.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start sub_8034C54 sub_8034C54: @ 8034C54 push {r4-r7,lr} adds r4, r0, 0 ldr r5, =gUnknown_02022E10 ldr r0, [r5] cmp r0, 0 beq _08034C64 bl sub_8034CC8 _08034C64: movs r0, 0x8 bl Alloc str r0, [r5] cmp r0, 0 bne _08034C78 movs r0, 0 b _08034CC0 .pool _08034C78: lsls r0, r4, 3 subs r0, r4 lsls r0, 2 bl Alloc ldr r1, [r5] str r0, [r1, 0x4] cmp r0, 0 bne _08034C94 adds r0, r1, 0 bl Free movs r0, 0 b _08034CC0 _08034C94: str r4, [r1] movs r3, 0 cmp r3, r4 bcs _08034CBE movs r7, 0 movs r6, 0xFF movs r2, 0 _08034CA2: ldr r0, [r5] ldr r0, [r0, 0x4] adds r0, r2, r0 strb r7, [r0] ldr r0, [r5] ldr r1, [r0, 0x4] adds r1, r2, r1 ldrb r0, [r1, 0x1] orrs r0, r6 strb r0, [r1, 0x1] adds r2, 0x1C adds r3, 0x1 cmp r3, r4 bcc _08034CA2 _08034CBE: movs r0, 0x1 _08034CC0: pop {r4-r7} pop {r1} bx r1 thumb_func_end sub_8034C54 thumb_func_start sub_8034CC8 sub_8034CC8: @ 8034CC8 push {r4,r5,lr} ldr r2, =gUnknown_02022E10 ldr r1, [r2] cmp r1, 0 beq _08034D08 ldr r0, [r1, 0x4] cmp r0, 0 beq _08034CFC movs r4, 0 ldr r0, [r1] cmp r4, r0 bcs _08034CF2 adds r5, r2, 0 _08034CE2: adds r0, r4, 0 bl sub_80353DC adds r4, 0x1 ldr r0, [r5] ldr r0, [r0] cmp r4, r0 bcc _08034CE2 _08034CF2: ldr r0, =gUnknown_02022E10 ldr r0, [r0] ldr r0, [r0, 0x4] bl Free _08034CFC: ldr r4, =gUnknown_02022E10 ldr r0, [r4] bl Free movs r0, 0 str r0, [r4] _08034D08: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_8034CC8 thumb_func_start sub_8034D14 sub_8034D14: @ 8034D14 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x8 mov r8, r0 mov r10, r1 adds r5, r2, 0 ldr r6, =gUnknown_02022E10 ldr r0, [r6] cmp r0, 0 beq _08034DD4 ldr r1, [r0, 0x4] mov r0, r8 lsls r2, r0, 3 subs r0, r2, r0 lsls r4, r0, 2 adds r1, r4, r1 ldrb r0, [r1] mov r9, r2 cmp r0, 0 bne _08034DD4 ldrb r0, [r5, 0x1] bl sub_8035518 ldr r1, [r6] ldr r1, [r1, 0x4] adds r1, r4, r1 strb r0, [r1, 0x1] ldr r0, [r6] ldr r0, [r0, 0x4] adds r0, r4, r0 ldrb r0, [r0, 0x1] cmp r0, 0xFF beq _08034DD4 ldr r0, [r5, 0x8] ldrh r0, [r0, 0x6] bl GetSpriteTileStartByTag ldr r2, [r6] ldr r1, [r2, 0x4] adds r1, r4, r1 strh r0, [r1, 0xA] ldr r0, [r2, 0x4] adds r0, r4, r0 ldrh r1, [r0, 0xA] ldr r7, =0xffff0000 lsrs r0, r7, 16 cmp r1, r0 bne _08034DE0 ldr r2, [r5, 0x8] ldrh r0, [r2, 0x4] adds r1, r2, 0 cmp r0, 0 beq _08034D94 adds r0, r1, 0 bl LoadSpriteSheet b _08034DB4 .pool _08034D94: ldr r0, [r2] ldr r1, [r2, 0x4] str r0, [sp] str r1, [sp, 0x4] ldr r0, [r2] bl sub_8034974 lsls r0, 16 lsrs r0, 16 ldr r1, [sp, 0x4] ands r1, r7 orrs r1, r0 str r1, [sp, 0x4] mov r0, sp bl LoadCompressedObjectPic _08034DB4: ldr r1, [r6] ldr r1, [r1, 0x4] adds r1, r4, r1 strh r0, [r1, 0xA] ldr r0, =gUnknown_02022E10 ldr r0, [r0] ldr r1, [r0, 0x4] mov r2, r9 mov r3, r8 subs r0, r2, r3 lsls r0, 2 adds r0, r1 ldrh r1, [r0, 0xA] ldr r0, =0x0000ffff cmp r1, r0 bne _08034DE0 _08034DD4: movs r0, 0 b _08034EE8 .pool _08034DE0: ldr r0, [r5, 0xC] ldrh r0, [r0, 0x4] bl IndexOfSpritePaletteTag ldr r6, =gUnknown_02022E10 ldr r1, [r6] ldr r1, [r1, 0x4] mov r4, r9 mov r3, r8 subs r2, r4, r3 lsls r4, r2, 2 adds r1, r4, r1 strb r0, [r1, 0x4] ldr r0, [r6] ldr r0, [r0, 0x4] adds r0, r4, r0 ldrb r0, [r0, 0x4] cmp r0, 0xFF bne _08034E14 ldr r0, [r5, 0xC] bl LoadSpritePalette ldr r1, [r6] ldr r1, [r1, 0x4] adds r1, r4, r1 strb r0, [r1, 0x4] _08034E14: ldr r0, [r6] ldr r1, [r0, 0x4] adds r1, r4, r1 ldrb r0, [r5] lsls r0, 30 lsrs r0, 30 strb r0, [r1, 0x2] ldr r0, [r6] ldr r0, [r0, 0x4] adds r0, r4, r0 ldrb r1, [r5, 0x1] strb r1, [r0, 0x3] ldr r2, [r6] ldr r0, [r2, 0x4] adds r0, r4, r0 ldrh r1, [r5, 0x4] strh r1, [r0, 0xC] ldr r0, [r2, 0x4] adds r0, r4, r0 ldrh r1, [r5, 0x6] strh r1, [r0, 0xE] ldr r1, [r2, 0x4] adds r1, r4, r1 ldrb r0, [r5] lsls r0, 28 lsrs r0, 30 strb r0, [r1, 0x6] ldr r0, [r6] ldr r1, [r0, 0x4] adds r1, r4, r1 ldrb r0, [r5] lsls r0, 26 lsrs r0, 30 strb r0, [r1, 0x5] ldr r0, [r6] ldr r1, [r0, 0x4] adds r1, r4, r1 ldrb r0, [r5] lsrs r0, 6 strb r0, [r1, 0x7] ldr r0, [r6] ldr r0, [r0, 0x4] adds r0, r4, r0 ldrb r1, [r5, 0x2] strb r1, [r0, 0x8] ldrb r1, [r5] lsls r0, r1, 28 lsrs r0, 30 lsls r1, 26 lsrs r1, 30 bl sub_80355F8 ldr r1, [r6] ldr r1, [r1, 0x4] adds r1, r4, r1 strb r0, [r1, 0x9] ldr r2, [r6] ldr r0, [r2, 0x4] adds r0, r4, r0 ldr r1, [r5, 0x8] ldrh r1, [r1, 0x6] strh r1, [r0, 0x10] ldr r0, [r2, 0x4] adds r0, r4, r0 ldr r1, [r5, 0xC] ldrh r1, [r1, 0x4] strh r1, [r0, 0x12] ldr r0, [r2, 0x4] adds r0, r4, r0 movs r1, 0x1 strb r1, [r0] ldr r0, [r6] ldr r0, [r0, 0x4] adds r0, r4, r0 str r1, [r0, 0x14] movs r3, 0x1 ldrb r0, [r5, 0x1] cmp r3, r0 bcs _08034ECA _08034EB2: ldr r0, [r6] ldr r2, [r0, 0x4] adds r2, r4, r2 ldr r1, [r2, 0x14] lsls r0, r1, 2 adds r0, r1 lsls r0, 1 str r0, [r2, 0x14] adds r3, 0x1 ldrb r2, [r5, 0x1] cmp r3, r2 bcc _08034EB2 _08034ECA: ldr r0, =gUnknown_02022E10 ldr r0, [r0] mov r3, r9 mov r4, r8 subs r1, r3, r4 lsls r1, 2 ldr r0, [r0, 0x4] adds r0, r1 bl sub_8034EFC mov r0, r8 mov r1, r10 bl sub_8035044 movs r0, 0x1 _08034EE8: add sp, 0x8 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .pool thumb_func_end sub_8034D14 thumb_func_start sub_8034EFC sub_8034EFC: @ 8034EFC push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x4 adds r4, r0, 0 ldrb r5, [r4, 0x1] movs r0, 0xC ldrsh r7, [r4, r0] ldrb r0, [r4, 0x3] adds r0, 0x1 mov r8, r0 mov r1, sp movs r0, 0 strh r0, [r1] lsls r1, r5, 3 ldr r2, =gUnknown_030022F8 mov r9, r2 add r1, r9 mov r0, r8 lsls r2, r0, 2 movs r0, 0x80 lsls r0, 17 orrs r2, r0 mov r0, sp bl CpuSet movs r6, 0 ldrb r5, [r4, 0x1] cmp r6, r8 bcs _08034FCE movs r1, 0x3F mov r10, r1 movs r2, 0xD negs r2, r2 mov r9, r2 _08034F46: lsls r0, r5, 3 ldr