#include "global.h" #include "field_door.h" #include "field_camera.h" #include "fieldmap.h" #include "metatile_behavior.h" #include "event_data.h" #include "constants/songs.h" #include "constants/flags.h" #include "constants/maps.h" #include "task.h" bool8 sub_808A964(void); const u8 DoorAnimTiles_04[][0x100] = { INCBIN_U8("graphics/door_anims/04/0.4bpp"), INCBIN_U8("graphics/door_anims/04/1.4bpp"), INCBIN_U8("graphics/door_anims/04/2.4bpp"), }; // TODO: Make these blank palette includes? asm(".space 32"); const u8 DoorAnimTiles_05[][0x100] = { INCBIN_U8("graphics/door_anims/05/0.4bpp"), INCBIN_U8("graphics/door_anims/05/1.4bpp"), INCBIN_U8("graphics/door_anims/05/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_08[][0x100] = { INCBIN_U8("graphics/door_anims/08/0.4bpp"), INCBIN_U8("graphics/door_anims/08/1.4bpp"), INCBIN_U8("graphics/door_anims/08/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_15[][0x100] = { INCBIN_U8("graphics/door_anims/15/0.4bpp"), INCBIN_U8("graphics/door_anims/15/1.4bpp"), INCBIN_U8("graphics/door_anims/15/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_16[][0x100] = { INCBIN_U8("graphics/door_anims/16/0.4bpp"), INCBIN_U8("graphics/door_anims/16/1.4bpp"), INCBIN_U8("graphics/door_anims/16/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_00[][0x100] = { INCBIN_U8("graphics/door_anims/00/0.4bpp"), INCBIN_U8("graphics/door_anims/00/1.4bpp"), INCBIN_U8("graphics/door_anims/00/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_01[][0x100] = { INCBIN_U8("graphics/door_anims/01/0.4bpp"), INCBIN_U8("graphics/door_anims/01/1.4bpp"), INCBIN_U8("graphics/door_anims/01/2.4bpp"), }; const u8 DoorAnimTiles_02[][0x100] = { INCBIN_U8("graphics/door_anims/02/0.4bpp"), INCBIN_U8("graphics/door_anims/02/1.4bpp"), INCBIN_U8("graphics/door_anims/02/2.4bpp"), }; const u8 DoorAnimTiles_03[][0x100] = { INCBIN_U8("graphics/door_anims/03/0.4bpp"), INCBIN_U8("graphics/door_anims/03/1.4bpp"), INCBIN_U8("graphics/door_anims/03/2.4bpp"), }; const u8 DoorAnimTiles_06[][0x100] = { INCBIN_U8("graphics/door_anims/06/0.4bpp"), INCBIN_U8("graphics/door_anims/06/1.4bpp"), INCBIN_U8("graphics/door_anims/06/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_07[][0x100] = { INCBIN_U8("graphics/door_anims/07/0.4bpp"), INCBIN_U8("graphics/door_anims/07/1.4bpp"), INCBIN_U8("graphics/door_anims/07/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_09[][0x100] = { INCBIN_U8("graphics/door_anims/09/0.4bpp"), INCBIN_U8("graphics/door_anims/09/1.4bpp"), INCBIN_U8("graphics/door_anims/09/2.4bpp"), }; asm(".space 0x5900"); const u8 DoorAnimTiles_UnusedTops[][0x40] = { INCBIN_U8("graphics/door_anims/unused_848EDEC/0_top.4bpp"), INCBIN_U8("graphics/door_anims/unused_848EDEC/1_top.4bpp"), INCBIN_U8("graphics/door_anims/unused_848EDEC/2_top.4bpp"), }; asm(".space 0x140"); const u8 DoorAnimTiles_UnusedBottoms[][0x40] = { INCBIN_U8("graphics/door_anims/unused_848EDEC/0_bottom.4bpp"), INCBIN_U8("graphics/door_anims/unused_848EDEC/1_bottom.4bpp"), INCBIN_U8("graphics/door_anims/unused_848EDEC/2_bottom.