.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start SetUpFieldMove_SweetScent SetUpFieldMove_SweetScent: @ 8159EF0 ldr r1, =gUnknown_03005DB0 ldr r0, =hm_add_c3_launch_phase_2 str r0, [r1] ldr r1, =gUnknown_0203CEEC ldr r0, =hm2_sweet_scent str r0, [r1] movs r0, 0x1 bx lr .pool thumb_func_end SetUpFieldMove_SweetScent thumb_func_start hm2_sweet_scent hm2_sweet_scent: @ 8159F10 push {lr} movs r0, 0x33 bl FieldEffectStart bl brm_get_pokemon_selection ldr r1, =gFieldEffectSpawnParams lsls r0, 24 lsrs r0, 24 str r0, [r1] pop {r0} bx r0 .pool thumb_func_end hm2_sweet_scent thumb_func_start FldEff_SweetScent FldEff_SweetScent: @ 8159F2C push {lr} bl sub_80AC3D0 bl oei_task_add lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 ldr r2, =sub_8159F5C lsrs r0, r2, 16 strh r0, [r1, 0x18] strh r2, [r1, 0x1A] movs r0, 0 pop {r1} bx r1 .pool thumb_func_end FldEff_SweetScent thumb_func_start sub_8159F5C sub_8159F5C: @ 8159F5C push {r4,r5,lr} sub sp, 0x4 movs r0, 0xEC bl PlaySE ldr r5, =gPlttBufferUnfaded ldr r1, =gPaletteDecompressionBuffer movs r4, 0x80 lsls r4, 1 adds r0, r5, 0 adds r2, r4, 0 bl CpuFastSet ldr r0, =gPlttBufferFaded adds r1, r5, 0 adds r2, r4, 0 bl CpuFastSet bl GetPlayerAvatarObjectId ldr r2, =gSprites lsls r0, 24 lsrs r0, 24 lsls r1, r0, 4 adds r1, r0 lsls r1, 2 adds r1, r2 ldrb r1, [r1, 0x5] lsrs r1, 4 adds r1, 0x10 movs r0, 0x1 lsls r0, r1 mvns r0, r0 movs r1, 0x1F str r1, [sp] movs r1, 0x4 movs r2, 0 movs r3, 0x8 bl BeginNormalPaletteFade ldr r0, =sub_8159FEC movs r1, 0 bl CreateTask lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 movs r0, 0 strh r0, [r1, 0x8] movs r0, 0x33 bl FieldEffectActiveListRemove add sp, 0x4 pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_8159F5C thumb_func_start sub_8159FEC sub_8159FEC: @ 8159FEC push {r4-r6,lr} sub sp, 0x4 lsls r0, 24 lsrs r5, r0, 24 ldr r0, =gPaletteFade ldrb r1, [r0, 0x7] movs r0, 0x80 ands r0, r1 lsls r0, 24 lsrs r6, r0, 24 cmp r6, 0 bne _0815A088 bl sub_81BE72C movs r0, 0x40 movs r1, 0x8 movs r2, 0x1F bl BlendPalettes ldr r0, =gTasks lsls r1, r5, 2 adds r1, r5 lsls r1, 3 adds r4, r1, r0 ldrh r1, [r4, 0x8] movs r2, 0x8 ldrsh r0, [r4, r2] cmp r0, 0x40 bne _0815A084 strh r6, [r4, 0x8] bl SweetScentWildEncounter lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _0815A044 adds r0, r5, 0 bl DestroyTask b _0815A088 .pool _0815A044: ldr r0, =sub_815A090 str r0, [r4] bl GetPlayerAvatarObjectId ldr r2, =gSprites lsls r0, 24 lsrs r0, 24 lsls r1, r0, 4 adds r1, r0 lsls r1, 2 adds r1, r2 ldrb r1, [r1, 0x5] lsrs r1, 4 adds r1, 0x10 movs r0, 0x1 lsls r0, r1 mvns r0, r0 movs r1, 0x1F str r1, [sp] movs r1, 0x4 movs r2, 0x8 movs r3, 0 bl BeginNormalPaletteFade bl sub_81BE6B8 b _0815A088 .pool _0815A084: adds r0, r1, 0x1 strh r0, [r4, 0x8] _0815A088: add sp, 0x4 pop {r4-r6} pop {r0} bx r0 thumb_func_end sub_8159FEC thumb_func_start sub_815A090 sub_815A090: @ 815A090 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 ldr r0, =gPaletteFade ldrb r1, [r0, 0x7] movs r0, 0x80 ands r0, r1 cmp r0, 0 bne _0815A0BE ldr r0, =gPaletteDecompressionBuffer ldr r1, =gPlttBufferUnfaded movs r2, 0x80 lsls r2, 1 bl CpuFastSet bl sub_80AC3E4 ldr r0, =gUnknown_08290CAE bl ScriptContext1_SetupScript adds r0, r4, 0 bl DestroyTask _0815A0BE: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_815A090 .align 2, 0 @ Don't pad with nop.