#ifndef GUARD_GLOBAL_H #define GUARD_GLOBAL_H #include #include #include "config.h" // we need to define config before gba headers as print stuff needs the functions nulled before defines. #include "gba/gba.h" #include "fpmath.h" #include "constants/global.h" #include "constants/flags.h" #include "constants/vars.h" #include "constants/species.h" #include "constants/pokedex.h" #include "constants/berry.h" #include "constants/maps.h" #include "constants/pokemon.h" #include "constants/easy_chat.h" #include "constants/trainer_hill.h" // Prevent cross-jump optimization. #define BLOCK_CROSS_JUMP asm(""); // to help in decompiling #define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided") #define NAKED __attribute__((naked)) /// IDE support #if defined(__APPLE__) || defined(__CYGWIN__) || defined(__INTELLISENSE__) // We define these when using certain IDEs to fool preproc #define _(x) {x} #define __(x) {x} #define INCBIN(...) {0} #define INCBIN_U8 INCBIN #define INCBIN_U16 INCBIN #define INCBIN_U32 INCBIN #define INCBIN_S8 INCBIN #define INCBIN_S16 INCBIN #define INCBIN_S32 INCBIN #endif // IDE support #define ARRAY_COUNT(array) (size_t)(sizeof(array) / sizeof((array)[0])) // GameFreak used a macro called "NELEMS", as evidenced by // AgbAssert calls. #define NELEMS(arr) (sizeof(arr)/sizeof(*(arr))) #define SWAP(a, b, temp) \ { \ temp = a; \ a = b; \ b = temp; \ } #define min(a, b) ((a) < (b) ? (a) : (b)) #define max(a, b) ((a) >= (b) ? (a) : (b)) #if MODERN #define abs(x) (((x) < 0) ? -(x) : (x)) #endif // Used in cases where division by 0 can occur in the retail version. // Avoids invalid opcodes on some emulators, and the otherwise UB. #ifdef UBFIX #define SAFE_DIV(a, b) ((b) ? (a) / (b) : 0) #else #define SAFE_DIV(a, b) ((a) / (b)) #endif // Extracts the upper 16 bits of a 32-bit number #define HIHALF(n) (((n) & 0xFFFF0000) >> 16) // Extracts the lower 16 bits of a 32-bit number #define LOHALF(n) ((n) & 0xFFFF) // There are many quirks in the source code which have overarching behavioral differences from // a number of other files. For example, diploma.c seems to declare rodata before each use while // other files declare out of order and must be at the beginning. There are also a number of // macros which differ from one file to the next due to the method of obtaining the result, such // as these below. Because of this, there is a theory (Two Team Theory) that states that these // programming projects had more than 1 "programming team" which utilized different macros for // each of the files that were worked on. #define T1_READ_8(ptr) ((ptr)[0]) #define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8)) #define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24)) #define T1_READ_PTR(ptr) (u8 *) T1_READ_32(ptr) // T2_READ_8 is a duplicate to remain consistent with each group. #define T2_READ_8(ptr) ((ptr)[0]) #define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8)) #define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24)) #define T2_READ_PTR(ptr) (void *) T2_READ_32(ptr) // Macros for checking the joypad #define TEST_BUTTON(field, button) ((field) & (button)) #define JOY_NEW(button) TEST_BUTTON(gMain.newKeys, button) #define JOY_HELD(button) TEST_BUTTON(gMain.heldKeys, button) #define JOY_HELD_RAW(button) TEST_BUTTON(gMain.heldKeysRaw, button) #define JOY_REPEAT(button) TEST_BUTTON(gMain.newAndRepeatedKeys, button) #define S16TOPOSFLOAT(val) \ ({ \ s16 v = (val); \ float f = (float)v; \ if(v < 0) f += 65536.0f; \ f; \ }) #define DIV_ROUND_UP(val, roundBy)(((val) / (roundBy)) + (((val) % (roundBy)) ? 