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_10[][0x100] = { INCBIN_U8("graphics/door_anims/10/0.4bpp"), INCBIN_U8("graphics/door_anims/10/1.4bpp"), INCBIN_U8("graphics/door_anims/10/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_11[][0x100] = { INCBIN_U8("graphics/door_anims/11/0.4bpp"), INCBIN_U8("graphics/door_anims/11/1.4bpp"), INCBIN_U8("graphics/door_anims/11/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_12[][0x100] = { INCBIN_U8("graphics/door_anims/12/0.4bpp"), INCBIN_U8("graphics/door_anims/12/1.4bpp"), INCBIN_U8("graphics/door_anims/12/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_13[][0x100] = { INCBIN_U8("graphics/door_anims/13/0.4bpp"), INCBIN_U8("graphics/door_anims/13/1.4bpp"), INCBIN_U8("graphics/door_anims/13/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_14[][0x100] = { INCBIN_U8("graphics/door_anims/14/0.4bpp"), INCBIN_U8("graphics/door_anims/14/1.4bpp"), INCBIN_U8("graphics/door_anims/14/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_17[][0x100] = { INCBIN_U8("graphics/door_anims/17/0.4bpp"), INCBIN_U8("graphics/door_anims/17/1.4bpp"), INCBIN_U8("graphics/door_anims/17/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_18[][0x100] = { INCBIN_U8("graphics/door_anims/18/0.4bpp"), INCBIN_U8("graphics/door_anims/18/1.4bpp"), INCBIN_U8("graphics/door_anims/18/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_19[][0x100] = { INCBIN_U8("graphics/door_anims/19/0.4bpp"), INCBIN_U8("graphics/door_anims/19/1.4bpp"), INCBIN_U8("graphics/door_anims/19/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_20[][0x100] = { INCBIN_U8("graphics/door_anims/20/0.4bpp"), INCBIN_U8("graphics/door_anims/20/1.4bpp"), INCBIN_U8("graphics/door_anims/20/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_21[][0x100] = { INCBIN_U8("graphics/door_anims/21/0.4bpp"), INCBIN_U8("graphics/door_anims/21/1.4bpp"), INCBIN_U8("graphics/door_anims/21/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_22[][0x100] = { INCBIN_U8("graphics/door_anims/22/0.4bpp"), INCBIN_U8("graphics/door_anims/22/1.4bpp"), INCBIN_U8("graphics/door_anims/22/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_23[][0x100] = { INCBIN_U8("graphics/door_anims/23/0.4bpp"), INCBIN_U8("graphics/door_anims/23/1.4bpp"), INCBIN_U8("graphics/door_anims/23/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_24[][0x100] = { INCBIN_U8("graphics/door_anims/24/0.4bpp"), INCBIN_U8("graphics/door_anims/24/1.4bpp"), INCBIN_U8("graphics/door_anims/24/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_25[][0x100] = { INCBIN_U8("graphics/door_anims/25/0.4bpp"), INCBIN_U8("graphics/door_anims/25/1.4bpp"), INCBIN_U8("graphics/door_anims/25/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_26[][0x100] = { INCBIN_U8("graphics/door_anims/26/0.4bpp"), INCBIN_U8("graphics/door_anims/26/1.4bpp"), INCBIN_U8("graphics/door_anims/26/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_27[][0x100] = { INCBIN_U8("graphics/door_anims/27/0.4bpp"), INCBIN_U8("graphics/door_anims/27/1.4bpp"), INCBIN_U8("graphics/door_anims/27/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_28[][0x100] = { INCBIN_U8("graphics/door_anims/28/0.4bpp"), INCBIN_U8("graphics/door_anims/28/1.4bpp"), INCBIN_U8("graphics/door_anims/28/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