.include "MPlayDef.s" .equ se_z_scroll_grp, voicegroup127 .equ se_z_scroll_pri, 5 .equ se_z_scroll_rev, reverb_set+50 .equ se_z_scroll_mvl, 127 .equ se_z_scroll_key, 0 .equ se_z_scroll_tbs, 1 .equ se_z_scroll_exg, 0 .equ se_z_scroll_cmp, 1 .section .rodata .global se_z_scroll .align 2 @********************** Track 1 **********************@ se_z_scroll_1: .byte KEYSH , se_z_scroll_key+0 .byte TEMPO , 100*se_z_scroll_tbs/2 .byte VOICE , 4 .byte BENDR , 12 .byte XCMD , xIECV , 10 .byte xIECL , 8 .byte VOL , 40*se_z_scroll_mvl/mxv .byte BEND , c_v+4 .byte N01 , Gn4 , v127 .byte W01 .byte Gn4 , v020 .byte W02 .byte FINE @******************************************************@ .align 2 se_z_scroll: .byte 1 @ NumTrks .byte 0 @ NumBlks .byte se_z_scroll_pri @ Priority .byte se_z_scroll_rev @ Reverb. .word se_z_scroll_grp .word se_z_scroll_1 .end