r1, =gMain adds r3, r0, r1 ldrh r1, [r4, 0xE] adds r0, r3, 0 adds r0, 0x38 strb r1, [r0] ldr r2, =0x000001ff adds r0, r2, 0 adds r1, r7, 0 ands r1, r0 ldrh r2, [r3, 0x3A] ldr r0, =0xfffffe00 ands r0, r2 orrs r0, r1 strh r0, [r3, 0x3A] ldrb r1, [r4, 0x6] movs r0, 0x39 adds r0, r3 mov r12, r0 lsls r1, 6 ldrb r2, [r0] mov r0, r10 ands r0, r2 orrs r0, r1 mov r1, r12 strb r0, [r1] ldrb r1, [r4, 0x5] movs r2, 0x3B adds r2, r3 mov r12, r2 lsls r1, 6 ldrb r2, [r2] mov r0, r10 ands r0, r2 orrs r0, r1 mov r1, r12 strb r0, [r1] ldrh r0, [r4, 0xA] ldr r1, =0x000003ff ands r1, r0 ldrh r2, [r3, 0x3C] ldr r0, =0xfffffc00 ands r0, r2 orrs r0, r1 strh r0, [r3, 0x3C] adds r3, 0x3D movs r0, 0x3 ldrb r1, [r4, 0x7] ands r1, r0 lsls r1, 2 ldrb r2, [r3] mov r0, r9 ands r0, r2 orrs r0, r1 strb r0, [r3] ldrb r2, [r4, 0x4] lsls r2, 4 movs r1, 0xF ands r0, r1 orrs r0, r2 strb r0, [r3] ldrb r0, [r4, 0x8] adds r7, r0 adds r6, 0x1 adds r5, 0x1 cmp r6, r8 bcc _08034F46 _08034FCE: subs r5, 0x1 ldr r0, =gMain lsls r3, r5, 3 adds r3, r0 movs r2, 0xC ldrsh r1, [r4, r2] ldrb r0, [r4, 0x8] subs r1, r0 ldr r2, =0x000001ff adds r0, r2, 0 ands r1, r0 ldrh r2, [r3, 0x3A] ldr r0, =0xfffffe00 ands r0, r2 orrs r0, r1 strh r0, [r3, 0x3A] adds r2, r3, 0 adds r2, 0x39 ldrb r1, [r2] movs r0, 0x4 negs r0, r0 ands r0, r1 movs r1, 0x2 orrs r0, r1 strb r0, [r2] ldrb r0, [r4, 0x9] lsls r1, r0, 2 adds r1, r0 lsls r1, 1 ldrh r4, [r4, 0xA] adds r1, r4 ldr r2, =0x000003ff adds r0, r2, 0 ands r1, r0 ldrh r2, [r3, 0x3C] ldr r0, =0xfffffc00 ands r0, r2 orrs r0, r1 strh r0, [r3, 0x3C] add sp, 0x4 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_8034EFC thumb_func_start sub_8035044 sub_8035044: @ 8035044 push {r4-r6,lr} adds r3, r0, 0 adds r4, r1, 0 ldr r0, =gUnknown_02022E10 ldr r1, [r0] adds r6, r0, 0 cmp r1, 0 beq _080350A8 ldr r2, [r1, 0x4] lsls r1, r3, 3 subs r0, r1, r3 lsls r0, 2 adds r2, r0, r2 ldrb r0, [r2] adds r5, r1, 0 cmp r0, 0 beq _080350A8 str r4, [r2, 0x18] cmp r4, 0 bge _08035078 movs r2, 0x1 negs r4, r4 b _0803507A .pool _08035078: movs r2, 0 _0803507A: ldr r0, [r6] ldr r1, [r0, 0x4] subs r0, r5, r3 lsls r0, 2 adds r0, r1 ldrb r3, [r0, 0x2] cmp r3, 0x1 beq _0803509A cmp r3, 0x1 ble _08035092 cmp r3, 0x2 beq _080350A2 _08035092: adds r1, r4, 0 bl sub_80350B0 b _080350A8 _0803509A: adds r1, r4, 0 bl sub_8035164 b _080350A8 _080350A2: adds r1, r4, 0 bl sub_80352C0 _080350A8: pop {r4-r6} pop {r0} bx r0 thumb_func_end sub_8035044 thumb_func_start sub_80350B0 sub_80350B0: @ 80350B0 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x4 mov r8, r0 mov r9, r1 str r2, [sp] ldr r5, [r0, 0x14] ldrb r7, [r0, 0x1] ldr r0, =gMain mov r10, r0 cmp r5, 0 beq _0803511A lsls r0, r7, 3 adds r0, 0x3C mov r1, r10 adds r6, r0, r1 _080350D6: mov r0, r9 adds r1, r5, 0 bl __udivsi3 adds r4, r0, 0 adds r0, r4, 0 muls r0, r5 mov r2, r9 subs r2, r0 mov r9, r2 adds r0, r5, 0 movs r1, 0xA bl __udivsi3 adds r5, r0, 0 mov r1, r8 ldrb r0, [r1, 0x9] adds r1, r4, 0 muls r1, r0 mov r2, r8 ldrh r2, [r2, 0xA] adds r1, r2 ldr r2, =0x000003ff adds r0, r2, 0 ands r1, r0 ldrh r0, [r6] ldr r2, =0xfffffc00 ands r0, r2 orrs r0, r1 strh r0, [r6] adds r6, 0x8 adds r7, 0x1 cmp r5, 0 bne _080350D6 _0803511A: ldr r0, [sp] cmp r0, 0 beq _08035140 lsls r0, r7, 3 add r0, r10 adds r0, 0x39 ldrb r2, [r0] movs r1, 0x4 negs r1, r1 ands r1, r2 strb r1, [r0] b _08035154 .pool _08035140: lsls r2, r7, 3 add r2, r10 adds r2, 0x39 ldrb r1, [r2] movs r0, 0x4 negs r0, r0 ands r0, r1 movs r1, 0x2 orrs r0, r1 strb r0, [r2] _08035154: add sp, 0x4 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 thumb_func_end sub_80350B0 thumb_func_start sub_8035164 sub_8035164: @ 8035164 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x4 adds r6, r0, 0 mov r8, r1 str r2, [sp] ldr r5, [r6, 0x14] ldr r3, =gUnknown_03000DD4 ldrb r0, [r6, 0x1] str r0, [r3] ldr r2, =gUnknown_03000DD8 movs r0, 0 str r0, [r2] ldr r1, =gUnknown_03000DDC subs r0, 0x1 str r0, [r1] adds r7, r3, 0 mov r10, r1 ldr r0, =gMain mov r9, r0 cmp r5, 0 beq _0803524C _08035196: mov r0, r8 adds r1, r5, 0 bl __udivsi3 adds r4, r0, 0 adds r0, r4, 0 muls r0, r5 mov r1, r8 subs r1, r0 mov r8, r1 adds r0, r5, 0 movs r1, 0xA bl __udivsi3 adds r5, r0, 0 cmp r4, 0 bne _080351C8 mov r2, r10 ldr r1, [r2] movs r0, 0x1 negs r0, r0 cmp r1, r0 bne _080351C8 cmp r5, 0 bne _08035224 _080351C8: ldr r2, [r7] lsls r2, 3 add r2, r9 ldrb r0, [r6, 0x9] adds r3, r4, 0 muls r3, r0 ldrh r4, [r6, 0xA] adds r3, r4 ldr r1, =0x000003ff adds r0, r1, 0 ands r3, r0 ldrh r0, [r2, 0x3C] ldr r4, =0xfffffc00 adds r1, r4, 0 ands r0, r1 orrs r0, r3 strh r0, [r2, 0x3C] adds r2, 0x39 ldrb r0, [r2] movs r1, 0x4 negs r1, r1 ands r0, r1 strb r0, [r2] mov r2, r10 ldr r1, [r2] movs r0, 0x1 negs r0, r0 cmp r1, r0 bne _0803523A ldr r4, =gUnknown_03000DD8 ldr r0, [r4] str r0, [r2] b _0803523A .pool _08035224: ldr r0, [r7] lsls r0, 3 add r0, r9 adds r0, 0x39 ldrb r1, [r0] movs r2, 0x4 negs r2, r2 ands r1, r2 movs r2, 0x2 orrs r1, r2 strb r1, [r0] _0803523A: ldr r0, [r7] adds r0, 0x1 str r0, [r7] ldr r4, =gUnknown_03000DD8 ldr r0, [r4] adds r0, 0x1 str r0, [r4] cmp r5, 0 bne _08035196 _0803524C: ldr r0, [sp] cmp r0, 0 beq _08035298 ldr r1, [r7] lsls r1, 3 add r1, r9 adds r1, 0x39 ldrb r2, [r1] movs r0, 0x4 negs r0, r0 ands r0, r2 strb r0, [r1] ldr r3, [r7] lsls r3, 3 add r3, r9 movs r1, 0xC ldrsh r2, [r6, r1] mov r4, r10 ldr r0, [r4] subs r0, 0x1 ldrb r1, [r6, 0x8] muls r0, r1 adds r2, r0 ldr r1, =0x000001ff adds r0, r1, 0 ands r2, r0 ldrh r1, [r3, 0x3A] ldr r0, =0xfffffe00 ands r0, r1 orrs r0, r2 strh r0, [r3, 0x3A] b _080352AE .pool _08035298: ldr r0, [r7] lsls r0, 3 add r0, r9 adds r0, 0x39 