_29[][0x100] = { INCBIN_U8("graphics/door_anims/29/0.4bpp"), INCBIN_U8("graphics/door_anims/29/1.4bpp"), INCBIN_U8("graphics/door_anims/29/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_30[][0x100] = { INCBIN_U8("graphics/door_anims/30/0.4bpp"), INCBIN_U8("graphics/door_anims/30/1.4bpp"), INCBIN_U8("graphics/door_anims/30/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_31[][0x100] = { INCBIN_U8("graphics/door_anims/31/0.4bpp"), INCBIN_U8("graphics/door_anims/31/1.4bpp"), INCBIN_U8("graphics/door_anims/31/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_32[][0x100] = { INCBIN_U8("graphics/door_anims/32/0.4bpp"), INCBIN_U8("graphics/door_anims/32/1.4bpp"), INCBIN_U8("graphics/door_anims/32/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_33[][0x100] = { INCBIN_U8("graphics/door_anims/33/0.4bpp"), INCBIN_U8("graphics/door_anims/33/1.4bpp"), INCBIN_U8("graphics/door_anims/33/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_34[][0x100] = { INCBIN_U8("graphics/door_anims/34/0.4bpp"), INCBIN_U8("graphics/door_anims/34/1.4bpp"), INCBIN_U8("graphics/door_anims/34/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_35[][0x100] = { INCBIN_U8("graphics/door_anims/35/0.4bpp"), INCBIN_U8("graphics/door_anims/35/1.4bpp"), INCBIN_U8("graphics/door_anims/35/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_36[][0x100] = { INCBIN_U8("graphics/door_anims/36/0.4bpp"), INCBIN_U8("graphics/door_anims/36/1.4bpp"), INCBIN_U8("graphics/door_anims/36/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_37[][0x100] = { INCBIN_U8("graphics/door_anims/37/0.4bpp"), INCBIN_U8("graphics/door_anims/37/1.4bpp"), INCBIN_U8("graphics/door_anims/37/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_38[][0x100] = { INCBIN_U8("graphics/door_anims/38/0.4bpp"), INCBIN_U8("graphics/door_anims/38/1.4bpp"), INCBIN_U8("graphics/door_anims/38/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_39[][0x100] = { INCBIN_U8("graphics/door_anims/39/0.4bpp"), INCBIN_U8("graphics/door_anims/39/1.4bpp"), INCBIN_U8("graphics/door_anims/39/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_40[][0x100] = { INCBIN_U8("graphics/door_anims/40/0.4bpp"), INCBIN_U8("graphics/door_anims/40/1.4bpp"), INCBIN_U8("graphics/door_anims/40/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_41[][0x100] = { INCBIN_U8("graphics/door_anims/41/0.4bpp"), INCBIN_U8("graphics/door_anims/41/1.4bpp"), INCBIN_U8("graphics/door_anims/41/2.4bpp"), }; const u8 DoorAnimTiles_42[][0x100] = { INCBIN_U8("graphics/door_anims/42/0.4bpp"), INCBIN_U8("graphics/door_anims/42/1.4bpp"), INCBIN_U8("graphics/door_anims/42/2.4bpp"), INCBIN_U8("graphics/door_anims/42/3.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_43[][0x100] = { INCBIN_U8("graphics/door_anims/43/0.4bpp"), INCBIN_U8("graphics/door_anims/43/1.4bpp"), INCBIN_U8("graphics/door_anims/43/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_44[][0x100] = { INCBIN_U8("graphics/door_anims/44/0_left.4bpp"), INCBIN_U8("graphics/door_anims/44/0_right.4bpp"), INCBIN_U8("graphics/door_anims/44/1_left.4bpp"), INCBIN_U8("graphics/door_anims/44/1_right.4bpp"), INCBIN_U8("graphics/door_anims/44/2_left.4bpp"), INCBIN_U8("graphics/door_anims/44/2_right.