.include "MPlayDef.s"

	.equ	se_m_rain_dance_grp, voicegroup128
	.equ	se_m_rain_dance_pri, 4
	.equ	se_m_rain_dance_rev, reverb_set+50
	.equ	se_m_rain_dance_mvl, 127
	.equ	se_m_rain_dance_key, 0
	.equ	se_m_rain_dance_tbs, 1
	.equ	se_m_rain_dance_exg, 0
	.equ	se_m_rain_dance_cmp, 1

	.section .rodata
	.global	se_m_rain_dance
	.align	2

@********************** Track  1 **********************@

se_m_rain_dance_1:
	.byte	KEYSH , se_m_rain_dance_key+0
	.byte	TEMPO , 220*se_m_rain_dance_tbs/2
	.byte		VOICE , 36
	.byte		BENDR , 12
	.byte		PAN   , c_v+0
	.byte		VOL   , 20*se_m_rain_dance_mvl/mxv
	.byte		BEND  , c_v+0
	.byte		TIE   , Gn3 , v064
	.byte	W03
	.byte		VOL   , 37*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		        53*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		        60*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		        71*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		        81*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		        93*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		        110*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		PAN   , c_v+3
	.byte	W06
	.byte		        c_v+11
	.byte	W12
	.byte		        c_v+20
	.byte	W06
	.byte		        c_v+25
	.byte	W12
	.byte		        c_v+14
	.byte	W06
	.byte		        c_v+8
	.byte	W06
	.byte	W06
	.byte		        c_v-3
	.byte	W12
	.byte		        c_v-16
	.byte	W06
	.byte	W06
	.byte		        c_v-26
	.byte	W12
	.byte		        c_v-16
	.byte	W06
	.byte		VOL   , 104*se_m_rain_dance_mvl/mxv
	.byte		PAN   , c_v-5
	.byte	W03
	.byte		VOL   , 101*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		        98*se_m_rain_dance_mvl/mxv
	.byte		PAN   , c_v+6
	.byte	W03
	.byte		VOL   , 93*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		        90*se_m_rain_dance_mvl/mxv
	.byte		PAN   , c_v+14
	.byte	W03
	.byte		VOL   , 86*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		        83*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		        77*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		        73*se_m_rain_dance_mvl/mxv
	.byte		PAN   , c_v+24
	.byte	W03
	.byte		VOL   , 66*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		        58*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		        44*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		        32*se_m_rain_dance_mvl/mxv
	.byte		PAN   , c_v+15
	.byte	W03
	.byte		VOL   , 16*se_m_rain_dance_mvl/mxv
	.byte	W03
	.byte		        1*se_m_rain_dance_mvl/mxv
	.byte		PAN   , c_v+4
	.byte	W06
	.byte		EOT
	.byte	FINE

@******************************************************@
	.align	2

se_m_rain_dance:
	.byte	1	@ NumTrks
	.byte	0	@ NumBlks
	.byte	se_m_rain_dance_pri	@ Priority
	.byte	se_m_rain_dance_rev	@ Reverb.

	.word	se_m_rain_dance_grp

	.word	se_m_rain_dance_1

	.end