ldrb r2, [r0] movs r1, 0x4 negs r1, r1 ands r1, r2 movs r2, 0x2 orrs r1, r2 strb r1, [r0] _080352AE: add sp, 0x4 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 thumb_func_end sub_8035164 thumb_func_start sub_80352C0 sub_80352C0: @ 80352C0 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0xC mov r8, r0 mov r10, r1 str r2, [sp] ldr r5, [r0, 0x14] ldrb r3, [r0, 0x1] movs r0, 0 str r0, [sp, 0x4] mov r9, r0 cmp r5, 0 beq _0803535A _080352E0: lsls r0, r3, 3 adds r1, r0, 0 adds r1, 0x39 ldr r2, =gMain adds r7, r1, r2 adds r0, 0x3C adds r6, r0, r2 _080352EE: mov r0, r10 adds r1, r5, 0 str r3, [sp, 0x8] bl __udivsi3 adds r4, r0, 0 adds r0, r4, 0 muls r0, r5 mov r1, r10 subs r1, r0 mov r10, r1 adds r0, r5, 0 movs r1, 0xA bl __udivsi3 adds r5, r0, 0 ldr r3, [sp, 0x8] cmp r4, 0 bne _0803531E ldr r2, [sp, 0x4] cmp r2, 0 bne _0803531E cmp r5, 0 bne _080352E0 _0803531E: movs r0, 0x1 str r0, [sp, 0x4] mov r1, r8 ldrb r0, [r1, 0x9] adds r2, r4, 0 muls r2, r0 ldrh r4, [r1, 0xA] adds r2, r4 ldr r1, =0x000003ff adds r0, r1, 0 ands r2, r0 ldrh r0, [r6] ldr r4, =0xfffffc00 adds r1, r4, 0 ands r0, r1 orrs r0, r2 strh r0, [r6] ldrb r0, [r7] movs r2, 0x4 negs r2, r2 adds r1, r2, 0 ands r0, r1 strb r0, [r7] adds r7, 0x8 adds r6, 0x8 adds r3, 0x1 movs r4, 0x1 add r9, r4 cmp r5, 0 bne _080352EE _0803535A: mov r0, r8 ldrb r0, [r0, 0x3] cmp r9, r0 bge _0803538A ldr r1, =gMain movs r5, 0x4 negs r5, r5 movs r4, 0x2 lsls r0, r3, 3 adds r0, 0x39 adds r2, r0, r1 _08035370: ldrb r1, [r2] adds r0, r5, 0 ands r0, r1 orrs r0, r4 strb r0, [r2] adds r2, 0x8 adds r3, 0x1 movs r1, 0x1 add r9, r1 mov r0, r8 ldrb r0, [r0, 0x3] cmp r9, r0 blt _08035370 _0803538A: ldr r1, [sp] cmp r1, 0 beq _080353B0 lsls r0, r3, 3 ldr r2, =gMain adds r0, r2 adds r0, 0x39 ldrb r2, [r0] movs r1, 0x4 negs r1, r1 ands r1, r2 strb r1, [r0] b _080353C6 .pool _080353B0: lsls r2, r3, 3 ldr r4, =gMain adds r2, r4 adds r2, 0x39 ldrb r1, [r2] movs r0, 0x4 negs r0, r0 ands r0, r1 movs r1, 0x2 orrs r0, r1 strb r0, [r2] _080353C6: add sp, 0xC pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_80352C0 thumb_func_start sub_80353DC sub_80353DC: @ 80353DC push {r4-r7,lr} adds r4, r0, 0 ldr r0, =gUnknown_02022E10 ldr r0, [r0] cmp r0, 0 beq _0803546E ldr r2, [r0, 0x4] lsls r1, r4, 3 subs r0, r1, r4 lsls r0, 2 adds r2, r0, r2 ldrb r0, [r2] adds r5, r1, 0 cmp r0, 0 beq _0803546E ldrb r3, [r2, 0x3] adds r0, r3, 0x1 ldrb r2, [r2, 0x1] cmp r0, 0 beq _08035426 ldr r1, =gMain movs r7, 0x4 negs r7, r7 movs r6, 0x2 adds r3, r0, 0 lsls r0, r2, 3 adds r0, 0x39 adds r2, r0, r1 _08035414: ldrb r1, [r2] adds r0, r7, 0 ands r0, r1 orrs r0, r6 strb r0, [r2] subs r3, 0x1 adds r2, 0x8 cmp r3, 0 bne _08035414 _08035426: adds r0, r4, 0 bl sub_8035570 cmp r0, 0 bne _08035442 ldr r0, =gUnknown_02022E10 ldr r0, [r0] ldr r1, [r0, 0x4] subs r0, r5, r4 lsls r0, 2 adds r0, r1 ldrh r0, [r0, 0x10] bl FreeSpriteTilesByTag _08035442: adds r0, r4, 0 bl sub_80355B4 cmp r0, 0 bne _0803545E ldr r0, =gUnknown_02022E10 ldr r0, [r0] ldr r1, [r0, 0x4] subs r0, r5, r4 lsls r0, 2 adds r0, r1 ldrh r0, [r0, 0x12] bl FreeSpritePaletteByTag _0803545E: ldr r0, =gUnknown_02022E10 ldr r0, [r0] ldr r1, [r0, 0x4] subs r0, r5, r4 lsls r0, 2 adds r0, r1 movs r1, 0 strb r1, [r0] _0803546E: pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_80353DC thumb_func_start sub_803547C sub_803547C: @ 803547C push {r4-r7,lr} adds r4, r0, 0 adds r5, r1, 0 ldr r0, =gUnknown_02022E10 ldr r1, [r0] adds r7, r0, 0 cmp r1, 0 beq _0803550C ldr r2, [r1, 0x4] lsls r1, r4, 3 subs r0, r1, r4 lsls r0, 2 adds r2, r0, r2 ldrb r0, [r2] adds r6, r1, 0 cmp r0, 0 beq _0803550C ldrb r3, [r2, 0x3] adds r1, r3, 0x1 ldrb r0, [r2, 0x1] cmp r5, 0 beq _080354D8 cmp r1, 0 beq _0803550C ldr r1, =gMain movs r5, 0x4 negs r5, r5 movs r4, 0x2 adds r3, 0x1 lsls r0, 3 adds r0, 0x39 adds r2, r0, r1 _080354BC: ldrb r1, [r2] adds r0, r5, 0 ands r0, r1 orrs r0, r4 strb r0, [r2] subs r3, 0x1 adds r2, 0x8 cmp r3, 0 bne _080354BC b _0803550C .pool _080354D8: cmp r1, 0 beq _080354FA ldr r1, =gMain movs r5, 0x4 negs r5, r5 adds r3, 0x1 lsls r0, 3 adds r0, 0x39 adds r2, r0, r1 _080354EA: ldrb r1, [r2] adds r0, r5, 0 ands r0, r1 strb r0, [r2] subs r3, 0x1 adds r2, 0x8 cmp r3, 0 bne _080354EA _080354FA: ldr r0, [r7] ldr r1, [r0, 0x4] subs r0, r6, r4 lsls r0, 2 adds r0, r1 ldr r1, [r0, 0x18] adds r0, r4, 0 bl sub_8035044 _0803550C: pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_803547C thumb_func_start sub_8035518 sub_8035518: @ 8035518 push {r4,r5,lr} lsls r0, 24 lsrs r4, r0, 24 movs r5, 0x40 movs r3, 0 ldr r0, =gUnknown_02022E10 ldr r0, [r0] ldr r2, [r0] cmp r3, r2 bcs _0803555A ldr r1, [r0, 0x4] _0803552E: ldrb r0, [r1] cmp r0, 0 bne _08035548 ldrb r0, [r1, 0x1] cmp r0, 0xFF beq _08035552 ldrb r0, [r1, 0x3] cmp r0, r4 bhi _08035552 ldrb r0, [r1, 0x1] b _0803556A .pool _08035548: adds r0, r5, 0x1 ldrb r5, [r1, 0x3] adds r0, r5 lsls r0, 16 lsrs r5, r0, 16 _08035552: adds r1, 0x1C adds r3, 0x1 cmp r3, r2 bcc _0803552E _0803555A: adds r0, r5, r4 adds r0, 0x1 cmp r0, 0x80 bgt _08035568 lsls r0, r5, 24 lsrs r0, 24 b _0803556A _08035568: movs r0, 0xFF _0803556A: pop {r4,r5} pop {r1} bx r1 thumb_func_end sub_8035518 thumb_func_start sub_8035570 sub_8035570: @ 8035570 push {r4-r6,lr} adds r3, r0, 0 movs r2, 0 ldr r0, =gUnknown_02022E10 ldr r0, [r0] ldr r4, [r0] cmp r2, r4 bcs _080355AC ldr r1, [r0, 0x4] lsls r0, r3, 3 subs r0, r3 lsls r0, 2 adds r5, r0, r1 _0803558A: ldrb r0, [r1] cmp r0, 0 beq _080355A4 cmp r2, r3 beq _080355A4 ldrh r0, [r1, 0x10] ldrh r6, [r5, 0x10] cmp r0, r6 bne _080355A4 movs r0, 0x1 b _080355AE .pool _080355A4: adds r1, 0x1C adds r2, 0x1 cmp r2, r4 