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_45[][0x100] = { INCBIN_U8("graphics/door_anims/45/0.4bpp"), INCBIN_U8("graphics/door_anims/45/1.4bpp"), INCBIN_U8("graphics/door_anims/45/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_46[][0x100] = { INCBIN_U8("graphics/door_anims/46/0.4bpp"), INCBIN_U8("graphics/door_anims/46/1.4bpp"), INCBIN_U8("graphics/door_anims/46/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_47[][0x100] = { INCBIN_U8("graphics/door_anims/47/0.4bpp"), INCBIN_U8("graphics/door_anims/47/1.4bpp"), INCBIN_U8("graphics/door_anims/47/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_48[][0x100] = { INCBIN_U8("graphics/door_anims/48/0.4bpp"), INCBIN_U8("graphics/door_anims/48/1.4bpp"), INCBIN_U8("graphics/door_anims/48/2.4bpp"), INCBIN_U8("graphics/door_anims/48/3.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_49[][0x100] = { INCBIN_U8("graphics/door_anims/49/0.4bpp"), INCBIN_U8("graphics/door_anims/49/1.4bpp"), INCBIN_U8("graphics/door_anims/49/2.4bpp"), }; asm(".space 32"); const u8 DoorAnimTiles_50[][0x100] = { INCBIN_U8("graphics/door_anims/50/0.4bpp"), INCBIN_U8("graphics/door_anims/50/1.4bpp"), INCBIN_U8("graphics/door_anims/50/2.4bpp"), }; asm(".space 32"); static const struct DoorAnimFrame gDoorOpenAnimFrames[] = { {4, -1}, {4, 0}, {4, 0x100}, {4, 0x200}, {0, 0}, }; static const struct DoorAnimFrame gDoorCloseAnimFrames[] = { {4, 0x200}, {4, 0x100}, {4, 0}, {4, -1}, {0, 0}, }; static const struct DoorAnimFrame gBigDoorOpenAnimFrames[] = { {4, -1}, {4, 0}, {4, 0x200}, {4, 0x400}, {0, 0}, }; static const struct DoorAnimFrame gBigDoorCloseAnimFrames[] = { {4, 0x400}, {4, 0x200}, {4, 0}, {4, -1}, {0, 0}, }; const u8 DoorAnimPalettes_8496FDC[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 00 const u8 DoorAnimPalettes_8496FE4[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 01 const u8 DoorAnimPalettes_8496FEC[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 02 const u8 DoorAnimPalettes_8496FF4[] = {0, 0, 1, 1, 1, 1, 1, 1}; // door 03 const u8 DoorAnimPalettes_8496FFC[] = {10, 10, 6, 6, 6, 6, 6, 6}; // door 04 const u8 DoorAnimPalettes_8497004[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 05 const u8 DoorAnimPalettes_849700C[] = {11, 11, 11, 11, 11, 11, 11, 11}; // door 06 const u8 DoorAnimPalettes_8497014[] = {10, 10, 10, 10, 10, 10, 10, 10}; // door 07 const u8 DoorAnimPalettes_849701C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 08 const u8 DoorAnimPalettes_8497024[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 09 const u8 DoorAnimPalettes_849702C[] = {10, 10, 9, 9, 9, 9, 9, 9}; // door 10 const u8 DoorAnimPalettes_8497034[] = {9, 9, 1, 1, 1, 1, 1, 1}; // door 11 const u8 DoorAnimPalettes_849703C[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 12 const u8 DoorAnimPalettes_8497044[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 13 const u8 DoorAnimPalettes_849704C[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 14 const u8 DoorAnimPalettes_8497054[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 15 const u8 DoorAnimPalettes_849705C[] = {0, 0, 