#include "global.h" #include "pokenav.h" #include "bg.h" #include "window.h" u32 sub_81CFB8C(void); u32 sub_81CFC2C(void); u32 sub_81CFC40(void); u32 sub_81CFFFC(s32); u32 sub_81D0074(s32); u32 sub_81D00EC(s32); u32 sub_81D0164(s32); u32 sub_81D01DC(s32); u32 sub_81D021C(s32); u32 (*const gUnknown_086235D8[])(void) = { sub_81CFB8C, sub_81CFC2C, sub_81CFC40 }; const u16 gUnknown_086235E4[] = INCBIN_U16("graphics/pokenav/ui_ribbons.gbapal"); const u32 gUnknown_08623604[] = INCBIN_U32("graphics/pokenav/ui_ribbons.4bpp.lz"); const u32 gUnknown_086236CC[] = INCBIN_U32("graphics/pokenav/ui_ribbons.bin.lz"); const u16 gUnknown_08623790[] = INCBIN_U16("graphics/pokenav/8623790.gbapal"); const struct BgTemplate gUnknown_086237B0 = { .bg = 1, .charBaseIndex = 1, .mapBaseIndex = 0x06, .screenSize = 0, .paletteMode = 0, .priority = 2, .baseTile = 0 }; const struct BgTemplate gUnknown_086237B4 = { .bg = 2, .charBaseIndex = 2, .mapBaseIndex = 0x07, .screenSize = 0, .paletteMode = 0, .priority = 3, .baseTile = 0 }; const LoopedTask gUnknown_086237B8[] = { NULL, sub_81CFFFC, sub_81D0074, sub_81D00EC, sub_81D0164, sub_81D01DC, sub_81D021C }; const struct WindowTemplate gUnknown_086237D4 = { .bg = 1, .tilemapLeft = 1, .tilemapTop = 6, .width = 7, .height = 2, .paletteNum = 1, .baseBlock = 20 }; const u8 gUnknown_086237DC[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}"); const u8 gUnknown_086237E8[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}"); const u8 gUnknown_086237F4[] = _("{UNK_SPACER}");