#ifndef GUARD_CONFIG_OVERWORLD_H #define GUARD_CONFIG_OVERWORLD_H // Movement config #define OW_RUNNING_INDOORS GEN_LATEST // In Gen4+, players are allowed to run indoors. // Overworld flags // To use the following features in scripting, replace the 0s with the flag ID you're assigning it to. // Eg: Replace with FLAG_UNUSED_0x264 so you can use that flag to toggle the feature. #define OW_FLAG_NO_ENCOUNTER 0 // If this flag is set, wild encounters will be disabled. #define OW_FLAG_NO_TRAINER_SEE 0 // If this flag is set, trainers will not battle the player unless they're talked to. #endif // GUARD_CONFIG_OVERWORLD_H