bcc _0803558A _080355AC: movs r0, 0 _080355AE: pop {r4-r6} pop {r1} bx r1 thumb_func_end sub_8035570 thumb_func_start sub_80355B4 sub_80355B4: @ 80355B4 push {r4-r6,lr} adds r3, r0, 0 movs r2, 0 ldr r0, =gUnknown_02022E10 ldr r0, [r0] ldr r4, [r0] cmp r2, r4 bcs _080355F0 ldr r1, [r0, 0x4] lsls r0, r3, 3 subs r0, r3 lsls r0, 2 adds r5, r0, r1 _080355CE: ldrb r0, [r1] cmp r0, 0 beq _080355E8 cmp r2, r3 beq _080355E8 ldrh r0, [r1, 0x12] ldrh r6, [r5, 0x12] cmp r0, r6 bne _080355E8 movs r0, 0x1 b _080355F2 .pool _080355E8: adds r1, 0x1C adds r2, 0x1 cmp r2, r4 bcc _080355CE _080355F0: movs r0, 0 _080355F2: pop {r4-r6} pop {r1} bx r1 thumb_func_end sub_80355B4 thumb_func_start sub_80355F8 sub_80355F8: @ 80355F8 ldr r2, =gUnknown_082FF1C8 lsls r0, 2 adds r1, r0 adds r1, r2 ldrb r0, [r1] bx lr .pool thumb_func_end sub_80355F8 thumb_func_start sub_8035608 sub_8035608: @ 8035608 push {lr} bl ResetSpriteData ldr r0, =gUnknown_0831AC88 movs r1, 0 movs r2, 0 movs r3, 0 bl CreateSprite lsls r0, 24 lsrs r0, 24 ldr r2, =gSprites lsls r1, r0, 4 adds r1, r0 lsls r1, 2 adds r1, r2 adds r1, 0x3E ldrb r0, [r1] movs r2, 0x4 orrs r0, r2 strb r0, [r1] ldr r0, =sub_8035648 bl SetMainCallback2 pop {r0} bx r0 .pool thumb_func_end sub_8035608 thumb_func_start sub_8035648 sub_8035648: @ 8035648 push {lr} bl AnimateSprites bl BuildOamBuffer pop {r0} bx r0 thumb_func_end sub_8035648 thumb_func_start trs_config trs_config: @ 8035658 push {r4,lr} movs r0, 0 bl ResetBgsAndClearDma3BusyFlags ldr r1, =gUnknown_0831AA08 movs r0, 0 movs r2, 0x4 bl InitBgsFromTemplates ldr r0, =gBattleTypeFlags ldr r1, [r0] movs r0, 0x80 lsls r0, 11 ands r1, r0 cmp r1, 0 beq _080356A4 ldr r0, =gBattleScripting adds r0, 0x24 movs r1, 0x1 strb r1, [r0] ldr r4, =gUnknown_02023060 ldr r1, [r4] movs r0, 0x1 bl SetBgTilemapBuffer ldr r1, [r4] movs r0, 0x2 bl SetBgTilemapBuffer b _080356AA .pool _080356A4: ldr r0, =gBattleScripting adds r0, 0x24 strb r1, [r0] _080356AA: ldr r1, =gUnknown_0831ABA0 ldr r0, =gBattleScripting adds r0, 0x24 ldrb r0, [r0] lsls r0, 2 adds r0, r1 ldr r0, [r0] bl InitWindows bl DeactivateAllTextPrinters pop {r4} pop {r0} bx r0 .pool thumb_func_end trs_config thumb_func_start sub_80356D0 sub_80356D0: @ 80356D0 push {lr} movs r0, 0x2 bl DisableInterrupts movs r0, 0xC5 bl EnableInterrupts bl trs_config movs r0, 0x50 movs r1, 0 bl SetGpuReg movs r0, 0x52 movs r1, 0 bl SetGpuReg movs r0, 0x54 movs r1, 0 bl SetGpuReg ldr r1, =0x0000b040 movs r0, 0 bl SetGpuReg pop {r0} bx r0 .pool thumb_func_end sub_80356D0 thumb_func_start ApplyPlayerChosenFrameToBattleMenu ApplyPlayerChosenFrameToBattleMenu: @ 803570C push {lr} movs r0, 0x2 movs r1, 0x12 movs r2, 0x10 bl sub_809882C movs r0, 0x2 movs r1, 0x22 movs r2, 0x10 bl sub_809882C ldr r0, =gUnknown_08D85600 movs r1, 0x50 movs r2, 0x20 bl LoadCompressedPalette ldr r0, =gBattleTypeFlags ldr r0, [r0] movs r1, 0x80 lsls r1, 11 ands r0, r1 cmp r0, 0 beq _0803575A movs r0, 0x70 bl sub_81978B0 movs r0, 0 movs r1, 0x30 movs r2, 0x70 bl copy_textbox_border_tile_patterns_to_vram ldr r0, =gPlttBufferUnfaded adds r0, 0xEC movs r1, 0 strh r1, [r0] ldr r1, =gPlttBufferFaded + 0xEC movs r2, 0x1 bl CpuSet _0803575A: pop {r0} bx r0 .pool thumb_func_end ApplyPlayerChosenFrameToBattleMenu thumb_func_start DrawMainBattleBackground DrawMainBattleBackground: @ 8035770 push {r4,r5,lr} ldr r0, =gBattleTypeFlags ldr r1, [r0] ldr r0, =0x023f0902 ands r0, r1 cmp r0, 0 beq _080357B0 ldr r0, =gUnknown_08D7C440 ldr r1, =0x06008000 bl LZDecompressVram ldr r0, =gUnknown_08D7CA28 ldr r1, =0x0600d000 bl LZDecompressVram ldr r0, =gUnknown_08D7C9EC b _08035A52 .pool _080357B0: movs r0, 0x80 lsls r0, 21 ands r0, r1 cmp r0, 0 beq _080357E4 ldr r0, =gUnknown_08D7BB14 ldr r1, =0x06008000 bl LZDecompressVram ldr r0, =gUnknown_08D7C154 ldr r1, =0x0600d000 bl LZDecompressVram ldr r0, =gUnknown_08D7DF30 b _08035A52 .pool _080357E4: movs r0, 0x80 lsls r0, 22 ands r0, r1 cmp r0, 0 beq _08035818 ldr r0, =gUnknown_08D7A108 ldr r1, =0x06008000 bl LZDecompressVram ldr r0, =gUnknown_08D7A720 ldr r1, =0x0600d000 bl LZDecompressVram ldr r0, =gUnknown_08D7DEF4 b _08035A52 .pool _08035818: movs r0, 0x80 lsls r0, 23 ands r0, r1 cmp r0, 0 beq _0803584C ldr r0, =gUnknown_08D7D590 ldr r1, =0x06008000 bl LZDecompressVram ldr r0, =gUnknown_08D7DC04 ldr r1, =0x0600d000 bl LZDecompressVram ldr r0, =gUnknown_08D7E234 b _08035A52 .pool _0803584C: movs r0, 0x8 ands r1, r0 cmp r1, 0 beq _080358C4 ldr r2, =gTrainers ldr r0, =gTrainerBattleOpponent_A ldrh r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 ldrb r0, [r0, 0x1] cmp r0, 0x20 bne _08035898 ldr r0, =gUnknown_08D7C440 ldr r1, =0x06008000 bl LZDecompressVram ldr r0, =gUnknown_08D7CA28 ldr r1, =0x0600d000 bl LZDecompressVram ldr r0, =gUnknown_08D7DFC4 b _08035A52 .pool _08035898: cmp r0, 0x26 bne _080358C4 ldr r0, =gUnknown_08D7CCD8 ldr r1, =0x06008000 bl LZDecompressVram ldr r0, =gUnknown_08D7D2E0 ldr r1, =0x0600d000 bl LZDecompressVram ldr r0, =gUnknown_08D7E1F8 b _08035A52 .pool _080358C4: bl sav1_map_get_battletype lsls r0, 24 lsrs r0, 24 cmp r0, 0x8 bhi _08035904 lsls r0, 2 ldr r1, =_080358E0 adds r0, r1 ldr r0, [r0] mov pc, r0 .pool .align 2, 0 _080358E0: .4byte _08035904 .4byte _08035950 .4byte _08035978 .4byte _080359A0 .4byte _080359C8 .4byte _080359F0 .4byte _08035A18 .4byte _08035A40 .4byte _08035A70 _08035904: ldr r4, =gBattleTerrainTable ldr r5, =gBattleTerrain ldrb r1, [r5] lsls r0, r1, 2 adds r0, r1 lsls r0, 2 adds r0, r4 ldr r0, [r0] ldr r1, =0x06008000 bl LZDecompressVram ldrb r1, [r5] lsls r0, r1, 2 adds r0, r1 lsls r0, 2 adds r1, r4, 0x4 adds r0, r1 ldr r0, [r0] ldr r1, =0x0600d000 