown_083ECE12[]; extern const u16 *const gUnknown_083EDE10[]; extern const u16 gUnknown_083ECE1C[][2]; extern const u16 gUnknown_083ECE30[]; extern const u16 sSlotMatchFlags[]; extern const u16 sSlotPayouts[]; extern const u8 *const gUnknown_083EDCE4; extern const u8 *const gUnknown_083EDCDC; extern const u32 sReelTimeGfx[]; extern const struct SpriteSheet sSlotMachineSpriteSheets[]; extern const struct SpritePalette gSlotMachineSpritePalettes[]; extern const u16 *const gUnknown_083EDE20; extern const s16 gUnknown_083ECCF8[][2]; extern const struct BgTemplate gUnknown_085A7424[4]; extern const struct WindowTemplate gUnknown_085A7434[]; extern const u8 gUnknown_083ECD16[][6]; extern const u8 gUnknown_083ECD28[][6]; extern const u8 gUnknown_083ECD46[][17]; extern const u8 gUnknown_083ECDAC[][17]; extern const u8 sSym2Match[]; extern const u8 gUnknown_083ECCF1[]; extern const u8 sReelSymbols[][21]; extern const u16 *const gUnknown_083EDD08[]; extern const u16 *const gUnknown_083EDD1C[]; extern const u8 gUnknown_083EDD30[]; extern const u8 gUnknown_083EDD35[][2]; extern const u8 gUnknown_083EDD3B[]; extern const u16 *const gUnknown_083EDDA0[]; extern const u16 *const gUnknown_083EDDAC; extern const u16 sReelTimeWindowTilemap[]; extern const u16 gUnknown_085A9898[]; extern void (*const gUnknown_083ED064[])(void); const struct BgTemplate gUnknown_085A7424[] = { { .bg = 0, .charBaseIndex = 2, .mapBaseIndex = 31, .screenSize = 0, .paletteMode = 0, .priority = 0, .baseTile = 0 }, { .bg = 1, .charBaseIndex = 1, .mapBaseIndex = 28, .screenSize = 0, .paletteMode = 0, .priority = 1, .baseTile = 0 }, { .bg = 2, .charBaseIndex = 1, .mapBaseIndex = 29, .screenSize = 0, .paletteMode = 0, .priority = 2, .baseTile = 0 }, { .bg = 3, .charBaseIndex = 1, .mapBaseIndex = 30, .screenSize = 0, .paletteMode = 0, .priority = 1, .baseTile = 0 }, }; const struct WindowTemplate gUnknown_085A7434[] = { {0, 2, 15, 0x1B, 4, 15, 0x194}, DUMMY_WIN_TEMPLATE }; const struct WindowTemplate gUnknown_085A7444 = { 0, 1, 3, 20, 13, 13, 1 }; const u8 gUnknown_085A744C[] = {3, 1, 2, 0}; bool8 (*const gUnknown_083ECAAC[])(struct Task *task) = { sub_8101D5C, sub_8101D8C, sub_8101DB0, sub_8101DF4, sub_8101E10, sub_8101E3C, sub_8101F44, sub_8101F60, sub_8101F88, sub_8101FA4, sub_8102008, sub_8102034, sub_8102058, sub_8102090, sub_81020C8, sub_81021E0, sub_81021FC, sub_8102264, sub_81022A0, sub_81022CC, sub_81022F0, sub_8102318, sub_8102344, sub_810239C, sub_81023B8, sub_81023E0_, sub_81023FC, sub_8102424, sub_8102460, }; bool8 (*const gUnknown_083ECB20[])(struct Task *task) = { sub_8102A9C, sub_8102AD0, sub_8102B80 }; bool8 (*const gUnknown_083ECB2C[])(struct Task *task) = { sub_8102EA0, sub_8102EA4, sub_8102EC0, sub_8102F4C, sub_8103008 }; bool8 (*const gUnknown_083ECB40[])(void) = { sub_810305C, sub_81032C0, sub_81033DC }; void (*const gUnknown_083ECB4C[])(void) = { sub_81034F4, sub_8103540, sub_810380C }; const u16 gUnknown_085A74FC[] = {2, 4, 4, 4, 8}; bool8 (*const gUnknown_083ECB64[])(u8 a0, u8 a1) = { sub_8103154, sub_81031B4, sub_81031B4 }; bool8 (*const gUnknown_083ECB70[])(void) = { sub_81032E8, sub_81032E8, sub_810333C }; bool8 (*const gUnknown_083ECB7C[])(u8 a0) = { sub_810341C, sub_810341C, sub_810347C }; void (*const gUnknown_083ECB88[])(void) = { sub_8103564, j5_08111E84, sub_8103668 }; void (*const gUnknown_083ECB94[])(void) = { sub_8103830, sub_8103910, sub_8103A78 }; void (*const gUnknown_083ECBA0[])(struct Task *task, u8 taskId) = { sub_8103C78, sub_8103CAC, sub_8103CC8 }; const s16 gUnknown_083ECBAC[] = {5, 10, 15}; void (*const gUnknown_083ECBB4[])(struct Task *task) = { nullsub_68, sub_810411C, sub_8104144, sub_81041AC }; const u16 gUnknown_083ECBC4[][2] = { {0x9e, 0x6e}, {0x9f, 0x6f}, {0xaf, 0x7f}, }; void (*const gUnknown_083ECBD0[])(struct Task *task) = { sub_810437C, sub_81043EC, sub_8104468, sub_8104498, sub_8104548, sub_8104598, sub_81045CC, sub_810463C, sub_81046C0, sub_8104764, sub_8104794, sub_81047EC, sub_8104860, sub_81048A8, sub_81048CC, sub_8104940, sub_81049C8, sub_8104794, sub_81049F8 }; const u8 gUnknown_085A75C0[] = {1, 1, 2, 2}; const s16 gUnknown_085A75C4[] = {0x40, 0x30, 0x18, 0x08}; const s16 gUnknown_085A75CC[] = {10, 8, 6, 4}; void (*const gUnknown_083ECC30[])(struct Task *task) = { sub_8104B3C, sub_8104B60, sub_8104B80, sub_8104B60, sub_812DD78, sub_8104B60, sub_8104BC8, sub_8104B60, sub_812DE14, sub_8104B60, sub_812DE30, sub_8104B60, sub_8104BFC, sub_8104B60, sub_8104C44, }; void (*const gUnknown_083ECC54[])(struct Task *task) = { nullsub_69, }; extern const struct SpriteTemplate gSpriteTemplate_83ED504; extern const struct SpriteTemplate gSpriteTemplate_83ED4EC; extern const struct SubspriteTable gSubspriteTables_83ED7D4[]; extern const struct SpriteTemplate gSpriteTemplate_83ED4D4; extern const struct SubspriteTable gSubspriteTables_83ED7B4[]; extern const struct SpriteTemplate gSpriteTemplate_83ED4BC; extern const struct SpriteTemplate gSpriteTemplate_83ED4A4; extern const struct SubspriteTable gSubspriteTables_83ED78C[]; extern const struct SpriteTemplate gSpriteTemplate_83ED474; extern const struct SpriteTemplate gSpriteTemplate_83ED48C; extern const struct SubspriteTable gSubspriteTables_83ED73C[]; extern const struct SubspriteTable gSubspriteTables_83ED75C[]; extern const struct SpriteTemplate gSpriteTemplate_83ED444; extern const struct SubspriteTable gSubspriteTables_83ED704[]; extern const struct SpriteTemplate gSpriteTemplate_83ED42C; extern const struct SpriteTemplate gSpriteTemplate_83ED414; extern const struct SpriteTemplate gSpriteTemplate_83ED45C; // code #define tState data[0] /*static */void Task_FadeToSlotMachine(u8 taskId) { switch (gTasks[taskId].tState) { case 0: BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); gTasks[taskId].tState++; break; case 1: if (!gPaletteFade.active) { SetMainCallback2(CB2_SlotMachineSetup); DestroyTask(taskId); } break; } } void PlaySlotMachine(u8 arg0, MainCallback cb) { u8 taskId; sSlotMachine = AllocZeroed(sizeof(*sSlotMachine)); PlaySlotMachine_Internal(arg0, cb); taskId = CreateTask(Task_FadeToSlotMachine, 0); gTasks[taskId].tState = 0; } #undef tState /*static */void CB2_SlotMachineSetup(void) { switch (gMain.state) { case 0: SlotMachineSetup_0_0(); SlotMachineSetup_0_1(); gMain.state++; break; case 1: SlotMachineSetup_1_0(); gMain.state++; break; case 2: SlotMachineSetup_2_0(); SlotMachineSetup_2_1(); gMain.state++; break; case 3: SlotMachineSetup_3_0(); gMain.state++; break; case 4: SlotMachineSetup_4_0(); gMain.state++; break; case 5: SlotMachineSetup_5_0(); gMain.state++; break; case 6: SlotMachineSetup_6_0(); gMain.state++; break; case 7: BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); ShowBg(0); ShowBg(1); ShowBg(2); ShowBg(3); gMain.state++; break; case 8: SlotMachineSetup_8_0(); gMain.state++; break; case 9: SlotMachineSetup_9_0(); gMain.state++; break; case 10: SlotMachineSetup_10_0(); SlotMachineSetup_10_1(); gMain.state++; break; case 11: SetMainCallback2(CB2_SlotMachineLoop); break; } } /*static */void CB2_SlotMachineLoop(void) { RunTasks(); AnimateSprites(); BuildOamBuffer(); UpdatePaletteFade(); } /*static */void SlotMachine_VBlankCallback(void) { LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); SetGpuReg(REG_OFFSET_WIN0H, sSlotMachine->win0h); SetGpuReg(REG_OFFSET_WIN0V, sSlotMachine->win0v); SetGpuReg(REG_OFFSET_WININ, sSlotMachine->winIn); SetGpuReg(REG_OFFSET_WINOUT, sSlotMachine->winOut); } /*static */void PlaySlotMachine_Internal(u8 arg0, MainCallback cb) { struct Task *task = gTasks + CreateTask(SlotMachineDummyTask, 0xFF); task->data[0] = arg0; StoreWordInTwoHalfwords(task->data + 1, (intptr_t)cb); } /*static */void sub_81019EC(void) { struct Task *task = gTasks + FindTaskIdByFunc(SlotMachineDummyTask); sSlotMachine->unk01 = task->data[0]; LoadWordFromTwoHalfwords((u16 *)(task->data + 1), (u32 *)&sSlotMachine->prevMainCb); } /*static */void SlotMachineDummyTask(u8 taskId) { } /*static */void SlotMachineSetup_0_0(void) { SetVBlankCallback(NULL); SetHBlankCallback(NULL); CpuFill32(0, (void *)VRAM, VRAM_SIZE); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, gUnknown_085A7424, ARRAY_COUNT(gUnknown_085A7424)); InitWindows(gUnknown_085A7434); DeactivateAllTextPrinters(); } /*static */void SlotMachineSetup_6_0(void) { SetVBlankCallback(SlotMachine_VBlankCallback); EnableInterrupts(INTR_FLAG_VBLANK); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON); } /*static */void SlotMachineSetup_1_0(void) { DmaClearLarge16(3, (u16 *)(BG_VRAM), BG_VRAM_SIZE, 0x1000); } /*static */void SlotMachineSetup_2_0(void) { DmaClear16(3, (u16 *)OAM, OAM_SIZE); } /*static */void SlotMachineSetup_2_1(void) { SetGpuReg(REG_OFFSET_BG0CNT, 0); SetGpuReg(REG_OFFSET_BG1CNT, 0); SetGpuReg(REG_OFFSET_BG2CNT, 0); SetGpuReg(REG_OFFSET_BG3CNT, 0); SetGpuReg(REG_OFFSET_BG0HOFS, 0); SetGpuReg(REG_OFFSET_BG0VOFS, 0); SetGpuReg(REG_OFFSET_BG1HOFS, 0); SetGpuReg(REG_OFFSET_BG1VOFS, 0); SetGpuReg(REG_OFFSET_BG2HOFS, 0); SetGpuReg(REG_OFFSET_BG2VOFS, 0); SetGpuReg(REG_OFFSET_BG3HOFS, 0); SetGpuReg(REG_OFFSET_BG3VOFS, 0); SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR); SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_OBJ); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(9, 8)); } /*static */void SlotMachineSetup_0_1(void) { u8 i; sub_81019EC(); sSlotMachine->state = 0; sSlotMachine->pikaPower = 0; sSlotMachine->unk03 = Random() & 1; sSlotMachine->unk04 = 0; sSlotMachine->matchedSymbols = 0; sSlotMachine->unk0A = 0; sSlotMachine->unk0B = 0; sSlotMachine->coins = GetCoins(); sSlotMachine->payout = 0; sSlotMachine->unk10 = 0; sSlotMachine->bet = 0; sSlotMachine->unk18 = 0; sSlotMachine->unk1A = 8; sSlotMachine->win0h = 0xf0; sSlotMachine->win0v = 0xa0; sSlotMachine->winIn = 0x3f; sSlotMachine->winOut = 0x3f; sSlotMachine->backupMapMusic = GetCurrentMapMusic(); for (i = 0; i < 3; i++) { sSlotMachine->unk22[i] = 0; sSlotMachine->reelPositions[i] = gUnknown_083ECCF8[i][sSlotMachine->unk03] % 21; sSlotMachine->unk1C[i] = 0x1f8 - sSlotMachine->reelPositions[i] * 24; sSlotMachine->unk1C[i] %= 0x1f8; } sub_80EDE70(GetCoins()); } /*static */void SlotMachineSetup_3_0(void) { ResetPaletteFade(); ResetSpriteData(); gOamLimit = 0x80; FreeAllSpritePalettes(); ResetTasks(); } /*static */void SlotMachineSetup_4_0(void) { gUnknown_0203AACC = Alloc(8); gUnknown_0203AAD0 = AllocZeroed(0xE); gUnknown_0203AADC = AllocZeroed(8); gUnknown_0203AAD0[0] = 0x2051; gUnknown_0203AAD0[1] = 0x2851; gUnknown_0203AAD0[2] = 0x2061; gUnknown_0203AAD0[3] = 0x2861; gUnknown_0203AAD0[4] = 0x20BE; gUnknown_0203AAD0[5] = 0x28BE; gUnknown_0203AAD0[6] = 0x20BF; } /*static */void SlotMachineSetup_5_0(void) { sub_8106448(); sub_81064B8(); sub_81063C0(); LoadMessageBoxGfx(0, 0x200, 0xF0); LoadUserWindowBorderGfx(0, 0x214, 0xE0); PutWindowTilemap(0); } /*static */void SlotMachineSetup_10_0(void) { sub_8104EA8(); sub_8104F8C(); sub_8103DC8(); sub_81050C4(); } /*static */void