#ifndef GUARD_METATILE_BEHAVIORS_H #define GUARD_METATILE_BEHAVIORS_H #define MB_NORMAL 0x00 #define MB_SECRET_BASE_WALL 0x01 #define MB_TALL_GRASS 0x02 #define MB_LONG_GRASS 0x03 #define MB_UNUSED_04 0x04 #define MB_UNUSED_05 0x05 #define MB_DEEP_SAND 0x06 #define MB_SHORT_GRASS 0x07 #define MB_CAVE 0x08 #define MB_LONG_GRASS_SOUTH_EDGE 0x09 #define MB_NO_RUNNING 0x0A #define MB_INDOOR_ENCOUNTER 0x0B #define MB_MOUNTAIN_TOP 0x0C #define MB_BATTLE_PYRAMID_WARP 0x0D #define MB_MOSSDEEP_GYM_WARP 0x0E #define MB_MT_PYRE_HOLE 0x0F #define MB_POND_WATER 0x10 #define MB_INTERIOR_DEEP_WATER 0x11 // Used by interior maps; functionally the same as MB_DEEP_WATER #define MB_DEEP_WATER 0x12 #define MB_WATERFALL 0x13 #define MB_SOOTOPOLIS_DEEP_WATER 0x14 #define MB_OCEAN_WATER 0x15 #define MB_PUDDLE 0x16 #define MB_SHALLOW_WATER 0x17 #define MB_UNUSED_SOOTOPOLIS_DEEP_WATER 0x18 #define MB_NO_SURFACING 0x19 #define MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2 0x1A #define MB_STAIRS_OUTSIDE_ABANDONED_SHIP 0x1B #define MB_SHOAL_CAVE_ENTRANCE 0x1C #define MB_UNUSED_1D 0x1D #define MB_UNUSED_1E 0x1E #define MB_UNUSED_1F 0x1F #define MB_ICE 0x20 #define MB_SAND 0x21 #define MB_SEAWEED 0x22 #define MB_UNUSED_23 0x23 #define MB_ASHGRASS 0x24 #define MB_FOOTPRINTS 0x25 #define MB_THIN_ICE 0x26 #define MB_CRACKED_ICE 0x27 #define MB_HOT_SPRINGS 0x28 #define MB_LAVARIDGE_GYM_B1F_WARP 0x29 #define MB_SEAWEED_NO_SURFACING 0x2A #define MB_REFLECTION_UNDER_BRIDGE 0x2B #define MB_UNUSED_2C 0x2C #define MB_UNUSED_2D 0x2D #define MB_UNUSED_2E 0x2E #define MB_UNUSED_2F 0x2F #define MB_IMPASSABLE_EAST 0x30 #define MB_IMPASSABLE_WEST 0x31 #define MB_IMPASSABLE_NORTH 0x32 #define MB_IMPASSABLE_SOUTH 0x33 #define MB_IMPASSABLE_NORTHEAST 0x34 #define MB_IMPASSABLE_NORTHWEST 0x35 #define MB_IMPASSABLE_SOUTHEAST 0x36 #define MB_IMPASSABLE_SOUTHWEST 0x37 #define MB_JUMP_EAST 0x38 #define MB_JUMP_WEST 0x39 #define MB_JUMP_NORTH 0x3A #define MB_JUMP_SOUTH 0x3B #define MB_JUMP_NORTHEAST 0x3C #define MB_JUMP_NORTHWEST 0x3D #define MB_JUMP_SOUTHEAST 0x3E #define MB_JUMP_SOUTHWEST 0x3F #define MB_WALK_EAST 0x40 #define MB_WALK_WEST 0x41 #define MB_WALK_NORTH 0x42 #define MB_WALK_SOUTH 0x43 #define MB_SLIDE_EAST 0x44 #define MB_SLIDE_WEST 0x45 #define MB_SLIDE_NORTH 0x46 #define MB_SLIDE_SOUTH 0x47 #define MB_TRICK_HOUSE_PUZZLE_8_FLOOR 0x48 #define MB_SIDEWAYS_STAIRS_RIGHT_SIDE 0x49 #define MB_SIDEWAYS_STAIRS_LEFT_SIDE 0x4A #define MB_SIDEWAYS_STAIRS_RIGHT_SIDE_TOP 0x4B #define MB_SIDEWAYS_STAIRS_LEFT_SIDE_TOP 0x4C #define MB_SIDEWAYS_STAIRS_RIGHT_SIDE_BOTTOM 0x4D #define MB_SIDEWAYS_STAIRS_LEFT_SIDE_BOTTOM 0x4E #define MB_ROCK_STAIRS 0x4F #define MB_EASTWARD_CURRENT 0x50 #define