#ifndef GUARD_RECORDED_BATTLE_H #define GUARD_RECORDED_BATTLE_H extern u32 gRecordedBattleRngSeed; void sub_8184DA4(u8 arg0); void sub_8185F84(void); void sub_8184E58(void); u8 RecordedBattle_ReadBankAction(u8 bank); void RecordedBattle_SetBankAction(u8 bank, u8 action); void RecordedBattle_ClearBankAction(u8 bank, u8 bytesToClear); void sub_8185F90(u16 arg0); bool8 sub_8186450(void); u8 sub_8185FAC(void); u8 sub_8185FB8(void); u8 MoveRecordedBattleToSaveData(void); void sub_818603C(u8); void sub_8185FD0(void); void sub_8186444(void); void sub_8185EB8(void); u8 sub_81850DC(u8 *arg0); u8 sub_8185F40(void); #endif // GUARD_RECORDED_BATTLE_H