bl LZDecompressVram ldrb r1, [r5] lsls r0, r1, 2 adds r0, r1 lsls r0, 2 adds r4, 0x10 adds r0, r4 ldr r0, [r0] b _08035A52 .pool _08035950: ldr r0, =gUnknown_08D7C440 ldr r1, =0x06008000 bl LZDecompressVram ldr r0, =gUnknown_08D7CA28 ldr r1, =0x0600d000 bl LZDecompressVram ldr r0, =gUnknown_08D7DF88 b _08035A52 .pool _08035978: ldr r0, =gUnknown_08D7CCD8 ldr r1, =0x06008000 bl LZDecompressVram ldr r0, =gUnknown_08D7D2E0 ldr r1, =0x0600d000 bl LZDecompressVram ldr r0, =gUnknown_08D7E060 b _08035A52 .pool _080359A0: ldr r0, =gUnknown_08D7CCD8 ldr r1, =0x06008000 bl LZDecompressVram ldr r0, =gUnknown_08D7D2E0 ldr r1, =0x0600d000 bl LZDecompressVram ldr r0, =gUnknown_08D7E000 b _08035A52 .pool _080359C8: ldr r0, =gUnknown_08D7CCD8 ldr r1, =0x06008000 bl LZDecompressVram ldr r0, =gUnknown_08D7D2E0 ldr r1, =0x0600d000 bl LZDecompressVram ldr r0, =gUnknown_08D7E0CC b _08035A52 .pool _080359F0: ldr r0, =gUnknown_08D7CCD8 ldr r1, =0x06008000 bl LZDecompressVram ldr r0, =gUnknown_08D7D2E0 ldr r1, =0x0600d000 bl LZDecompressVram ldr r0, =gUnknown_08D7E11C b _08035A52 .pool _08035A18: ldr r0, =gUnknown_08D7CCD8 ldr r1, =0x06008000 bl LZDecompressVram ldr r0, =gUnknown_08D7D2E0 ldr r1, =0x0600d000 bl LZDecompressVram ldr r0, =gUnknown_08D7E164 b _08035A52 .pool _08035A40: ldr r0, =gUnknown_08D7CCD8 ldr r1, =0x06008000 bl LZDecompressVram ldr r0, =gUnknown_08D7D2E0 ldr r1, =0x0600d000 bl LZDecompressVram ldr r0, =gUnknown_08D7E1A8 _08035A52: movs r1, 0x20 movs r2, 0x60 bl LoadCompressedPalette b _08035A8A .pool _08035A70: ldr r0, =gUnknown_08D7C440 ldr r1, =0x06008000 bl LZDecompressVram ldr r0, =gUnknown_08D7CA28 ldr r1, =0x0600d000 bl LZDecompressVram ldr r0, =gUnknown_08D7C9EC movs r1, 0x20 movs r2, 0x60 bl LoadCompressedPalette _08035A8A: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end DrawMainBattleBackground thumb_func_start LoadBattleTextboxAndBackground LoadBattleTextboxAndBackground: @ 8035AA4 push {lr} ldr r0, =gUnknown_08C00000 movs r1, 0xC0 lsls r1, 19 bl LZDecompressVram ldr r1, =gUnknown_08C00524 movs r0, 0 movs r2, 0 movs r3, 0 bl CopyToBgTilemapBuffer movs r0, 0 bl CopyBgTilemapBufferToVram ldr r0, =gUnknown_08C004E0 movs r1, 0 movs r2, 0x40 bl LoadCompressedPalette bl ApplyPlayerChosenFrameToBattleMenu bl DrawMainBattleBackground pop {r0} bx r0 .pool thumb_func_end LoadBattleTextboxAndBackground thumb_func_start sub_8035AE4 sub_8035AE4: @ 8035AE4 push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} sub sp, 0x18 ldr r4, [sp, 0x34] lsls r0, 24 lsrs r6, r0, 24 adds r7, r6, 0 lsls r1, 24 lsrs r5, r1, 24 lsls r2, 24 lsrs r2, 24 mov r8, r2 lsls r3, 24 lsrs r3, 24 mov r12, r3 lsls r4, 24 lsrs r4, 24 mov r9, r4 movs r4, 0 ldr r0, =gBattleTypeFlags ldr r0, [r0] movs r1, 0x40 ands r0, r1 cmp r0, 0 beq _08035BCC ldr r0, =gTasks lsls r1, r6, 2 adds r1, r6 lsls r1, 3 adds r1, r0 movs r2, 0x12 ldrsh r0, [r1, r2] cmp r0, 0 beq _08035B56 cmp r5, 0x1 beq _08035B7E cmp r5, 0x1 bgt _08035B44 cmp r5, 0 beq _08035B4E b _08035B88 .pool _08035B44: cmp r5, 0x2 beq _08035B52 cmp r5, 0x3 beq _08035B72 b _08035B88 _08035B4E: ldrh r0, [r1, 0xE] b _08035B74 _08035B52: ldrh r1, [r1, 0xE] b _08035B80 _08035B56: cmp r5, 0x1 beq _08035B72 cmp r5, 0x1 bgt _08035B64 cmp r5, 0 beq _08035B6E b _08035B88 _08035B64: cmp r5, 0x2 beq _08035B7A cmp r5, 0x3 beq _08035B7E b _08035B88 _08035B6E: ldrh r0, [r1, 0xE] b _08035B74 _08035B72: ldrh r0, [r1, 0x10] _08035B74: movs r4, 0x3F ands r4, r0 b _08035B88 _08035B7A: ldrh r1, [r1, 0xE] b _08035B80 _08035B7E: ldrh r1, [r1, 0x10] _08035B80: movs r0, 0xFC lsls r0, 4 ands r0, r1 lsrs r4, r0, 6 _08035B88: movs r2, 0 movs r6, 0x3 ldr r0, =0x00006001 adds r5, r0, 0 add r3, sp, 0xC _08035B92: lsls r1, r2, 1 adds r0, r6, 0 lsls r0, r1 ands r0, r4 asrs r0, r1 adds r0, r5 strh r0, [r3] adds r3, 0x2 adds r2, 0x1 cmp r2, 0x2 ble _08035B92 movs r0, 0x3 str r0, [sp] movs r0, 0x1 str r0, [sp, 0x4] movs r0, 0x11 str r0, [sp, 0x8] mov r0, r8 add r1, sp, 0xC mov r2, r12 mov r3, r9 bl CopyToBgTilemapBufferRect_ChangePalette mov r0, r8 bl CopyBgTilemapBufferToVram b _08035C36 .pool _08035BCC: ldr r0, =gBattleScripting adds r0, 0x25 ldrb r0, [r0] cmp r5, r0 bne _08035BEC ldr r1, =gTasks lsls r0, r6, 2 adds r0, r6 lsls r0, 3 adds r0, r1 ldrh r4, [r0, 0xE] b _08035BF8 .pool _08035BEC: ldr r1, =gTasks lsls r0, r7, 2 adds r0, r7 lsls r0, 3 adds r0, r1 ldrh r4, [r0, 0x10] _08035BF8: movs r2, 0 movs r6, 0x3 ldr r0, =0x00006001 adds r5, r0, 0 add r3, sp, 0xC _08035C02: lsls r1, r2, 1 adds r0, r6, 0 lsls r0, r1 ands r0, r4 asrs r0, r1 adds r0, r5 strh r0, [r3] adds r3, 0x2 adds r2, 0x1 cmp r2, 0x5 ble _08035C02 movs r0, 0x6 str r0, [sp] movs r0, 0x1 str r0, [sp, 0x4] movs r0, 0x11 str r0, [sp, 0x8] mov r0, r8 add r1, sp, 0xC mov r2, r12 mov r3, r9 bl CopyToBgTilemapBufferRect_ChangePalette mov r0, r8 bl CopyBgTilemapBufferToVram _08035C36: add sp, 0x18 pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_8035AE4 thumb_func_start sub_8035C4C sub_8035C4C: @ 8035C4C push {lr} ldr r0, =gBattleOutcome ldrb r2, [r0] cmp r2, 0x3 bne _08035C68 ldr r0, =gText_Draw movs r1, 0x15 bl BattleHandleAddTextPrinter b _08035D68 .pool _08035C68: ldr r0, =gBattleTypeFlags ldr r0, [r0] movs r1, 0x40 ands r0, r1 cmp r0, 0 beq _08035CE2 cmp r2, 0x1 bne _08035CAE ldr r2, =gLinkPlayers ldr r0, =gBattleScripting adds r0, 0x25 ldrb r1, [r0] lsls r0, r1, 3 subs r0, r1 lsls r0, 2 adds r0, r2 ldrh r0, [r0, 0x18] cmp r0, 0x1 beq _08035CFC cmp r0, 0x1 bgt _08035CA4 cmp r0, 0 beq _08035D36 b _08035D68 .pool _08035CA4: cmp r0, 0x2 beq _08035D36 cmp r0, 0x3 bne _08035D68 b _08035CFC _08035CAE: ldr r2, =gLinkPlayers ldr r0, =gBattleScripting