#ifndef GUARD_CONSTANTS_UNION_ROOM_H
#define GUARD_CONSTANTS_UNION_ROOM_H

#define LINK_GROUP_SINGLE_BATTLE        0
#define LINK_GROUP_DOUBLE_BATTLE        1
#define LINK_GROUP_MULTI_BATTLE         2
#define LINK_GROUP_TRADE                3
#define LINK_GROUP_POKEMON_JUMP         4
#define LINK_GROUP_BERRY_CRUSH          5
#define LINK_GROUP_BERRY_PICKING        6
#define LINK_GROUP_WONDER_CARD          7
#define LINK_GROUP_WONDER_NEWS          8
#define LINK_GROUP_UNK_9                9
#define LINK_GROUP_UNK_10               10
#define LINK_GROUP_UNK_11               11
#define LINK_GROUP_RECORD_CORNER        12
#define LINK_GROUP_BERRY_BLENDER        13
#define LINK_GROUP_UNK_14               14
#define LINK_GROUP_COOL_CONTEST         15
#define LINK_GROUP_BEAUTY_CONTEST       16
#define LINK_GROUP_CUTE_CONTEST         17
#define LINK_GROUP_SMART_CONTEST        18
#define LINK_GROUP_TOUGH_CONTEST        19
#define LINK_GROUP_BATTLE_TOWER         20
#define LINK_GROUP_BATTLE_TOWER_OPEN    21
#define NUM_LINK_GROUP_TYPES            22

#endif //GUARD_CONSTANTS_UNION_ROOM_H