MB_WESTWARD_CURRENT 0x51 #define MB_NORTHWARD_CURRENT 0x52 #define MB_SOUTHWARD_CURRENT 0x53 #define MB_UNUSED_54 0x54 #define MB_UNUSED_55 0x55 #define MB_UNUSED_56 0x56 #define MB_UNUSED_57 0x57 #define MB_UNUSED_58 0x58 #define MB_UNUSED_59 0x59 #define MB_UNUSED_5A 0x5A #define MB_UNUSED_5B 0x5B #define MB_UNUSED_5C 0x5C #define MB_UNUSED_5D 0x5D #define MB_UNUSED_5E 0x5E #define MB_UNUSED_5F 0x5F #define MB_NON_ANIMATED_DOOR 0x60 #define MB_LADDER 0x61 #define MB_EAST_ARROW_WARP 0x62 #define MB_WEST_ARROW_WARP 0x63 #define MB_NORTH_ARROW_WARP 0x64 #define MB_SOUTH_ARROW_WARP 0x65 #define MB_CRACKED_FLOOR_HOLE 0x66 #define MB_AQUA_HIDEOUT_WARP 0x67 #define MB_LAVARIDGE_GYM_1F_WARP 0x68 #define MB_ANIMATED_DOOR 0x69 #define MB_UP_ESCALATOR 0x6A #define MB_DOWN_ESCALATOR 0x6B #define MB_WATER_DOOR 0x6C #define MB_WATER_SOUTH_ARROW_WARP 0x6D #define MB_DEEP_SOUTH_WARP 0x6E #define MB_UNUSED_6F 0x6F #define MB_BRIDGE_OVER_OCEAN 0x70 #define MB_BRIDGE_OVER_POND_LOW 0x71 #define MB_BRIDGE_OVER_POND_MED 0x72 #define MB_BRIDGE_OVER_POND_HIGH 0x73 #define MB_PACIFIDLOG_VERTICAL_LOG_TOP 0x74 #define MB_PACIFIDLOG_VERTICAL_LOG_BOTTOM 0x75 #define MB_PACIFIDLOG_HORIZONTAL_LOG_LEFT 0x76 #define MB_PACIFIDLOG_HORIZONTAL_LOG_RIGHT 0x77 #define MB_FORTREE_BRIDGE 0x78 #define MB_UNUSED_79 0x79 #define MB_BRIDGE_OVER_POND_MED_EDGE_1 0x7A #define MB_BRIDGE_OVER_POND_MED_EDGE_2 0x7B #define MB_BRIDGE_OVER_POND_HIGH_EDGE_1 0x7C #define MB_BRIDGE_OVER_POND_HIGH_EDGE_2 0x7D #define MB_UNUSED_BRIDGE 0x7E #define MB_BIKE_BRIDGE_OVER_BARRIER 0x7F #define MB_COUNTER 0x80 #define MB_UNUSED_81 0x81 #define MB_UNUSED_82 0x82 #define MB_PC 0x83 #define MB_CABLE_BOX_RESULTS_1 0x84 #define MB_REGION_MAP 0x85 #define MB_TELEVISION 0x86 #define MB_POKEBLOCK_FEEDER 0x87 #define MB_UNUSED_88 0x88 #define MB_SLOT_MACHINE 0x89 #define MB_ROULETTE 0x8A #define MB_CLOSED_SOOTOPOLIS_DOOR 0x8B #define MB_TRICK_HOUSE_PUZZLE_DOOR 0x8C #define MB_PETALBURG_GYM_DOOR 0x8D #define MB_RUNNING_SHOES_INSTRUCTION 0x8E #define MB_QUESTIONNAIRE 0x8F #define MB_SECRET_BASE_SPOT_RED_CAVE 0x90 #define MB_SECRET_BASE_SPOT_RED_CAVE_OPEN 0x91 #define MB_SECRET_BASE_SPOT_BROWN_CAVE 0x92 #define MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN 0x93 #define MB_SECRET_BASE_SPOT_YELLOW_CAVE 0x94 #define MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN 0x95 #define MB_SECRET_BASE_SPOT_TREE_LEFT 0x96 #define MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN 0x97 #define MB_SECRET_BASE_SPOT_SHRUB 0x98 #define MB_SECRET_BASE_SPOT_SHRUB_OPEN 0x99 #define MB_SECRET_BASE_SPOT_BLUE_CAVE 0x9A #define MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN 0x9B #define MB_SECRET_BASE_SPOT_TREE_RIGHT 0x9C #define MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN 0x9D #define MB_UNUSED_9E 0x9E #define MB_UNUSED_9F 0x9F #define MB_BERRY_TREE_SOIL 0xA0 #define MB_UNUSED_A1 0xA1 #define MB_UNUSED_A2 0xA2 #define MB_UNUSED_A3 0xA3 #define MB_UNUSED_A4 0xA4 #define MB_UNUSED_A5 0xA5 #define MB_UNUSED_A6 0xA6 #define MB_UNUSED_A7 0xA7 #define MB_UNUSED_A8 0xA8 #define MB_UNUSED_A9 0xA9 #define MB_UNUSED_AA 0xAA #define MB_UNUSED_AB 0xAB #define MB_UNUSED_AC 0xAC #define MB_UNUSED_AD 0xAD #define MB_UNUSED_AE 0xAE #define MB_UNUSED_AF 0xAF #define MB_SECRET_BASE_PC 0xB0 #define MB_SECRET_BASE_REGISTER_PC 0xB1 #define MB_SECRET_BASE_SCENERY 0xB2 #define MB_SECRET_BASE_TRAINER_SPOT 0xB3 #define MB_SECRET_BASE_DECORATION 0xB4 #define MB_HOLDS_SMALL_DECORATION 0xB5 #define MB_UNUSED_B6 0xB6 #define MB_SECRET_BASE_NORTH_WALL 0xB7 #define MB_SECRET_BASE_BALLOON 0xB8 #define MB_SECRET_BASE_IMPASSABLE 0xB9 #define MB_SECRET_BASE_GLITTER_MAT 0xBA #define MB_SECRET_BASE_JUMP_MAT 0xBB #define MB_SECRET_BASE_SPIN_MAT 0xBC #define MB_SECRET_BASE_SOUND_MAT 0xBD #define MB_SECRET_BASE_BREAKABLE_DOOR 0xBE #define MB_SECRET_BASE_SAND_ORNAMENT 0xBF #define MB_IMPASSABLE_SOUTH_AND_NORTH 0xC0 #define MB_IMPASSABLE_WEST_AND_EAST 0xC1 #define MB_SECRET_BASE_HOLE 0xC2 #define MB_HOLDS_LARGE_DECORATION 0xC3 #define MB_SECRET_BASE_TV_SHIELD 0xC4 #define MB_PLAYER_ROOM_PC_ON 0xC5 #define MB_SECRET_BASE_DECORATION_BASE 0xC6 #define MB_SECRET_BASE_POSTER 0xC7 #define MB_UNUSED_C8 0xC8 #define MB_UNUSED_C9 0xC9 #define MB_UNUSED_CA 0xCA #define MB_UNUSED_CB 0xCB #define MB_UNUSED_CC 0xCC #define MB_UNUSED_CD 0xCD #define MB_UNUSED_CE 0xCE #define MB_UNUSED_CF 0xCF #define MB_MUDDY_SLOPE 0xD0 #define MB_BUMPY_SLOPE 0xD1 #define MB_CRACKED_FLOOR 0xD2 #define MB_ISOLATED_VERTICAL_RAIL 0xD3 #define MB_ISOLATED_HORIZONTAL_RAIL 0xD4 #define MB_VERTICAL_RAIL 0xD5 #define MB_HORIZONTAL_RAIL 0xD6 #define MB_UNUSED_D7 0xD7 #define MB_UNUSED_D8 0xD8 #define MB_UNUSED_D9 0xD9 #define MB_UNUSED_DA 0xDA #define MB_UNUSED_DB 0xDB #define MB_UNUSED_DC 0xDC #define MB_UNUSED_DD 0xDD #define MB_UNUSED_DE 0xDE #define MB_UNUSED_DF 0xDF #define MB_PICTURE_BOOK_SHELF 0xE0 #define MB_BOOKSHELF 0xE1 #define MB_POKEMON_CENTER_BOOKSHELF 0xE2 #define MB_VASE 0xE3 #define MB_TRASH_CAN 0xE4 #define MB_SHOP_SHELF 0xE5 #define MB_BLUEPRINT 0xE6 #define MB_CABLE_BOX_RESULTS_2 0xE7 #define MB_WIRELESS_BOX_RESULTS 0xE8 #define MB_TRAINER_HILL_TIMER 0xE9 #define MB_SKY_PILLAR_CLOSED_DOOR 0xEA #define MB_UNUSED_EB 0xEB #define MB_UNUSED_EC 0xEC #define MB_UNUSED_ED 0xED #define MB_UNUSED_EE 0xEE #define MB_UNUSED_EF 0xEF #define NUM_METATILE_BEHAVIORS 0xF0 #define MB_INVALID 0xFF #endif // GUARD_METATILE_BEHAVIORS_H