#ifndef GUARD_TEXT_WINDOW_H #define GUARD_TEXT_WINDOW_H #define WINDOW_FRAMES_COUNT 20 struct TilesPal { const u8 *tiles; const u16 *pal; }; extern const u8 gTextWindowFrame1_Gfx[]; extern const u16 gTextWindowFrame1_Pal[]; const struct TilesPal *GetWindowFrameTilesPal(u8 id); void LoadMessageBoxGfx(u8 windowId, u16 destOffset, u8 palOffset); void LoadUserWindowBorderGfx(u8 windowId, u16 destOffset, u8 palOffset); void LoadWindowGfx(u8 windowId, u8 frameId, u16 destOffset, u8 palOffset); void LoadUserWindowBorderGfx_(u8 windowId, u16 destOffset, u8 palOffset); void sub_8098858(u8 windowId, u16 tileNum, u8 palNum); void sub_80989E0(u8 windowId, u16 tileNum, u8 palNum); void rbox_fill_rectangle(u8 windowId); const u16 *stdpal_get(u8 id); const u16 *GetOverworldTextboxPalettePtr(void); void sub_8098C6C(u8 bg, u16 destOffset, u8 palOffset); #endif // GUARD_TEXT_WINDOW_H