SlotMachineSetup_10_1(void) { sub_8104048(); sub_8102DA8(); sub_8104C5C(); sub_8101D04(); } /*static */void sub_8101D04(void) { sub_8101D24(CreateTask(sub_8101D24, 0)); } /*static */void sub_8101D24(u8 taskId) { while (gUnknown_083ECAAC[sSlotMachine->state](gTasks + taskId)) ; } /*static */bool8 sub_8101D5C(struct Task *task) { BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); sub_810423C(sSlotMachine->pikaPower); sSlotMachine->state++; return FALSE; } /*static */bool8 sub_8101D8C(struct Task *task) { if (!gPaletteFade.active) sSlotMachine->state++; return FALSE; } /*static */bool8 sub_8101DB0(struct Task *task) { sSlotMachine->payout = 0; sSlotMachine->bet = 0; sSlotMachine->unk18 = 0; sSlotMachine->unk04 &= 0xc0; sSlotMachine->state = 4; if (sSlotMachine->coins <= 0) { sSlotMachine->state = 25; } else if (sSlotMachine->unk0A) { sSlotMachine->state = 3; sub_8104CAC(4); } return TRUE; } /*static */bool8 sub_8101DF4(struct Task *task) { if (sub_8104E18()) sSlotMachine->state = 4; return FALSE; } /*static */bool8 sub_8101E10(struct Task *task) { sub_8104CAC(0); sSlotMachine->state = 5; if (sSlotMachine->coins >= 9999) sSlotMachine->state = 23; return TRUE; } /*static */bool8 sub_8101E3C(struct Task *task) { s16 i; if (gMain.newKeys & SELECT_BUTTON) { sub_8104AB8(0); sSlotMachine->state = 8; } else if (gMain.newKeys & R_BUTTON) { if (sSlotMachine->coins - (3 - sSlotMachine->bet) >= 0) { for (i = sSlotMachine->bet; i < 3; i++) sub_8103D50(i); sSlotMachine->coins -= (3 - sSlotMachine->bet); sSlotMachine->bet = 3; sSlotMachine->state = 9; PlaySE(SE_REGI); } else { sSlotMachine->state = 6; } } else { if (gMain.newKeys & DPAD_DOWN && sSlotMachine->coins != 0) { PlaySE(SE_REGI); sub_8103D50(sSlotMachine->bet); sSlotMachine->coins--; sSlotMachine->bet++; } if (sSlotMachine->bet >= 3 || (sSlotMachine->bet != 0 && gMain.newKeys & A_BUTTON)) sSlotMachine->state = 9; if (gMain.newKeys & B_BUTTON) sSlotMachine->state = 21; } return FALSE; } /*static */bool8 sub_8101F44(struct Task *task) { NewMenuHelpers_DrawDialogueFrame(0, 0); AddTextPrinterParameterized(0, 1, gText_YouDontHaveThreeCoins, 0, 1, 0, 0); CopyWindowToVram(0, 3); sSlotMachine->state = 7; return FALSE; } /*static */bool8 sub_8101F60(struct Task *task) { if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { sub_8197434(0, TRUE); sSlotMachine->state = 5; } return FALSE; } /*static */bool8 sub_8101F88(struct Task *task) { if (sub_8104AEC()) sSlotMachine->state = 5; return FALSE; } /*static */bool8 sub_8101FA4(struct Task *task) { sub_8102484(); sub_8104DA4(); sub_8102DEC(0); sub_8102DEC(1); sub_8102DEC(2); sub_80EEC80(); task->data[0] = 0; if (sSlotMachine->unk04 & 0x20) { sub_810430C(); sSlotMachine->state = 10; } else { sub_8104CAC(1); sSlotMachine->state = 11; } sSlotMachine->unk1A = 8; if (sSlotMachine->unk0A) sSlotMachine->unk1A = dp15_jump_random_unknown(); return FALSE; } /*static */bool8 sub_8102008(struct Task *task) { if (sub_810432C()) { sub_8104CAC(1); sSlotMachine->unk04 &= 0xDF; sSlotMachine->state = 11; } return FALSE; } /*static */bool8 sub_8102034(struct Task *task) { if (++task->data[0] >= 30) { sub_81024F0(); sSlotMachine->state = 12; } return FALSE; } /*static */bool8 sub_8102058(struct Task *task) { if (gMain.newKeys & A_BUTTON) { PlaySE(SE_JYUNI); sub_8102E1C(sSlotMachine->unk18); sub_8103C14(sSlotMachine->unk18); sSlotMachine->state = 13; } return FALSE; } /*static */bool8 sub_8102090(struct Task *task) { if (!sub_8102E40(sSlotMachine->unk18)) { sSlotMachine->unk18++; sSlotMachine->state = 12; if (sSlotMachine->unk18 > 2) { sSlotMachine->state = 14; } return TRUE; } return FALSE; } /*static */bool8 sub_81020C8(struct Task *task) { sSlotMachine->unk04 &= 0xc0; CheckMatch(); if (sSlotMachine->unk0A) { sSlotMachine->unk0A--; sSlotMachine->unk0B++; } if (sSlotMachine->matchedSymbols) { sSlotMachine->state = 15; sub_8102A24(); sub_8103F70(); if ((sSlotMachine->unk10 -= sSlotMachine->payout) < 0) { sSlotMachine->unk10 = 0; } if (sSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_BLUE) | (1 << SLOT_MACHINE_MATCHED_777_RED))) { PlayFanfare(MUS_ME_B_BIG); sub_8104CAC(6); } else if (sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_777_MIXED)) { PlayFanfare(MUS_ME_B_BIG); sub_8104CAC(5); } else { PlayFanfare(MUS_ME_B_SMALL); sub_8104CAC(2); } if (sSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_MIXED) | (1 << SLOT_MACHINE_MATCHED_777_BLUE) | (1 << SLOT_MACHINE_MATCHED_777_RED))) { sSlotMachine->unk04 &= 0x3f; if (sSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_BLUE) | (1 << SLOT_MACHINE_MATCHED_777_RED))) { sSlotMachine->unk0A = 0; sSlotMachine->unk0B = 0; sSlotMachine->unk03 = 0; if (sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_777_BLUE)) sSlotMachine->unk03 = 1; } } if (sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_POWER) && sSlotMachine->pikaPower < 16) { sSlotMachine->pikaPower++; sub_8104064(sSlotMachine->pikaPower); } } else { sub_8104CAC(3); sSlotMachine->state = 20; if ((sSlotMachine->unk10 += sSlotMachine->bet) > 9999) sSlotMachine->unk10 = 9999; } return FALSE; } /*static */bool8 sub_81021E0(struct Task *task) { if (sub_8102A44()) sSlotMachine->state = 16; return FALSE; } /*static */bool8 sub_81021FC(struct Task *task) { if (sub_8103FA0()) { sSlotMachine->state = 19; if (sSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_RED) | (1 << SLOT_MACHINE_MATCHED_777_BLUE))) IncrementGameStat(GAME_STAT_SLOT_JACKPOTS); if (sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY)) { sSlotMachine->unk18 = 0; sSlotMachine->state = 9; } if (sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_POWER)) sSlotMachine->state = 17; if (sSlotMachine->unk0A && sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY)) { sub_8104CAC(4); sSlotMachine->state = 18; } } return FALSE; } /*static */bool8 sub_8102264(struct Task *task) { if (!sub_81040C8()) { sSlotMachine->state = 19; if (sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY)) { sSlotMachine->state = 9; if (sSlotMachine->unk0A) { sub_8104CAC(4); sSlotMachine->state = 18; } } } return FALSE; } /*static */bool8 sub_81022A0(struct Task *task) { if (sub_8104E18()) { sSlotMachine->state = 19; if (sSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY)) { sSlotMachine->state = 9; } } return FALSE; } /*static */bool8 sub_81022CC(struct Task *task) { sub_8103D8C(0); sub_8103D8C(1); sub_8103D8C(2); sSlotMachine->state = 2; return FALSE; } /*static */bool8 sub_81022F0(struct Task *task) { if (++task->data[1] > 64) { task->data[1] = 0; sSlotMachine->state = 19; } return FALSE; } /*static */bool8 sub_8102318(struct Task *task) { NewMenuHelpers_DrawDialogueFrame(0, 0); AddTextPrinterParameterized(0, 1, gText_QuitTheGame, 0, 1, 0, 0); CopyWindowToVram(0, 3); CreateYesNoMenuParameterized(0x15, 7, 0x214, 0x180, 0xE, 0xF); sSlotMachine->state = 22; return FALSE; } /*static */bool8 sub_8102344(struct Task *task) { s8 input = Menu_ProcessInputNoWrapClearOnChoose(); if (input == 0) { sub_8197434(0, TRUE); sub_8103D8C(0); sub_8103D8C(1); sub_8103D8C(2); sSlotMachine->coins += sSlotMachine->bet; sSlotMachine->state = 27; } else if (input == 1 || input == -1) { sub_8197434(0, TRUE); sSlotMachine->state = 5; } return FALSE; } /*static */bool8 sub_810239C(struct Task *task) { NewMenuHelpers_DrawDialogueFrame(0, 0); AddTextPrinterParameterized(0, 1, gText_YouveGot9999Coins, 0, 1, 0, 0); CopyWindowToVram(0, 3); sSlotMachine->state = 24; return FALSE; } /*static */bool8 sub_81023B8(struct Task *task) { if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { sub_8197434(0, TRUE); sSlotMachine->state = 5; } return FALSE; } /*static */bool8 sub_81023E0_(struct Task *task) { NewMenuHelpers_DrawDialogueFrame(0, 0); AddTextPrinterParameterized(0, 1, gText_YouveRunOutOfCoins, 0, 1, 0, 0); CopyWindowToVram(0, 3); sSlotMachine->state = 26; return FALSE; } /*static */bool8 sub_81023FC(struct Task *task) { if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { sub_8197434(0, TRUE); sSlotMachine->state = 27; } return FALSE; } /*static */bool8 sub_8102424(struct Task *task) { SetCoins(sSlotMachine->coins); sub_80EDD78(GetCoins()); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); sSlotMachine->state++; return FALSE; } /*static */bool8 sub_8102460(struct Task *task) { if (!gPaletteFade.active) { SetMainCallback2(sSlotMachine->prevMainCb); FREE_AND_SET_NULL(gUnknown_0203AAF4); FREE_AND_SET_NULL(gUnknown_0203AAF8); FREE_AND_SET_NULL(gUnknown_0203AAFC); FREE_AND_SET_NULL(gUnknown_0203AB00); FREE_AND_SET_NULL(gUnknown_0203AB04); FREE_AND_SET_NULL(gUnknown_0203AB08); FREE_AND_SET_NULL(gUnknown_0203AB0C); FREE_AND_SET_NULL(gUnknown_0203AB10); FREE_AND_SET_NULL(gUnknown_0203AB14); FREE_AND_SET_NULL(gUnknown_0203AB18); FREE_AND_SET_NULL(gUnknown_0203AB1C); FREE_AND_SET_NULL(gUnknown_0203AB20); FREE_AND_SET_NULL(gUnknown_0203AB24); FREE_AND_SET_NULL(gUnknown_0203AB28); if (gUnknown_0203AAE4 != NULL) FREE_AND_SET_NULL(gUnknown_0203AAE4); if (gUnknown_0203AAE8 != NULL) FREE_AND_SET_NULL(gUnknown_0203AAE8); if (gUnknown_0203AAEC != NULL) FREE_AND_SET_NULL(gUnknown_0203AAEC); if (gUnknown_0203AAF0 != NULL) FREE_AND_SET_NULL(gUnknown_0203AAF0); FREE_AND_SET_NULL(gUnknown_0203AAC8); FREE_AND_SET_NULL(gUnknown_0203AACC); FREE_AND_SET_NULL(gUnknown_0203AAD0); FREE_AND_SET_NULL(gUnknown_0203AAD4); FREE_AND_SET_NULL(gUnknown_0203AAD8); FREE_AND_SET_NULL(gUnknown_0203AADC); FREE_AND_SET_NULL(gUnknown_0203AAE0); FREE_AND_SET_NULL(gUnknown_0203AB2C); FREE_AND_SET_NULL(gUnknown_0203AB30); FREE_AND_SET_NULL(sSlotMachine); } return FALSE; } /*static */void sub_8102484(void) { u8 r3; if (sSlotMachine->unk0A == 0) { if (!