1 : 0)) #define ROUND_BITS_TO_BYTES(numBits) DIV_ROUND_UP(numBits, 8) #define NUM_DEX_FLAG_BYTES ROUND_BITS_TO_BYTES(POKEMON_SLOTS_NUMBER) #define NUM_FLAG_BYTES ROUND_BITS_TO_BYTES(FLAGS_COUNT) #define NUM_TRENDY_SAYING_BYTES ROUND_BITS_TO_BYTES(NUM_TRENDY_SAYINGS) // Calls m0/m1/.../m8 depending on how many arguments are passed. #define VARARG_8(m, ...) CAT(m, NARG_8(__VA_ARGS__))(__VA_ARGS__) // This returns the number of arguments passed to it (up to 8). #define NARG_8(...) NARG_8_(_, ##__VA_ARGS__, 8, 7, 6, 5, 4, 3, 2, 1, 0) #define NARG_8_(_, a, b, c, d, e, f, g, h, N, ...) N #define CAT(a, b) CAT_(a, b) #define CAT_(a, b) a ## b #define STR(a) STR_(a) #define STR_(a) #a // Converts a string to a compound literal, essentially making it a pointer to const u8 #define COMPOUND_STRING(str) (const u8[]) _(str) // This produces an error at compile-time if expr is zero. // It looks like file.c:line: size of array `id' is negative #define STATIC_ASSERT(expr, id) typedef char id[(expr) ? 1 : -1]; struct Coords8 { s8 x; s8 y; }; struct UCoords8 { u8 x; u8 y; }; struct Coords16 { s16 x; s16 y; }; struct UCoords16 { u16 x; u16 y; }; struct Coords32 { s32 x; s32 y; }; struct UCoords32 { u32 x; u32 y; }; struct Time { /*0x00*/ s16 days; /*0x02*/ s8 hours; /*0x03*/ s8 minutes; /*0x04*/ s8 seconds; }; struct Pokedex { /*0x00*/ u8 order; /*0x01*/ u8 mode; /*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode /*0x03*/ u8 unknown2; /*0x04*/ u32 unownPersonality; // set when you first see Unown /*0x08*/ u32 spindaPersonality; // set when you first see Spinda /*0x0C*/ u32 unknown3; /*0x10*/ u8 filler[0x68]; // Previously Dex Flags, feel free to remove. }; struct PokemonJumpRecords { u16 jumpsInRow; u16 unused1; // Set to 0, never read u16 excellentsInRow; u16 gamesWithMaxPlayers; u32 unused2; // Set to 0, never read u32 bestJumpScore; }; struct BerryPickingResults { u32 bestScore; u16 berriesPicked; u16 berriesPickedInRow; u8 field_8; u8 field_9; u8 field_A; u8 field_B; u8 field_C; u8 field_D; u8 field_E; u8 field_F; }; struct PyramidBag { u16 itemId[FRONTIER_LVL_MODE_COUNT][PYRAMID_BAG_ITEMS_COUNT]; u8 quantity[FRONTIER_LVL_MODE_COUNT][PYRAMID_BAG_ITEMS_COUNT]; }; struct BerryCrush { u16 pressingSpeeds[4]; // For the record with each possible group size, 2-5 players u32 berryPowderAmount; u32 unk; }; struct ApprenticeMon { u16 species; u16 moves[MAX_MON_MOVES]; u16 item; }; // This is for past players Apprentices or Apprentices received via Record Mix. // For the current Apprentice, see struct PlayersApprentice struct Apprentice { u8 id:5; u8 lvlMode:2; //u8 padding1:1; u8 numQuestions; u8 number; //u8 padding2; struct ApprenticeMon party[MULTI_PARTY_SIZE]; u16 speechWon[EASY_CHAT_BATTLE_WORDS_COUNT]; u8 playerId[TRAINER_ID_LENGTH]; u8 playerName[PLAYER_NAME_LENGTH]; u8 language; u32 checksum; }; struct BattleTowerPokemon { u16 species; u16 heldItem; u16 moves[MAX_MON_MOVES]; u8 level; u8 ppBonuses; u8 hpEV; u8 attackEV; u8 defenseEV; u8 speedEV; u8 spAttackEV; u8 spDefenseEV; u32 otId; u32 hpIV:5; u32 attackIV:5; u32 defenseIV:5; u32 speedIV:5; u32 spAttackIV:5; u32 spDefenseIV:5; u32 gap:1; u32 abilityNum:1; u32 personality; u8 nickname[POKEMON_NAME_LENGTH + 1]; u8 friendship; }; struct EmeraldBattleTowerRecord { /*0x00*/ u8 lvlMode; // 0 = level 50, 1 = level 100 /*0x01*/ u8 facilityClass; /*0x02*/ u16 winStreak; /*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1]; /*0x0C*/ u8 trainerId[TRAINER_ID_LENGTH]; /*0x10*/ u16 greeting[EASY_CHAT_BATTLE_WORDS_COUNT]; /*0x1C*/ u16 speechWon[EASY_CHAT_BATTLE_WORDS_COUNT]; /*0x28*/ u16 speechLost[EASY_CHAT_BATTLE_WORDS_COUNT]; /*0x34*/ struct BattleTowerPokemon party[MAX_FRONTIER_PARTY_SIZE]; /*0xE4*/ u8 