.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start sub_813BF94 sub_813BF94: @ 813BF94 push {r4,lr} sub sp, 0x4 adds r4, r0, 0 mov r1, sp movs r0, 0 strh r0, [r1] ldr r2, =0x01000008 mov r0, sp adds r1, r4, 0 bl CpuSet movs r0, 0xFF strb r0, [r4] movs r0, 0 strh r0, [r4, 0x8] strh r0, [r4, 0xA] strh r0, [r4, 0xC] strh r0, [r4, 0xE] add sp, 0x4 pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_813BF94 thumb_func_start sub_813BFC4 sub_813BFC4: @ 813BFC4 push {r4,r5,lr} adds r4, r0, 0 movs r5, 0x4 _0813BFCA: adds r0, r4, 0 bl sub_813BF94 adds r4, 0x10 subs r5, 0x1 cmp r5, 0 bge _0813BFCA movs r0, 0x17 movs r1, 0 bl sav12_xor_set movs r0, 0x18 movs r1, 0 bl sav12_xor_set movs r0, 0x19 movs r1, 0 bl sav12_xor_set pop {r4,r5} pop {r0} bx r0 thumb_func_end sub_813BFC4 thumb_func_start sub_813BFF8 sub_813BFF8: @ 813BFF8 adds r1, r0, 0 ldrh r0, [r1, 0xA] ldrh r2, [r1, 0xC] adds r0, r2 ldrh r1, [r1, 0xE] adds r0, r1 bx lr thumb_func_end sub_813BFF8 thumb_func_start sub_813C008 sub_813C008: @ 813C008 push {r4-r7,lr} adds r7, r1, 0 lsls r2, 16 lsrs r6, r2, 16 movs r5, 0 adds r4, r0, 0 _0813C014: adds r0, r4, 0 adds r1, r7, 0 movs r2, 0x7 bl StringCompareN cmp r0, 0 bne _0813C02C ldrh r0, [r4, 0x8] cmp r0, r6 bne _0813C02C adds r0, r5, 0 b _0813C036 _0813C02C: adds r4, 0x10 adds r5, 0x1 cmp r5, 0x4 ble _0813C014 movs r0, 0x5 _0813C036: pop {r4-r7} pop {r1} bx r1 thumb_func_end sub_813C008 thumb_func_start sub_813C03C sub_813C03C: @ 813C03C push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x18 mov r10, r0 movs r1, 0x4 _0813C04C: subs r3, r1, 0x1 adds r6, r3, 0 cmp r3, 0 blt _0813C0BA lsls r0, r1, 4 add r0, r10 str r0, [sp, 0x14] lsls r0, r3, 4 mov r2, r10 adds r5, r0, r2 movs r4, 0x50 add r4, r10 mov r9, r4 add r1, r9 mov r8, r1 _0813C06A: ldr r0, [sp, 0x14] str r3, [sp, 0x10] bl sub_813BFF8 adds r4, r0, 0 adds r0, r5, 0 bl sub_813BFF8 ldr r3, [sp, 0x10] cmp r4, r0 ble _0813C0B2 mov r1, sp ldr r0, [sp, 0x14] ldm r0!, {r2,r4,r7} stm r1!, {r2,r4,r7} ldr r0, [r0] str r0, [r1] ldr r1, [sp, 0x14] adds r0, r5, 0 ldm r0!, {r2,r4,r7} stm r1!, {r2,r4,r7} ldr r0, [r0] str r0, [r1] adds r1, r5, 0 mov r0, sp ldm r0!, {r2,r4,r7} stm r1!, {r2,r4,r7} ldr r0, [r0] str r0, [r1] mov r7, r8 ldrb r2, [r7] mov r0, r9 adds r1, r0, r6 ldrb r0, [r1] strb r0, [r7] strb r2, [r1] _0813C0B2: subs r5, 0x10 subs r6, 0x1 cmp r6, 0 bge _0813C06A _0813C0BA: adds r1, r3, 0 cmp r1, 0 bgt _0813C04C add sp, 0x18 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 thumb_func_end sub_813C03C thumb_func_start sub_813C0D0 sub_813C0D0: @ 813C0D0 push {lr} adds r2, r0, 0 cmp r1, 0x2 beq _0813C100 cmp r1, 0x2 bgt _0813C0E2 cmp r1, 0x1 beq _0813C0E8 b _0813C12A _0813C0E2: cmp r1, 0x3 beq _0813C118 b _0813C12A _0813C0E8: ldrh r0, [r2, 0xA] adds r0, 0x1 strh r0, [r2, 0xA] lsls r0, 16 lsrs r0, 16 ldr r1, =0x0000270f cmp r0, r1 bls _0813C12A strh r1, [r2, 0xA] b _0813C12A .pool _0813C100: ldrh r0, [r2, 0xC] adds r0, 0x1 strh r0, [r2, 0xC] lsls r0, 16 lsrs r0, 16 ldr r1, =0x0000270f cmp r0, r1 bls _0813C12A strh r1, [r2, 0xC] b _0813C12A .pool _0813C118: ldrh r0, [r2, 0xE] adds r0, 0x1 strh r0, [r2, 0xE] lsls r0, 16 lsrs r0, 16 ldr r1, =0x0000270f cmp r0, r1 bls _0813C12A strh r1, [r2, 0xE] _0813C12A: pop {r0} bx r0 .pool thumb_func_end sub_813C0D0 thumb_func_start sub_813C134 sub_813C134: @ 813C134 push {r4,lr} cmp r0, 0x2 beq _0813C14E cmp r0, 0x2 bgt _0813C144 cmp r0, 0x1 beq _0813C14A b _0813C166 _0813C144: cmp r0, 0x3 beq _0813C152 b _0813C166 _0813C14A: movs r4, 0x17 b _0813C154 _0813C14E: movs r4, 0x18 b _0813C154 _0813C152: movs r4, 0x19 _0813C154: adds r0, r4, 0 bl GetGameStat ldr r1, =0x0000270e cmp r0, r1 bhi _0813C166 adds r0, r4, 0 bl IncrementGameStat _0813C166: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_813C134 thumb_func_start sub_813C170 sub_813C170: @ 813C170 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} adds r6, r0, 0 mov r8, r1 mov r10, r3 ldr r0, [sp, 0x20] lsls r2, 16 lsrs r7, r2, 16 lsls r0, 24 lsrs r0, 24 mov r9, r0 mov r0, r10 bl sub_813C134 adds r0, r6, 0 bl sub_813C03C adds r0, r6, 0 mov r1, r8 adds r2, r7, 0 bl sub_813C008 adds r5, r0, 0 cmp r5, 0x5 bne _0813C1D4 movs r5, 0x4 adds r4, r6, 0 adds r4, 0x40 adds r0, r4, 0 bl sub_813BF94 adds r0, r4, 0 mov r1, r8 movs r2, 0x7 bl StringCopyN strh r7, [r4, 0x8] adds r2, r6, 0 adds r2, 0x54 ldr r1, =gLinkPlayers mov r3, r9 lsls r0, r3, 3 subs r0, r3 lsls r0, 2 adds r0, r1 ldrh r0, [r0, 0x1A] strb r0, [r2] _0813C1D4: lsls r0, r5, 4 adds r0, r6, r0 mov r1, r10 bl sub_813C0D0 adds r0, r6, 0 bl sub_813C03C pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_813C170 thumb_func_start InitLinkBattleRecords InitLinkBattleRecords: @ 813C1F8 push {lr} ldr r0, =gSaveBlock1Ptr ldr r0, [r0] ldr r1, =0x00003150 adds r0, r1 bl sub_813BFC4 pop {r0} bx r0 .pool thumb_func_end InitLinkBattleRecords thumb_func_start sub_813C214 sub_813C214: @ 813C214 push {lr} movs r1, 0x64 muls r1, r0 ldr r0, =gUnknown_02039B6C adds r1, r0 ldrh r0, [r1] adds r0, 0x1 strh r0, [r1] lsls r0, 16 lsrs r0, 16 ldr r2, =0x0000270f cmp r0, r2 bls _0813C230 strh r2, [r1] _0813C230: pop {r0} bx r0 .pool thumb_func_end sub_813C214 thumb_func_start sub_813C23C sub_813C23C: @ 813C23C push {lr} movs r1, 0x64 muls r1, r0 ldr r0, =gUnknown_02039B6E adds r1, r0 ldrh r0, [r1] adds r0, 0x1 strh r0, [r1] lsls r0, 16 lsrs r0, 16 ldr