adds r0, 0x25 ldrb r1, [r0] lsls r0, r1, 3 subs r0, r1 lsls r0, 2 adds r0, r2 ldrh r0, [r0, 0x18] cmp r0, 0x1 beq _08035D36 cmp r0, 0x1 bgt _08035CD8 cmp r0, 0 beq _08035CFC b _08035D68 .pool _08035CD8: cmp r0, 0x2 beq _08035CFC cmp r0, 0x3 bne _08035D68 b _08035D36 _08035CE2: cmp r2, 0x1 bne _08035D20 ldr r2, =gLinkPlayers ldr r0, =gBattleScripting adds r0, 0x25 ldrb r1, [r0] lsls r0, r1, 3 subs r0, r1 lsls r0, 2 adds r0, r2 ldrh r0, [r0, 0x18] cmp r0, 0 beq _08035D36 _08035CFC: ldr r0, =gText_Win movs r1, 0x17 bl BattleHandleAddTextPrinter ldr r0, =gText_Loss movs r1, 0x16 bl BattleHandleAddTextPrinter b _08035D68 .pool _08035D20: ldr r2, =gLinkPlayers ldr r0, =gBattleScripting adds r0, 0x25 ldrb r1, [r0] lsls r0, r1, 3 subs r0, r1 lsls r0, 2 adds r0, r2 ldrh r0, [r0, 0x18] cmp r0, 0 beq _08035D58 _08035D36: ldr r0, =gText_Win movs r1, 0x16 bl BattleHandleAddTextPrinter ldr r0, =gText_Loss movs r1, 0x17 bl BattleHandleAddTextPrinter b _08035D68 .pool _08035D58: ldr r0, =gText_Win movs r1, 0x17 bl BattleHandleAddTextPrinter ldr r0, =gText_Loss movs r1, 0x16 bl BattleHandleAddTextPrinter _08035D68: pop {r0} bx r0 .pool thumb_func_end sub_8035C4C thumb_func_start task00_0800F6FC task00_0800F6FC: @ 8035D74 push {r4-r7,lr} mov r7, r8 push {r7} sub sp, 0x4 lsls r0, 24 lsrs r7, r0, 24 ldr r1, =gTasks lsls r0, r7, 2 mov r8, r0 adds r0, r7 lsls r0, 3 adds r5, r0, r1 movs r1, 0x8 ldrsh r0, [r5, r1] cmp r0, 0x1 bne _08035D96 b _08035EC4 _08035D96: cmp r0, 0x1 bgt _08035DA4 cmp r0, 0 beq _08035DAC b _08036138 .pool _08035DA4: cmp r0, 0x2 bne _08035DAA b _08035F64 _08035DAA: b _08036138 _08035DAC: ldr r0, =gBattleTypeFlags ldr r0, [r0] movs r1, 0x40 ands r0, r1 cmp r0, 0 beq _08035E44 movs r5, 0 movs r6, 0x3 _08035DBC: ldr r0, =gLinkPlayers + 8 adds r1, r5, r0 subs r0, 0x8 adds r4, r5, r0 ldrh r0, [r4, 0x18] cmp r0, 0x1 beq _08035DF4 cmp r0, 0x1 bgt _08035DDC cmp r0, 0 beq _08035DE6 b _08035E3A .pool _08035DDC: cmp r0, 0x2 beq _08035E08 cmp r0, 0x3 beq _08035E22 b _08035E3A _08035DE6: adds r0, r1, 0 movs r1, 0x11 bl BattleHandleAddTextPrinter ldrb r1, [r4, 0x18] movs r0, 0x4 b _08035E14 _08035DF4: adds r0, r1, 0 movs r1, 0x12 bl BattleHandleAddTextPrinter ldrb r1, [r4, 0x18] movs r0, 0x4 str r0, [sp] adds r0, r7, 0 movs r2, 0x2 b _08035E1A _08035E08: adds r0, r1, 0 movs r1, 0x13 bl BattleHandleAddTextPrinter ldrb r1, [r4, 0x18] movs r0, 0x8 _08035E14: str r0, [sp] adds r0, r7, 0 movs r2, 0x1 _08035E1A: movs r3, 0x2 bl sub_8035AE4 b _08035E3A _08035E22: adds r0, r1, 0 movs r1, 0x14 bl BattleHandleAddTextPrinter ldrb r1, [r4, 0x18] movs r0, 0x8 str r0, [sp] adds r0, r7, 0 movs r2, 0x2 movs r3, 0x2 bl sub_8035AE4 _08035E3A: adds r5, 0x1C subs r6, 0x1 cmp r6, 0 bge _08035DBC b _08035EA6 _08035E44: ldr r0, =gBattleScripting adds r0, 0x25 ldrb r5, [r0] movs r0, 0x1 adds r6, r5, 0 eors r6, r0 adds r1, r6, 0 ldr r4, =gLinkPlayers lsls r0, r5, 3 subs r0, r5 lsls r0, 2 adds r0, r4 ldrh r0, [r0, 0x18] cmp r0, 0 beq _08035E66 adds r6, r5, 0 adds r5, r1, 0 _08035E66: lsls r0, r5, 3 subs r0, r5 lsls r0, 2 adds r4, 0x8 adds r1, r0, r4 adds r0, r1, 0 movs r1, 0xF bl BattleHandleAddTextPrinter lsls r0, r6, 3 subs r0, r6 lsls r0, 2 adds r1, r0, r4 adds r0, r1, 0 movs r1, 0x10 bl BattleHandleAddTextPrinter movs r4, 0x7 str r4, [sp] adds r0, r7, 0 adds r1, r5, 0 movs r2, 0x1 movs r3, 0x2 bl sub_8035AE4 str r4, [sp] adds r0, r7, 0 adds r1, r6, 0 movs r2, 0x2 movs r3, 0x2 bl sub_8035AE4 _08035EA6: ldr r0, =gTasks mov r2, r8 adds r1, r2, r7 lsls r1, 3 adds r1, r0 ldrh r0, [r1, 0x8] adds r0, 0x1 strh r0, [r1, 0x8] b _08036138 .pool _08035EC4: ldr r0, =0x00002710 bl AllocSpritePalette lsls r0, 24 ldr r2, =gPlttBufferUnfaded lsrs r0, 19 ldr r3, =0x0000021e adds r0, r3 adds r2, r0, r2 ldr r1, =gPlttBufferFaded adds r0, r1 ldr r1, =0x00007fff strh r1, [r0] strh r1, [r2] ldr r0, =gUnknown_0831A9D0 movs r1, 0x6F movs r2, 0x50 movs r3, 0 bl CreateSprite ldr r4, =gBattleStruct ldr r1, [r4] adds r1, 0x7D strb r0, [r1] ldr r0, =gUnknown_0831A9E8 movs r1, 0x81 movs r2, 0x50 movs r3, 0 bl CreateSprite ldr r1, [r4] adds r1, 0x7E strb r0, [r1] ldr r3, =gSprites ldr r0, [r4] adds r0, 0x7D ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r3 adds r0, 0x3E ldrb r1, [r0] movs r2, 0x4 orrs r1, r2 strb r1, [r0] ldr r0, [r4] adds r0, 0x7E ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r3 adds r0, 0x3E ldrb r1, [r0] orrs r1, r2 strb r1, [r0] ldrh r0, [r5, 0x8] adds r0, 0x1 strh r0, [r5, 0x8] b _08036138 .pool _08035F64: movs r1, 0x12 ldrsh r0, [r5, r1] cmp r0, 0 beq _08035FCC ldr r4, =gBattle_BG1_X ldrh r0, [r5, 0xA] bl Sin2 lsls r0, 16 asrs r0, 16 cmp r0, 0 bge _08035F7E adds r0, 0x1F _08035F7E: asrs r1, r0, 5 movs r2, 0x14 negs r2, r2 adds r0, r2, 0 subs r0, r1 strh r0, [r4] ldr r4, =gBattle_BG2_X ldrh r0, [r5, 0xC] bl Sin2 lsls r0, 16 asrs r0, 16 cmp r0, 0 bge _08035F9C adds r0, 0x1F _08035F9C: asrs r1, r0, 5 movs r3, 0x8C negs r3, r3 adds r0, r3, 0 subs r0, r1 strh r0, [r4] ldr r0, =gBattle_BG1_Y ldr r2, =0x0000ffdc adds r1, r2, 0 strh r1, [r0] ldr r0, =gBattle_BG2_Y strh r1, [r0] b _08036038 .pool _08035FCC: ldr r4, =gBattle_BG1_X ldrh r0, [r5, 0xA] bl Sin2 lsls r0, 16 asrs r0, 16 cmp r0, 0 bge _08035FDE adds r0, 0x1F _08035FDE: asrs r1, r0, 5 movs r3, 0x14 negs r3, r3 adds r0, r3, 0 subs r0, r1 strh r0, [r4] ldr r4, =gBattle_BG1_Y ldrh r0, [r5, 0xA] bl Cos2 lsls r0, 16 asrs r0, 16 cmp r0, 0 bge _08035FFC adds r0, 0x1F _08035FFC: asrs r0, 5 subs r0, 0xA4 strh r0, [r4] ldr r4, =gBattle_BG2_X ldrh r0, [r5, 0xC] bl Sin2 lsls r0, 16 asrs r0, 16 cmp r0, 0 bge _08036014 adds r0, 0x1F _08036014: asrs r1, r0, 5 movs r2, 0x8C negs r2, r2 adds r0, r2, 