#ifndef GUARD_FIELD_EFFECT_CONSTANTS_H #define GUARD_FIELD_EFFECT_CONSTANTS_H #define FLDEFF_EXCLAMATION_MARK_ICON 0 #define FLDEFF_USE_CUT_ON_GRASS 1 #define FLDEFF_USE_CUT_ON_TREE 2 #define FLDEFF_SHADOW 3 #define FLDEFF_TALL_GRASS 4 #define FLDEFF_RIPPLE 5 #define FLDEFF_FIELD_MOVE_SHOW_MON 6 #define FLDEFF_ASH 7 #define FLDEFF_SURF_BLOB 8 #define FLDEFF_USE_SURF 9 #define FLDEFF_DUST 10 #define FLDEFF_USE_SECRET_POWER_CAVE 11 #define FLDEFF_JUMP_TALL_GRASS 12 #define FLDEFF_SAND_FOOTPRINTS 13 #define FLDEFF_JUMP_BIG_SPLASH 14 #define FLDEFF_SPLASH 15 #define FLDEFF_JUMP_SMALL_SPLASH 16 #define FLDEFF_LONG_GRASS 17 #define FLDEFF_JUMP_LONG_GRASS 18 #define FLDEFF_UNKNOWN_19 19 #define FLDEFF_UNUSED_GRASS 20 #define FLDEFF_UNKNOWN_21 21 #define FLDEFF_UNKNOWN_22 22 #define FLDEFF_BERRY_TREE_GROWTH_SPARKLE 23 #define FLDEFF_DEEP_SAND_FOOTPRINTS 24 #define FLDEFF_POKECENTER_HEAL 25 #define FLDEFF_USE_SECRET_POWER_TREE 26 #define FLDEFF_USE_SECRET_POWER_SHRUB 27 #define FLDEFF_TREE_DISGUISE 28 #define FLDEFF_MOUNTAIN_DISGUISE 29 #define FLDEFF_NPCFLY_OUT 30 #define FLDEFF_USE_FLY 31 #define FLDEFF_FLY_IN 32 #define FLDEFF_QUESTION_MARK_ICON 33 #define FLDEFF_FEET_IN_FLOWING_WATER 34 #define FLDEFF_BIKE_TIRE_TRACKS 35 #define FLDEFF_SAND_DISGUISE 36 #define FLDEFF_USE_ROCK_SMASH 37 #define FLDEFF_USE_DIG 38 #define FLDEFF_SAND_PILE 39 #define FLDEFF_USE_STRENGTH 40 #define FLDEFF_SHORT_GRASS 41 #define FLDEFF_HOT_SPRINGS_WATER 42 #define FLDEFF_USE_WATERFALL 43 #define FLDEFF_USE_DIVE 44 #define FLDEFF_POKEBALL 45 #define FLDEFF_HEART_ICON 46 #define FLDEFF_NOP_47 47 #define FLDEFF_NOP_48 48 #define FLDEFF_POP_OUT_OF_ASH 49 #define FLDEFF_LAVARIDGE_GYM_WARP 50 #define FLDEFF_SWEET_SCENT 51 #define FLDEFF_SAND_PILLAR 52 #define FLDEFF_BUBBLES 53 #define FLDEFF_SPARKLE 54 #define FLDEFF_SECRET_POWER_CAVE 55 #define FLDEFF_SECRET_POWER_TREE 56 #define FLDEFF_SECRET_POWER_SHRUB 57 #define FLDEFF_CUT_GRASS 58 #define FLDEFF_FIELD_MOVE_SHOW_MON_INIT 59 #define FLDEFF_USE_TOMB_PUZZLE_EFFECT 60 #define FLDEFF_PCTURN_ON 61 #define FLDEFF_HALL_OF_FAME_RECORD 62 #define FLDEFF_USE_TELEPORT 63 #define FLDEFF_RAYQUAZA 64 #define FLDEFF_DESTROY_DEOXYS_ROCK 65 #define FLDEFF_MOVE_DEOXYS_ROCK 66 #define FLDEFFOBJ_SHADOW_S 0 #define FLDEFFOBJ_SHADOW_M 1 #define FLDEFFOBJ_SHADOW_L 2 #define FLDEFFOBJ_SHADOW_XL 3 #define FLDEFFOBJ_TALL_GRASS 4 #define FLDEFFOBJ_RIPPLE 5 #define FLDEFFOBJ_ASH 6 #define FLDEFFOBJ_SURF_BLOB 7 #define FLDEFFOBJ_ARROW 8 #define FLDEFFOBJ_GROUND_IMPACT_DUST 9 #define FLDEFFOBJ_JUMP_TALL_GRASS 10 #define FLDEFFOBJ_SAND_FOOTPRINTS 11 #define FLDEFFOBJ_JUMP_BIG_SPLASH 12 #define FLDEFFOBJ_SPLASH 13 #define FLDEFFOBJ_JUMP_SMALL_SPLASH 14 #define FLDEFFOBJ_LONG_GRASS 15 #define FLDEFFOBJ_JUMP_LONG_GRASS 16 #define FLDEFFOBJ_17 17 #define FLDEFFOBJ_UNUSED_GRASS 18 #define FLDEFFOBJ_19 19 #define FLDEFFOBJ_20 20 #define FLDEFFOBJ_REFLECTION_DISTORTION 21 #define FLDEFFOBJ_SPARKLE 22 #define FLDEFFOBJ_DEEP_SAND_FOOTPRINTS 23 #define FLDEFFOBJ_TREE_DISGUISE 24 #define FLDEFFOBJ_MOUNTAIN_DISGUISE 25 #define FLDEFFOBJ_BIRD 26 #define FLDEFFOBJ_BIKE_TIRE_TRACKS 27 #define FLDEFFOBJ_SAND_DISGUISE 28 #define FLDEFFOBJ_SAND_PILE 29 #define FLDEFFOBJ_SHORT_GRASS 30 #define FLDEFFOBJ_HOT_SPRINGS_WATER 31 #define FLDEFFOBJ_JUMP_OUT_OF_ASH 32 #define FLDEFFOBJ_LAVARIDGE_GYM_WARP 33 #define FLDEFFOBJ_BUBBLES 34 #define FLDEFFOBJ_SMALL_SPARKLE 35 #define FLDEFFOBJ_RAYQUAZA 36 #endif // GUARD_FIELD_EFFECT_CONSTANTS_H