r2, =0x0000270f cmp r0, r2 bls _0813C258 strh r2, [r1] _0813C258: pop {r0} bx r0 .pool thumb_func_end sub_813C23C thumb_func_start sub_813C264 sub_813C264: @ 813C264 push {r4,lr} adds r4, r0, 0 ldr r0, =gBattleOutcome ldrb r0, [r0] cmp r0, 0x1 beq _0813C27C cmp r0, 0x2 beq _0813C28A b _0813C298 .pool _0813C27C: eors r0, r4 bl sub_813C214 adds r0, r4, 0 bl sub_813C23C b _0813C298 _0813C28A: movs r0, 0x1 eors r0, r4 bl sub_813C23C adds r0, r4, 0 bl sub_813C214 _0813C298: pop {r4} pop {r0} bx r0 thumb_func_end sub_813C264 thumb_func_start sub_813C2A0 sub_813C2A0: @ 813C2A0 push {r4,lr} sub sp, 0x4 adds r4, r0, 0 bl InUnionRoom cmp r0, 0x1 beq _0813C2DA adds r0, r4, 0 bl sub_813C264 ldr r0, =gSaveBlock1Ptr ldr r0, [r0] ldr r1, =0x00003150 adds r0, r1 movs r1, 0x64 adds r3, r4, 0 muls r3, r1 ldr r2, =gUnknown_02039B88 adds r1, r3, r2 subs r2, 0x30 adds r3, r2 ldrh r2, [r3, 0xE] ldr r3, =gBattleOutcome ldrb r3, [r3] lsls r4, 24 lsrs r4, 24 str r4, [sp] bl sub_813C170 _0813C2DA: add sp, 0x4 pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_813C2A0 thumb_func_start sub_813C2F4 sub_813C2F4: @ 813C2F4 push {r4,lr} sub sp, 0xC ldr r4, =gStringVar1 movs r0, 0x17 bl GetGameStat adds r1, r0, 0 adds r0, r4, 0 movs r2, 0 movs r3, 0x4 bl ConvertIntToDecimalStringN ldr r4, =gStringVar2 movs r0, 0x18 bl GetGameStat adds r1, r0, 0 adds r0, r4, 0 movs r2, 0 movs r3, 0x4 bl ConvertIntToDecimalStringN ldr r4, =gStringVar3 movs r0, 0x19 bl GetGameStat adds r1, r0, 0 adds r0, r4, 0 movs r2, 0 movs r3, 0x4 bl ConvertIntToDecimalStringN ldr r4, =gStringVar4 ldr r1, =gText_TotalRecordWLD adds r0, r4, 0 bl StringExpandPlaceholders movs r0, 0x1 adds r1, r4, 0 movs r2, 0xD0 bl GetStringCenterAlignXOffset adds r3, r0, 0 ldr r0, =gUnknown_0203AB74 ldrb r0, [r0] lsls r3, 24 lsrs r3, 24 movs r1, 0x11 str r1, [sp] movs r1, 0 str r1, [sp, 0x4] str r1, [sp, 0x8] movs r1, 0x1 adds r2, r4, 0 bl PrintTextOnWindow add sp, 0xC pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_813C2F4 thumb_func_start sub_813C384 sub_813C384: @ 813C384 push {r4-r7,lr} mov r7, r8 push {r7} sub sp, 0xC adds r6, r0, 0 adds r5, r2, 0 lsls r1, 24 lsrs r4, r1, 24 ldrh r0, [r6, 0xA] cmp r0, 0 bne _0813C40C ldr r7, [r6, 0xC] cmp r7, 0 bne _0813C40C ldr r0, =gUnknown_0203AB74 mov r8, r0 ldrb r0, [r0] ldr r2, =gUnknown_085B3D84 lsls r4, 3 adds r4, 0x1 lsls r4, 24 lsrs r4, 24 str r4, [sp] str r7, [sp, 0x4] str r7, [sp, 0x8] movs r1, 0x1 movs r3, 0x8 bl PrintTextOnWindow mov r1, r8 ldrb r0, [r1] ldr r5, =gUnknown_085B3D8C str r4, [sp] str r7, [sp, 0x4] str r7, [sp, 0x8] movs r1, 0x1 adds r2, r5, 0 movs r3, 0x50 bl PrintTextOnWindow mov r1, r8 ldrb r0, [r1] str r4, [sp] str r7, [sp, 0x4] str