(sSlotMachine->unk04 & 0xc0)) { if (sub_8102540_()) { r3 = sub_8102578(); if (r3 != 3) { sSlotMachine->unk04 |= gUnknown_083ECE42[r3]; if (r3 != 1) { return; } } } r3 = sub_81025BC(); if (r3 != 5) { sSlotMachine->unk04 |= gUnknown_083ECE48[r3]; } } } } /*static */void sub_81024F0(void) { sSlotMachine->unk06 = 0; if (sSlotMachine->unk04) sSlotMachine->unk06 = 1; } /*static */u8 sub_810250C(u8 a0) { u8 i; for (i = 0; i < 8; i++) { if (a0 & 1) return gUnknown_083ECE3A[i]; a0 >>= 1; } return 0; } /*static */bool8 sub_8102540_(void) { u8 rval = Random(); if (gUnknown_083ECD04[sSlotMachine->unk01][sSlotMachine->bet - 1] > rval) return TRUE; return FALSE; } /*static */u8 sub_8102578(void) { s16 i; for (i = 0; i < 3; i++) { s16 rval = Random() & 0xff; s16 value = gUnknown_083ECD16[i][sSlotMachine->unk01]; if (value > rval) break; } return i; } /*static */u8 sub_81025BC(void) { s16 i; for (i = 0; i < 5; i++) { s16 rval = Random() & 0xff; s16 r3 = gUnknown_083ECD28[i][sSlotMachine->unk01]; if (i == 0 && sSlotMachine->unk03 == 1) { r3 += 10; if (r3 > 0x100) r3 = 0x100; } else if (i == 4 && sSlotMachine->unk03 == 1) { r3 -= 10; if (r3 < 0) r3 = 0; } if (r3 > rval) break; } return i; } /*static */u8 sub_810264C(u8 a0) { if (sSlotMachine->unk03 == 0) return gUnknown_083ECD46[a0][sSlotMachine->pikaPower]; else return gUnknown_083ECDAC[a0][sSlotMachine->pikaPower]; } /*static */void sub_8102680(void) { u8 rval; s16 i; sSlotMachine->unk05 = 0; rval = Random(); if (rval < sub_810264C(0)) return; for (i = 5; i > 0; i--) { rval = Random(); if (rval < sub_810264C(i)) break; } sSlotMachine->unk05 = i; } /*static */bool8 sub_81026DC(u16 a0) { u16 rval = Random() & 0xff; if (rval < gUnknown_083ECE12[a0]) return TRUE; else return FALSE; } /*static */u16 dp15_jump_random_unknown(void) { u8 r4 = 0; u8 rval; u8 value; if (sSlotMachine->unk10 >= 300) r4 = 4; else if (sSlotMachine->unk10 >= 250) r4 = 3; else if (sSlotMachine->unk10 >= 200) r4 = 2; else if (sSlotMachine->unk10 >= 150) r4 = 1; rval = Random() % 100; value = gUnknown_083ECE1C[r4][0]; if (rval < value) return 4; rval = Random() % 100; value = gUnknown_083ECE1C[r4][1] + gUnknown_083ECE30[sSlotMachine->unk0B]; if (rval < value) return 2; return 8; } /*static */void CheckMatch(void) { sSlotMachine->matchedSymbols = 0; CheckMatch_CenterRow(); if (sSlotMachine->bet > 1) CheckMatch_TopAndBottom(); if (sSlotMachine->bet > 2) CheckMatch_Diagonals(); } /*static */void CheckMatch_CenterRow(void) { u8 c1, c2, c3, match; c1 = GetTagOfReelSymbolOnScreenAtPos(0, 2); c2 = GetTagOfReelSymbolOnScreenAtPos(1, 2); c3 = GetTagOfReelSymbolOnScreenAtPos(2, 2); match = GetMatchFromSymbolsInRow(c1, c2, c3); if (match != SLOT_MACHINE_MATCHED_NONE) { sSlotMachine->payout += sSlotPayouts[match]; sSlotMachine->matchedSymbols |= sSlotMatchFlags[match]; sub_8103E04(0); } } /*static */void CheckMatch_TopAndBottom(void) { u8 c1, c2, c3, match; c1 = GetTagOfReelSymbolOnScreenAtPos(0, 1); c2 = GetTagOfReelSymbolOnScreenAtPos(1, 1); c3 = GetTagOfReelSymbolOnScreenAtPos(2, 1); match = GetMatchFromSymbolsInRow(c1, c2, c3); if (match != SLOT_MACHINE_MATCHED_NONE) { if (match == SLOT_MACHINE_MATCHED_1CHERRY) match = SLOT_MACHINE_MATCHED_2CHERRY; sSlotMachine->payout += sSlotPayouts[match]; sSlotMachine->matchedSymbols |= sSlotMatchFlags[match]; sub_8103E04(1); } c1 = GetTagOfReelSymbolOnScreenAtPos(0, 3); c2 = GetTagOfReelSymbolOnScreenAtPos(1, 3); c3 = GetTagOfReelSymbolOnScreenAtPos(2, 3); match = GetMatchFromSymbolsInRow(c1, c2, c3); if (match != SLOT_MACHINE_MATCHED_NONE) { if (match == SLOT_MACHINE_MATCHED_1CHERRY) match = SLOT_MACHINE_MATCHED_2CHERRY; sSlotMachine->payout += sSlotPayouts[match]; sSlotMachine->matchedSymbols |= sSlotMatchFlags[match]; sub_8103E04(2); } } /*static */void CheckMatch_Diagonals(void) { u8 c1, c2, c3, match; c1 = GetTagOfReelSymbolOnScreenAtPos(0, 1); c2 = GetTagOfReelSymbolOnScreenAtPos(1, 2); c3 = GetTagOfReelSymbolOnScreenAtPos(2, 3); match = GetMatchFromSymbolsInRow(c1, c2, c3); if (match != SLOT_MACHINE_MATCHED_NONE) { if (match != SLOT_MACHINE_MATCHED_1CHERRY) { sSlotMachine->payout += sSlotPayouts[match]; sSlotMachine->matchedSymbols |= sSlotMatchFlags[match]; } sub_8103E04(3); } c1 = GetTagOfReelSymbolOnScreenAtPos(0, 3); c2 = GetTagOfReelSymbolOnScreenAtPos(1, 2); c3 = GetTagOfReelSymbolOnScreenAtPos(2, 1); match = GetMatchFromSymbolsInRow(c1, c2, c3); if (match != SLOT_MACHINE_MATCHED_NONE) { if (match != SLOT_MACHINE_MATCHED_1CHERRY) { sSlotMachine->payout += sSlotPayouts[match]; sSlotMachine->matchedSymbols |= sSlotMatchFlags[match]; } sub_8103E04(4); } } /*static */u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3) { if (c1 == c2 && c1 == c3) return sSym2Match[c1]; if (c1 == SLOT_MACHINE_TAG_7_RED && c2 == SLOT_MACHINE_TAG_7_RED && c3 == SLOT_MACHINE_TAG_7_BLUE) return SLOT_MACHINE_MATCHED_777_MIXED; if (c1 == SLOT_MACHINE_TAG_7_BLUE && c2 == SLOT_MACHINE_TAG_7_BLUE && c3 == SLOT_MACHINE_TAG_7_RED) return SLOT_MACHINE_MATCHED_777_MIXED; if (c1 == SLOT_MACHINE_TAG_CHERRY) return SLOT_MACHINE_MATCHED_1CHERRY; return SLOT_MACHINE_MATCHED_NONE; } /*static */void sub_8102A24(void) { sub_8102A64(CreateTask(sub_8102A64, 4)); } /*static */bool8 sub_8102A44(void) { if (FindTaskIdByFunc(sub_8102A64) == 0xFF) return TRUE; else return FALSE; } /*static */void sub_8102A64(u8 taskId) { while (gUnknown_083ECB20[gTasks[taskId].data[0]](gTasks + taskId)) ; } /*static */bool8 sub_8102A9C(struct Task *task) { if (sub_8103E38()) { task->data[0]++; if (sSlotMachine->payout == 0) { task->data[0] = 2; return TRUE; } } return FALSE; } /*static */bool8 sub_8102AD0(struct Task *task) { if (!task->data[1]--) { if (IsFanfareTaskInactive()) PlaySE(SE_PIN); sSlotMachine->payout--; if (sSlotMachine->coins < 9999) sSlotMachine->coins++; task->data[1] = 8; if (gMain.heldKeys & A_BUTTON) task->data[1] = 4; } if (IsFanfareTaskInactive() && gMain.newKeys & START_BUTTON) { PlaySE(SE_PIN); sSlotMachine->coins += sSlotMachine->payout; if (sSlotMachine->coins > 9999) sSlotMachine->coins = 9999; sSlotMachine->payout = 0; } if (sSlotMachine->payout == 0) task->data[0]++; return FALSE; } /*static */bool8 sub_8102B80(struct Task *task) { if (sub_8103E7C()) DestroyTask(FindTaskIdByFunc(sub_8102A64)); return FALSE; } /*static */u8 GetTagOfReelSymbolOnScreenAtPos(u8 x, s16 y) { s16 offset = (sSlotMachine->reelPositions[x] + y) % 21; if (offset < 0) offset += 21; return sReelSymbols[x][offset]; } /*static */u8 GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(u8 x, s16 y) { s16 r6 = 0; s16 result = sSlotMachine->unk1C[x] % 24; if (result != 0) r6 = -1; return GetTagOfReelSymbolOnScreenAtPos(x, y + r6); } /*static */u8 sub_8102C48(s16 a0) { s16 r1 = (sSlotMachine->unk16 + a0) % 6; if (r1 < 0) r1 += 6; return gUnknown_083ECCF1[r1]; } /*static */void sub_8102C84(u8 a0, s16 a1) { sSlotMachine->unk1C[a0] += a1; sSlotMachine->unk1C[a0] %= 504; sSlotMachine->reelPositions[a0] = 21 - sSlotMachine->unk1C[a0] / 24; } s16 sub_8102CCC(u8 a0, s16 a1) { s16 r1 = sSlotMachine->unk1C[a0] % 24; if (r1 != 0) { if (r1 < a1) a1 = r1; sub_8102C84(a0, a1); r1 = sSlotMachine->unk1C[a0] % 24; } return r1; } /*static */void sub_8102D28(s16 a0) { sSlotMachine->unk14 += a0; sSlotMachine->unk14 %= 120; sSlotMachine->unk16 = 6 - sSlotMachine->unk14 / 20; } s16 sub_8102D5C(s16 a0) { s16 r1 = sSlotMachine->unk14 % 20; if (r1 != 0) { if (r1 < a0) a0 = r1; sub_8102D28(a0); r1 = sSlotMachine->unk14 % 20; } return r1; } /*static */void sub_8102DA8(void) { u8 i; for (i = 0; i < 3; i++) { u8 taskId = CreateTask(sub_8102E68, 2); gTasks[taskId].data[15] = i; sSlotMachine->reelTasks[i] = taskId; sub_8102E68(taskId); } } /*static */void sub_8102DEC(u8 a0) { gTasks[sSlotMachine->reelTasks[a0]].data[0] = 1; gTasks[sSlotMachine->reelTasks[a0]].data[14] = 1; } /*static */void sub_8102E1C(u8 a0) { gTasks[sSlotMachine->reelTasks[a0]].data[0] = 2; } /*static */bool8 sub_8102E40(u8 a0) { return gTasks[sSlotMachine->reelTasks[a0]].data[14]; } /*static */void sub_8102E68(u8 taskId) { while (gUnknown_083ECB2C[gTasks[taskId].data[0]](gTasks + taskId)) ; } /*static */bool8 sub_8102EA0(struct Task *task) { return FALSE; } /*static */bool8 sub_8102EA4(struct Task *task) { sub_8102C84(task->data[15], sSlotMachine->unk1A); return FALSE; } /*static */bool8 sub_8102EC0(struct Task *task) { task->data[0]++; sSlotMachine->unk34[task->data[15]] = 0; sSlotMachine->unk2E[task->data[15]] = 0; if (sSlotMachine->unk0A == 0 && (sSlotMachine->unk04 == 0 || sSlotMachine->unk06 == 0 || !gUnknown_083ECB40[task->data[15]]())) { sSlotMachine->unk06 = 0; gUnknown_083ECB4C[task->data[15]](); } task->data[1] = sSlotMachine->unk2E[task->data[15]]; return TRUE; } /*static */bool8 sub_8102F4C(struct Task *task) { u16 sp[ARRAY_COUNT(gUnknown_085A74FC)]; s16 r2; memcpy(sp, gUnknown_085A74FC, sizeof(gUnknown_085A74FC)); r2 = sSlotMachine->unk1C[task->data[15]] % 24; if (r2 != 0) r2 = sub_8102CCC(task->data[15], sSlotMachine->unk1A); else if (sSlotMachine->unk2E[task->data[15]]) { sSlotMachine->unk2E[task->data[15]]--; sub_8102C84(task->data[15], sSlotMachine->unk1A); r2 = sSlotMachine->unk1C[task->data[15]] % 24; } if (r2 == 0 && sSlotMachine->unk2E[task->data[15]] == 0) { task->data[0]++; task->data[1] = sp[task->data[1]]; task->data[2] = 0; } return FALSE; } /*static */bool8 sub_8103008(struct Task *task) { sSlotMachine->unk22[task->data[15]] = task->data[1]; task->data[1] = -task->data[1]; task->data[2]++; if ((task->data[2] & 0x3) == 0) task->data[1] >>= 1; if (task->data[1] == 0) { task->data[0] = 0; task->data[14] = 0; sSlotMachine->unk22[task->data[15]] = 0; } return FALSE; } /*static */bool8 sub_810305C(void) { u8 r3 = sub_810250C(sSlotMachine->unk04); u8 r5 = r3; if (sSlotMachine->unk04 & 0xc0) { r5 = 0; r3 = 1; } return gUnknown_083ECB64[sSlotMachine->bet - 1](r5, r3); } /*static */bool8 sub_81030A4(s16 y, u8 tag1, u8 tag2) { u8 tag = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, y); if (tag == tag1 || tag == tag2) { sSlotMachine->unk07 = tag; return TRUE; } return FALSE; } /*static */bool8 sub_81030E0(s16 y) { if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 1 - y) == 4 || GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - y) == 4 || GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 3 - y) == 4) return TRUE; else return FALSE; } /*static */bool8 sub_8103134(void) { if (sSlotMachine->unk04 & 0xc2) return TRUE; else return FALSE; } /*static */bool8 sub_8103154(u8 a0, u8 a1) { s16 i; for (i = 0; i < 5; i++) { if (sub_81030A4(2 - i, a0, a1)) { sSlotMachine->unk34[0] = 2; sSlotMachine->unk2E[0] = i; return TRUE; } } return FALSE; } /*static */bool8 sub_81031B4(u8 tag1, u8 tag2) { s16 i; bool8 r6 = sub_8103134(); if (r6 || !sub_81030E0(0)) { for (i = 1; i < 4; i++) { if (sub_81030A4(i, tag1, tag2)) { sSlotMachine->unk34[0] = i; sSlotMachine->unk2E[0] = 0; return TRUE; } } } for (i = 1; i < 5; i++) { bool8 r7 = r6; if (r7 || !sub_81030E0(i)) { if (sub_81030A4(1 - i, tag1, tag2)) { if (i == 1 && (r7 || !sub_81030E0(3))) { sSlotMachine->unk34[0] = 3; sSlotMachine->unk2E[0] = 3; return TRUE; } if (i < 4 && (r7 || !sub_81030E0(i + 1))) { sSlotMachine->unk34[0] = 2; sSlotMachine->unk2E[0] = i + 1; return TRUE; } sSlotMachine->unk34[0] = 1; sSlotMachine->unk2E[0] = i; return TRUE; } } } return FALSE; } /*static */bool8 sub_81032C0(void) { return gUnknown_083ECB70[sSlotMachine->bet - 1](); } /*static */bool8 sub_81032E8(void) { s16 i; s16 unk34_0 = sSlotMachine->unk34[0]; for (i = 0; i < 5; i++) { if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, unk34_0 - i) == sSlotMachine->unk07) { sSlotMachine->unk34[1] = unk34_0; sSlotMachine->unk2E[1] = i; return TRUE; } } return FALSE; } /*static */bool8 sub_810333C(void) { s16 i; if (sub_81032E8()) { if (sSlotMachine->unk34[0] != 2 && sSlotMachine->unk2E[1] > 1 && sSlotMachine->unk2E[1] != 4) { for (i = 0; i < 5; i++) { if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i) == sSlotMachine->unk07) { sSlotMachine->unk34[1] = 2; sSlotMachine->unk2E[1] = i; break; } } } return TRUE; } if (sSlotMachine->unk34[0] != 2) { for (i = 0; i < 5; i++) { if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i) == sSlotMachine->unk07) { sSlotMachine->unk34[1] = 2; sSlotMachine->unk2E[1] = i; return TRUE; } } } return FALSE; } /*static */bool8 sub_81033DC(void) { u8 r3 = sSlotMachine->unk07; if (sSlotMachine->unk04 & 0x40) { r3 = 0; if (sSlotMachine->unk07 == 0) { r3 = 1; } } return gUnknown_083ECB7C[sSlotMachine->bet - 1](r3); } /*static */bool8 sub_810341C(u8 a0) { s16 i; s16 unk34_1 = sSlotMachine->unk34[1]; for (i = 0; i < 5; i++) { if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, unk34_1 - i) == a0) { sSlotMachine->unk34[2] = unk34_1; sSlotMachine->unk2E[2] = i; return TRUE; } } return FALSE; } /*static */bool8 sub_810347C(u8 a0) { s16 i; s16 r8; if (sSlotMachine->unk34[0] == sSlotMachine->unk34[1]) return sub_810341C(a0); if (sSlotMachine->unk34[0] == 1) r8 = 3; else r8 = 1; for (i = 0; i < 5; i++) { if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, r8 - i) == a0) { sSlotMachine->unk2E[2] = i; sSlotMachine->unk34[2] = r8; return TRUE; } } return FALSE; } /*static */void sub_81034F4(void) { s16 i = 0; while (sub_81030E0(i) != 0) i++; sSlotMachine->unk2E[0] = i; } /*static */bool8 sub_8103520(u8 *a0) { if (*a0 == 0) { *a0 = 1; return TRUE; } if (*a0 == 1) { *a0 = 0; return TRUE; } return FALSE; } /*static */void sub_8103540(void) { gUnknown_083ECB88[sSlotMachine->bet - 1](); } /*static */void sub_8103564(void) { if (sSlotMachine->unk34[0] != 0 && sSlotMachine->unk04 & 0x80) { u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - sSlotMachine->unk2E[0]); if (sub_8103520(&sp0)) { s16 i; for (i = 0; i < 5; i++) { if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i)) { sSlotMachine->unk34[1] = 2; sSlotMachine->unk2E[1] = i; break; } } } } } /*static */void j5_08111E84(void) { if (sSlotMachine->unk34[0] != 0 && sSlotMachine->unk04 & 0x80) { u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]); if (sub_8103520(&sp0)) { s16 i; for (i = 0; i < 5; i++) { if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[0] - i)) { sSlotMachine->unk34[1] = sSlotMachine->unk34[0]; sSlotMachine->unk2E[1] = i; break; } } } } } /*static */void sub_8103668(void) { s16 i; s16 j; if (sSlotMachine->unk34[0] != 0 && sSlotMachine->unk04 & 0x80) { if (sSlotMachine->unk34[0] == 2) { j5_08111E84(); } else { u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]); if (sub_8103520(&sp0)) { j = 2; if (sSlotMachine->unk34[0] == 3) j = 3; for (i = 0; i < 2; i++, j--) { if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, j)) { sSlotMachine->unk34[1] = j; sSlotMachine->unk2E[1] = 0; return; } } for (j = 1; j < 5; j++) { if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[0] - j)) { if (sSlotMachine->unk34[0] == 1) { if (j < 3) { sSlotMachine->unk34[1] = 2; sSlotMachine->unk2E[1] = j + 1; } else { sSlotMachine->unk34[1] = 1; sSlotMachine->unk2E[1] = j; } } else { if (j < 3) { sSlotMachine->unk34[1] = 3; sSlotMachine->unk2E[1] = j; } else { sSlotMachine->unk34[1] = 2; sSlotMachine->unk2E[1] = j - 1; } } return; } } } } } } /*static */bool8 sub_8103764(u8 a0, u8 a1) { if ((a0 == 0 && a1 == 1) || (a0 == 1 && a1 == 0)) return TRUE; else return FALSE; } /*static */bool8 sub_810378C(u8 a0, u8 a1, u8 a2) { if ((a0 == 0 && a1 == 1 && a2 == 0) || (a0 == 1 && a1 == 0 && a2 == 1)) return TRUE; else return FALSE; } /*static */bool8 sub_81037BC(u8 a0, u8 a1, u8 a2) { if ((a0 == 0 && a1 == 1 && a2 == 0) || (a0 == 1 && a1 == 0 && a2 == 1) || (a0 == 0 && a1 == 0 && a2 == 1) || (a0 == 1 && a1 == 1 && a2 == 0) || (a0 == a1 && a0 == a2)) { return FALSE; } return TRUE; } /*static */void sub_810380C(void) { gUnknown_083ECB94[sSlotMachine->bet - 1](); } /*static */void sub_8103830(void) { s16 i = 0; u8 r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - sSlotMachine->unk2E[0]); u8 r1 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - sSlotMachine->unk2E[1]); if (r5 == r1) { while (1) { u8 r0; if (!(r5 == (r0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i)) || (r5 == 0 && r0 == 1) || (r5 == 1 && r0 == 0))) break; i++; } } else if (sub_8103764(r5, r1)) { if (sSlotMachine->unk04 & 0x80) { for (i = 0; i < 5; i++) { if (r5 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i)) { sSlotMachine->unk2E[2] = i; return; } } } i = 0; while (1) { if (r5 != GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i)) break; i++; } } sSlotMachine->unk2E[2] = i; } /*static */void sub_8103910(void) { s16 sp0 = 0; s16 i; u8 r7; u8 r6; u8 r4; if (sSlotMachine->unk34[1] != 0 && sSlotMachine->unk34[0] == sSlotMachine->unk34[1] && sSlotMachine->unk04 & 0x80) { r7 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]); r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[1] - sSlotMachine->unk2E[1]); if (sub_8103764(r7, r6)) { for (i = 0; i < 5; i++) { r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, sSlotMachine->unk34[1] - i); if (r7 == r4) { sp0 = i; break; } } } } while (1) { s16 r8; for (i = 1, r8 = 0; i < 4; i++) { r7 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, i - sSlotMachine->unk2E[0]); r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, i - sSlotMachine->unk2E[1]); r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, i - sp0); if (!sub_81037BC(r7, r6, r4) && (!sub_810378C(r7, r6, r4) || !(sSlotMachine->unk04 & 0x80))) { r8++; break; } } if (r8 == 0) break; sp0++; } sSlotMachine->unk2E[2] = sp0; } /*static */void sub_8103A78(void) { u8 r6; u8 r5; u8 r4; s16 r8; s16 i; sub_8103910(); if (sSlotMachine->unk34[1] != 0 && sSlotMachine->unk34[0] != sSlotMachine->unk34[1] && sSlotMachine->unk04 & 0x80) { r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]); r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[1] - sSlotMachine->unk2E[1]); if (sub_8103764(r6, r5)) { r8 = 1; if (sSlotMachine->unk34[0] == 1) r8 = 3; for (i = 0; i < 5; i++) { r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, r8 - (sSlotMachine->unk2E[2] + i)); if (r6 == r4) { sSlotMachine->unk2E[2] += i; break; } } } } while (1) { r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 1 - sSlotMachine->unk2E[0]); r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - sSlotMachine->unk2E[1]); r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 3 - sSlotMachine->unk2E[2]); if (sub_81037BC(r6, r5, r4) || (sub_810378C(r6, r5, r4) && sSlotMachine->unk04 & 0x80)) break; sSlotMachine->unk2E[2]++; } while (1) { r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 3 - sSlotMachine->unk2E[0]); r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - sSlotMachine->unk2E[1]); r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 1 - sSlotMachine->unk2E[2]); if (sub_81037BC(r6, r5, r4) || (sub_810378C(r6, r5, r4) && sSlotMachine->unk04 & 0x80)) break; sSlotMachine->unk2E[2]++; } } /*static */void sub_8103C14(u8 a0) { u8 taskId = CreateTask(sub_8103C48, 5); gTasks[taskId].data[15] = a0; sub_8103C48(taskId); } /*static */void sub_8103C48(u8 taskId) { gUnknown_083ECBA0[gTasks[taskId].data[0]](gTasks + taskId, taskId); } /*static */void sub_8103C78(struct Task *task, u8 taskId) { sub_81065A8(gUnknown_083ECBAC[task->data[15]], 0x62, 0x63, 0x72, 0x73); task->data[0]++; } /*static */void sub_8103CAC(struct Task *task, u8 taskId) { if (++task->data[1] > 11) task->data[0]++; } /*static */void sub_8103CC8(struct Task *task, u8 taskId) { sub_81065A8(gUnknown_083ECBAC[task->data[15]], 0x42, 0x43, 0x52, 0x53); DestroyTask(taskId); } /*static */void sub_8103D00(u8 a0) { LoadPalette(gUnknown_083EDD08[a0], gUnknown_083EDD30[a0], 2); } /*static */void sub_8103D28(u8 a0) { LoadPalette(gUnknown_083EDD1C[a0], gUnknown_083EDD30[a0], 2); } /*static */void sub_8103D50(u8 a0) { u8 i; for (i = 0; i < gUnknown_083EDD3B[a0]; i++) sub_8103D00(gUnknown_083EDD35[a0][i]); } /*static */void sub_8103D8C(u8 a0) { u8 i; for (i = 0; i < gUnknown_083EDD3B[a0]; i++) sub_8103D28(gUnknown_083EDD35[a0][i]); } /*static */void sub_8103DC8(void) { u8 i; for (i = 0; i < 5; i++) { u8 spriteId = CreateInvisibleSprite(sub_8103EE4); gSprites[spriteId].data[0] = i; sSlotMachine->unk44[i] = spriteId; } } /*static */void sub_8103E04(u8 a0) { struct Sprite *sprite = gSprites + sSlotMachine->unk44[a0]; sprite->data[1] = 1; sprite->data[2] = 4; sprite->data[3] = 0; sprite->data[4] = 0; sprite->data[5] = 2; sprite->data[7] = 0; } /*static */bool8 sub_8103E38(void) { u8 i; for (i = 0; i < 5; i++) { struct Sprite *sprite = &gSprites[sSlotMachine->unk44[i]]; if (sprite->data[1] && sprite->data[2]) return FALSE; } return TRUE; } /*static */bool8 sub_8103E7C(void) { u8 i; for (i = 0; i < 5; i++) { if (!sub_8103EAC(sSlotMachine->unk44[i])) return FALSE; } return TRUE; } /*static */bool8 sub_8103EAC(u8 spriteId) { struct Sprite *sprite = gSprites + spriteId; if (!sprite->data[1]) return TRUE; if (sprite->data[7]) sprite->data[1] = 0; return sprite->data[7]; } /*static */void sub_8103EE4(struct Sprite *sprite) { s16 r4; if (sprite->data[1]) { if (!sprite->data[3]--) { sprite->data[7] = 0; sprite->data[3] = 1; sprite->data[4] += sprite->data[5]; r4 = 4; if (sprite->data[2]) r4 = 8; if (sprite->data[4] <= 0) { sprite->data[7] = 1; sprite->data[5] = -sprite->data[5]; if (sprite->data[2]) sprite->data[2]--; } else if (sprite->data[4] >= r4) sprite->data[5] = -sprite->data[5]; if (sprite->data[2]) sprite->data[3] <<= 1; } MultiplyPaletteRGBComponents(gUnknown_083EDD30[sprite->data[0]], sprite->data[4], sprite->data[4], sprite->data[4]); } } /*static */void sub_8103F70(void) { u8 taskId = CreateTask(sub_8103FE8_, 6); gTasks[taskId].data[3] = 1; sub_8103FE8_(taskId); } /*static */bool8 sub_8103FA0(void) { u8 taskId = FindTaskIdByFunc(sub_8103FE8_); if (!gTasks[taskId].data[2]) { DestroyTask(taskId); LoadPalette(gUnknown_083EDDAC, 0x10, 0x20); return TRUE; } return FALSE; } /*static */void sub_8103FE8_(u8 taskId) { struct Task *task = gTasks + taskId; if (!task->data[1]--) { task->data[1] = 4; task->data[2] += task->data[3]; if (task->data[2] == 0 || task->data[2] == 2) task->data[3] = -task->data[3]; } LoadPalette(gUnknown_083EDDA0[task->data[2]], 0x10, 0x20); } /*static */void sub_8104048(void) { sSlotMachine->unk3E = CreateTask(sub_81040E8, 8); } /*static */void sub_8104064(u8 pikaPower) { struct Task *task = gTasks + sSlotMachine->unk3E; sub_812D394(task); task->data[0] = 1; task->data[1]++; task->data[15] = 1; } /*static */void sub_8104098(void) { struct Task *task = gTasks + sSlotMachine->unk3E; sub_812D394(task); task->data[0] = 3; task->data[15] = 1; } /*static */bool8 sub_81040C8(void) { return gTasks[sSlotMachine->unk3E].data[15]; } /*static */void sub_81040E8(u8 taskId) { gUnknown_083ECBB4[gTasks[taskId].data[0]](gTasks + taskId); } /*static */void nullsub_68(struct Task *task) { } /*static */void sub_810411C(struct Task *task) { task->data[2] = sub_8105B1C((task->data[1] << 3) + 20, 20); task->data[0]++; } /*static */void sub_8104144(struct Task *task) { if (gSprites[task->data[2]].data[7]) { s16 r5 = task->data[1] + 2; s16 r3 = 0; s16 r2 = 0; if (task->data[1] == 1) r3 = 1, r2 = 1; else if (task->data[1] == 16) r3 = 2, r2 = 2; gUnknown_0203AACC[r2] = gUnknown_083ECBC4[r3][0]; LoadBgTilemap(2, &gUnknown_0203AACC[r2], 2, r5 + 0x40); sub_8105B88(task->data[2]); task->data[0] = 0; task->data[15] = 0; } } /*static */void sub_81041AC(struct