5, 5, 5, 5, 5, 5}; // door 16 const u8 DoorAnimPalettes_8497064[] = {6, 6, 1, 1, 1, 1, 1, 1}; // door 17 const u8 DoorAnimPalettes_849706C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 18 const u8 DoorAnimPalettes_8497074[] = {6, 6, 5, 5, 5, 5, 5, 5}; // door 19 const u8 DoorAnimPalettes_849707C[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 20 const u8 DoorAnimPalettes_8497084[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 21 const u8 DoorAnimPalettes_849708C[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 22 const u8 DoorAnimPalettes_8497094[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 23 const u8 DoorAnimPalettes_849709C[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 24 const u8 DoorAnimPalettes_84970A4[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 25 const u8 DoorAnimPalettes_84970AC[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 26 const u8 DoorAnimPalettes_84970B4[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 27 const u8 DoorAnimPalettes_84970BC[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 28 const u8 DoorAnimPalettes_84970C4[] = {11, 11, 7, 7, 7, 7, 7, 7}; // door 29 const u8 DoorAnimPalettes_84970CC[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 30 const u8 DoorAnimPalettes_84970D4[] = {6, 6, 7, 7, 7, 7, 7, 7}; // door 31 const u8 DoorAnimPalettes_84970DC[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 32 const u8 DoorAnimPalettes_84970E4[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 33 const u8 DoorAnimPalettes_84970EC[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 34 const u8 DoorAnimPalettes_84970F4[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 35 const u8 DoorAnimPalettes_84970FC[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 36 const u8 DoorAnimPalettes_8497104[] = {0, 0, 0, 0, 0, 0, 0, 0}; // door 37 const u8 DoorAnimPalettes_849710C[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 38 const u8 DoorAnimPalettes_8497114[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 39 const u8 DoorAnimPalettes_849711C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 40 const u8 DoorAnimPalettes_8497124[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 41 const u8 DoorAnimPalettes_849712C[] = {1, 1, 1, 1, 1, 1, 1, 1}; // doors 42, 43, and 44 const u8 DoorAnimPalettes_8497134[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 45 const u8 DoorAnimPalettes_849713C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 46 const u8 DoorAnimPalettes_8497144[] = {1, 1, 1, 1, 1, 1, 1, 1}; // unused const u8 DoorAnimPalettes_849714C[] = {1, 1, 1, 1, 1, 1, 1, 1}; // doors 47 and 48 const u8 DoorAnimPalettes_8497154[] = {9, 9, 7, 7, 7, 7, 7, 7}; // door 49 const u8 DoorAnimPalettes_849715C[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 50 const u8 DoorAnimPalettes_8497164[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 51 const u8 DoorAnimPalettes_849716C[] = {9, 9, 7, 7, 7, 7, 7, 7}; // door 52 static const struct DoorGraphics gDoorAnimGraphicsTable[] = { {0x021, 0, 1, DoorAnimTiles_00, DoorAnimPalettes_8496FDC}, // door 00 {0x061, 1, 1, DoorAnimTiles_01, DoorAnimPalettes_8496FE4}, // door 