r7, [sp, 0x8] movs r1, 0x1 adds r2, r5, 0 movs r3, 0x80 bl PrintTextOnWindow mov r1, r8 ldrb r0, [r1] str r4, [sp] str r7, [sp, 0x4] str r7, [sp, 0x8] movs r1, 0x1 adds r2, r5, 0 movs r3, 0xB0 bl PrintTextOnWindow b _0813C4A8 .pool _0813C40C: ldr r0, =gStringVar1 movs r1, 0x8 bl StringFillWithTerminator ldr r0, =gStringVar1 adds r1, r6, 0 movs r2, 0x7 bl StringCopyN lsls r1, r5, 24 lsrs r1, 24 ldr r0, =gStringVar1 bl ConvertInternationalString ldr r0, =gUnknown_0203AB74 mov r8, r0 ldrb r0, [r0] lsls r4, 3 adds r4, 0x1 lsls r4, 24 lsrs r4, 24 str r4, [sp] movs r5, 0 str r5, [sp, 0x4] str r5, [sp, 0x8] movs r1, 0x1 ldr r2, =gStringVar1 movs r3, 0x8 bl PrintTextOnWindow ldrh r1, [r6, 0xA] ldr r0, =gStringVar1 movs r2, 0x1 movs r3, 0x4 bl ConvertIntToDecimalStringN mov r1, r8 ldrb r0, [r1] str r4, [sp] str r5, [sp, 0x4] str r5, [sp, 0x8] movs r1, 0x1 ldr r2, =gStringVar1 movs r3, 0x50 bl PrintTextOnWindow ldrh r1, [r6, 0xC] ldr r0, =gStringVar1 movs r2, 0x1 movs r3, 0x4 bl ConvertIntToDecimalStringN mov r1, r8 ldrb r0, [r1] str r4, [sp] str r5, [sp, 0x4] str r5, [sp, 0x8] movs r1, 0x1 ldr r2, =gStringVar1 movs r3, 0x80 bl PrintTextOnWindow ldrh r1, [r6, 0xE] ldr r0, =gStringVar1 movs r2, 0x1 movs r3, 0x4 bl ConvertIntToDecimalStringN mov r1, r8 ldrb r0, [r1] str r4, [sp] str r5, [sp, 0x4] str r5, [sp, 0x8] movs r1, 0x1 ldr r2, =gStringVar1 movs r3, 0xB0 bl PrintTextOnWindow _0813C4A8: add sp, 0xC pop {r3} mov r8, r3 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_813C384 thumb_func_start sub_813C4BC sub_813C4BC: @ 813C4BC push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} sub sp, 0xC ldr r6, =gUnknown_0203AB74 ldr r0, =gUnknown_085B3D7C bl AddWindow strb r0, [r6] ldrb r0, [r6] movs r1, 0 bl sub_81973FC ldrb r0, [r6] movs r1, 0x11 bl FillWindowPixelBuffer ldr r5, =gStringVar4 ldr r1, =gText_PlayersBattleResults adds r0, r5, 0 bl StringExpandPlaceholders movs r0, 0x1 adds r1, r5, 0 movs r2, 0xD0 bl GetStringCenterAlignXOffset adds r3, r0, 0 ldrb r0, [r6] lsls r3, 24 lsrs r3, 24 movs r1, 0x1 str r1, [sp] movs r4, 0 str r4, [sp, 0x4] str r4, [sp, 0x8] adds r2, r5, 0 bl PrintTextOnWindow ldr r0, =gSaveBlock1Ptr mov r8, r0 ldr r0, [r0] ldr r1, =0x00003150 mov r9, r1 add r0, r9 bl sub_813C2F4 ldr r1, =gText_WinLoseDraw adds r0, r5, 0 bl StringExpandPlaceholders ldrb r0, [r6] movs r1, 0x29 str r1, [sp] str r4, [sp, 0x4] str r4, [sp, 0x8] movs r1, 0x1 adds r2, r5, 0 movs r3, 0 bl PrintTextOnWindow mov r7, r8 movs r6, 0xE0 lsls r6, 19 mov r5, r9 _0813C540: ldr r2, [r7] adds r0, r2, r5 lsrs r1, r6, 24 ldr r3, =0x000031a0 adds r2, r3 adds r2, r4 ldrb r2, [r2] bl sub_813C384 movs r0, 0x80 lsls r0, 18 adds r6, r0 adds r5, 