0 subs r0, r1 strh r0, [r4] ldr r4, =gBattle_BG2_Y ldrh r0, [r5, 0xC] bl Cos2 lsls r0, 16 asrs r0, 16 cmp r0, 0 bge _08036032 adds r0, 0x1F _08036032: asrs r0, 5 subs r0, 0xA4 strh r0, [r4] _08036038: ldr r1, =gTasks lsls r0, r7, 2 adds r0, r7 lsls r0, 3 adds r1, r0, r1 ldrh r0, [r1, 0xC] movs r2, 0xC ldrsh r3, [r1, r2] mov r8, r3 cmp r3, 0 beq _08036070 subs r0, 0x2 strh r0, [r1, 0xC] ldrh r0, [r1, 0xA] adds r0, 0x2 strh r0, [r1, 0xA] b _08036138 .pool _08036070: movs r3, 0x12 ldrsh r0, [r1, r3] cmp r0, 0 beq _0803607C bl sub_8035C4C _0803607C: movs r0, 0x78 bl PlaySE adds r0, r7, 0 bl DestroyTask ldr r4, =gSprites ldr r5, =gBattleStruct ldr r0, [r5] adds r0, 0x7D ldrb r0, [r0] lsls r1, r0, 4 adds r1, r0 lsls r1, 2 adds r1, r4 adds r1, 0x3E ldrb r3, [r1] movs r2, 0x5 negs r2, r2 adds r0, r2, 0 ands r0, r3 strb r0, [r1] ldr r0, [r5] adds r0, 0x7E ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 adds r0, 0x3E ldrb r1, [r0] ands r2, r1 strb r2, [r0] ldr r5, [r5] adds r6, r5, 0 adds r6, 0x7E ldrb r0, [r6] lsls r2, r0, 4 adds r2, r0 lsls r2, 2 adds r2, r4 ldrh r3, [r2, 0x4] lsls r1, r3, 22 lsrs r1, 22 adds r1, 0x40 ldr r7, =0x000003ff adds r0, r7, 0 ands r1, r0 ldr r0, =0xfffffc00 ands r0, r3 orrs r0, r1 strh r0, [r2, 0x4] adds r5, 0x7D ldrb r1, [r5] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 mov r1, r8 strh r1, [r0, 0x2E] ldrb r1, [r6] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 movs r1, 0x1 strh r1, [r0, 0x2E] ldrb r1, [r5] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 ldrh r1, [r0, 0x20] strh r1, [r0, 0x30] ldrb r1, [r6] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 ldrh r1, [r0, 0x20] strh r1, [r0, 0x30] ldrb r1, [r5] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 mov r2, r8 strh r2, [r0, 0x32] ldrb r1, [r6] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 strh r2, [r0, 0x32] _08036138: add sp, 0x4 pop {r3} mov r8, r3 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end task00_0800F6FC thumb_func_start LoadBattleEntryBackground LoadBattleEntryBackground: @ 8036154 push {r4,r5,lr} ldr r0, =gBattleTypeFlags ldr r1, [r0] movs r0, 0x2 ands r0, r1 cmp r0, 0 beq _08036208 ldr r0, =gUnknown_08D778F0 ldr r1, =0x06004000 bl LZDecompressVram ldr r0, =gUnknown_08D77B0C ldr r1, =0x06010000 bl LZDecompressVram ldr r0, =gUnknown_08D77AE4 movs r1, 0x60 movs r2, 0x20 bl LoadCompressedPalette movs r0, 0x1 movs r1, 0x3 movs r2, 0x1 bl SetBgAttribute ldr r1, =0x00005c04 movs r0, 0xA bl SetGpuReg ldr r4, =gUnknown_08D779D8 movs r0, 0x1 adds r1, r4, 0 movs r2, 0 movs r3, 0 bl CopyToBgTilemapBuffer movs r0, 0x2 adds r1, r4, 0 movs r2, 0 movs r3, 0 bl CopyToBgTilemapBuffer movs r0, 0x1 bl CopyBgTilemapBufferToVram movs r0, 0x2 bl CopyBgTilemapBufferToVram movs r0, 0x48 movs r1, 0x36 bl SetGpuReg movs r0, 0x4A movs r1, 0x36 bl SetGpuReg ldr r0, =gBattle_BG1_Y ldr r2, =0x0000ff5c adds r1, r2, 0 strh r1, [r0] ldr r0, =gBattle_BG2_Y strh r1, [r0] ldr r0, =gUnknown_0831AA00 bl LoadCompressedObjectPicUsingHeap b _080363AC .pool _08036208: ldr r0, =0x023f0902 ands r0, r1 cmp r0, 0 beq _0803628C movs r0, 0x80 lsls r0, 15 ands r1, r0 cmp r1, 0 beq _08036224 ldr r0, =gPartnerTrainerId ldrh r1, [r0] ldr r0, =0x00000c03 cmp r1, r0 bne _08036248 _08036224: ldr r0, =gUnknown_08D820D4 ldr r1, =0x06004000 bl LZDecompressVram ldr r0, =gUnknown_08D824E4 b _08036382 .pool _08036248: movs r0, 0x1 movs r1, 0x1 movs r2, 0x2 bl SetBgAttribute movs r0, 0x2 movs r1, 0x1 movs r2, 0x2 bl SetBgAttribute ldr r1, =gUnknown_08D857A8 movs r0, 0x1 movs r2, 0 movs r3, 0 bl CopyToBgTilemapBuffer ldr r1, =gUnknown_08D85A1C movs r0, 0x2 movs r2, 0 movs r3, 0 bl CopyToBgTilemapBuffer movs r0, 0x1 bl CopyBgTilemapBufferToVram movs r0, 0x2 bl CopyBgTilemapBufferToVram b _080363AC .pool _0803628C: movs r0, 0x80 lsls r0, 21 ands r0, r1 cmp r0, 0 beq _080362B0 ldr r0, =gUnknown_08D81610 ldr r1, =0x06004000 bl LZDecompressVram ldr r0, =gUnknown_08D81E2C b _08036382 .pool _080362B0: movs r0, 0x80 lsls r0, 22 ands r0, r1 cmp r0, 0 beq _080362D4 ldr r0, =gUnknown_08D7F9F8 ldr r1, =0x06004000 bl LZDecompressVram ldr r0, =gUnknown_08D7FEC4 b _08036382 .pool _080362D4: movs r0, 0x80 lsls r0, 23 ands r0, r1 cmp r0, 0 beq _080362F8 ldr r0, =gUnknown_08D82608 ldr r1, =0x06004000 bl LZDecompressVram ldr r0, =gUnknown_08D82C70 b _08036382 .pool _080362F8: movs r0, 0x8 ands r1, r0 cmp r1, 0 beq _08036350 ldr r2, =gTrainers ldr r0, =gTrainerBattleOpponent_A ldrh r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 ldrb r0, [r0, 0x1] cmp r0, 0x20 bne _08036334 ldr r0, =gUnknown_08D820D4 ldr r1, =0x06004000 bl LZDecompressVram ldr r0, =gUnknown_08D824E4 b _08036382 .pool _08036334: cmp r0, 0x26 bne _08036350 ldr r0, =gUnknown_08D820D4 ldr r1, =0x06004000 bl LZDecompressVram ldr r0, =gUnknown_08D824E4 b _08036382 .pool _08036350: bl sav1_map_get_battletype lsls r0, 24 cmp r0, 0 bne _0803639C ldr r4, =gBattleTerrainTable ldr r5, =gBattleTerrain ldrb r1, [r5] lsls r0, r1, 2 adds r0, r1 lsls r0, 2 adds r1, r4, 0 adds r1, 0x8 adds r0, r1 ldr r0, [r0] ldr r1, =0x06004000 bl LZDecompressVram ldrb r1, [r5] lsls r0, r1, 2 adds r0, r1 lsls r0, 2 adds r4, 0xC adds r0, r4 ldr r0, [r0] _08036382: ldr r1, =0x0600e000 bl LZDecompressVram b _080363AC .pool _0803639C: ldr r0, =gUnknown_08D820D4 ldr r1, =0x06004000 bl LZDecompressVram ldr r0, =gUnknown_08D824E4 ldr r1, =0x0600e000 bl LZDecompressVram _080363AC: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end LoadBattleEntryBackground thumb_func_start LoadChosenBattleElement LoadChosenBattleElement: @ 80363C4 push {r4,lr} lsls r0, 24 lsrs r0, 24 movs r4, 0 cmp r0, 0x6 bls _080363D2 