Task *task) { s16 r5 = task->data[1] + 2; s16 r3 = 0; s16 r2 = 3; if (task->data[1] == 1) r3 = 1, r2 = 1; else if (task->data[1] == 16) r3 = 2, r2 = 2; if (task->data[2] == 0) { gUnknown_0203AACC[r2] = gUnknown_083ECBC4[r3][1]; LoadBgTilemap(2, &gUnknown_0203AACC[r2], 2, r5 + 0x40); task->data[1]--; } if (++task->data[2] >= 20) task->data[2] = 0; if (task->data[1] == 0) { task->data[0] = 0; task->data[15] = 0; } } /*static */void sub_812D394(struct Task *task) { u8 i; for (i = 2; i < 16; i++) task->data[i] = 0; } /*static */void sub_810423C(u8 pikaPower) { s16 i; s16 r3 = 0, r1 = 0; s16 r4 = 3; for (i = 0; i < pikaPower; i++, r4++) { r3 = 0, r1 = 0; if (i == 0) r3 = 1, r1 = 1; else if (i == 15) r3 = 2, r1 = 2; gUnknown_0203AACC[r1] = gUnknown_083ECBC4[r3][0]; LoadBgTilemap(2, &gUnknown_0203AACC[r1], 2, r4 + 0x40); } for (; i < 16; i++, r4++) { r3 = 0, r1 = 3; if (i == 0) r3 = 1, r1 = 1; else if (i == 15) r3 = 2, r1 = 2; gUnknown_0203AACC[r1] = gUnknown_083ECBC4[r3][1]; LoadBgTilemap(2, &gUnknown_0203AACC[r1], 2, r4 + 0x40); } gTasks[sSlotMachine->unk3E].data[1] = pikaPower; } /*static */void sub_810430C(void) { u8 taskId = CreateTask(sub_810434C, 7); sub_810434C(taskId); } /*static */bool8 sub_810432C(void) { if (FindTaskIdByFunc(sub_810434C) == 0xFF) return TRUE; return FALSE; } /*static */void sub_810434C(u8 taskId) { gUnknown_083ECBD0[gTasks[taskId].data[0]](gTasks + taskId); } /*static */void sub_810437C(struct Task *task) { sSlotMachine->unk0A = 0; sSlotMachine->unk14 = 0; sSlotMachine->unk16 = 0; task->data[0]++; task->data[1] = 0; task->data[2] = 30; task->data[4] = 1280; gSpriteCoordOffsetX = 0; gSpriteCoordOffsetY = 0; SetGpuReg(REG_OFFSET_BG1HOFS, 0); SetGpuReg(REG_OFFSET_BG1VOFS, 0); sub_8104A40(REG_OFFSET_BG3VOFS, 0); sub_81051C0(); sub_8105100(); sub_81052EC(); sub_81053A0(); sub_810545C(); sub_8102680(); StopMapMusic(); PlayNewMapMusic(MUS_BD_TIME); } /*static */void sub_81043EC(struct Task *task) { s16 r3; gSpriteCoordOffsetX -= 8; task->data[1] += 8; r3 = ((task->data[1] + 240) & 0xff) >> 3; SetGpuReg(REG_OFFSET_BG1HOFS, task->data[1] & 0x1ff); if (r3 != task->data[2] && task->data[3] <= 18) { task->data[2] = r3; task->data[3] = task->data[1] >> 3; sub_8104A40(r3, task->data[3]); } if (task->data[1] >= 200) { task->data[0]++; task->data[3] = 0; } sub_8102D28(task->data[4] >> 8); } /*static */void sub_8104468(struct Task *task) { sub_8102D28(task->data[4] >> 8); if (++task->data[5] >= 60) { task->data[0]++; sub_8105578(); sub_81056F0(); } } /*static */void sub_8104498(struct Task *task) { int r5; u8 sp0[ARRAY_COUNT(gUnknown_085A75C0)]; s16 sp4[ARRAY_COUNT(gUnknown_085A75C4)]; s16 spC[ARRAY_COUNT(gUnknown_085A75CC)]; memcpy(sp0, gUnknown_085A75C0, sizeof(gUnknown_085A75C0)); memcpy(sp4, gUnknown_085A75C4, sizeof(gUnknown_085A75C4)); memcpy(spC, gUnknown_085A75CC, sizeof(gUnknown_085A75CC)); sub_8102D28(task->data[4] >> 8); task->data[4] -= 4; r5 = 4 - (task->data[4] >> 8); sub_8105688(sp4[r5]); sub_81057E8(spC[r5]); StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, sp0[r5]); if (task->data[4] <= 0x100) { task->data[0]++; task->data[4] = 0x100; task->data[5] = 0; } } /*static */void sub_8104548(struct Task *task) { sub_8102D28(task->data[4] >> 8); if (++task->data[5] >= 80) { task->data[0]++; task->data[5] = 0; sub_81057E8(2); StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 3); } } /*static */void sub_8104598(struct Task *task) { sub_8102D28(task->data[4] >> 8); task->data[4] = (u8)task->data[4] + 0x80; if (++task->data[5] >= 80) { task->data[0]++; task->data[5] = 0; } } /*static */void sub_81045CC(struct Task *task) { sub_8102D28(task->data[4] >> 8); task->data[4] = (u8)task->data[4] + 0x40; if (++task->data[5] >= 40) { task->data[5] = 0; if (sSlotMachine->unk05) { if (sSlotMachine->unk0A <= task->data[6]) task->data[0]++; } else if (task->data[6] > 3) { task->data[0]++; } else if (sub_81026DC(task->data[6])) { task->data[0] = 14; } task->data[6]++; } } /*static */void sub_810463C(struct Task *task) { s16 r5 = sSlotMachine->unk14 % 20; if (r5) { r5 = sub_8102D5C(task->data[4] >> 8); task->data[4] = (u8)task->data[4] + 0x40; } else if (sub_8102C48(1) != sSlotMachine->unk05) { sub_8102D28(task->data[4] >> 8); r5 = sSlotMachine->unk14 % 20; task->data[4] = (u8)task->data[4] + 0x40; } if (r5 == 0 && sub_8102C48(1) == sSlotMachine->unk05) { task->data[4] = 0; task->data[0]++; } } /*static */void sub_81046C0(struct Task *task) { if (++task->data[4] >= 60) { StopMapMusic(); sub_81056C0(); sub_8105804(); task->data[0]++; if(sSlotMachine->unk05 == 0) { task->data[4] = 0xa0; StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 5); PlayFanfare(MUS_ME_ZANNEN); } else { task->data[4] = 0xc0; StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 4); gSprites[sSlotMachine->unk3F].animCmdIndex = 0; if (sSlotMachine->pikaPower) { sub_8104098(); sSlotMachine->pikaPower = 0; } PlayFanfare(MUS_ME_B_SMALL); } } } /*static */void sub_8104764(struct Task *task) { if ((task->data[4] == 0 || --task->data[4] == 0) && !sub_81040C8()) task->data[0]++; } /*static */void sub_8104794(struct Task *task) { s16 r4; gSpriteCoordOffsetX -= 8; task->data[1] += 8; task->data[3] += 8; r4 = ((task->data[1] - 8) & 0xff) >> 3; SetGpuReg(REG_OFFSET_BG1HOFS, task->data[1] & 0x1ff); if (task->data[3] >> 3 <= 25) sub_8104A88(r4); else task->data[0]++; } /*static */void sub_81047EC(struct Task *task) { sSlotMachine->unk0B = 0; sSlotMachine->unk0A = sSlotMachine->unk05; gSpriteCoordOffsetX = 0; SetGpuReg(REG_OFFSET_BG1HOFS, 0); sSlotMachine->unk1A = 8; sub_810514C(); sub_81054B8(); sub_8105524(); PlayNewMapMusic(sSlotMachine->backupMapMusic); if (sSlotMachine->unk0A == 0) { DestroyTask(FindTaskIdByFunc(sub_810434C)); } else { sub_8104CAC(4); task->data[1] = dp15_jump_random_unknown(); task->data[2] = 0; task->data[3] = 0; task->data[0]++; } } /*static */void sub_8104860(struct Task *task) { if (sSlotMachine->unk1A == task->data[1]) task->data[0]++; else if (sSlotMachine->unk1C[0] % 24 == 0 && (++task->data[2]& 0x07) == 0) sSlotMachine->unk1A >>= 1; } /*static */void sub_81048A8(struct Task *task) { if (sub_8104E18()) DestroyTask(FindTaskIdByFunc(sub_810434C)); } /*static */void sub_81048CC(struct Task *task) { sub_81054B8(); sub_81056C0(); sub_8105804(); sub_8105854(); gSprites[sSlotMachine->unk4E[0]].invisible = TRUE; StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 5); task->data[0]++; task->data[4] = 4; task->data[5] = 0; StopMapMusic(); PlayFanfare(MUS_ME_ZANNEN); PlaySE(SE_W153); } /*static */void sub_8104940(struct Task *task) { gSpriteCoordOffsetY = task->data[4]; SetGpuReg(REG_OFFSET_BG1VOFS, task->data[4]); if (task->data[5] & 0x01) task->data[4] = -task->data[4]; if ((++task->data[5] & 0x1f) == 0) task->data[4] >>= 1; if (task->data[4] == 0) { sub_81058A0(); sub_81058C4(); sub_8105284_(); sub_81059E8(); gSprites[sSlotMachine->unk4E[0]].invisible = FALSE; task->data[0]++; task->data[5] = 0; } } /*static */void sub_81049C8(struct Task *task) { gSpriteCoordOffsetY = 0; SetGpuReg(REG_OFFSET_BG1VOFS, 0); if (sub_8105ACC()) { task->data[0]++; sub_8105AEC(); } } /*static */void sub_81049F8(struct Task *task) { gSpriteCoordOffsetX = 0; SetGpuReg(REG_OFFSET_BG1HOFS, 0); PlayNewMapMusic(sSlotMachine->backupMapMusic); sub_810514C(); sub_8105554(); sub_8105524(); sub_81059B8(); DestroyTask(FindTaskIdByFunc(sub_810434C)); } /*static */void sub_8104A40(s16 a0, s16 a1) { s16 i; for (i = 4; i < 15; i++) { LoadBgTilemap(1, &sReelTimeWindowTilemap[a1 + (i - 4) * 20], 2, 32 * i + a0); } } /*static */void sub_8104A88(s16 a0) { u8 i; for (i = 4; i < 15; i++) { LoadBgTilemap(1, gUnknown_085A9898, 2, 32 * i + a0); } } /*static */void sub_8104AB8(u8 a0) { u8 taskId = CreateTask(sub_8104B0C, 1); gTasks[taskId].data[1] = a0; sub_8104B0C(taskId); } /*static */bool8 sub_8104AEC(void) { if (FindTaskIdByFunc(sub_8104B0C) == 0xFF) return TRUE; else return FALSE; } /*static */void sub_8104B0C(u8 taskId) { gUnknown_083ECC30[gTasks[taskId].data[0]](gTasks + taskId); } /*static */void sub_8104B3C(struct Task *task) { BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); task->data[0]++; } /*static */void sub_8104B60(struct Task *task) { if (!gPaletteFade.active) task->data[0]++; } /*static */void sub_8104B80(struct Task *task) { sub_8104DA4(); sub_81065DC(); AddWindow(&gUnknown_085A7444); PutWindowTilemap(1); FillWindowPixelBuffer(1, 0); task->data[0]++; } /*static */void sub_812DD78(struct Task *task) { AddTextPrinterParameterized3(1, 1, 2, 5, gUnknown_085A744C, 0, gText_ReelTimeHelp); CopyWindowToVram(1, 3); BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); task->data[0]++; } /*static */void sub_8104BC8(struct Task *task) { if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON)) { FillWindowPixelBuffer(1, 0); ClearWindowTilemap(1); CopyWindowToVram(1, 1); RemoveWindow(1); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); task->data[0]++; } } /*static */void sub_812DE14(struct Task *task) { sub_812F968(); ShowBg(3); task->data[0]++; } /*static */void sub_812DE30(struct Task *task) { sub_8104CAC(task->data[1]); task->data[0]++; } /*static */void sub_8104BFC(struct Task *task) { sub_810423C(sSlotMachine->pikaPower); BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); task->data[0]++; } /*static */void sub_8104C44(struct Task *task) { DestroyTask(FindTaskIdByFunc(sub_8104B0C)); } /*static */void sub_8104C5C(void) { u8 i; struct Task *task; i = CreateTask(sub_8104E74_, 3); sSlotMachine->unk3D = i; task = gTasks + i; task->data[1] = -1; for (i = 4; i < 16; i++) task->data[i] = MAX_SPRITES; } /*static */void sub_8104CAC(u8 arg0) { u8 i; struct Task *task; sub_8104DA4(); task = gTasks + sSlotMachine->unk3D; task->data[1] = arg0; for (i = 0; gUnknown_083ED048[arg0][i].unk00 != 0xFF; i++) { u8 spriteId; spriteId = sub_8105BB4( gUnknown_083ED048[arg0][i].unk00, gUnknown_083ED048[arg0][i].unk01, gUnknown_083ED048[arg0][i].unk02 ); task->data[4 + i] = spriteId; } } /*static */void sub_8104D30(u8 a0, SpriteCallback a1, s16 a2, s16 a3, s16 a4) { u8 i; struct Task *task = gTasks + sSlotMachine->unk3D; for (i = 4; i < 16; i++) { if (task->data[i] == MAX_SPRITES) { task->data[i] = sub_8105BF8(a0, a1, a2, a3, a4); break; } } } /*static */void sub_8104DA4(void) { u8 i; struct Task *task = gTasks + sSlotMachine->unk3D; if ((u16)task->data[1] != 0xFFFF) gUnknown_083ED064[task->data[1]](); for (i = 4; i < 16; i++) { if (task->data[i] != MAX_SPRITES) { DestroySprite(gSprites + task->data[i]); task->data[i] = MAX_SPRITES; } } } /*static */bool8 sub_8104E18(void) { u8 i; struct Task *task = gTasks + sSlotMachine->unk3D; for (i = 4; i < 16; i++) { if (task->data[i] != MAX_SPRITES) { if (gSprites[task->data[i]].data[7]) return FALSE; } } return TRUE; } /*static */void sub_8104E74_(u8 taskId) { gUnknown_083ECC54[gTasks[taskId].data[0]](gTasks + taskId); } /*static */void nullsub_69(struct Task *task) { } /*static */void sub_8104EA8(void) { s16 i; s16 j; s16 x; for (i = 0, x = 0x30; i < 3; i++, x += 0x28) { for (j = 0; j < 120; j += 24) { struct Sprite *sprite = gSprites + CreateSprite(&gSpriteTemplate_83ED414, x, 0, 14); sprite->oam.priority = 3; sprite->data[0] = i; sprite->data[1] = j; sprite->data[3] = -1; } } } /*static */void sub_8104F18(struct Sprite *sprite) { sprite->data[2] = sSlotMachine->unk1C[sprite->data[0]] + sprite->data[1]; sprite->data[2] %= 120; sprite->pos1.y = sSlotMachine->unk22[sprite->data[0]] + 28 + sprite->data[2]; sprite->sheetTileStart = GetSpriteTileStartByTag(GetTagOfReelSymbolOnScreenAtPos(sprite->data[0], sprite->data[2] / 24)); SetSpriteSheetFrameTileNum(sprite); } /*static */void sub_8104F8C(void) { s16 i; s16 x; for (x = 203, i = 1; i < 10000; i *= 10, x -= 7) sub_8104FF4(x, 23, 0, i); for (x = 235, i = 1; i < 10000; i *= 10, x -= 7) sub_8104FF4(x, 23, 1, i); } /*static */void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3) { struct Sprite *sprite = gSprites + CreateSprite(&gSpriteTemplate_83ED42C, x, y, 13); sprite->oam.priority = 2; sprite->data[0] = a2; sprite->data[1] = a3; sprite->data[2] = a3 * 10; sprite->data[3] = -1; } /*static */void sub_810506C(struct Sprite *sprite) { u16 tag = sSlotMachine->coins; if (sprite->data[0]) tag = sSlotMachine->payout; if (sprite->data[3] != tag) { sprite->data[3] = tag; tag %= (u16)sprite->data[2]; tag /= (u16)sprite->data[1]; tag += 7; sprite->sheetTileStart = GetSpriteTileStartByTag(tag); SetSpriteSheetFrameTileNum(sprite); } } /*static */void sub_81050C4(void) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED444, 0x58, 0x48, 15); gSprites[spriteId].oam.priority = 3; SetSubspriteTables(gSprites + spriteId, gSubspriteTables_83ED704); } /*static */void sub_8105100(void) { struct SpriteTemplate spriteTemplate; u8 spriteId; if (gUnknown_0203AAE4 == NULL) gUnknown_0203AAE4 = AllocZeroed(sizeof(struct SpriteFrameImage) * 5); gUnknown_0203AAE4[0].data = gUnknown_0203AAD8 + (0 * 0x800); gUnknown_0203AAE4[0].size = 0x800; gUnknown_0203AAE4[1].data = gUnknown_0203AAD8 + (1 * 0x800); gUnknown_0203AAE4[1].size = 0x800; gUnknown_0203AAE4[2].data = gUnknown_0203AAD8 + (2 * 0x800); gUnknown_0203AAE4[2].size = 0x800; gUnknown_0203AAE4[3].data = gUnknown_0203AAD8 + (3 * 0x800); gUnknown_0203AAE4[3].size = 0x800; gUnknown_0203AAE4[4].data = gUnknown_0203AAD8 + (4 * 0x800); gUnknown_0203AAE4[4].size = 0x800; spriteTemplate = gSpriteTemplate_83ED45C; spriteTemplate.images = gUnknown_0203AAE4; spriteId = CreateSprite(&spriteTemplate, 280, 80, 1); gSprites[spriteId].oam.priority = 1; gSprites[spriteId].coordOffsetEnabled = TRUE; sSlotMachine->unk3F = spriteId; } /*static */void sub_810514C(void) { DestroySprite(gSprites + sSlotMachine->unk3F); if (gUnknown_0203AAE4 != NULL) FREE_AND_SET_NULL(gUnknown_0203AAE4); } /*static */void sub_8105170(struct Sprite *sprite) { sprite->pos2.y = sprite->pos2.x = 0; if (sprite->animNum == 4) { sprite->pos2.y = sprite->pos2.x = 8; if ((sprite->animCmdIndex != 0 && sprite->animDelayCounter != 0) || (sprite->animCmdIndex == 0 && sprite->animDelayCounter == 0)) sprite->pos2.y = -8; } } /*static */void sub_81051C0(void) { struct SpriteTemplate spriteTemplate; u8 spriteId; struct Sprite *sprite; if (gUnknown_0203AAE8 == NULL) gUnknown_0203AAE8 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); gUnknown_0203AAE8[0].data = gUnknown_0203AAD8 + 0x2800; gUnknown_0203AAE8[0].size = 0x300; spriteTemplate = gSpriteTemplate_83ED474; spriteTemplate.images = gUnknown_0203AAE8; spriteId = CreateSprite(&spriteTemplate, 368, 52, 7); sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->coordOffsetEnabled = TRUE; SetSubspriteTables(sprite, gSubspriteTables_83ED73C); sSlotMachine->unk49[0] = spriteId; if (gUnknown_0203AAEC == NULL) gUnknown_0203AAEC = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); gUnknown_0203AAEC[0].data = gUnknown_0203AAD8 + 0x2800 + 0x300; gUnknown_0203AAEC[0].size = 0x500; spriteTemplate = gSpriteTemplate_83ED48C; spriteTemplate.images = gUnknown_0203AAEC; spriteId = CreateSprite(&spriteTemplate, 368, 84, 7); sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->coordOffsetEnabled = TRUE; SetSubspriteTables(sprite, gSubspriteTables_83ED75C); sSlotMachine->unk49[1] = spriteId; } /*static */void sub_8105284_(void) { struct SpriteTemplate spriteTemplate; u8 spriteId; struct Sprite *sprite; if (gUnknown_0203AAF0 == NULL) gUnknown_0203AAF0 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); gUnknown_0203AAF0[0].data = gUnknown_0203AAD8 + 0x3000; gUnknown_0203AAF0[0].size = 0x600; spriteTemplate = gSpriteTemplate_83ED4A4; spriteTemplate.images = gUnknown_0203AAF0; spriteId = CreateSprite(&spriteTemplate, 0xa8 - gSpriteCoordOffsetX, 0x50, 7); sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->coordOffsetEnabled = TRUE; SetSubspriteTables(sprite, gSubspriteTables_83ED78C); sSlotMachine->unk42 = spriteId; } /*static */void sub_81052EC(void) { u8 i; s16 r5; for (i = 0, r5 = 0; i < 3; i++, r5 += 20) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4BC, 0x170, 0, 10); struct Sprite *sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->coordOffsetEnabled = TRUE; sprite->data[7] = r5; sSlotMachine->unk4B[i] = spriteId; } } /*static */void sub_810535C(struct Sprite *sprite) { s16 r0 = (u16)(sSlotMachine->unk14 + sprite->data[7]); r0 %= 40; sprite->pos1.y = r0 + 59; StartSpriteAnimIfDifferent(sprite, sub_8102C48(r0 / 20)); } /*static */void sub_81053A0(void) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4D4, 0x170, 0x64, 9); struct Sprite *sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = 1; SetSubspriteTables(sprite, gSubspriteTables_83ED7B4); sSlotMachine->unk4E[0] = spriteId; spriteId = CreateSprite(&gSpriteTemplate_83ED4D4, 0x120, 0x68, 4); sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = 1; SetSubspriteTables(sprite, gSubspriteTables_83ED7B4); sSlotMachine->unk4E[1] = spriteId; } /*static */void sub_810545C(void) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4EC, 0x170, 0x4c, 11); struct Sprite *sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = 1; SetSubspriteTables(sprite, gSubspriteTables_83ED7D4); sSlotMachine->unk40 = spriteId; } /*static */void sub_81054B8(void) { u8 i; DestroySprite(&gSprites[sSlotMachine->unk40]); for (i = 0; i < 2; i++) DestroySprite(&gSprites[sSlotMachine->unk49[i]]); if (gUnknown_0203AAE8 != NULL) FREE_AND_SET_NULL(gUnknown_0203AAE8); if (gUnknown_0203AAEC != NULL) FREE_AND_SET_NULL(gUnknown_0203AAEC); for (i = 0; i < 3; i++) DestroySprite(&gSprites[sSlotMachine->unk4B[i]]); } /*static */void sub_8105524(void) { u8 i; for (i = 0; i < 2; i++) DestroySprite(&gSprites[sSlotMachine->unk4E[i]]); } /*static */void sub_8105554(void) { DestroySprite(&gSprites[sSlotMachine->unk42]); if (gUnknown_0203AAF0 != NULL) FREE_AND_SET_NULL(gUnknown_0203AAF0); } /*static */void sub_8105578(void) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED504, 0x98, 0x20, 5); struct Sprite *sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->hFlip = TRUE; sSlotMachine->unk50[0] = spriteId; sprite->data[0] = 8; sprite->data[1] = -1; sprite->data[2] = -1; sprite->data[7] = 0x20; spriteId = CreateSprite(&gSpriteTemplate_83ED504, 0xb8, 0x20, 5); sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sSlotMachine->unk50[1] = spriteId; sprite->data[1] = 1; sprite->data[2] = -1; sprite->data[7] = 0x20; } /*static */void sub_810562C(struct Sprite *sprite) { if (sprite->data[0] != 0) { sprite->data[0]--; sprite->pos2.x = 0; sprite->pos2.y = 0; sprite->invisible = TRUE; } else { sprite->invisible = FALSE; sprite->pos2.x += sprite->data[1]; sprite->pos2.y += sprite->data[2]; if (++sprite->data[3] >= 8) { sprite->data[0] = sprite->data[7]; sprite->data[3] = 0; } } } /*static */void sub_8105688(s16 a0) { gSprites[sSlotMachine->unk50[0]].data[7] = a0; gSprites[sSlotMachine->unk50[1]].data[7] = a0; } /*static */void sub_81056C0(void) { u8 i; for (i = 0; i < 2; i++) DestroySprite(&gSprites[sSlotMachine->unk50[i]]); } /*static */void sub_81056F0(void) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED51C, 0x48, 0x50, 3); gSprites[spriteId].oam.priority = 1; gSprites[spriteId].data[0] = 1; gSprites[spriteId].data[5] = 0; gSprites[spriteId].data[6] = 16; gSprites[spriteId].data[7] = 8; sSlotMachine->unk52[0] = spriteId; spriteId = CreateSprite(&gSpriteTemplate_83ED51C, 0x68, 0x50, 3); gSprites[spriteId].oam.priority = 1; gSprites[spriteId].hFlip = TRUE; sSlotMachine->unk52[1] = spriteId; } /*static */void sub_8105784(struct Sprite *sprite) { u8 sp[] = {16, 0}; if (sprite->data[0] && --sprite->data[6] <= 0) { MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(7) << 4) + 0x103, sp[sprite->data[5]], sp[sprite->data[5]], sp[sprite->data[5]]); ++sprite->data[5]; sprite->data[5] &= 1; sprite->data[6] = sprite->data[7]; } } /*static */void sub_81057E8(s16 a0) { gSprites[sSlotMachine->unk52[0]].data[7] = a0; } /*static */void sub_8105804(void) { u8 i; MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(7) << 4) + 0x103, 0, 0, 0); for (i = 0; i < 2; i++) DestroySprite(&gSprites[sSlotMachine->unk52[i]]); } /*static */void sub_8105854(void) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED534, 0xa8, 0x50, 6); gSprites[spriteId].oam.priority = 1; sSlotMachine->unk41 = spriteId; } /*static */void sub_8105894(struct Sprite *sprite) { sprite->pos2.y = gSpriteCoordOffsetY; } /*static */void sub_81058A0(void) { DestroySprite(&gSprites[sSlotMachine->unk41]); } /*static */void sub_81058C4(void) { u8 i; u16 sp[] = {0x0, 0x40, 0x80, 0xC0}; for (i = 0; i < 4; i++) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED54C, 0x50 - gSpriteCoordOffsetX, 0x44, 0); struct Sprite *sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->coordOffsetEnabled = TRUE; sprite->data[0] = sp[i]; sSlotMachine->unk54[i] = spriteId; } } /*static */void sub_810594C(struct Sprite *sprite) { sprite->data[0] -= 2; sprite->data[0] &= 0xff; sprite->pos2.x = Cos(sprite->data[0], 20); sprite->pos2.y = Sin(sprite->data[0], 6); sprite->subpriority = 0; if (sprite->data[0] >= 0x80) { sprite->subpriority = 2; } if (++sprite->data[1] >= 16) { sprite->hFlip ^= 1; sprite->data[1] = 0; } } /*static */void sub_81059B8(void) { u8 i; for (i = 0; i < 4; i++) { DestroySprite(&gSprites[sSlotMachine->unk54[i]]); } } /*static */void sub_81059E8(void) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED564, 0xa8, 0x3c, 8); struct Sprite *sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; InitSpriteAffineAnim(sprite); sSlotMachine->unk43 = spriteId; } /*static */void sub_8105A38(struct Sprite *sprite) { if (sprite->data[0] == 0) { if (sprite->affineAnimEnded) sprite->data[0]++; } else if (sprite->data[0] == 1) { sprite->invisible ^= 1; if (++sprite->data[2] >= 24) { sprite->data[0]++; sprite->data[2] = 0; } } else { sprite->invisible = TRUE; if (++sprite->data[2] >= 16) sprite->data[7] = 1; } sprite->data[1] &= 0xff; sprite->data[1] += 16; sprite->pos2.y -= (sprite->data[1] >> 8); } /*static */u8 