#include "global.h" #include "battle.h" #include "main.h" #include "m4a.h" #include "palette.h" #include "sound.h" #include "constants/songs.h" #include "string_util.h" #include "window.h" #include "text.h" #include "blit.h" #include "dynamic_placeholder_text_util.h" extern u8 GetKeypadIconWidth(u8 keypadIconId); extern u16 Font6Func(struct TextPrinter *textPrinter); extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese); extern int GetPlayerTextSpeed(); EWRAM_DATA struct TextPrinter gTempTextPrinter = {0}; EWRAM_DATA struct TextPrinter gTextPrinters[NUM_TEXT_PRINTERS] = {0}; static u16 gFontHalfRowLookupTable[0x51]; static u16 gLastTextBgColor; static u16 gLastTextFgColor; static u16 gLastTextShadowColor; const struct FontInfo *gFonts; u8 gUnknown_03002F84; struct Struct_03002F90 gUnknown_03002F90; TextFlags gTextFlags; const u8 gFontHalfRowOffsets[] = { 0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00, 0x09, 0x0A, 0x0B, 0x09, 0x0C, 0x0D, 0x0E, 0x0C, 0x0F, 0x10, 0x11, 0x0F, 0x09, 0x0A, 0x0B, 0x09, 0x12, 0x13, 0x14, 0x12, 0x15, 0x16, 0x17, 0x15, 0x18, 0x19, 0x1A, 0x18, 0x12, 0x13, 0x14, 0x12, 0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00, 0x1B, 0x1C, 0x1D, 0x1B, 0x1E, 0x1F, 0x20, 0x1E, 0x21, 0x22, 0x23, 0x21, 0x1B, 0x1C, 0x1D, 0x1B, 0x24, 0x25, 0x26, 0x24, 0x27, 0x28, 0x29, 0x27, 0x2A, 0x2B, 0x2C, 0x2A, 0x24, 0x25, 0x26, 0x24, 0x2D, 0x2E, 0x2F, 0x2D, 0x30, 0x31, 0x32, 0x30, 0x33, 0x34, 0x35, 0x33, 0x2D, 0x2E, 0x2F, 0x2D, 0x1B, 0x1C, 0x1D, 0x1B, 0x1E, 0x1F, 0x20, 0x1E, 0x21, 0x22, 0x23, 0x21, 0x1B, 0x1C, 0x1D, 0x1B, 0x36, 0x37, 0x38, 0x36, 0x39, 0x3A, 0x3B, 0x39, 0x3C, 0x3D, 0x3E, 0x3C, 0x36, 0x37, 0x38, 0x36, 0x3F, 0x40, 0x41, 0x3F, 0x42, 0x43, 0x44, 0x42, 0x45, 0x46, 0x47, 0x45, 0x3F, 0x40, 0x41, 0x3F, 0x48, 0x49, 0x4A, 0x48, 0x4B, 0x4C, 0x4D, 0x4B, 0x4E, 0x4F, 0x50, 0x4E, 0x48, 0x49, 0x4A, 0x48, 0x36, 0x37, 0x38, 0x36, 0x39, 0x3A, 0x3B, 0x39, 0x3C, 0x3D, 0x3E, 0x3C, 0x36, 0x37, 0x38, 0x36, 0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00, 0x09, 0x0A, 0x0B, 0x09, 0x0C, 0x0D, 0x0E, 0x0C, 0x0F, 0x10, 0x11, 0x0F, 0x09, 0x0A, 0x0B, 0x09, 0x12, 0x13, 0x14, 0x12, 0x15, 0x16, 0x17, 0x15, 0x18, 0x19, 0x1A, 0x18, 0x12, 0x13, 0x14, 0x12, 0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00 }; const u8 gDownArrowTiles[] = INCBIN_U8("data/graphics/fonts/down_arrow.4bpp"); const u8 gDarkDownArrowTiles[] = INCBIN_U8("data/graphics/fonts/down_arrow_RS.4bpp"); const u8 gUnusedFRLGBlankedDownArrow[] = INCBIN_U8("data/graphics/fonts/unused_frlg_blanked_down_arrow.4bpp"); const u8 gUnusedFRLGDownArrow[] = INCBIN_U8("data/graphics/fonts/unused_frlg_down_arrow.4bpp"); const u8 gDownArrowYCoords[] = { 