0x10 adds r4, 0x1 cmp r4, 0x4 ble _0813C540 ldr r4, =gUnknown_0203AB74 ldrb r0, [r4] bl PutWindowTilemap ldrb r0, [r4] movs r1, 0x3 bl CopyWindowToVram add sp, 0xC pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_813C4BC thumb_func_start sub_813C5A0 sub_813C5A0: @ 813C5A0 push {r4,lr} ldr r4, =gUnknown_0203AB74 ldrb r0, [r4] movs r1, 0 bl sub_819746C ldrb r0, [r4] bl RemoveWindow pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_813C5A0 thumb_func_start sub_813C5BC sub_813C5BC: @ 813C5BC push {lr} lsls r0, 24 lsrs r2, r0, 24 ldr r0, =gPaletteFade ldrb r1, [r0, 0x7] movs r0, 0x80 ands r0, r1 cmp r0, 0 bne _0813C5DC ldr r0, =gTasks lsls r1, r2, 2 adds r1, r2 lsls r1, 3 adds r1, r0 ldr r0, =sub_813C5EC str r0, [r1] _0813C5DC: pop {r0} bx r0 .pool thumb_func_end sub_813C5BC thumb_func_start sub_813C5EC sub_813C5EC: @ 813C5EC push {r4,lr} lsls r0, 24 lsrs r0, 24 lsls r1, r0, 2 adds r1, r0 lsls r1, 3 ldr r0, =gTasks adds r4, r1, r0 ldr r0, =gMain ldrh r1, [r0, 0x2E] movs r0, 0x1 ands r0, r1 cmp r0, 0 bne _0813C610 movs r0, 0x2 ands r0, r1 cmp r0, 0 beq _0813C61A _0813C610: movs r0, 0x5 bl PlaySE ldr r0, =sub_813C62C str r0, [r4] _0813C61A: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_813C5EC thumb_func_start sub_813C62C sub_813C62C: @ 813C62C push {r4,lr} sub sp, 0x4 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 movs r0, 0x1 negs r0, r0 movs r1, 0 str r1, [sp] movs r2, 0 movs r3, 0x10 bl BeginNormalPaletteFade ldr r1, =gTasks lsls r0, r4, 2 adds r0, r4 lsls r0, 3 adds r0, r1 ldr r1, =sub_813C664 str r1, [r0] add sp, 0x4 pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_813C62C thumb_func_start sub_813C664 sub_813C664: @ 813C664 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 ldr r0, =gPaletteFade ldrb r1, [r0, 0x7] movs r0, 0x80 ands r0, r1 cmp r0, 0 bne _0813C694 ldr r0, =c2_exit_to_overworld_1_continue_scripts_restart_music bl SetMainCallback2 ldr r0, =gUnknown_0203AB78 ldr r0, [r0] bl Free movs r0, 0 bl sub_813C6A8 bl FreeAllWindowBuffers adds r0, r4, 0 bl DestroyTask _0813C694: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_813C664 thumb_func_start sub_813C6A8 sub_813C6A8: @ 813C6A8 push {r4,lr} adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 adds r0, r4, 0 movs r1, 0 bl FillWindowPixelBuffer adds r0, r4, 0 bl ClearWindowTilemap adds r0, r4, 0 movs r1, 0x2 bl CopyWindowToVram adds r0, r4, 0 bl RemoveWindow pop {r4} pop {r0} bx r0 thumb_func_end sub_813C6A8 thumb_func_start sub_813C6D4 sub_813C6D4: @ 813C6D4 push {r4-r7,lr} mov r7, r8 push {r7} sub sp, 0x8 movs r3, 0xC0 lsls r3, 19 movs r4, 0xC0 lsls r4, 9 add r0, sp, 0x4 mov r8, r0 mov r2, sp movs r6, 0 ldr r1, =0x040000d4 