language; /*0xE7*/ //u8 padding[3]; /*0xE8*/ u32 checksum; }; struct BattleTowerInterview { u16 playerSpecies; u16 opponentSpecies; u8 opponentName[PLAYER_NAME_LENGTH + 1]; u8 opponentMonNickname[POKEMON_NAME_LENGTH + 1]; u8 opponentLanguage; }; struct BattleTowerEReaderTrainer { /*0x00*/ u8 unk0; /*0x01*/ u8 facilityClass; /*0x02*/ u16 winStreak; /*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1]; /*0x0C*/ u8 trainerId[TRAINER_ID_LENGTH]; /*0x10*/ u16 greeting[EASY_CHAT_BATTLE_WORDS_COUNT]; /*0x1C*/ u16 farewellPlayerLost[EASY_CHAT_BATTLE_WORDS_COUNT]; /*0x28*/ u16 farewellPlayerWon[EASY_CHAT_BATTLE_WORDS_COUNT]; /*0x34*/ struct BattleTowerPokemon party[FRONTIER_PARTY_SIZE]; /*0xB8*/ u32 checksum; }; // For displaying party information on the player's Battle Dome tourney page struct DomeMonData { u16 moves[MAX_MON_MOVES]; u8 evs[NUM_STATS]; u8 nature; //u8 padding; }; struct RentalMon { u16 monId; //u8 padding1[2]; u32 personality; u8 ivs; u8 abilityNum; //u8 padding2[2]; }; struct BattleDomeTrainer { u16 trainerId:10; u16 isEliminated:1; u16 eliminatedAt:2; u16 forfeited:3; }; #define DOME_TOURNAMENT_TRAINERS_COUNT 16 #define BATTLE_TOWER_RECORD_COUNT 5 struct BattleFrontier { /*0x64C*/ struct EmeraldBattleTowerRecord towerPlayer; /*0x738*/ struct EmeraldBattleTowerRecord towerRecords[BATTLE_TOWER_RECORD_COUNT]; // From record mixing. /*0xBEB*/ struct BattleTowerInterview towerInterview; /*0xBEC*/ struct BattleTowerEReaderTrainer ereaderTrainer; /*0xCA8*/ u8 challengeStatus; /*0xCA9*/ u8 lvlMode:2; u8 challengePaused:1; u8 disableRecordBattle:1; //u8 padding1:4; /*0xCAA*/ u16 selectedPartyMons[MAX_FRONTIER_PARTY_SIZE]; /*0xCB2*/ u16 curChallengeBattleNum; // Battle number / room number (Pike) / floor number (Pyramid) /*0xCB4*/ u16 trainerIds[20]; /*0xCDC*/ u32 winStreakActiveFlags; /*0xCE0*/ u16 towerWinStreaks[4][FRONTIER_LVL_MODE_COUNT]; /*0xCF0*/ u16 towerRecordWinStreaks[4][FRONTIER_LVL_MODE_COUNT]; /*0xD00*/ u16 battledBrainFlags; /*0xD02*/ u16 towerSinglesStreak; // Never read /*0xD04*/ u16 towerNumWins; // Increments to MAX_STREAK but never read otherwise /*0xD06*/ u8 towerBattleOutcome; /*0xD07*/ u8 towerLvlMode; /*0xD08*/ u8 domeAttemptedSingles50:1; /*0xD08*/ u8 domeAttemptedSinglesOpen:1; /*0xD08*/ u8 domeHasWonSingles50:1; /*0xD08*/ u8 domeHasWonSinglesOpen:1; /*0xD08*/ u8 domeAttemptedDoubles50:1; /*0xD08*/ u8 domeAttemptedDoublesOpen:1; /*0xD08*/ u8 domeHasWonDoubles50:1; /*0xD08*/ u8 domeHasWonDoublesOpen:1; /*0xD09*/ u8 domeUnused; /*0xD0A*/ u8 domeLvlMode; /*0xD0B*/ u8 domeBattleMode; /*0xD0C*/ u16 domeWinStreaks[2][FRONTIER_LVL_MODE_COUNT]; /*0xD14*/ u16 domeRecordWinStreaks[2][FRONTIER_LVL_MODE_COUNT]; /*0xD1C*/ u16 domeTotalChampionships[2][FRONTIER_LVL_MODE_COUNT]; /*0xD24*/ struct BattleDomeTrainer domeTrainers[DOME_TOURNAMENT_TRAINERS_COUNT]; /*0xD64*/ u16 domeMonIds[DOME_TOURNAMENT_TRAINERS_COUNT][FRONTIER_PARTY_SIZE]; /*0xDC4*/ u16 unused_DC4; /*0xDC6*/ u16 palacePrize; /*0xDC8*/ u16 palaceWinStreaks[2][FRONTIER_LVL_MODE_COUNT]; /*0xDD0*/ u16 palaceRecordWinStreaks[2][FRONTIER_LVL_MODE_COUNT]; /*0xDD8*/ u16 arenaPrize; /*0xDDA*/ u16 arenaWinStreaks[FRONTIER_LVL_MODE_COUNT]; /*0xDDE*/ u16 arenaRecordStreaks[FRONTIER_LVL_MODE_COUNT]; /*0xDE2*/ u16 factoryWinStreaks[2][FRONTIER_LVL_MODE_COUNT]; /*0xDEA*/ u16 factoryRecordWinStreaks[2][FRONTIER_LVL_MODE_COUNT]; /*0xDF6*/ u16 factoryRentsCount[2][FRONTIER_LVL_MODE_COUNT]; /*0xDFA*/ u16 factoryRecordRentsCount[2][FRONTIER_LVL_MODE_COUNT]; /*0xE02*/ u16 pikePrize; /*0xE04*/ u16 pikeWinStreaks[FRONTIER_LVL_MODE_COUNT]; /*0xE08*/ u16 pikeRecordStreaks[FRONTIER_LVL_MODE_COUNT]; /*0xE0C*/ u16 pikeTotalStreaks[FRONTIER_LVL_MODE_COUNT]; /*0xE10*/ u8 pikeHintedRoomIndex:3; u8 pikeHintedRoomType:4; u8 pikeHealingRoomsDisabled:1; /*0xE11*/ //u8 padding2; /*0xE12*/ u16 pikeHeldItemsBackup[FRONTIER_PARTY_SIZE]; /*0xE18*/ u16 pyramidPrize; /*0xE1A*/ u16 pyramidWinStreaks[FRONTIER_LVL_MODE_COUNT]; /*0xE1E*/ u16 pyramidRecordStreaks[FRONTIER_LVL_MODE_COUNT]; /*0xE22*/ u16 pyramidRandoms[4]; /*0xE2A*/ u8 pyramidTrainerFlags; // 1 bit for each trainer (MAX_PYRAMID_TRAINERS) /*0xE2B*/ //u8 padding3; /*0xE2C*/ struct PyramidBag pyramidBag; /*0xE68*/ u8 pyramidLightRadius; /*0xE69*/ //u8 padding4; /*0xE6A*/ u16 verdanturfTentPrize; /*0xE6C*/ u16 fallarborTentPrize; /*0xE6E*/ u16 slateportTentPrize; /*0xE70*/ struct RentalMon rentalMons[FRONTIER_PARTY_SIZE * 2]; /*0xEB8*/ u16 battlePoints; /*0xEBA*/ u16 cardBattlePoints; /*0xEBC*/ u32 battlesCount; /*0xEC0*/ u16 domeWinningMoves[DOME_TOURNAMENT_TRAINERS_COUNT]; /*0xEE0*/ u8 trainerFlags; /*0xEE1*/ u8 opponentNames[FRONTIER_LVL_MODE_COUNT][PLAYER_NAME_LENGTH + 1]; /*0xEF1*/ u8 opponentTrainerIds[FRONTIER_LVL_MODE_COUNT][TRAINER_ID_LENGTH]; /*0xEF9*/ u8 unk_EF9:7; // Never read /*0xEF9*/ u8 savedGame:1; /*0xEFA*/ u8 unused_EFA; /*0xEFB*/ u8 unused_EFB; /*0xEFC*/ struct DomeMonData domePlayerPartyData[FRONTIER_PARTY_SIZE]; }; struct ApprenticeQuestion { u8 questionId:2; u8 monId:2; u8 moveSlot:2; u8 suggestedChange:2; // TRUE if told to use held item or second move, FALSE if told to use no item or first move //u8 padding; u16 data; // used both as an itemId and a moveId }; struct PlayersApprentice { /*0xB0*/ u8 id; /*0xB1*/ u8 lvlMode:2; //0: Unassigned, 1: Lv 50, 2: Open Lv /*0xB1*/ u8 questionsAnswered:4; /*0xB1*/ u8 leadMonId:2; /*0xB2*/ u8 party:3; u8 saveId:2; //u8 padding1:3; /*0xB3*/ u8 unused; /*0xB4*/ u8 speciesIds[MULTI_PARTY_SIZE]; /*0xB7*/ //u8 padding2; /*0xB8*/ struct ApprenticeQuestion questions[APPRENTICE_MAX_QUESTIONS]; }; struct RankingHall1P { u8 id[TRAINER_ID_LENGTH]; u16 winStreak; u8 name[PLAYER_NAME_LENGTH + 1]; u8 language; //u8 padding; }; struct RankingHall2P { u8 id1[TRAINER_ID_LENGTH]; u8 id2[TRAINER_ID_LENGTH]; u16 winStreak; u8 name1[PLAYER_NAME_LENGTH + 1]; u8 name2[PLAYER_NAME_LENGTH + 1]; u8 language; //u8 padding; }; struct SaveBlock2 { /*0x00*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x08*/ u8 playerGender; // MALE, FEMALE /*0x09*/ u8 specialSaveWarpFlags; /*0x0A*/ u8 playerTrainerId[TRAINER_ID_LENGTH]; /*0x0E*/ u16 playTimeHours; /*0x10*/ u8 playTimeMinutes; /*0x11*/ u8 playTimeSeconds; /*0x12*/ u8 playTimeVBlanks; /*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A] /*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST] u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO] u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET] u16 optionsBattleSceneOff:1; // whether battle animations are disabled u16 regionMapZoom:1; // whether the map is zoomed in //u16 padding1:4; //u16 padding2; /*0x18*/ struct Pokedex pokedex; /*0x90*/ u8 filler_90[0x8]; /*0x98*/ struct Time localTimeOffset; /*0xA0*/ struct Time lastBerryTreeUpdate; /*0xA8*/ u32 gcnLinkFlags; // Read by Pokemon Colosseum/XD /*0xAC*/ u32 encryptionKey; /*0xB0*/ struct PlayersApprentice playerApprentice; /*0xDC*/ struct Apprentice apprentices[APPRENTICE_COUNT]; /*0x1EC*/ struct BerryCrush berryCrush; /*0x1FC*/ struct PokemonJumpRecords pokeJump; /*0x20C*/ struct BerryPickingResults berryPick; /*0x21C*/ struct RankingHall1P hallRecords1P[HALL_FACILITIES_COUNT][FRONTIER_LVL_MODE_COUNT][HALL_RECORDS_COUNT]; // From record mixing. /*0x57C*/ struct RankingHall2P hallRecords2P[FRONTIER_LVL_MODE_COUNT][HALL_RECORDS_COUNT]; // From record mixing. /*0x624*/ u16 