01 {0x1CD, 1, 1, DoorAnimTiles_02, DoorAnimPalettes_8496FEC}, // door 02 {0x041, 1, 1, DoorAnimTiles_03, DoorAnimPalettes_8496FF4}, // door 03 {0x248, 0, 1, DoorAnimTiles_04, DoorAnimPalettes_8496FFC}, // door 04 {0x249, 0, 1, DoorAnimTiles_05, DoorAnimPalettes_8497004}, // door 05 {0x22F, 0, 1, DoorAnimTiles_06, DoorAnimPalettes_849700C}, // door 06 {0x21F, 0, 1, DoorAnimTiles_07, DoorAnimPalettes_8497014}, // door 07 {0x2A5, 0, 1, DoorAnimTiles_08, DoorAnimPalettes_849701C}, // door 08 {0x287, 0, 1, DoorAnimTiles_09, DoorAnimPalettes_849702C}, // door 09 {0x2AC, 0, 1, DoorAnimTiles_10, DoorAnimPalettes_849706C}, // door 10 {0x3A1, 0, 1, DoorAnimTiles_11, DoorAnimPalettes_8497074}, // door 11 {0x2DC, 0, 1, DoorAnimTiles_12, DoorAnimPalettes_8497064}, // door 12 {0x225, 0, 1, DoorAnimTiles_13, DoorAnimPalettes_849705C}, // door 13 {0x1DB, 1, 1, DoorAnimTiles_14, DoorAnimPalettes_8497084}, // door 14 {0x246, 0, 1, DoorAnimTiles_15, DoorAnimPalettes_8497024}, // door 15 {0x28E, 0, 1, DoorAnimTiles_16, DoorAnimPalettes_849707C}, // door 16 {0x2A1, 0, 1, DoorAnimTiles_17, DoorAnimPalettes_8497034}, // door 17 {0x21C, 0, 1, DoorAnimTiles_18, DoorAnimPalettes_849704C}, // door 18 {0x21E, 0, 1, DoorAnimTiles_19, DoorAnimPalettes_8497054}, // door 19 {0x21D, 1, 1, DoorAnimTiles_20, DoorAnimPalettes_849703C}, // door 20 {0x21A, 0, 1, DoorAnimTiles_21, DoorAnimPalettes_8497044}, // door 21 {0x224, 0, 1, DoorAnimTiles_22, DoorAnimPalettes_849708C}, // door 22 {0x289, 0, 1, DoorAnimTiles_23, DoorAnimPalettes_8497094}, // door 23 {0x30C, 1, 1, DoorAnimTiles_24, DoorAnimPalettes_849709C}, // door 24 {0x32D, 1, 1, DoorAnimTiles_25, DoorAnimPalettes_84970A4}, // door 25 {0x2ED, 1, 1, DoorAnimTiles_26, DoorAnimPalettes_84970AC}, // door 26 {0x264, 1, 1, DoorAnimTiles_27, DoorAnimPalettes_84970B4}, // door 27 {0x22B, 0, 1, DoorAnimTiles_28, DoorAnimPalettes_84970BC}, // door 28 {0x2F7, 0, 1, DoorAnimTiles_29, DoorAnimPalettes_84970C4}, // door 29 {0x297, 0, 1, DoorAnimTiles_30, DoorAnimPalettes_84970CC}, // door 30 {0x285, 1, 1, DoorAnimTiles_31, DoorAnimPalettes_84970D4}, // door 31 {0x25D, 1, 1, DoorAnimTiles_32, DoorAnimPalettes_84970DC}, // door 32 {0x20E, 1, 1, DoorAnimTiles_33, DoorAnimPalettes_84970E4}, // door 33 {0x3B0, 1, 1, DoorAnimTiles_34, DoorAnimPalettes_84970EC}, // door 34 {0x28A, 1, 1, DoorAnimTiles_35, DoorAnimPalettes_84970F4}, // door 35 {0x263, 1, 1, DoorAnimTiles_36, DoorAnimPalettes_84970FC}, // door 36 {0x329, 1, 1, DoorAnimTiles_37, DoorAnimPalettes_8497104}, // door 37 {0x291, 0, 1, DoorAnimTiles_38, DoorAnimPalettes_849710C}, // door 38 {0x21B, 2, 1, DoorAnimTiles_39, DoorAnimPalettes_8497114}, // door 39 {0x209, 1, 1, DoorAnimTiles_40, DoorAnimPalettes_849711C}, // door 40 {0x219, 0, 1, DoorAnimTiles_41, DoorAnimPalettes_8497124}, // door 41 {0x393, 1, 1, DoorAnimTiles_42, DoorAnimPalettes_849712C}, // door 42 {0x3D4, 1, 1, DoorAnimTiles_42, DoorAnimPalettes_849712C}, // door 43 {0x36C, 1, 1, DoorAnimTiles_42, DoorAnimPalettes_849712C}, // door 44 {0x25E, 1, 1, DoorAnimTiles_43, DoorAnimPalettes_8497134}, // door 45 {0x2AD, 1, 2, DoorAnimTiles_44, DoorAnimPalettes_849713C}, // door 46 {0x3FC, 0, 