movs r5, 0x80 lsls r5, 5 ldr r7, =0x81000800 movs r0, 0x81 lsls r0, 24 mov r12, r0 _0813C6FA: strh r6, [r2] mov r0, sp str r0, [r1] str r3, [r1, 0x4] str r7, [r1, 0x8] ldr r0, [r1, 0x8] adds r3, r5 subs r4, r5 cmp r4, r5 bhi _0813C6FA strh r6, [r2] mov r2, sp str r2, [r1] str r3, [r1, 0x4] lsrs r0, r4, 1 mov r2, r12 orrs r0, r2 str r0, [r1, 0x8] ldr r0, [r1, 0x8] movs r0, 0xE0 lsls r0, 19 movs r3, 0x80 lsls r3, 3 movs r4, 0 str r4, [sp, 0x4] ldr r2, =0x040000d4 mov r1, r8 str r1, [r2] str r0, [r2, 0x4] lsrs r0, r3, 2 movs r1, 0x85 lsls r1, 24 orrs r0, r1 str r0, [r2, 0x8] ldr r0, [r2, 0x8] movs r1, 0xA0 lsls r1, 19 mov r0, sp strh r4, [r0] str r0, [r2] str r1, [r2, 0x4] lsrs r3, 1 movs r0, 0x81 lsls r0, 24 orrs r3, r0 str r3, [r2, 0x8] ldr r0, [r2, 0x8] movs r0, 0 movs r1, 0 bl SetGpuReg movs r0, 0x8 movs r1, 0 bl SetGpuReg movs r0, 0x10 movs r1, 0 bl SetGpuReg movs r0, 0x12 movs r1, 0 bl SetGpuReg movs r0, 0xA movs r1, 0 bl SetGpuReg movs r0, 0x14 movs r1, 0 bl SetGpuReg movs r0, 0x16 movs r1, 0 bl SetGpuReg movs r0, 0xC movs r1, 0 bl SetGpuReg movs r0, 0x18 movs r1, 0 bl SetGpuReg movs r0, 0x1A movs r1, 0 bl SetGpuReg movs r0, 0xE movs r1, 0 bl SetGpuReg movs r0, 0x1C movs r1, 0 bl SetGpuReg movs r0, 0x1E movs r1, 0 bl SetGpuReg movs r0, 0x40 movs r1, 0 bl SetGpuReg movs r0, 0x44 movs r1, 0 bl SetGpuReg movs r0, 0x48 movs r1, 0 bl SetGpuReg movs r0, 0x4A movs r1, 0 bl SetGpuReg movs r0, 0x50 movs r1, 0 bl SetGpuReg movs r0, 0x52 movs r1, 0 bl SetGpuReg movs r0, 0x54 movs r1, 0 bl SetGpuReg add sp, 0x8 pop {r3} mov r8, r3 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_813C6D4 thumb_func_start sub_813C80C sub_813C80C: @ 813C80C push {lr} bl remove_some_task bl ResetTasks bl ResetSpriteData bl ResetPaletteFade bl FreeAllSpritePalettes pop {r0} bx r0 thumb_func_end sub_813C80C thumb_func_start sub_813C828 sub_813C828: @ 813C828 push {lr} movs r0, 0 movs r1, 0 movs r2, 0 bl ChangeBgX movs r0, 0 movs r1, 0 movs r2, 0 bl ChangeBgY movs r0, 0x1 movs r1, 0 movs r2, 0 bl ChangeBgX movs r0, 0x1 movs r1, 0 movs r2, 0 bl ChangeBgY movs r0, 0x2 movs r1, 0 movs r2, 0 bl ChangeBgX movs r0, 0x2 movs r1, 0 movs r2, 0 bl ChangeBgY movs r0, 0x3 movs r1, 0 movs r2, 0 bl ChangeBgX movs r0, 0x3 movs r1, 0 movs r2, 0 bl ChangeBgY pop {r0} bx r0 thumb_func_end sub_813C828 thumb_func_start sub_813C880 sub_813C880: @ 813C880 push {lr} movs r1, 0x94 lsls r1, 4 movs r0, 0 bl SetGpuReg pop {r0} bx r0 thumb_func_end sub_813C880 thumb_func_start sub_813C890 sub_813C890: @ 813C890 push {r4,lr} sub sp, 0x8 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 ldr r1, =gUnknown_085B3484 adds r0, r4, 0 movs r2, 0xC0 movs r3, 0 bl LoadBgTiles