contestLinkResults[CONTEST_CATEGORIES_COUNT][CONTESTANT_COUNT]; /*0x64C*/ struct BattleFrontier frontier; }; // sizeof=0xF2C extern struct SaveBlock2 *gSaveBlock2Ptr; struct SecretBaseParty { u32 personality[PARTY_SIZE]; u16 moves[PARTY_SIZE * MAX_MON_MOVES]; u16 species[PARTY_SIZE]; u16 heldItems[PARTY_SIZE]; u8 levels[PARTY_SIZE]; u8 EVs[PARTY_SIZE]; }; struct SecretBase { /*0x1A9C*/ u8 secretBaseId; /*0x1A9D*/ bool8 toRegister:4; /*0x1A9D*/ u8 gender:1; /*0x1A9D*/ u8 battledOwnerToday:1; /*0x1A9D*/ u8 registryStatus:2; /*0x1A9E*/ u8 trainerName[PLAYER_NAME_LENGTH]; /*0x1AA5*/ u8 trainerId[TRAINER_ID_LENGTH]; // byte 0 is used for determining trainer class /*0x1AA9*/ u8 language; /*0x1AAA*/ u16 numSecretBasesReceived; /*0x1AAC*/ u8 numTimesEntered; /*0x1AAD*/ u8 unused; /*0x1AAE*/ u8 decorations[DECOR_MAX_SECRET_BASE]; /*0x1ABE*/ u8 decorationPositions[DECOR_MAX_SECRET_BASE]; /*0x1ACE*/ //u8 padding[2]; /*0x1AD0*/ struct SecretBaseParty party; }; #include "constants/game_stat.h" #include "global.fieldmap.h" #include "global.berry.h" #include "global.tv.h" #include "pokemon.h" struct WarpData { s8 mapGroup; s8 mapNum; s8 warpId; //u8 padding; s16 x, y; }; struct ItemSlot { u16 itemId; u16 quantity; }; struct Pokeblock { u8 color; u8 spicy; u8 dry; u8 sweet; u8 bitter; u8 sour; u8 feel; }; struct Roamer { /*0x00*/ u32 ivs; /*0x04*/ u32 personality; /*0x08*/ u16 species; /*0x0A*/ u16 hp; /*0x0C*/ u8 level; /*0x0D*/ u8 status; /*0x0E*/ u8 cool; /*0x0F*/ u8 beauty; /*0x10*/ u8 cute; /*0x11*/ u8 smart; /*0x12*/ u8 tough; /*0x13*/ bool8 active; /*0x14*/ u8 filler[0x8]; }; struct RamScriptData { u8 magic; u8 mapGroup; u8 mapNum; u8 objectId; u8 script[995]; //u8 padding; }; struct RamScript { u32 checksum; struct RamScriptData data; }; // See dewford_trend.c struct DewfordTrend { u16 trendiness:7; u16 maxTrendiness:7; u16 gainingTrendiness:1; //u16 padding:1; u16 rand; u16 words[2]; }; /*size = 0x8*/ struct MauvilleManCommon { u8 id; }; struct MauvilleManBard { /*0x00*/ u8 id; /*0x01*/ //u8 padding1; /*0x02*/ u16 songLyrics[BARD_SONG_LENGTH]; /*0x0E*/ u16 temporaryLyrics[BARD_SONG_LENGTH]; /*0x1A*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x22*/ u8 filler_2DB6[0x3]; /*0x25*/ u8 playerTrainerId[TRAINER_ID_LENGTH]; /*0x29*/ bool8 hasChangedSong; /*0x2A*/ u8 language; /*0x2B*/ //u8 padding2; }; /*size = 0x2C*/ struct MauvilleManStoryteller { u8 id; bool8 alreadyRecorded; u8 filler2[2]; u8 gameStatIDs[NUM_STORYTELLER_TALES]; u8 trainerNames[NUM_STORYTELLER_TALES][PLAYER_NAME_LENGTH]; u8 statValues[NUM_STORYTELLER_TALES][4]; u8 language[NUM_STORYTELLER_TALES]; }; struct MauvilleManGiddy { /*0x00*/ u8 id; /*0x01*/ u8 taleCounter; /*0x02*/ u8 questionNum; /*0x03*/ //u8 padding1; /*0x04*/ u16 randomWords[GIDDY_MAX_TALES]; /*0x18*/ u8 questionList[GIDDY_MAX_QUESTIONS]; /*0x20*/ u8 language; /*0x21*/ //u8 padding2; }; /*size = 0x2C*/ struct MauvilleManHipster { u8 id; bool8 taughtWord; u8 language; }; struct MauvilleOldManTrader { u8 id; u8 decorations[NUM_TRADER_ITEMS]; u8 playerNames[NUM_TRADER_ITEMS][11]; u8 alreadyTraded; u8 language[NUM_TRADER_ITEMS]; }; typedef union OldMan { struct MauvilleManCommon common; struct MauvilleManBard bard; struct MauvilleManGiddy giddy; struct MauvilleManHipster hipster; struct MauvilleOldManTrader trader; struct MauvilleManStoryteller storyteller; u8 filler[0x40]; } OldMan; #define LINK_B_RECORDS_COUNT 5 struct LinkBattleRecord { u8 name[PLAYER_NAME_LENGTH + 1]; u16 trainerId; u16 wins; u16 losses; u16 draws; }; struct LinkBattleRecords { struct LinkBattleRecord entries[LINK_B_RECORDS_COUNT]; u8 languages[LINK_B_RECORDS_COUNT]; //u8 padding; }; struct RecordMixingGiftData { u8 unk0; u8 quantity; u16 itemId; u8 filler4[8]; }; struct RecordMixingGift { int checksum; struct RecordMixingGiftData data; }; struct ContestWinner { u32 personality; u32 trainerId; u16 species; u8 contestCategory; u8 monName[POKEMON_NAME_LENGTH + 1]; u8 trainerName[PLAYER_NAME_LENGTH + 1]; u8 contestRank; //u8 padding; }; struct Mail { /*0x00*/ u16 words[MAIL_WORDS_COUNT]; /*0x12*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x1A*/ u8 trainerId[TRAINER_ID_LENGTH]; /*0x1E*/ u16 species; /*0x20*/ u16 itemId; }; struct DaycareMail { struct Mail message; u8 otName[PLAYER_NAME_LENGTH + 1]; u8 monName[POKEMON_NAME_LENGTH + 1]; u8 gameLanguage:4; u8 monLanguage:4; }; struct DaycareMon { struct BoxPokemon mon; struct DaycareMail mail; u32 steps; }; struct DayCare { struct DaycareMon mons[DAYCARE_MON_COUNT]; u32 offspringPersonality; u8 stepCounter; //u8 padding[3]; }; struct LilycoveLadyQuiz { /*0x000*/ u8 id; /*0x001*/ u8 state; /*0x002*/ u16 question[QUIZ_QUESTION_LEN]; /*0x014*/ u16 correctAnswer; /*0x016*/ u16 playerAnswer; /*0x018*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x020*/ u16 playerTrainerId[TRAINER_ID_LENGTH]; /*0x028*/ u16 prize; /*0x02A*/ bool8 waitingForChallenger; /*0x02B*/ u8 questionId; /*0x02C*/ u8 prevQuestionId; /*0x02D*/ u8 language; }; struct LilycoveLadyFavor { /*0x000*/ u8 id; /*0x001*/ u8 state; /*0x002*/ bool8 likedItem; /*0x003*/ u8 numItemsGiven; /*0x004*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x00C*/ u8 favorId; /*0x00D*/ //u8 padding1; /*0x00E*/ u16 itemId; /*0x010*/ u16 bestItem; /*0x012*/ u8 language; /*0x013*/ //u8 padding2; }; struct LilycoveLadyContest { /*0x000*/ u8 id; /*0x001*/ bool8 givenPokeblock; /*0x002*/ u8 numGoodPokeblocksGiven; /*0x003*/ u8 numOtherPokeblocksGiven; /*0x004*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; /*0x00C*/ u8 maxSheen; /*0x00D*/ u8 category; /*0x00E*/ u8 language; }; typedef union // 3b58 { struct LilycoveLadyQuiz quiz; struct LilycoveLadyFavor favor; struct LilycoveLadyContest contest; u8 id; u8 filler[0x40]; } LilycoveLady; struct WaldaPhrase { u16 colors[2]; // Background, foreground. u8 text[16]; u8 iconId; u8 patternId; bool8 patternUnlocked; //u8 padding; }; struct TrainerNameRecord { u32 trainerId; u8 ALIGNED(2) trainerName[PLAYER_NAME_LENGTH + 1]; }; struct TrainerHillSave { /*0x3D64*/ u32 timer; /*0x3D68*/ u32 bestTime; /*0x3D6C*/ u8 unk_3D6C; /*0x3D6D*/ u8 unused; /*0x3D6E*/ u16 receivedPrize:1; u16 checkedFinalTime:1; u16 spokeToOwner:1; u16 hasLost:1; u16 maybeECardScanDuringChallenge:1; u16 field_3D6E_0f:1; u16 mode:2; // HILL_MODE_* //u16 padding:8; }; struct WonderNewsMetadata { u8 newsType:2; u8 sentRewardCounter:3; u8 rewardCounter:3; u8 berry; //u8 padding[2]; }; struct WonderNews { u16 id; u8 sendType; // SEND_TYPE_* u8 bgType; u8 titleText[WONDER_NEWS_TEXT_LENGTH]; u8 bodyText[WONDER_NEWS_BODY_TEXT_LINES][WONDER_NEWS_TEXT_LENGTH]; }; struct WonderCard { u16 flagId; // Event flag (sReceivedGiftFlags) + WONDER_CARD_FLAG_OFFSET u16 iconSpecies; u32 idNumber; u8 type:2; // CARD_TYPE_* u8 bgType:4; u8 sendType:2; // SEND_TYPE_* u8 maxStamps; u8 titleText[WONDER_CARD_TEXT_LENGTH]; u8 subtitleText[WONDER_CARD_TEXT_LENGTH]; u8 bodyText[WONDER_CARD_BODY_TEXT_LINES][WONDER_CARD_TEXT_LENGTH]; u8 footerLine1Text[WONDER_CARD_TEXT_LENGTH]; u8 footerLine2Text[WONDER_CARD_TEXT_LENGTH]; //u8 padding[2]; }; struct WonderCardMetadata { u16 battlesWon; u16 battlesLost; u16 numTrades; u16 iconSpecies; u16 stampData[2][MAX_STAMP_CARD_STAMPS]; // First element is STAMP_SPECIES, second is STAMP_ID }; struct MysteryGiftSave { u32 newsCrc; struct WonderNews news; u32 cardCrc; struct