sub_8105ACC(void) { return gSprites[sSlotMachine->unk43].data[7]; } /*static */void sub_8105AEC(void) { struct Sprite *sprite = &gSprites[sSlotMachine->unk43]; FreeOamMatrix(sprite->oam.matrixNum); DestroySprite(sprite); } /*static */u8 sub_8105B1C(s16 x, s16 y) { u8 spriteId = CreateSprite(&gSpriteTemplate_83ED6CC, x, y, 12); struct Sprite *sprite = &gSprites[spriteId]; sprite->oam.priority = 2; sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; InitSpriteAffineAnim(sprite); return spriteId; } /*static */void sub_8105B70(struct Sprite *sprite) { if (sprite->affineAnimEnded) sprite->data[7] = 1; } /*static */void sub_8105B88(u8 spriteId) { struct Sprite *sprite = &gSprites[spriteId]; FreeOamMatrix(sprite->oam.matrixNum); DestroySprite(sprite); } /*static */u8 sub_8105BB4(u8 templateIdx, u8 cbAndCoordsIdx, s16 a2) { return sub_8105BF8(templateIdx, gUnknown_083ECF0C[cbAndCoordsIdx], gUnknown_083ECE7E[cbAndCoordsIdx][0], gUnknown_083ECE7E[cbAndCoordsIdx][1], a2); } /*static */u8 sub_8105BF8(u8 templateIdx, SpriteCallback callback, s16 x, s16 y, s16 a4) { struct SpriteTemplate spriteTemplate; u8 spriteId; struct Sprite *sprite; spriteTemplate = *gUnknown_083EDB5C[templateIdx]; spriteTemplate.images = gUnknown_03001188[templateIdx]; spriteId = CreateSprite(&spriteTemplate, x, y, 16); sprite = &gSprites[spriteId]; sprite->oam.priority = 3; sprite->callback = callback; sprite->data[6] = a4; sprite->data[7] = 1; if (gUnknown_083EDBC4[templateIdx]) SetSubspriteTables(sprite, gUnknown_083EDBC4[templateIdx]); return spriteId; } /*static */void sub_8105C64(struct Sprite *sprite) { sprite->data[7] = 0; } /*static */void sub_8105C6C(struct Sprite *sprite) { s16 sp0[] = {4, -4, 4, -4}; s16 sp8[] = {4, 4, -4, -4}; if (sprite->data[1]++ >= 16) { sprite->subspriteTableNum ^= 1; sprite->data[1] = 0; } sprite->pos2.x = 0; sprite->pos2.y = 0; if (sprite->subspriteTableNum != 0) { sprite->pos2.x = sp0[sprite->data[6]]; sprite->pos2.y = sp8[sprite->data[6]]; } } /*static */void sub_8105CF0(struct Sprite *sprite) { sprite->hFlip = TRUE; sub_8105C6C(sprite); } /*static */void sub_8105D08(struct Sprite *sprite) { sprite->vFlip = TRUE; sub_8105C6C(sprite); } /*static */void sub_8105D20(struct Sprite *sprite) { sprite->hFlip = TRUE; sprite->vFlip = TRUE; sub_8105C6C(sprite); } /*static */void sub_8105D3C(struct Sprite *sprite) { switch (sprite->data[0]) { case 0: sprite->pos1.x += 4; if (sprite->pos1.x >= 0xd0) { sprite->pos1.x = 0xd0; sprite->data[0]++; } break; case 1: if (++sprite->data[1] > 90) sprite->data[0]++; break; case 2: sprite->pos1.x += 4; if (sprite->pos1.x >= 0x110) sprite->data[0]++; break; case 3: sprite->data[7] = 0; break; } } /*static */void sub_8105DA4(struct Sprite *sprite) { switch (sprite->data[0]) { case 0: sprite->pos1.x -= 4; if (sprite->pos1.x <= 0xd0) { sprite->pos1.x = 0xd0; sprite->data[0]++; } break; case 1: if (++sprite->data[1] > 90) sprite->data[0]++; break; case 2: sprite->pos1.x -= 4; if (sprite->pos1.x <= 0x90) sprite->data[0]++; break; case 3: sprite->data[7] = 0; break; } } /*static */void sub_8105E08(struct Sprite *sprite) { switch (sprite->data[0]) { case 0: StartSpriteAnim(sprite, sSlotMachine->unk0A - 1); sprite->data[0]++; // fallthrough case 1: if (++sprite->data[1] >= 4) { sprite->data[0]++; sprite->data[1] = 0; } break; case 2: sprite->pos1.x += 4; if (sprite->pos1.x >= 0xd0) { sprite->pos1.x = 0xd0; sprite->data[0]++; } break; case 3: if (++sprite->data[1] > 90) sprite->data[0]++; break; case 4: sprite->pos1.x += 4; if (sprite->pos1.x >= 0xf8) sprite->data[0]++; break; case 5: sprite->data[7] = 0; break; } } /*static */void sub_8105EB4(struct Sprite *sprite) { switch (sprite->data[0]) { case 0: sprite->animPaused = TRUE; sprite->data[0]++; // fallthrough case 1: sprite->pos1.y += 8; if (sprite->pos1.y >= 0x70) { sprite->pos1.y = 0x70; sprite->data[1] = 16; sprite->data[0]++; } break; case 2: if (sprite->data[2] == 0) { sprite->pos1.y -= sprite->data[1]; sprite->data[1] = -sprite->data[1]; if (++sprite->data[3] >= 2) { sprite->data[1] >>= 2; sprite->data[3] = 0; if (sprite->data[1] == 0) { sprite->data[0]++; sprite->data[7] = 0; sprite->animPaused = FALSE; } } } sprite->data[2]++; sprite->data[2] &= 0x07; break; } } /*static */void sub_8105F54(struct Sprite *sprite) { switch (sprite->data[0]) { case 0: if (++sprite->data[1] > 8) sprite->data[0]++; break; case 1: sprite->pos1.y += 2; if (sprite->pos1.y >= 0x30) { sprite->pos1.y = 0x30; sprite->data[0]++; sprite->data[7] = 0; } break; } } /*static */void sub_8105F9C(struct Sprite *sprite) { switch (sprite->data[0]) { case 0: sprite->invisible = TRUE; if (++sprite->data[1] > 0x20) { sprite->data[0]++; sprite->data[1] = 5; sprite->oam.mosaic = TRUE; sprite->invisible = FALSE; StartSpriteAnim(sprite, 1); SetGpuReg(REG_OFFSET_MOSAIC, ((sprite->data[1] << 4) | sprite->data[1]) << 8); } break; case 1: sprite->data[1] -= (sprite->data[2] >> 8); if (sprite->data[1] < 0) sprite->data[1] = 0; SetGpuReg(REG_OFFSET_MOSAIC, ((sprite->data[1] << 4) | sprite->data[1]) << 8); sprite->data[2] &= 0xff; sprite->data[2] += 0x80; if (sprite->data[1] == 0) { sprite->data[0]++; sprite->data[7] = 0; sprite->oam.mosaic = FALSE; StartSpriteAnim(sprite, 0); } break; } } /*static */void sub_8106058(struct Sprite *sprite) { if (sprite->data[1] < 3) { LoadPalette(gUnknown_083EDE10[sprite->data[1]], (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20); if (++sprite->data[2] >= 4) { sprite->data[1]++; sprite->data[2] = 0; } } else { LoadPalette(gUnknown_083EDE10[sprite->data[1]], (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20); if (++sprite->data[2] >= 25) { sprite->data[1] = 0; sprite->data[2] = 0; } } StartSpriteAnimIfDifferent(sprite, 1); sprite->data[7] = 0; } /*static */void sub_81060FC(struct Sprite *sprite) { s16 sp00[] = {0, -40, 0, 0, 48, 0, 24, 0}; s16 sp10[] = {-32, 0, -32, -48, 0, -48, 0, -48}; s16 sp20[] = {16, 12, 16, 0, 0, 4, 8, 8}; switch (sprite->data[0]) { case 0: sprite->pos2.x = sp00[sprite->data[6]]; sprite->pos2.y = sp10[sprite->data[6]]; sprite->data[1] = sp20[sprite->data[6]]; sprite->data[0]++; // fallthrough case 1: if (sprite->data[1]-- == 0) sprite->data[0]++; break; case 2: if (sprite->pos2.x > 0) sprite->pos2.x -= 4; else if (sprite->pos2.x < 0) sprite->pos2.x += 4; if (sprite->pos2.y > 0) sprite->pos2.y -= 4; else if (sprite->pos2.y < 0) sprite->pos2.y += 4; if (sprite->pos2.x == 0 && sprite->pos2.y == 0) sprite->data[0]++; break; } } /*static */void sub_81061C8(struct Sprite *sprite) { s16 sp0[] = {160, 192, 224, 104, 80, 64, 48, 24}; if (sprite->data[0] == 0) { sprite->data[0]++; sprite->data[1] = 12; } sprite->pos2.x = Cos(sp0[sprite->data[6]], sprite->data[1]); sprite->pos2.y = Sin(sp0[sprite->data[6]], sprite->data[1]); if (sprite->data[1] != 0) sprite->data[1]--; } /*static */void sub_8106230(struct Sprite *sprite) { switch (sprite->data[0]) { case 0: sSlotMachine->winIn = 0x2f; sSlotMachine->winOut = 0x3f; sSlotMachine->win0v = 0x2088; sprite->invisible = TRUE; sprite->data[0]++; // fallthrough case 1: sprite->data[1] += 2; sprite->data[2] = sprite->data[1] + 0xb0; sprite->data[3] = 0xf0 - sprite->data[1]; if (sprite->data[2] > 0xd0) sprite->data[2] = 0xd0; if (sprite->data[3] < 0xd0) sprite->data[3] = 0xd0; sSlotMachine->win0h = (sprite->data[2] << 8) | sprite->data[3]; if (sprite->data[1] > 0x33) { sprite->data[0]++; sSlotMachine->winIn = 0x3f; } break; case 2: if (sSlotMachine->bet == 0) break; sub_8104D30(5, SpriteCallbackDummy, 0xd0, 0x74, 0); sSlotMachine->win0h = 0xc0e0; sSlotMachine->win0v = 0x6880; sSlotMachine->winIn = 0x2f; sprite->data[0]++; sprite->data[1] = 0; // fallthrough case 3: sprite->data[1] += 2; sprite->data[2] = sprite->data[1] + 0xc0; sprite->data[3] = 0xe0 - sprite->data[1]; if (sprite->data[2] > 0xd0) sprite->data[2] = 0xd0; if (sprite->data[3] < 0xd0) sprite->data[3] = 0xd0; sSlotMachine->win0h = (sprite->data[2] << 8) | sprite->data[3]; if (sprite->data[1] > 0x0f) { sprite->data[0]++; sSlotMachine->winIn = 0x3f; } break; } } /*static */void nullsub_70(void) { } /*static */void sub_8106364(void) { SetGpuReg(REG_OFFSET_MOSAIC, 0); } /*static */void sub_8106370(void) { LoadPalette(gUnknown_083EDE20, (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20); } /*static */void sub_810639C(void) { sSlotMachine->win0h = 0xf0; sSlotMachine->win0v = 0xa0; sSlotMachine->winIn = 0x3f; sSlotMachine->winOut = 0x3f; } /*static */void sub_81063C0(void) { u8 i; sub_8106404(); gUnknown_0203AAD4 = Alloc(0x3200); LZDecompressWram(gSlotMachineReelTime_Gfx, gUnknown_0203AAD4); gUnknown_0203AAD8 = Alloc(0x3600); LZDecompressWram(sReelTimeGfx, gUnknown_0203AAD8); gUnknown_0203AB30 = AllocZeroed(sizeof(struct SpriteSheet) * 22); for (i = 0; i < 22; i++) { gUnknown_0203AB30[i].data = sSlotMachineSpriteSheets[i].data; gUnknown_0203AB30[i].size = sSlotMachineSpriteSheets[i].size; gUnknown_0203AB30[i].tag = sSlotMachineSpriteSheets[i].tag; } gUnknown_0203AB30[17].data = gUnknown_0203AAD4 + 0xA00; gUnknown_0203AB30[18].data = gUnknown_0203AAD4 + 0x1400; gUnknown_0203AB30[19].data = gUnknown_0203AAD4 + 0x1600; gUnknown_0203AB30[20].data = gUnknown_0203AAD4 + 0x1900; LoadSpriteSheets(gUnknown_0203AB30); LoadSpritePalettes(gSlotMachineSpritePalettes); } /*static */void sub_8106404(void) { u8 *dest; u8 i, j; gUnknown_0203AB2C = AllocZeroed(sizeof(struct SpriteSheet)); gUnknown_0203AAE0 = AllocZeroed(0x2000); dest = gUnknown_0203AAE0; for (i = 0; i < 0x40; i++) { for (j = 0; j < 0x20; j++, dest++) *dest = gUnknown_083EDCDC[j]; } gUnknown_0203AB2C->data = gUnknown_0203AAE0; gUnknown_0203AB2C->size = 0x800; gUnknown_0203AB2C->tag = 0x11; LoadSpriteSheet(gUnknown_0203AB2C); } extern const u32 gSlotMachineMenu_Gfx[]; extern const u16 gSlotMachineMenu_Tilemap[]; extern const u16 gUnknown_08DCEC70[]; extern const u16 gSlotMachineMenu_Pal[]; /*static */void sub_8106448(void) { gUnknown_0203AAC8 = Alloc(0x2200); LZDecompressWram(gSlotMachineMenu_Gfx, gUnknown_0203AAC8); LoadBgTiles(2, gUnknown_0203AAC8, 0x2200, 0); LoadPalette(gSlotMachineMenu_Pal, 0, 160); LoadPalette(gPalette_83EDE24, 208, 32); } /*static */void sub_81064B8(void) { sub_812F968(); LoadSlotMachineWheelOverlay(); } /*static */void sub_812F968(void) { LoadBgTilemap(2, gSlotMachineMenu_Tilemap, 0x500, 0); } /*static */void LoadSlotMachineWheelOverlay(void) { s16 x, y, dx; for (x = 4; x < 18; x += 5) { for (dx = 0; dx < 4; dx++) { LoadBgTilemap(3, gUnknown_0203AAD0, 2, x + dx + 5 * 32); LoadBgTilemap(3, gUnknown_0203AAD0 + 1, 2, x + dx + 13 * 32); LoadBgTilemap(3, gUnknown_0203AAD0 + 2, 2, x + dx + 6 * 32); LoadBgTilemap(3, gUnknown_0203AAD0 + 3, 2, x + dx + 12 * 32); } LoadBgTilemap(3, gUnknown_0203AAD0 + 4, 2, x + 6 * 32); LoadBgTilemap(3, gUnknown_0203AAD0 + 5, 2, x + 12 * 32); for (y = 7; y <= 11; y++) LoadBgTilemap(3, gUnknown_0203AAD0 + 6, 2, x + y * 32); } } /*static */void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4) { gUnknown_0203AADC[0] = arg1; gUnknown_0203AADC[1] = arg2; gUnknown_0203AADC[2] = arg3; gUnknown_0203AADC[3] = arg4; LoadBgTilemap(2, gUnknown_0203AADC, 