DewfordTown_MapScripts:: @ 81E9507 map_script 3, DewfordTown_MapScript1_1E950D .byte 0 DewfordTown_MapScript1_1E950D: @ 81E950D setflag FLAG_VISITED_DEWFORD_TOWN end DewfordTown_EventScript_1E9511:: @ 81E9511 lock faceplayer checkflag FLAG_0x0BD goto_if 0, DewfordTown_EventScript_1E9585 message DewfordTown_Text_1E9C8A waitmessage multichoicedefault 21, 6, 0, 2, 0 switch VAR_RESULT case 0, DewfordTown_EventScript_1E955A case 1, DewfordTown_EventScript_1E956A case 2, DewfordTown_EventScript_1E957A case 127, DewfordTown_EventScript_1E957A end DewfordTown_EventScript_1E955A:: @ 81E955A msgbox DewfordTown_Text_1E9CE5, 4 closemessage goto DewfordTown_EventScript_1E9660 release end DewfordTown_EventScript_1E956A:: @ 81E956A msgbox DewfordTown_Text_1E9D3A, 4 closemessage goto DewfordTown_EventScript_1E96E7 release end DewfordTown_EventScript_1E957A:: @ 81E957A msgbox DewfordTown_Text_1E9D8F, 4 closemessage release end DewfordTown_EventScript_1E9585:: @ 81E9585 msgbox DewfordTown_Text_1E9B24, 5 compare_var_to_value VAR_RESULT, 1 goto_eq DewfordTown_EventScript_1E95A2 msgbox DewfordTown_Text_1E9BD9, 4 release end DewfordTown_EventScript_1E95A2:: @ 81E95A2 msgbox DewfordTown_Text_1E9B7F, 4 closemessage goto DewfordTown_EventScript_1E9660 end DewfordTown_EventScript_1E95B1:: @ 81E95B1 msgbox DewfordTown_Text_1E99A8, 2 end DewfordTown_EventScript_1E95BA:: @ 81E95BA msgbox DewfordTown_Text_1E9A0F, 3 end DewfordTown_EventScript_1E95C3:: @ 81E95C3 msgbox DewfordTown_Text_1E9A3D, 3 end DewfordTown_EventScript_1E95CC:: @ 81E95CC msgbox DewfordTown_Text_1E9A7F, 3 end DewfordTown_EventScript_1E95D5:: @ 81E95D5 lock faceplayer checkflag FLAG_0x101 goto_eq DewfordTown_EventScript_1E962A msgbox DewfordTown_Text_1E9DD1, 5 compare_var_to_value VAR_RESULT, 1 goto_eq DewfordTown_EventScript_1E95FF compare_var_to_value VAR_RESULT, 0 goto_eq DewfordTown_EventScript_1E9620 end DewfordTown_EventScript_1E95FF:: @ 81E95FF msgbox DewfordTown_Text_1E9E14, 4 giveitem_std ITEM_OLD_ROD setflag FLAG_0x101 msgbox DewfordTown_Text_1E9E65, 4 release end DewfordTown_EventScript_1E9620:: @ 81E9620 msgbox DewfordTown_Text_1E9F92, 4 release end DewfordTown_EventScript_1E962A:: @ 81E962A message DewfordTown_Text_1E9FB8 waitmessage multichoice 20, 8, 50, 1 compare_var_to_value VAR_RESULT, 0 goto_eq DewfordTown_EventScript_1E964C compare_var_to_value VAR_RESULT, 1 goto_eq DewfordTown_EventScript_1E9656 end DewfordTown_EventScript_1E964C:: @ 81E964C msgbox DewfordTown_Text_1E9FD0, 4 release end DewfordTown_EventScript_1E9656:: @ 81E9656 msgbox DewfordTown_Text_1EA004, 4 release end DewfordTown_EventScript_1E9660:: @ 81E9660 call DewfordTown_EventScript_271E95 setobjectpriority 2, DEWFORD_TOWN, 0 setobjectpriority 255, DEWFORD_TOWN, 0 applymovement 2, DewfordTown_Movement_1E991D waitmovement 0 removeobject 2 applymovement 255, DewfordTown_Movement_1E9911 waitmovement 0 hideobjectat 255, DEWFORD_TOWN call DewfordTown_EventScript_2720A0 applymovement 4, DewfordTown_Movement_1E97A2 applymovement 255, DewfordTown_Movement_1E97A2 waitmovement 0 showobjectat 255, ROUTE_104 call DewfordTown_EventScript_2720A8 applymovement 255, DewfordTown_Movement_1E9914 waitmovement 0 showobjectat 255, ROUTE_104 clearflag FLAG_0x2E3 clearflag FLAG_0x371 clearflag FLAG_0x2E6 setflag FLAG_0x2E7 hideobjectat 4, DEWFORD_TOWN setvar VAR_0x408E, 2 resetobjectpriority 255, DEWFORD_TOWN warp ROUTE_104_MR_BRINEYS_HOUSE, 255, 5, 4 copyvar VAR_0x4096, VAR_0x8008 waitstate release end DewfordTown_EventScript_1E96E7:: @ 81E96E7 call DewfordTown_EventScript_271E95 setobjectpriority 2, DEWFORD_TOWN, 0 setobjectpriority 255, DEWFORD_TOWN, 1 applymovement 2, DewfordTown_Movement_1E991D waitmovement 0 removeobject 2 applymovement 255, DewfordTown_Movement_1E9911 waitmovement 0 hideobjectat 255, DEWFORD_TOWN call