WonderCard card; u32 cardMetadataCrc; struct WonderCardMetadata cardMetadata; u16 questionnaireWords[NUM_QUESTIONNAIRE_WORDS]; struct WonderNewsMetadata newsMetadata; u32 trainerIds[2][5]; // Saved ids for 10 trainers, 5 each for battles and trades }; // 0x36C 0x3598 // For external event data storage. The majority of these may have never been used. // In Emerald, the only known used fields are the PokeCoupon and BoxRS ones, but hacking the distribution discs allows Emerald to receive events and set the others struct ExternalEventData { u8 unknownExternalDataFields1[7]; // if actually used, may be broken up into different fields. u32 unknownExternalDataFields2:8; u32 currentPokeCoupons:24; // PokéCoupons stored by Pokémon Colosseum and XD from Mt. Battle runs. Earned PokéCoupons are also added to totalEarnedPokeCoupons. Colosseum/XD caps this at 9,999,999, but will read up to 16,777,215. u32 gotGoldPokeCouponTitleReward:1; // Master Ball from JP Colosseum Bonus Disc; for reaching 30,000 totalEarnedPokeCoupons u32 gotSilverPokeCouponTitleReward:1; // Light Ball Pikachu from JP Colosseum Bonus Disc; for reaching 5000 totalEarnedPokeCoupons u32 gotBronzePokeCouponTitleReward:1; // PP Max from JP Colosseum Bonus Disc; for reaching 2500 totalEarnedPokeCoupons u32 receivedAgetoCelebi:1; // from JP Colosseum Bonus Disc u32 unknownExternalDataFields3:4; u32 totalEarnedPokeCoupons:24; // Used by the JP Colosseum bonus disc. Determines PokéCoupon rank to distribute rewards. Unread in International games. Colosseum/XD caps this at 9,999,999. u8 unknownExternalDataFields4[5]; // if actually used, may be broken up into different fields. } __attribute__((packed)); /*size = 0x14*/ // For external event flags. The majority of these may have never been used. // In Emerald, Jirachi cannot normally be received, but hacking the distribution discs allows Emerald to receive Jirachi and set the flag struct ExternalEventFlags { u8 usedBoxRS:1; // Set by Pokémon Box: Ruby & Sapphire; denotes whether this save has connected to it and triggered the free False Swipe Swablu Egg giveaway. u8 boxRSEggsUnlocked:2; // Set by Pokémon Box: Ruby & Sapphire; denotes the number of Eggs unlocked from deposits; 1 for ExtremeSpeed Zigzagoon (at 100 deposited), 2 for Pay Day Skitty (at 500 deposited), 3 for Surf Pichu (at 1499 deposited) //u8 padding:5; u8 unknownFlag1; u8 receivedGCNJirachi; // Both the US Colosseum Bonus Disc and PAL/AUS Pokémon Channel use this field. One cannot receive a WISHMKR Jirachi and CHANNEL Jirachi with the same savefile. u8 unknownFlag3; u8 unknownFlag4; u8 unknownFlag5; u8 unknownFlag6; u8 unknownFlag7; u8 unknownFlag8; u8 unknownFlag9; u8 unknownFlag10; u8 unknownFlag11; u8 unknownFlag12; u8 unknownFlag13; u8 unknownFlag14; u8 unknownFlag15; u8 unknownFlag16; u8 unknownFlag17; u8 unknownFlag18; u8 unknownFlag19; u8 unknownFlag20; } __attribute__((packed));/*size = 0x15*/ struct SaveBlock1 { /*0x00*/ struct Coords16 pos; /*0x04*/ struct WarpData location; /*0x0C*/ struct WarpData continueGameWarp; /*0x14*/ struct WarpData dynamicWarp; /*0x1C*/ struct WarpData lastHealLocation; // used by white-out and teleport /*0x24*/ struct WarpData escapeWarp; // used by Dig and Escape Rope /*0x2C*/ u16 savedMusic; /*0x2E*/ u8 weather; /*0x2F*/ u8 weatherCycleStage; /*0x30*/ u8 flashLevel; /*0x31*/ //u8 padding1; /*0x32*/ u16 mapLayoutId; /*0x34*/ u16 mapView[0x100]; /*0x234*/ u8 playerPartyCount; /*0x235*/ //u8 padding2[3]; /*0x238*/ struct Pokemon playerParty[PARTY_SIZE]; /*0x490*/ u32 money; /*0x494*/ u16 coins; /*0x496*/ u16 registeredItem; // registered for use with SELECT button /*0x498*/ struct ItemSlot