0x0, 0x1, 0x2, 0x1 }; const u8 gWindowVerticalScrollSpeeds[] = { 0x1, 0x2, 0x4, 0x0 }; const struct GlyphWidthFunc gGlyphWidthFuncs[] = { { 0x0, GetGlyphWidthFont0 }, { 0x1, GetGlyphWidthFont1 }, { 0x2, GetGlyphWidthFont2 }, { 0x3, GetGlyphWidthFont2 }, { 0x4, GetGlyphWidthFont2 }, { 0x5, GetGlyphWidthFont2 }, { 0x6, GetGlyphWidthFont6 }, { 0x7, GetGlyphWidthFont7 }, { 0x8, GetGlyphWidthFont8 } }; const struct KeypadIcon gKeypadIcons[] = { { 0x0, 0x8, 0xC }, { 0x1, 0x8, 0xC }, { 0x2, 0x10, 0xC }, { 0x4, 0x10, 0xC }, { 0x6, 0x18, 0xC }, { 0x9, 0x18, 0xC }, { 0xC, 0x8, 0xC }, { 0xD, 0x8, 0xC }, { 0xE, 0x8, 0xC }, { 0xF, 0x8, 0xC }, { 0x20, 0x8, 0xC }, { 0x21, 0x8, 0xC }, { 0x22, 0x8, 0xC } }; const u8 gKeypadIconTiles[] = INCBIN_U8("data/graphics/fonts/keypad_icons.4bpp"); const struct FontInfo gFontInfos[] = { { Font0Func, 0x5, 0xC, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, { Font1Func, 0x6, 0x10, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, { Font2Func, 0x6, 0xE, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, { Font3Func, 0x6, 0xE, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, { Font4Func, 0x6, 0xE, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, { Font5Func, 0x6, 0xE, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, { Font6Func, 0x8, 0x10, 0x0, 0x8, 0x0, 0x2, 0x1, 0x3 }, { Font7Func, 0x5, 0x10, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, { Font8Func, 0x5, 0x8, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, { NULL, 0x8, 0x8, 0x0, 0x0, 0x0, 0x1, 0x2, 0xF } }; const u8 gMenuCursorDimensions[][2] = { { 0x8, 0xC }, { 0x8, 0xF }, { 0x8, 0xE }, { 0x8, 0xE }, { 0x8, 0xE }, { 0x8, 0xE }, { 0x8, 0x10 }, { 0x8, 0xF }, { 0x8, 0x8 }, { 0x0, 0x0 } }; const u16 gFont9JapaneseGlyphs[] = INCBIN_U16("data/graphics/fonts/font9.hwjpnfont"); extern const u16 gFont8LatinGlyphs[]; extern const u8 gFont8LatinGlyphWidths[]; extern const u16 gFont0LatinGlyphs[]; extern const u8 gFont0LatinGlyphWidths[]; extern const u16 gFont7LatinGlyphs[]; extern const u8 gFont7LatinGlyphWidths[]; extern const u16 gFont2LatinGlyphs[]; extern const u8 gFont2LatinGlyphWidths[]; extern const u16 gFont1LatinGlyphs[]; extern const u8 gFont1LatinGlyphWidths[]; extern const u16 gFont0JapaneseGlyphs[]; extern const u16 gFont1JapaneseGlyphs[]; extern const u16 gFont2JapaneseGlyphs[]; extern const u8 gFont2JapaneseGlyphWidths[]; void SetFontsPointer(const struct FontInfo *fonts) { gFonts = fonts; } void DeactivateAllTextPrinters(void) { int printer; for (printer = 0; printer < NUM_TEXT_PRINTERS; ++printer) gTextPrinters[printer].active = 0; } u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)) { struct