1, DoorAnimTiles_45, DoorAnimPalettes_849714C}, // door 47 {0x396, 1, 1, DoorAnimTiles_46, DoorAnimPalettes_849714C}, // door 48 {0x20A, 1, 1, DoorAnimTiles_47, DoorAnimPalettes_8497154}, // door 49 {0x26B, 1, 1, DoorAnimTiles_48, DoorAnimPalettes_849715C}, // door 50 {0x32C, 1, 1, DoorAnimTiles_49, DoorAnimPalettes_8497164}, // door 51 {0x383, 1, 1, DoorAnimTiles_50, DoorAnimPalettes_849716C}, // door 52 {0, 0, 0, NULL, NULL}, }; static void CopyDoorTilesToVram(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frame) { if (gfx->size == 2) CpuFastSet(gfx->tiles + frame->offset, (void *)(VRAM + 0x7E00), 0x80); else CpuFastSet(gfx->tiles + frame->offset, (void *)(VRAM + 0x7F00), 0x40); } static void door_build_blockdef(u16 *a, u16 b, const u8 *c) { int i; u16 unk; for (i = 0; i < 4; i++) { unk = *(c++) << 12; a[i] = unk | (b + i); } for (; i < 8; i++) { unk = *(c++) << 12; a[i] = unk; } } static void DrawCurrentDoorAnimFrame(const struct DoorGraphics *gfx, u32 x, u32 y, const u8 *pal) { u16 arr[24]; if (gfx->size == 2) { door_build_blockdef(&arr[8], 0x3F0, pal); DrawDoorMetatileAt(x, y - 1, &arr[8]); door_build_blockdef(&arr[8], 0x3F4, pal + 4); DrawDoorMetatileAt(x, y, &arr[8]); door_build_blockdef(&arr[8], 0x3F8, pal); DrawDoorMetatileAt(x + 1, y - 1, &arr[8]); door_build_blockdef(&arr[8], 0x3FC, pal + 4); DrawDoorMetatileAt(x + 1, y, &arr[8]); } else { door_build_blockdef(&arr[0], 0x3F8, pal); DrawDoorMetatileAt(x, y - 1, &arr[0]); door_build_blockdef(&arr[0], 0x3FC, pal + 4); DrawDoorMetatileAt(x, y, &arr[0]); } } static void DrawClosedDoorTiles(const struct DoorGraphics *gfx, u32 x, u32 y) { CurrentMapDrawMetatileAt(x, y - 1); CurrentMapDrawMetatileAt(x, y); if (gfx->size == 2) { CurrentMapDrawMetatileAt(x + 1, y - 1); CurrentMapDrawMetatileAt(x + 1, y); } } static void DrawDoor(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frame, u32 x, u32 y) { if (frame->offset == 0xFFFF) { DrawClosedDoorTiles(gfx, x, y); if (sub_808A964()) DrawClosedDoorTiles(gfx, gSpecialVar_0x8004 + 7, gSpecialVar_0x8005 + 7); } else { CopyDoorTilesToVram(gfx, frame); DrawCurrentDoorAnimFrame(gfx, x, y, gfx->palette); if (sub_808A964()) DrawCurrentDoorAnimFrame(gfx, gSpecialVar_0x8004 + 7, gSpecialVar_0x8005 + 7, gfx->palette); } } enum { TD_FRAMELIST = 0, TD_GFX = 2, TD_FRAME = 4, TD_COUNTER, TD_X, TD_Y }; static bool32 sub_808A5F0(struct DoorGraphics *gfx, struct DoorAnimFrame *frames, s16 *taskData) { if (taskData[TD_COUNTER] == 0) DrawDoor(gfx, &frames[taskData[TD_FRAME]], taskData[TD_X], taskData[TD_Y]); if (taskData[TD_COUNTER] == frames[taskData[TD_FRAME]].time) { taskData[TD_COUNTER] = 0; taskData[TD_FRAME]++; if (frames[taskData[TD_FRAME]].time == 0) return FALSE; else return TRUE; } taskData[TD_COUNTER]++; return TRUE; } static void Task_AnimateDoor(u8 taskId) { u16 *taskData = gTasks[taskId].data; struct DoorAnimFrame *frames = (struct DoorAnimFrame *)(taskData[TD_FRAMELIST] << 16 | taskData[TD_FRAMELIST + 1]); struct DoorGraphics *gfx = (struct DoorGraphics *)(taskData[TD_GFX] << 16 | taskData[TD_GFX + 1]); if (sub_808A5F0(gfx, frames, taskData) == FALSE) DestroyTask(taskId); } static const struct DoorAnimFrame *GetLastDoorFrame(const struct DoorAnimFrame *frame, const void *unused) { while (frame->time != 0) frame++; return frame - 1; } static const struct DoorGraphics *GetDoorGraphics(const struct DoorGraphics *gfx, u16 metatileNum) { while (gfx->tiles != NULL) { if (gfx->metatileNum == metatileNum) return gfx; gfx++; } return NULL; } static s8 StartDoorAnimationTask(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frames, u32 x, u32 y) { if (FuncIsActiveTask(Task_AnimateDoor) == TRUE) return -1; else { u8 taskId = CreateTask(Task_AnimateDoor, 0x50); s16 *taskData = gTasks[taskId].data; taskData[TD_X] = x; taskData[TD_Y] = y; taskData[TD_FRAMELIST + 1] = (u32)frames; taskData[TD_FRAMELIST] = (u32)frames >> 16; taskData[TD_GFX + 1] = (u32)gfx; taskData[TD_GFX] = (u32)gfx >> 16; return taskId; } } static void DrawClosedDoor(const struct DoorGraphics *gfx, u32 x, u32 y) { DrawClosedDoorTiles(gfx, x, y); } static void DrawOpenedDoor(const struct DoorGraphics *gfx, u32 x, u32 y) { gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y)); if (gfx != NULL) DrawDoor(gfx, GetLastDoorFrame(gDoorOpenAnimFrames, gDoorOpenAnimFrames), x, y); } static s8 StartDoorOpenAnimation(const struct DoorGraphics *gfx, u32 x, u32 y) { gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y)); if (gfx == NULL) { return -1; } else { if (gfx->size == 2) return StartDoorAnimationTask(gfx, gBigDoorOpenAnimFrames, x, y); else return StartDoorAnimationTask(gfx, gDoorOpenAnimFrames, x, y); } } static s8 StartDoorCloseAnimation(const struct DoorGraphics *gfx, u32 x, u32 y) { gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y)); if (gfx == NULL) return -1; else return StartDoorAnimationTask(gfx, gDoorCloseAnimFrames, x, y); } static s8 cur_mapdata_get_door_x2_at(const struct DoorGraphics *gfx, u32 x, u32 y) { gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y)); if (gfx == NULL) return -1; else return gfx->sound; } void unref_sub_808A83C(u32 x, u32 y) { StartDoorOpenAnimation(gDoorAnimGraphicsTable, x, y); } void FieldSetDoorOpened(u32 x, u32 y) { if (MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y))) DrawOpenedDoor(gDoorAnimGraphicsTable, x, y); } void FieldSetDoorClosed(u32 x, u32 y) { if (MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y))) DrawClosedDoor(gDoorAnimGraphicsTable, x, y); } s8 FieldAnimateDoorClose(u32 x, u32 y) { if (!MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y))) return -1; else return StartDoorCloseAnimation(gDoorAnimGraphicsTable, x, y); } s8 FieldAnimateDoorOpen(u32 x, u32 y) { if (!MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y))) return -1; else return StartDoorOpenAnimation(gDoorAnimGraphicsTable, x, y); } bool8 FieldIsDoorAnimationRunning(void) { return FuncIsActiveTask(Task_AnimateDoor); } u32 GetDoorSoundEffect(u32 x, u32 y) { int sound = cur_mapdata_get_door_x2_at(gDoorAnimGraphicsTable, x, y); if (sound == 0) return SE_DOOR; else if (sound == 1) return SE_JIDO_DOA; else if (sound == 2) return SE_TU_SAA; else return SE_DOOR; } bool8 sub_808A964(void) { if (FlagGet(FLAG_SPECIAL_FLAG_0x4002)) { if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2)) { return TRUE; } } return FALSE; }