BattleFrontier_BattlePikeRandomRoom3_MapScripts:: @ 825E41A map_script 5, BattleFrontier_BattlePikeRandomRoom3_MapScript1_25E47A map_script 2, BattleFrontier_BattlePikeRandomRoom3_MapScript2_25E42A map_script 4, BattleFrontier_BattlePikeRandomRoom3_MapScript2_25E466 .byte 0 BattleFrontier_BattlePikeRandomRoom3_MapScript2_25E42A: @ 825E42A map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRandomRoom3_EventScript_25E43C map_script_2 VAR_TEMP_1, 1, BattleFrontier_BattlePikeRandomRoom3_EventScript_25E44A .2byte 0 BattleFrontier_BattlePikeRandomRoom3_EventScript_25E43C:: @ 825E43C setvar VAR_TEMP_0, 1 setvar VAR_0x8004, 6 special sub_81A703C end BattleFrontier_BattlePikeRandomRoom3_EventScript_25E44A:: @ 825E44A setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 4 special sub_81A1780 warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 waitstate end BattleFrontier_BattlePikeRandomRoom3_MapScript2_25E466: @ 825E466 map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRandomRoom3_EventScript_25E470 .2byte 0 BattleFrontier_BattlePikeRandomRoom3_EventScript_25E470:: @ 825E470 setvar VAR_TEMP_4, 1 turnobject 255, 2 end BattleFrontier_BattlePikeRandomRoom3_MapScript1_25E47A: @ 825E47A call BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4271 setvar VAR_0x8004, 1 setvar VAR_0x8005, 5 special sub_81A1780 compare VAR_RESULT, 2 goto_eq BattleFrontier_BattlePikeRandomRoom3_EventScript_25E4A3 compare VAR_RESULT, 3 goto_eq BattleFrontier_BattlePikeRandomRoom3_EventScript_25E4A3 end BattleFrontier_BattlePikeRandomRoom3_EventScript_25E4A3:: @ 825E4A3 setvar VAR_TEMP_1, 1 end