#include "global.h" #include "fldeff_teleport.h" #include "field_effect.h" #include "field_player_avatar.h" #include "party_menu.h" #include "overworld.h" #include "rom6.h" #include "task.h" bool8 SetUpFieldMove_Teleport(void) { if (Overworld_MapTypeAllowsTeleportAndFly(gMapHeader.mapType) == TRUE) { gUnknown_03005DB0 = FieldCallback_Teleport; gUnknown_0203CEEC = hm_teleport_run_dp02scr; return TRUE; } return FALSE; } void hm_teleport_run_dp02scr(void) { Overworld_ResetStateAfterTeleport(); FieldEffectStart(FLDEFF_USE_TELEPORT); gFieldEffectArguments[0] = (u32)GetCursorSelectionMonId(); } bool8 FldEff_UseTeleport(void) { u8 taskId = oei_task_add(); gTasks[taskId].data[8] = (u32)sub_817C94C >> 16; gTasks[taskId].data[9] = (u32)sub_817C94C; SetPlayerAvatarTransitionFlags(1); return FALSE; } void sub_817C94C(void) { FieldEffectActiveListRemove(FLDEFF_USE_TELEPORT); CreateTeleportFieldEffectTask(); }