b _08036756 _080363D2: lsls r0, 2 ldr r1, =_080363E0 adds r0, r1 ldr r0, [r0] mov pc, r0 .pool .align 2, 0 _080363E0: .4byte _080363FC .4byte _0803640C .4byte _08036424 .4byte _08036434 .4byte _0803652C .4byte _08036638 .4byte _08036750 _080363FC: ldr r0, =gUnknown_08C00000 movs r1, 0xC0 lsls r1, 19 bl LZDecompressVram b _08036758 .pool _0803640C: ldr r1, =gUnknown_08C00524 movs r0, 0 movs r2, 0 movs r3, 0 bl CopyToBgTilemapBuffer movs r0, 0 bl CopyBgTilemapBufferToVram b _08036758 .pool _08036424: ldr r0, =gUnknown_08C004E0 movs r1, 0 movs r2, 0x40 bl LoadCompressedPalette b _08036758 .pool _08036434: ldr r0, =gBattleTypeFlags ldr r1, [r0] ldr r0, =0x023f0902 ands r0, r1 cmp r0, 0 bne _08036518 movs r0, 0x80 lsls r0, 21 ands r0, r1 cmp r0, 0 beq _0803645C ldr r0, =gUnknown_08D7BB14 b _0803651A .pool _0803645C: movs r0, 0x8 ands r1, r0 cmp r1, 0 beq _0803648C ldr r2, =gTrainers ldr r0, =gTrainerBattleOpponent_A ldrh r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 ldrb r0, [r0, 0x1] cmp r0, 0x20 beq _08036518 cmp r0, 0x26 bne _0803648C ldr r0, =gUnknown_08D7CCD8 b _0803651A .pool _0803648C: bl sav1_map_get_battletype lsls r0, 24 lsrs r0, 24 cmp r0, 0x8 bhi _080364CC lsls r0, 2 ldr r1, =_080364A8 adds r0, r1 ldr r0, [r0] mov pc, r0 .pool .align 2, 0 _080364A8: .4byte _080364CC .4byte _08036518 .4byte _080364E8 .4byte _080364F0 .4byte _080364F8 .4byte _08036500 .4byte _08036508 .4byte _08036510 .4byte _08036518 _080364CC: ldr r2, =gBattleTerrainTable ldr r0, =gBattleTerrain ldrb r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r0, 2 adds r0, r2 ldr r0, [r0] b _0803651A .pool _080364E8: ldr r0, =gUnknown_08D7CCD8 b _0803651A .pool _080364F0: ldr r0, =gUnknown_08D7CCD8 b _0803651A .pool _080364F8: ldr r0, =gUnknown_08D7CCD8 b _0803651A .pool _08036500: ldr r0, =gUnknown_08D7CCD8 b _0803651A .pool _08036508: ldr r0, =gUnknown_08D7CCD8 b _0803651A .pool _08036510: ldr r0, =gUnknown_08D7CCD8 b _0803651A .pool _08036518: ldr r0, =gUnknown_08D7C440 _0803651A: ldr r1, =0x06008000 bl LZDecompressVram b _08036758 .pool _0803652C: ldr r0, =gBattleTypeFlags ldr r1, [r0] ldr r0, =0x023f0902 ands r0, r1 cmp r0, 0 beq _0803653A b _08036624 _0803653A: movs r0, 0x80 lsls r0, 5 ands r0, r1 cmp r0, 0 beq _08036568 ldr r0, =gGameVersion ldrb r0, [r0] cmp r0, 0x2 bne _08036560 ldr r0, =gUnknown_08D7C154 b _08036626 .pool _08036560: ldr r0, =gUnknown_08D7A720 b _08036626 .pool _08036568: movs r0, 0x8 ands r1, r0 cmp r1, 0 beq _08036598 ldr r2, =gTrainers ldr r0, =gTrainerBattleOpponent_A ldrh r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 ldrb r0, [r0, 0x1] cmp r0, 0x20 beq _08036624 cmp r0, 0x26 bne _08036598 ldr r0, =gUnknown_08D7D2E0 b _08036626 .pool _08036598: bl sav1_map_get_battletype lsls r0, 24 lsrs r0, 24 cmp r0, 0x8 bhi _080365D8 lsls r0, 2 ldr r1, =_080365B4 adds r0, r1 ldr r0, [r0] mov pc, r0 .pool .align 2, 0 _080365B4: .4byte _080365D8 .4byte _08036624 .4byte _080365F4 .4byte _080365FC .4byte _08036604 .4byte _0803660C .4byte _08036614 .4byte _0803661C .4byte _08036624 _080365D8: ldr r2, =gBattleTerrainTable ldr r0, =gBattleTerrain ldrb r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r0, 2 adds r2, 0x4 adds r0, r2 ldr r0, [r0] b _08036626 .pool _080365F4: ldr r0, =gUnknown_08D7D2E0 b _08036626 .pool _080365FC: ldr r0, =gUnknown_08D7D2E0 b _08036626 .pool _08036604: ldr r0, =gUnknown_08D7D2E0 b _08036626 .pool _0803660C: ldr r0, =gUnknown_08D7D2E0 b _08036626 .pool _08036614: ldr r0, =gUnknown_08D7D2E0 b _08036626 .pool _0803661C: ldr r0, =gUnknown_08D7D2E0 b _08036626 .pool _08036624: ldr r0, =gUnknown_08D7CA28 _08036626: ldr r1, =0x0600d000 bl LZDecompressVram b _08036758 .pool _08036638: ldr r0, =gBattleTypeFlags ldr r1, [r0] ldr r0, =0x023f0902 ands r0, r1 cmp r0, 0 beq _08036646 b _08036740 _08036646: movs r0, 0x80 lsls r0, 5 ands r0, r1 cmp r0, 0 beq _08036674 ldr r0, =gGameVersion ldrb r0, [r0] cmp r0, 0x2 bne _0803666C ldr r0, =gUnknown_08D7DF30 b _08036742 .pool _0803666C: ldr r0, =gUnknown_08D7DEF4 b _08036742 .pool _08036674: movs r0, 0x8 ands r1, r0 cmp r1, 0 beq _080366AC ldr r2, =gTrainers ldr r0, =gTrainerBattleOpponent_A ldrh r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 ldrb r0, [r0, 0x1] cmp r0, 0x20 bne _080366A0 ldr r0, =gUnknown_08D7DFC4 b _08036742 .pool _080366A0: cmp r0, 0x26 bne _080366AC ldr r0, =gUnknown_08D7E1F8 b _08036742 .pool _080366AC: bl sav1_map_get_battletype lsls r0, 24 lsrs r0, 24 cmp r0, 0x8 bhi _080366EC lsls r0, 2 ldr r1, =_080366C8 adds r0, r1 ldr r0, [r0] mov pc, r0 .pool .align 2, 0 _080366C8: .4byte _080366EC .4byte _08036708 .4byte _08036710 .4byte _08036718 .4byte _08036720 .4byte _08036728 .4byte _08036730 .4byte _08036738 .4byte _08036740 _080366EC: ldr r2, =gBattleTerrainTable ldr r0, =gBattleTerrain ldrb r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r0, 2 adds r2, 0x10 adds r0, r2 ldr r0, [r0] b _08036742 .pool _08036708: ldr r0, =gUnknown_08D7DF88 b _08036742 .pool _08036710: ldr r0, =gUnknown_08D7E060 b _08036742 .pool _08036718: ldr r0, =gUnknown_08D7E000 b _08036742 .pool _08036720: ldr r0, =gUnknown_08D7E0CC b _08036742 .pool _08036728: ldr r0, =gUnknown_08D7E11C b _08036742 .pool _08036730: ldr r0, =gUnknown_08D7E164 b _08036742 .pool _08036738: ldr r0, =gUnknown_08D7E1A8 b _08036742 .pool _08036740: ldr r0, =gUnknown_08D7C9EC _08036742: movs r1, 0x20 movs r2, 0x60 bl LoadCompressedPalette b _08036758 .pool _08036750: bl ApplyPlayerChosenFrameToBattleMenu b _08036758 _08036756: movs r4, 0x1 _08036758: adds r0, r4, 0 pop {r4} pop {r1} bx r1 thumb_func_end LoadChosenBattleElement .align 2, 0 @ Don't pad with nop.