2, 15 * 32 + arg0); LoadBgTilemap(2, gUnknown_0203AADC + 1, 2, 15 * 32 + 1 + arg0); LoadBgTilemap(2, gUnknown_0203AADC + 2, 2, 16 * 32 + arg0); LoadBgTilemap(2, gUnknown_0203AADC + 3, 2, 16 * 32 + 1 + arg0); } /*static */void sub_81065DC(void) { LoadBgTilemap(2, gUnknown_08DCEC70, 0x500, 0); HideBg(3); } /*static */void SlotMachineSetup_9_0(void) { gUnknown_03001188[0] = gUnknown_0203AAF4; gUnknown_03001188[1] = gUnknown_0203AAF8; gUnknown_03001188[2] = gUnknown_0203AAFC; gUnknown_03001188[3] = gUnknown_0203AB04; gUnknown_03001188[4] = gUnknown_0203AB08; gUnknown_03001188[5] = gUnknown_0203AB18; gUnknown_03001188[6] = gUnknown_0203AB1C; gUnknown_03001188[7] = gUnknown_0203AB20; gUnknown_03001188[8] = gUnknown_0203AB24; gUnknown_03001188[9] = gUnknown_0203AB28; gUnknown_03001188[10] = gUnknown_0203AB00; gUnknown_03001188[11] = gUnknown_0203AB00; gUnknown_03001188[12] = gUnknown_0203AB00; gUnknown_03001188[13] = gUnknown_0203AB00; gUnknown_03001188[14] = gUnknown_0203AB0C; gUnknown_03001188[15] = gUnknown_0203AB0C; gUnknown_03001188[16] = gUnknown_0203AB0C; gUnknown_03001188[17] = gUnknown_0203AB0C; gUnknown_03001188[18] = gUnknown_0203AB0C; gUnknown_03001188[19] = gUnknown_0203AB10; gUnknown_03001188[20] = gUnknown_0203AB10; gUnknown_03001188[21] = gUnknown_0203AB10; gUnknown_03001188[22] = gUnknown_0203AB14; gUnknown_03001188[23] = gUnknown_0203AB14; gUnknown_03001188[24] = gUnknown_0203AB14; gUnknown_03001188[25] = NULL; } /*static */void SlotMachineSetup_8_0(void) { gUnknown_0203AAF4 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); gUnknown_0203AAF4[0].data = gUnknown_0203AAD4; gUnknown_0203AAF4[0].size = 0x600; gUnknown_0203AAF8 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); gUnknown_0203AAF8[0].data = gUnknown_0203AAD4 + 0x600; gUnknown_0203AAF8[0].size = 0x200; gUnknown_0203AAFC = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); gUnknown_0203AAFC[0].data = gUnknown_0203AAD4 + 0x800; gUnknown_0203AAFC[0].size = 0x200; gUnknown_0203AB00 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); gUnknown_0203AB00[0].data = gUnknown_0203AAD4 + 0xA00; gUnknown_0203AB00[0].size = 0x200; gUnknown_0203AB04 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); gUnknown_0203AB04[0].data = gUnknown_0203AAD4 + 0xC00; gUnknown_0203AB04[0].size = 0x300; gUnknown_0203AB08 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); gUnknown_0203AB08[0].data = gUnknown_0203AAD4 + 0x1000; gUnknown_0203AB08[0].size = 0x400; gUnknown_0203AB0C = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); gUnknown_0203AB0C[0].data = gUnknown_0203AAD4 + 0x1400; gUnknown_0203AB0C[0].size = 0x200; gUnknown_0203AB10 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); gUnknown_0203AB10[0].data = gUnknown_0203AAD4 + 0x1600; gUnknown_0203AB10[0].size = 0x300; gUnknown_0203AB14 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); gUnknown_0203AB14[0].data = gUnknown_0203AAD4 + 0x1900; gUnknown_0203AB14[0].size = 0x300; gUnknown_0203AB18 = AllocZeroed(sizeof(struct SpriteFrameImage) * 2); gUnknown_0203AB18[0].data = gUnknown_0203AAD4 + 0x1C00; gUnknown_0203AB18[0].size = 0x200; gUnknown_0203AB18[1].data = gUnknown_0203AAD4 + 0x1E00; gUnknown_0203AB18[1].size = 0x200; gUnknown_0203AB1C = AllocZeroed(sizeof(struct SpriteFrameImage) * 1); gUnknown_0203AB1C[0].data = gUnknown_0203AAD4 + 0x2000; gUnknown_0203AB1C[0].size = 640; gUnknown_0203AB20 = AllocZeroed(sizeof(struct SpriteFrameImage) * 5); gUnknown_0203AB20[0].data = gUnknown_0203AAD4 + 0x2280; gUnknown_0203AB20[0].size = 0x80; gUnknown_0203AB20[1].data = gUnknown_0203AAD4 + 0x2300; gUnknown_0203AB20[1].size = 0x80; gUnknown_0203AB20[2].data = gUnknown_0203AAD4 + 0x2380; gUnknown_0203AB20[2].size = 0x80; gUnknown_0203AB20[3].data = gUnknown_0203AAD4 + 0x2400; gUnknown_0203AB20[3].size = 0x80; gUnknown_0203AB20[4].data = gUnknown_0203AAD4 + 0x2480; gUnknown_0203AB20[4].size = 0x80; gUnknown_0203AB24 = AllocZeroed(sizeof(struct SpriteFrameImage) * 2); gUnknown_0203AB24[0].data = gUnknown_0203AAD4 + 0x2600; gUnknown_0203AB24[0].size = 0x480; gUnknown_0203AB24[1].data = gUnknown_0203AAD4 + 10880; gUnknown_0203AB24[1].size = 0x480; gUnknown_0203AB28 = AllocZeroed(sizeof(struct SpriteFrameImage) * 2); gUnknown_0203AB28[0].data = gUnknown_0203AAD4 + 0x2F00; gUnknown_0203AB28[0].size = 0x180; gUnknown_0203AB28[1].data = gUnknown_0203AAD4 + 0x3080; gUnknown_0203AB28[1].size = 0x180; } const u8 sReelSymbols[][21] = { { SLOT_MACHINE_TAG_7_RED, SLOT_MACHINE_TAG_CHERRY, SLOT_MACHINE_TAG_AZURILL, SLOT_MACHINE_TAG_REPLAY, SLOT_MACHINE_TAG_POWER, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_7_BLUE, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_CHERRY, SLOT_MACHINE_TAG_POWER, SLOT_MACHINE_TAG_REPLAY, SLOT_MACHINE_TAG_AZURILL, SLOT_MACHINE_TAG_7_RED, SLOT_MACHINE_TAG_POWER, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_REPLAY, SLOT_MACHINE_TAG_AZURILL, SLOT_MACHINE_TAG_7_BLUE, SLOT_MACHINE_TAG_POWER, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_REPLAY }, { SLOT_MACHINE_TAG_7_RED, SLOT_MACHINE_TAG_CHERRY, SLOT_MACHINE_TAG_REPLAY, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_AZURILL, SLOT_MACHINE_TAG_CHERRY, SLOT_MACHINE_TAG_REPLAY, SLOT_MACHINE_TAG_POWER, SLOT_MACHINE_TAG_POWER, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_7_BLUE, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_REPLAY, SLOT_MACHINE_TAG_CHERRY, SLOT_MACHINE_TAG_AZURILL, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_REPLAY, SLOT_MACHINE_TAG_CHERRY, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_REPLAY, SLOT_MACHINE_TAG_CHERRY }, { SLOT_MACHINE_TAG_7_RED, SLOT_MACHINE_TAG_POWER, SLOT_MACHINE_TAG_7_BLUE, SLOT_MACHINE_TAG_REPLAY, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_AZURILL, SLOT_MACHINE_TAG_REPLAY, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_POWER, SLOT_MACHINE_TAG_AZURILL, SLOT_MACHINE_TAG_REPLAY, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_AZURILL, SLOT_MACHINE_TAG_POWER, SLOT_MACHINE_TAG_REPLAY, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_AZURILL, SLOT_MACHINE_TAG_POWER, SLOT_MACHINE_TAG_REPLAY, SLOT_MACHINE_TAG_LOTAD, SLOT_MACHINE_TAG_CHERRY }, }; const u8 gUnknown_083ECCF1[] = { 1, 0, 5, 4, 3, 2 }; const s16 gUnknown_083ECCF8[][2] = { {0, 6}, {0, 10}, {0, 2} }; const u8 gUnknown_083ECD04[][3] = { {1, 1, 12}, {1, 1, 14}, {2, 2, 14}, {2, 2, 14}, {2, 3, 16}, {3, 3, 16} }; const u8 gUnknown_083ECD16[][6] = { {25, 25, 30, 40, 40, 50}, {25, 25, 30, 30, 35, 35}, {25, 25, 30, 25, 25, 30} }; const u8 gUnknown_083ECD28[][6] = { {20, 25, 25, 20, 25, 25}, {12, 15, 15, 18, 19, 22}, {25, 25, 25, 30, 30, 40}, {25, 25, 20, 20, 15, 15}, {40, 40, 35, 35, 40, 40} }; const u8 gUnknown_083ECD46[][17] = { {243, 243, 243, 80, 80, 80, 80, 40, 40, 40, 40, 40, 40, 5, 5, 5, 5}, { 5, 5, 5, 150, 150, 150, 150, 130, 130, 130, 130, 130, 130, 100, 100, 100, 5}, { 4, 4, 4, 20, 20, 20, 20, 80, 80, 80, 80, 80, 80, 100, 100, 100, 40}, { 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 45, 45, 45, 100}, { 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 5, 5, 5, 100}, { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6} }; const u8 gUnknown_083ECDAC[][17] = { { 243, 243, 243, 200, 200, 200, 200, 160, 160, 160, 160, 160, 160, 70, 70, 70, 5}, { 5, 5, 5, 25, 25, 25, 25, 5, 5, 5, 5, 5, 5, 2, 2, 2, 6}, { 4, 4, 4, 25, 25, 25, 25, 30, 30, 30, 30, 30, 30, 40, 40, 40, 35}, { 2, 2, 2, 3, 3, 3, 3, 30, 30, 30, 30, 30, 30, 100, 100, 100, 50}, { 1, 1, 1, 2, 2, 2, 2, 30, 30, 30, 30, 30, 30, 40, 40, 40, 100}, { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, 60} }; const u16 gUnknown_083ECE12[] = { 0x80, 0xaf, 0xc8, 0xe1, 0x100 }; const u16 gUnknown_083ECE1C[][2] = { {10, 5}, {10, 10}, {10, 15}, {10, 25}, {10, 35} }; const u16 gUnknown_083ECE30[] = { 0, 5, 10, 15, 20 }; const u8 gUnknown_083ECE3A[] = { 6, 4, 3, 2, 5, 0, 0, 0 }; const u16 gUnknown_083ECE42[] = { 0x80, 0x20, 0x40 }; const u16 gUnknown_083ECE48[] = { 0x10, 0x08, 0x04, 0x02, 0x01 }; const u8 sSym2Match[] = { SLOT_MACHINE_MATCHED_777_RED, SLOT_MACHINE_MATCHED_777_BLUE, SLOT_MACHINE_MATCHED_AZURILL, SLOT_MACHINE_MATCHED_LOTAD, SLOT_MACHINE_MATCHED_1CHERRY, SLOT_MACHINE_MATCHED_POWER, SLOT_MACHINE_MATCHED_REPLAY }; const u16 sSlotMatchFlags[] = { 1 << SLOT_MACHINE_MATCHED_1CHERRY, 1 << SLOT_MACHINE_MATCHED_2CHERRY, 1 << SLOT_MACHINE_MATCHED_REPLAY, 1 << SLOT_MACHINE_MATCHED_LOTAD, 1 << SLOT_MACHINE_MATCHED_AZURILL, 1 << SLOT_MACHINE_MATCHED_POWER, 1 << SLOT_MACHINE_MATCHED_777_MIXED, 1 << SLOT_MACHINE_MATCHED_777_RED, 1 << SLOT_MACHINE_MATCHED_777_BLUE }; const u16 sSlotPayouts[] = { 2, 4, 0, 6, 12, 3, 90, 300, 300 }; const s16 gUnknown_083ECE7E[][2] = { { 0xd0, 0x38}, { 0xb8, 0x00}, { 0xc8, 0x08}, { 0xd8, 0x10}, { 0xe8, 0x18}, { 0xd0, 0x48}, { 0xd0, 0x08}, { 0xd0, 0x40}, { 0xd0, 0x38}, { 0xc0, 0x58}, { 0xe0, 0x58}, { 0xc0, 0x78}, { 0xe0, 0x78}, { 0x90, 0x38}, {0x110, 0x58}, { 0xa8, 0x70}, { 0xd0, 0x54}, { 0xd0, 0x70}, { 0xbc, 0x34}, { 0xd0, 0x34}, { 0xe4, 0x34}, { 0xb8, 0x48}, { 0xc4, 0x48}, { 0xd0, 0x48}, { 0xdc, 0x48}, { 0xe8, 0x48}, { 0xbc, 0x34}, { 0xd0, 0x34}, { 0xe4, 0x34}, { 0xb8, 0x48}, { 0xc4, 0x48}, { 0xd0, 0x48}, { 0xdc, 0x48}, { 0xe8, 0x48}, { 0x00, 0x00} }; const SpriteCallback gUnknown_083ECF0C[] = { sub_8105C64, sub_8105F54, sub_8105F54, sub_8105F54, sub_8105F54, sub_8105F9C, sub_8105EB4, sub_8105C64, sub_8105C64, sub_8105C6C, sub_8105CF0, sub_8105D08, sub_8105D20, sub_8105D3C, sub_8105DA4, sub_8105E08, sub_8105C64, sub_8106058, sub_81060FC, sub_81060FC, sub_81060FC, sub_81060FC, sub_81060FC, sub_81060FC, sub_81060FC, sub_81060FC, sub_81061C8, sub_81061C8, sub_81061C8, sub_81061C8, sub_81061C8, sub_81061C8, sub_81061C8, sub_81061C8, sub_8106230 }; const struct UnkStruct1 Unknown_83ECF98[] = { {25, 34, 0}, {2, 0, 0}, {9, 16, 0}, {255, 0, 0} }; const struct UnkStruct1 Unknown_83ECFA8[] = { {10, 1, 0}, {11, 2, 0}, {12, 3, 0}, {13, 4, 0}, {5, 5, 0}, {8, 6, 0}, {255, 0, 0} }; const struct UnkStruct1 Unknown_83ECFC4[] = { {3, 7, 0}, {8, 17, 0}, {255, 0, 0} }; const struct UnkStruct1 Unknown_83ECFD0[] = { {4, 8, 0}, {6, 9, 0}, {6, 10, 1}, {6, 11, 2}, {6, 12, 3}, {255, 0, 0} }; const struct UnkStruct1 Unknown_83ECFE8[] = { {0, 13, 0}, {1, 14, 0}, {7, 15, 0}, {255, 0, 0} }; const struct UnkStruct1 Unknown_83ECFF8[] = { {19, 26, 0}, {20, 27, 1}, {21, 28, 2}, {14, 29, 3}, {15, 30, 4}, {16, 31, 5}, {17, 32, 6}, {18, 33, 7}, {8, 17, 0}, {255, 0, 0} }; const struct UnkStruct1 Unknown_83ED020[] = { {22, 18, 0}, {23, 19, 1}, {24, 20, 2}, {14, 21, 3}, {15, 22, 4}, {16, 23, 5}, {17, 24, 6}, {18, 25, 7}, {8, 17, 0}, {255, 0, 0} }; const struct UnkStruct1 *const gUnknown_083ED048[] = { Unknown_83ECF98, Unknown_83ECFA8, Unknown_83ECFC4, Unknown_83ECFD0, Unknown_83ECFE8, Unknown_83ED020, Unknown_83ECFF8 }; void (*const gUnknown_083ED064[])(void) = { sub_810639C, sub_8106364, sub_8106370, nullsub_70, nullsub_70, sub_8106370, sub_8106370 };