pcItems[PC_ITEMS_COUNT]; /*0x560*/ struct ItemSlot bagPocket_Items[BAG_ITEMS_COUNT]; /*0x5D8*/ struct ItemSlot bagPocket_KeyItems[BAG_KEYITEMS_COUNT]; /*0x650*/ struct ItemSlot bagPocket_PokeBalls[BAG_POKEBALLS_COUNT]; /*0x690*/ struct ItemSlot bagPocket_TMHM[BAG_TMHM_COUNT]; /*0x790*/ struct ItemSlot bagPocket_Berries[BAG_BERRIES_COUNT]; /*0x848*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT]; /*0x988*/ u8 filler1[0x34]; // Previously Dex Flags, feel free to remove. /*0x9BC*/ u16 berryBlenderRecords[3]; /*0x9C2*/ u8 unused_9C2[6]; /*0x9C8*/ u16 trainerRematchStepCounter; /*0x9CA*/ u8 trainerRematches[MAX_REMATCH_ENTRIES]; /*0xA2E*/ //u8 padding3[2]; /*0xA30*/ struct ObjectEvent objectEvents[OBJECT_EVENTS_COUNT]; /*0xC70*/ struct ObjectEventTemplate objectEventTemplates[OBJECT_EVENT_TEMPLATES_COUNT]; /*0x1270*/ u8 flags[NUM_FLAG_BYTES]; /*0x139C*/ u16 vars[VARS_COUNT]; /*0x159C*/ u32 gameStats[NUM_GAME_STATS]; /*0x169C*/ struct BerryTree berryTrees[BERRY_TREES_COUNT]; /*0x1A9C*/ struct SecretBase secretBases[SECRET_BASES_COUNT]; /*0x271C*/ u8 playerRoomDecorations[DECOR_MAX_PLAYERS_HOUSE]; /*0x2728*/ u8 playerRoomDecorationPositions[DECOR_MAX_PLAYERS_HOUSE]; /*0x2734*/ u8 decorationDesks[10]; /*0x273E*/ u8 decorationChairs[10]; /*0x2748*/ u8 decorationPlants[10]; /*0x2752*/ u8 decorationOrnaments[30]; /*0x2770*/ u8 decorationMats[30]; /*0x278E*/ u8 decorationPosters[10]; /*0x2798*/ u8 decorationDolls[40]; /*0x27C0*/ u8 decorationCushions[10]; /*0x27CA*/ //u8 padding4[2]; /*0x27CC*/ TVShow tvShows[TV_SHOWS_COUNT]; /*0x2B50*/ PokeNews pokeNews[POKE_NEWS_COUNT]; /*0x2B90*/ u16 outbreakPokemonSpecies; /*0x2B92*/ u8 outbreakLocationMapNum; /*0x2B93*/ u8 outbreakLocationMapGroup; /*0x2B94*/ u8 outbreakPokemonLevel; /*0x2B95*/ u8 outbreakUnused1; /*0x2B96*/ u16 outbreakUnused2; /*0x2B98*/ u16 outbreakPokemonMoves[MAX_MON_MOVES]; /*0x2BA0*/ u8 outbreakUnused3; /*0x2BA1*/ u8 outbreakPokemonProbability; /*0x2BA2*/ u16 outbreakDaysLeft; /*0x2BA4*/ struct GabbyAndTyData gabbyAndTyData; /*0x2BB0*/ u16 easyChatProfile[EASY_CHAT_BATTLE_WORDS_COUNT]; /*0x2BBC*/ u16 easyChatBattleStart[EASY_CHAT_BATTLE_WORDS_COUNT]; /*0x2BC8*/ u16 easyChatBattleWon[EASY_CHAT_BATTLE_WORDS_COUNT]; /*0x2BD4*/ u16 easyChatBattleLost[EASY_CHAT_BATTLE_WORDS_COUNT]; /*0x2BE0*/ struct Mail mail[MAIL_COUNT]; /*0x2E20*/ u8 unlockedTrendySayings[NUM_TRENDY_SAYING_BYTES]; // Bitfield for unlockable Easy Chat words in EC_GROUP_TRENDY_SAYING /*0x2E25*/ //u8 padding5[3]; /*0x2E28*/ OldMan oldMan; /*0x2e64*/ struct DewfordTrend dewfordTrends[SAVED_TRENDS_COUNT]; /*0x2e90*/ struct ContestWinner contestWinners[NUM_CONTEST_WINNERS]; // see CONTEST_WINNER_* /*0x3030*/ struct DayCare daycare; /*0x3150*/ struct LinkBattleRecords linkBattleRecords; /*0x31A8*/ u8 giftRibbons[GIFT_RIBBONS_COUNT]; /*0x31B3*/ struct ExternalEventData externalEventData; /*0x31C7*/ struct ExternalEventFlags externalEventFlags; /*0x31DC*/ struct Roamer roamer; /*0x31F8*/ struct EnigmaBerry enigmaBerry; /*0x322C*/ struct MysteryGiftSave mysteryGift; /*0x3???*/ u8 dexSeen[NUM_DEX_FLAG_BYTES]; /*0x3???*/ u8 dexCaught[NUM_DEX_FLAG_BYTES]; /*0x3???*/ u32 trainerHillTimes[NUM_TRAINER_HILL_MODES]; /*0x3???*/ struct RamScript ramScript; /*0x3???*/ struct RecordMixingGift recordMixingGift; /*0x3???*/ LilycoveLady lilycoveLady; /*0x3???*/ struct TrainerNameRecord trainerNameRecords[20]; /*0x3???*/ u8 registeredTexts[UNION_ROOM_KB_ROW_COUNT][21]; /*0x3???*/ struct TrainerHillSave trainerHill; /*0x3???*/ struct WaldaPhrase waldaPhrase; // sizeof: 0x3??? }; extern struct SaveBlock1* gSaveBlock1Ptr; struct MapPosition { s16 x; s16 y; s8 elevation; }; #endif // GUARD_GLOBAL_H