ldr r1, =gUnknown_085B3564 movs r0, 0x20 str r0, [sp] str r0, [sp, 0x4] adds r0, r4, 0 movs r2, 0 movs r3, 0 bl CopyToBgTilemapBufferRect ldr r0, =gUnknown_085B3544 movs r1, 0 movs r2, 0x20 bl LoadPalette add sp, 0x8 pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_813C890 thumb_func_start sub_813C8D8 sub_813C8D8: @ 813C8D8 push {lr} bl LoadOam bl ProcessSpriteCopyRequests bl TransferPlttBuffer pop {r0} bx r0 thumb_func_end sub_813C8D8 thumb_func_start sub_813C8EC sub_813C8EC: @ 813C8EC push {lr} bl RunTasks bl AnimateSprites bl BuildOamBuffer bl UpdatePaletteFade pop {r0} bx r0 thumb_func_end sub_813C8EC thumb_func_start sub_813C904 sub_813C904: @ 813C904 push {lr} movs r0, 0 bl SetVBlankCallback ldr r0, =sub_813C91C bl SetMainCallback2 pop {r0} bx r0 .pool thumb_func_end sub_813C904 thumb_func_start sub_813C91C sub_813C91C: @ 813C91C push {r4,lr} sub sp, 0x4 ldr r0, =gMain movs r1, 0x87 lsls r1, 3 adds r0, r1 ldrb r0, [r0] cmp r0, 0x7 bls _0813C930 b _0813CA3C _0813C930: lsls r0, 2 ldr r1, =_0813C944 adds r0, r1 ldr r0, [r0] mov pc, r0 .pool .align 2, 0 _0813C944: .4byte _0813C964 .4byte _0813C970 .4byte _0813C976 .4byte _0813C9A8 .4byte _0813C9BE .4byte _0813C9DE .4byte _0813C9F0 .4byte _0813CA14 _0813C964: movs r0, 0 bl SetVBlankCallback bl sub_813C6D4 b _0813CA00 _0813C970: bl sub_813C80C b _0813CA00 _0813C976: ldr r4, =gUnknown_0203AB78 movs r0, 0x80 lsls r0, 4 bl AllocZeroed str r0, [r4] movs r0, 0 bl ResetBgsAndClearDma3BusyFlags ldr r1, =gUnknown_085B3D64 movs r0, 0 movs r2, 0x2 bl InitBgsFromTemplates ldr r1, [r4] movs r0, 0x3 bl SetBgTilemapBuffer bl sub_813C828 b _0813CA00 .pool _0813C9A8: movs r0, 0x3 bl sub_813C890 movs r0, 0 bl stdpal_get movs r1, 0xF0 movs r2, 0x20 bl LoadPalette b _0813CA00 _0813C9BE: bl IsDma3ManagerBusyWithBgCopy lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 beq _0813CA3C movs r0, 0 bl ShowBg movs r0, 0x3 bl ShowBg movs r0, 0x3 bl CopyBgTilemapBufferToVram b _0813CA00 _0813C9DE: ldr r0, =gUnknown_085B3D6C bl InitWindows bl DeactivateAllTextPrinters b _0813CA00 .pool _0813C9F0: movs r0, 0x1 negs r0, r0 movs r1, 0 str r1, [sp] movs r2, 0x10 movs r3, 0 bl BeginNormalPaletteFade _0813CA00: ldr r1, =gMain movs r0, 0x87 lsls r0, 3 adds r1, r0 ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] b _0813CA3C .pool _0813CA14: bl sub_813C880 ldr r0, =sub_813C8D8 bl SetVBlankCallback bl sub_81D5C8C ldr r0, =sub_813C5BC movs r1, 0x8 bl CreateTask ldr r0, =sub_813C8EC bl SetMainCallback2 ldr r0, =gMain movs r1, 0x87 lsls r1, 3 adds r0, r1 movs r1, 0 strb r1, [r0] _0813CA3C: add sp, 0x4 pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_813C91C .align 2, 0 @ Don't pad with nop.