DewfordTown_EventScript_2720A0 applymovement 4, DewfordTown_Movement_1E9865 applymovement 255, DewfordTown_Movement_1E9865 waitmovement 0 call DewfordTown_EventScript_2720A8 showobjectat 255, ROUTE_109 applymovement 255, DewfordTown_Movement_1E9918 waitmovement 0 setobjectxyperm 2, 21, 26 addobject 2 setobjectpriority 2, ROUTE_109, 0 applymovement 2, DewfordTown_Movement_1E991F waitmovement 0 clearflag FLAG_0x2E5 addobject 1 clearflag FLAG_0x2E8 setflag FLAG_0x2E7 hideobjectat 4, DEWFORD_TOWN checkflag FLAG_0x095 call_if 0, DewfordTown_EventScript_1E9790 checkflag FLAG_0x095 call_if 1, DewfordTown_EventScript_1E9799 closemessage copyvar VAR_0x4096, VAR_0x8008 resetobjectpriority 255, DEWFORD_TOWN resetobjectpriority 2, ROUTE_109 moveobjectoffscreen 2 release end DewfordTown_EventScript_1E9790:: @ 81E9790 msgbox DewfordTown_Text_1EEC1D, 4 return DewfordTown_EventScript_1E9799:: @ 81E9799 msgbox DewfordTown_Text_1EEDA7, 4 return DewfordTown_Movement_1E97A2: @ 81E97A2 step_up step_up step_16 step_16 step_16 step_16 step_16 step_16 step_16 step_16 step_16 step_16 step_16 step_16 step_16 step_16 step_16 step_up step_up step_left step_left step_17 step_17 step_17 step_17 step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_2f step_17 step_17 step_17 step_17 step_16 step_16 step_16 step_16 step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_16 step_16 step_16 step_16 step_17 step_17 step_2f step_2f step_2f step_2f step_2f step_2f step_17 step_17 step_16 step_16 step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_16 step_16 step_16 step_16 step_up step_up step_up step_up step_end DewfordTown_Movement_1E9865: @ 81E9865 step_right step_18 step_18 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_18 step_18 step_16 step_16 step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_2e step_16 step_16 step_16 step_16 step_16 step_16 step_16 step_16 step_16 step_16 step_end DewfordTown_Movement_1E9911: @ 81E9911 step_right step_up step_end DewfordTown_Movement_1E9914: @ 81E9914 step_up step_up step_up step_end DewfordTown_Movement_1E9918: @ 81E9918 step_up step_up step_up step_25 step_end DewfordTown_Movement_1E991D: @ 81E991D step_up step_end DewfordTown_Movement_1E991F: @ 81E991F step_up step_up step_end DewfordTown_EventScript_1E9922:: @ 81E9922 lock faceplayer call DewfordTown_EventScript_271E8B msgbox DewfordTown_Text_1EA136, 5 compare_var_to_value VAR_RESULT, 1 goto_eq DewfordTown_EventScript_1E9948 compare_var_to_value VAR_RESULT, 0 goto_eq DewfordTown_EventScript_1E9952 end DewfordTown_EventScript_1E9948:: @ 81E9948 msgbox DewfordTown_Text_1EA491, 4 release end DewfordTown_EventScript_1E9952:: @ 81E9952 msgbox DewfordTown_Text_1EA242, 4 setvar VAR_0x8004, 9 call DewfordTown_EventScript_271E7C lock faceplayer compare_var_to_value VAR_RESULT, 1 goto_eq DewfordTown_EventScript_1E997D compare_var_to_value VAR_RESULT, 0 goto_eq DewfordTown_EventScript_1E9994 end DewfordTown_EventScript_1E997D:: @ 81E997D incrementgamestat 2 compare_var_to_value VAR_0x8004, 0 goto_eq DewfordTown_EventScript_1E999E msgbox DewfordTown_Text_1EA2AA, 4 release end DewfordTown_EventScript_1E9994:: @ 81E9994 msgbox DewfordTown_Text_1EA443, 4 release end DewfordTown_EventScript_1E999E:: @ 81E999E msgbox DewfordTown_Text_1EA3FE, 4 release end DewfordTown_Text_1E99A8: @ 81E99A8 .string "DEWFORD is a tiny island community.\n" .string "If something gets trendy here,\l" .string "everyone picks up on it right away.$" DewfordTown_Text_1E9A0F: @ 81E9A0F .string "DEWFORD TOWN\n" .string "“A tiny island in the blue sea.”$" DewfordTown_Text_1E9A3D: @ 81E9A3D .string "DEWFORD TOWN POKéMON GYM\n" .string "LEADER: BRAWLY\l" .string "“A big wave in fighting!”$" DewfordTown_Text_1E9A7F: @ 81E9A7F .string "DEWFORD HALL\n" .string "“Everyone’s information exchange!”$"