#ifndef GUARD_TEST_RUNNER_H #define GUARD_TEST_RUNNER_H extern const bool8 gTestRunnerEnabled; extern const bool8 gTestRunnerHeadless; extern const bool8 gTestRunnerSkipIsFail; void TestRunner_Battle_RecordAbilityPopUp(u32 battlerId, u32 ability); void TestRunner_Battle_RecordAnimation(u32 animType, u32 animId); void TestRunner_Battle_RecordHP(u32 battlerId, u32 oldHP, u32 newHP); void TestRunner_Battle_RecordMessage(const u8 *message); void TestRunner_Battle_RecordStatus1(u32 battlerId, u32 status1); void TestRunner_Battle_AfterLastTurn(void); void BattleTest_CheckBattleRecordActionType(u32 battlerId, u32 recordIndex, u32 actionType); #endif