TextPrinterTemplate printerTemplate; printerTemplate.currentChar = str; printerTemplate.windowId = windowId; printerTemplate.fontId = fontId; printerTemplate.x = x; printerTemplate.y = y; printerTemplate.currentX = x; printerTemplate.currentY = y; printerTemplate.letterSpacing = gFonts[fontId].letterSpacing; printerTemplate.lineSpacing = gFonts[fontId].lineSpacing; printerTemplate.unk = gFonts[fontId].unk; printerTemplate.fgColor = gFonts[fontId].fgColor; printerTemplate.bgColor = gFonts[fontId].bgColor; printerTemplate.shadowColor = gFonts[fontId].shadowColor; return AddTextPrinter(&printerTemplate, speed, callback); } bool16 AddTextPrinter(struct TextPrinterTemplate *printerTemplate, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)) { int i; u16 j; u8 *ptr; if (!gFonts) return FALSE; gTempTextPrinter.active = 1; gTempTextPrinter.state = 0; gTempTextPrinter.textSpeed = speed; gTempTextPrinter.delayCounter = 0; gTempTextPrinter.scrollDistance = 0; for (i = 0; i < 7; i++) { gTempTextPrinter.subUnion.fields[i] = 0; } gTempTextPrinter.printerTemplate = *printerTemplate; gTempTextPrinter.callback = callback; gTempTextPrinter.minLetterSpacing = 0; gTempTextPrinter.japanese = 0; GenerateFontHalfRowLookupTable(printerTemplate->fgColor, printerTemplate->bgColor, printerTemplate->shadowColor); if (speed != TEXT_SPEED_FF && speed != 0x0) { --gTempTextPrinter.textSpeed; gTextPrinters[printerTemplate->windowId] = gTempTextPrinter; } else { gTempTextPrinter.textSpeed = 0; for (j = 0; j < 0x400; ++j) { if ((u32)RenderFont(&gTempTextPrinter) == 1) break; } if (speed != TEXT_SPEED_FF) CopyWindowToVram(gTempTextPrinter.printerTemplate.windowId, 2); gTextPrinters[printerTemplate->windowId].active = 0; } gUnknown_03002F84 = 0; return TRUE; } void RunTextPrinters(void) { int i; if (gUnknown_03002F84 == 0) { for (i = 0; i < 0x20; ++i) { if (gTextPrinters[i].active) { u16 temp = RenderFont(&gTextPrinters[i]); switch (temp) { case 0: CopyWindowToVram(gTextPrinters[i].printerTemplate.windowId, 2); case 3: if (gTextPrinters[i].callback != 0) gTextPrinters[i].callback(&gTextPrinters[i].printerTemplate, temp); break; case 1: gTextPrinters[i].active = 0; break; } } } } } bool16 IsTextPrinterActive(u8 id) { return gTextPrinters[id].active; } u32 RenderFont(struct TextPrinter *textPrinter) { u32 ret; while (TRUE) { ret = gFonts[textPrinter->printerTemplate.fontId].fontFunction(textPrinter); if (ret != 2) return ret; } } void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor) { u32 fg12, bg12, shadow12; u32 temp; u16 *current = gFontHalfRowLookupTable; gLastTextBgColor = bgColor; gLastTextFgColor = fgColor; gLastTextShadowColor = shadowColor; bg12 = bgColor << 12; fg12 = fgColor << 12; shadow12 = shadowColor << 12; temp = (bgColor << 8) | (bgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (bgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (bgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (fgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (fgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (fgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (shadowColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (shadowColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (shadowColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (bgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (bgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (bgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (fgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (fgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (fgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (shadowColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (shadowColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (shadowColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (bgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (bgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (bgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (fgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (fgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (fgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (shadowColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (shadowColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (shadowColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; } void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor) { *bgColor = gLastTextBgColor; *fgColor = gLastTextFgColor; *shadowColor = gLastTextShadowColor; } void RestoreTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor) { GenerateFontHalfRowLookupTable(*fgColor, *bgColor, *shadowColor); } void DecompressGlyphTile(const void *src_, void *dest_) { u32 temp; const u16 *src = src_; u32 *dest = dest_; temp = *(src++); *(dest)++ = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); temp = *(src++); *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); temp = *(src++); *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); temp = *(src++); *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); temp = *(src++); *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); temp = *(src++); *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); temp = *(src++); *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); temp = *(src++); *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); } u8 GetLastTextColor(u8 colorType) { switch (colorType) { case 0: return gLastTextFgColor; case 2: return gLastTextBgColor; case 1: return gLastTextShadowColor; default: return 0; } } NAKED void CopyGlyphToWindow(struct TextPrinter *x) { asm("push {r4-r7,lr}\n\ mov r7, r10\n\ mov r6, r9\n\ mov r5, r8\n\ push {r5-r7}\n\ sub sp, #0x8C\n\ add r3, r0, #0\n\ ldrb r1, [r3, #0x4]\n\ lsl r0, r1, #1\n\ add r0, r1\n\ lsl r0, #2\n\ ldr r1, =gWindows\n\ add r1, r0, r1\n\ add r2, r1, #0\n\ ldrb r7, [r1, #0x3]\n\ lsl r0, r7, #3\n\ ldrb r6, [r3, #0x8]\n\ sub r4, r0, r6\n\ ldr r5, =gUnknown_03002F90\n\ add r0, r5, #0\n\ add r0, #0x80\n\ ldrb r0, [r0]\n\ cmp r4, r0\n\ ble _08004DD2\n\ add r4, r0, #0\n\ _08004DD2:\n\ ldrb r0, [r1, #0x4]\n\ lsl r0, #3\n\ ldrb r3, [r3, #0x9]\n\ sub r0, r3\n\ add r1, r5, #0\n\ add r1, #0x81\n\ ldrb r1, [r1]\n\ cmp r0, r1\n\ ble _08004DE6\n\ add r0, r1, #0\n\ _08004DE6:\n\ str r6, [sp]\n\ mov r8, r3\n\ add r3, r5, #0\n\ ldr r2, [r2, #0x8]\n\ mov r9, r2\n\ lsl r1, r7, #5\n\ str r1, [sp, #0x4]\n\ cmp r4, #0x8\n\ ble _08004DFA\n\ b _08004F94\n\ _08004DFA:\n\ cmp r0, #0x8\n\ bgt _08004E84\n\ mov r1, r8\n\ str r3, [sp, #0x8]\n\ add r2, r6, #0\n\ add r2, r4\n\ mov r8, r2\n\ add r0, r1, r0\n\ str r0, [sp, #0xC]\n\ str r6, [sp, #0x10]\n\ cmp r1, r0\n\ bcc _08004E14\n\ b _080052AA\n\ _08004E14:\n\ ldr r3, [sp, #0x8]\n\ ldm r3!, {r5}\n\ str r3, [sp, #0x8]\n\ ldr r4, [sp, #0x10]\n\ add r0, r1, #0x1\n\ mov r10, r0\n\ cmp r4, r8\n\ bcs _08004E72\n\ mov r2, #0x7\n\ mov r12, r2\n\ lsr r0, r1, #3\n\ ldr r2, [sp, #0x4]\n\ add r3, r0, #0\n\ mul r3, r2\n\ add r7, r3, #0\n\ mov r3, r12\n\ and r1, r3\n\ lsl r6, r1, #2\n\ _08004E38:\n\ add r3, r5, #0\n\ mov r0, #0xF\n\ and r3, r0\n\ cmp r3, #0\n\ beq _08004E6A\n\ lsr r2, r4, #3\n\ lsl r2, #5\n\ add r2, r9\n\ add r0, r4, #0\n\ mov r1, r12\n\ and r0, r1\n\ lsr r0, #1\n\ add r2, r0\n\ add r2, r7\n\ add r2, r6\n\ mov r1, #0x1\n\ and r1, r4\n\ lsl r1, #2\n\ lsl r3, r1\n\ mov r0, #0xF0\n\ asr r0, r1\n\ ldrb r1, [r2]\n\ and r0, r1\n\ orr r3, r0\n\ strb r3, [r2]\n\ _08004E6A:\n\ lsr r5, #4\n\ add r4, #0x1\n\ cmp r4, r8\n\ bcc _08004E38\n\ _08004E72:\n\ mov r1, r10\n\ ldr r2, [sp, #0xC]\n\ cmp r1, r2\n\ bcc _08004E14\n\ b _080052AA\n\ .pool\n\ _08004E84:\n\ mov r1, r8\n\ str r3, [sp, #0x14]\n\ ldr r3, [sp]\n\ add r3, r4\n\ mov r12, r3\n\ add r2, r1, #0\n\ add r2, #0x8\n\ str r2, [sp, #0x18]\n\ ldr r3, [sp]\n\ str r3, [sp, #0x1C]\n\ mov r2, r12\n\ str r2, [sp, #0x74]\n\ ldr r3, [sp, #0x18]\n\ str r3, [sp, #0x88]\n\ sub r0, #0x8\n\ str r0, [sp, #0x80]\n\ cmp r1, r3\n\ bcs _08004F0E\n\ _08004EA8:\n\ ldr r0, [sp, #0x14]\n\ ldm r0!, {r5}\n\ str r0, [sp, #0x14]\n\ ldr r4, [sp, #0x1C]\n\ add r2, r1, #0x1\n\ mov r8, r2\n\ cmp r4, r12\n\ bcs _08004F06\n\ mov r3, #0x7\n\ mov r10, r3\n\ lsr r0, r1, #3\n\ ldr r3, [sp, #0x4]\n\ add r2, r0, #0\n\ mul r2, r3\n\ add r7, r2, #0\n\ mov r0, r10\n\ and r1, r0\n\ lsl r6, r1, #2\n\ _08004ECC:\n\ add r3, r5, #0\n\ mov r1, #0xF\n\ and r3, r1\n\ cmp r3, #0\n\ beq _08004EFE\n\ lsr r2, r4, #3\n\ lsl r2, #5\n\ add r2, r9\n\ add r0, r4, #0\n\ mov r1, r10\n\ and r0, r1\n\ lsr r0, #1\n\ add r2, r0\n\ add r2, r7\n\ add r2, r6\n\ mov r1, #0x1\n\ and r1, r4\n\ lsl r1, #2\n\ lsl r3, r1\n\ mov r0, #0xF0\n\ asr r0, r1\n\ ldrb r1, [r2]\n\ and r0, r1\n\ orr r3, r0\n\ strb r3, [r2]\n\ _08004EFE:\n\ lsr r5, #4\n\ add r4, #0x1\n\ cmp r4, r12\n\ bcc _08004ECC\n\ _08004F06:\n\ mov r1, r8\n\ ldr r2, [sp, #0x18]\n\ cmp r1, r2\n\ bcc _08004EA8\n\ _08004F0E:\n\ ldr r1, [sp, #0x88]\n\ ldr r3, =gUnknown_03002F90 + 0x40\n\ str r3, [sp, #0x20]\n\ ldr r0, [sp, #0x74]\n\ mov r8, r0\n\ ldr r2, [sp, #0x80]\n\ add r2, r1, r2\n\ str r2, [sp, #0x24]\n\ ldr r3, [sp]\n\ str r3, [sp, #0x28]\n\ cmp r1, r2\n\ bcc _08004F28\n\ b _080052AA\n\ _08004F28:\n\ ldr r0, [sp, #0x20]\n\ ldm r0!, {r5}\n\ str r0, [sp, #0x20]\n\ ldr r4, [sp, #0x28]\n\ add r2, r1, #0x1\n\ mov r10, r2\n\ cmp r4, r8\n\ bcs _08004F86\n\ mov r3, #0x7\n\ mov r12, r3\n\ lsr r0, r1, #3\n\ ldr r3, [sp, #0x4]\n\ add r2, r0, #0\n\ mul r2, r3\n\ add r7, r2, #0\n\ mov r0, r12\n\ and r1, r0\n\ lsl r6, r1, #2\n\ _08004F4C:\n\ add r3, r5, #0\n\ mov r1, #0xF\n\ and r3, r1\n\ cmp r3, #0\n\ beq _08004F7E\n\ lsr r2, r4, #3\n\ lsl r2, #5\n\ add r2, r9\n\ add r0, r4, #0\n\ mov r1, r12\n\ and r0, r1\n\ lsr r0, #1\n\ add r2, r0\n\ add r2, r7\n\ add r2, r6\n\ mov r1, #0x1\n\ and r1, r4\n\ lsl r1, #2\n\ lsl r3, r1\n\ mov r0, #0xF0\n\ asr r0, r1\n\ ldrb r1, [r2]\n\ and r0, r1\n\ orr r3, r0\n\ strb r3, [r2]\n\ _08004F7E:\n\ lsr r5, #4\n\ add r4, #0x1\n\ cmp r4, r8\n\ bcc _08004F4C\n\ _08004F86:\n\ mov r1, r10\n\ ldr r2, [sp, #0x24]\n\ cmp r1, r2\n\ bcc _08004F28\n\ b _080052AA\n\ .pool\n\ _08004F94:\n\ cmp r0, #0x8\n\ ble _08004F9A\n\ b _080050A4\n\ _08004F9A:\n\ mov r1, r8\n\ str r3, [sp, #0x2C]\n\ ldr r3, [sp]\n\ add r3, #0x8\n\ mov r12, r3\n\ add r0, r8\n\ str r0, [sp, #0x30]\n\ ldr r0, [sp]\n\ str r0, [sp, #0x34]\n\ ldr r2, [sp, #0x30]\n\ str r2, [sp, #0x78]\n\ str r3, [sp, #0x84]\n\ sub r4, #0x8\n\ str r4, [sp, #0x7C]\n\ cmp r8, r2\n\ bcs _0800501C\n\ _08004FBA:\n\ ldr r0, [sp, #0x2C]\n\ ldm r0!, {r5}\n\ str r0, [sp, #0x2C]\n\ ldr r4, [sp, #0x34]\n\ add r2, r1, #0x1\n\ mov r10, r2\n\ cmp r4, r12\n\ bcs _08005014\n\ lsr r0, r1, #3\n\ ldr r2, [sp, #0x4]\n\ add r3, r0, #0\n\ mul r3, r2\n\ add r7, r3, #0\n\ mov r3, #0x7\n\ and r1, r3\n\ lsl r6, r1, #2\n\ _08004FDA:\n\ add r3, r5, #0\n\ mov r0, #0xF\n\ and r3, r0\n\ cmp r3, #0\n\ beq _0800500C\n\ lsr r2, r4, #3\n\ lsl r2, #5\n\ add r2, r9\n\ add r0, r4, #0\n\ mov r1, #0x7\n\ and r0, r1\n\ lsr r0, #1\n\ add r2, r0\n\ add r2, r7\n\ add r2, r6\n\ mov r1, #0x1\n\ and r1, r4\n\ lsl r1, #2\n\ lsl r3, r1\n\ mov r0, #0xF0\n\ asr r0, r1\n\ ldrb r1, [r2]\n\ and r0, r1\n\ orr r3, r0\n\ strb r3, [r2]\n\ _0800500C:\n\ lsr r5, #4\n\ add r4, #0x1\n\ cmp r4, r12\n\ bcc _08004FDA\n\ _08005014:\n\ mov r1, r10\n\ ldr r2, [sp, #0x30]\n\ cmp r1, r2\n\ bcc _08004FBA\n\ _0800501C:\n\ mov r1, r8\n\ ldr r3, =gUnknown_03002F90 + 0x20\n\ str r3, [sp, #0x38]\n\ ldr r0, [sp, #0x84]\n\ ldr r2, [sp, #0x7C]\n\ add r0, r2\n\ mov r8, r0\n\ ldr r3, [sp, #0x78]\n\ str r3, [sp, #0x3C]\n\ ldr r0, [sp, #0x84]\n\ str r0, [sp, #0x40]\n\ cmp r1, r3\n\ bcc _08005038\n\ b _080052AA\n\ _08005038:\n\ ldr r2, [sp, #0x38]\n\ ldm r2!, {r5}\n\ str r2, [sp, #0x38]\n\ ldr r4, [sp, #0x40]\n\ add r3, r1, #0x1\n\ mov r10, r3\n\ cmp r4, r8\n\ bcs _08005096\n\ mov r0, #0x7\n\ mov r12, r0\n\ lsr r0, r1, #3\n\ ldr r3, [sp, #0x4]\n\ add r2, r0, #0\n\ mul r2, r3\n\ add r7, r2, #0\n\ mov r0, r12\n\ and r1, r0\n\ lsl r6, r1, #2\n\ _0800505C:\n\ add r3, r5, #0\n\ mov r1, #0xF\n\ and r3, r1\n\ cmp r3, #0\n\ beq _0800508E\n\ lsr r2, r4, #3\n\ lsl r2, #5\n\ add r2, r9\n\ add r0, r4, #0\n\ mov r1, r12\n\ and r0, r1\n\ lsr r0, #1\n\ add r2, r0\n\ add r2, r7\n\ add r2, r6\n\ mov r1, #0x1\n\ and r1, r4\n\ lsl r1, #2\n\ lsl r3, r1\n\ mov r0, #0xF0\n\ asr r0, r1\n\ ldrb r1, [r2]\n\ and r0, r1\n\ orr r3, r0\n\ strb r3, [r2]\n\ _0800508E:\n\ lsr r5, #4\n\ add r4, #0x1\n\ cmp r4, r8\n\ bcc _0800505C\n\ _08005096:\n\ mov r1, r10\n\ ldr r2, [sp, #0x3C]\n\ cmp r1, r2\n\ bcc _08005038\n\ b _080052AA\n\ .pool\n\ _080050A4:\n\ mov r1, r8\n\ str r5, [sp, #0x44]\n\ ldr r3, [sp]\n\ add r3, #0x8\n\ mov r12, r3\n\ mov r2, r8\n\ add r2, #0x8\n\ str r2, [sp, #0x48]\n\ ldr r3, [sp]\n\ str r3, [sp, #0x4C]\n\ str r2, [sp, #0x88]\n\ sub r0, #0x8\n\ str r0, [sp, #0x80]\n\ mov r0, r12\n\ str r0, [sp, #0x84]\n\ sub r4, #0x8\n\ str r4, [sp, #0x7C]\n\ cmp r8, r2\n\ bcs _0800512C\n\ _080050CA:\n\ ldr r2, [sp, #0x44]\n\ ldm r2!, {r5}\n\ str r2, [sp, #0x44]\n\ ldr r4, [sp, #0x4C]\n\ add r3, r1, #0x1\n\ mov r10, r3\n\ cmp r4, r12\n\ bcs _08005124\n\ lsr r0, r1, #3\n\ ldr r3, [sp, #0x4]\n\ add r2, r0, #0\n\ mul r2, r3\n\ add r7, r2, #0\n\ mov r0, #0x7\n\ and r1, r0\n\ lsl r6, r1, #2\n\ _080050EA:\n\ add r3, r5, #0\n\ mov r1, #0xF\n\ and r3, r1\n\ cmp r3, #0\n\ beq _0800511C\n\ lsr r2, r4, #3\n\ lsl r2, #5\n\ add r2, r9\n\ add r0, r4, #0\n\ mov r1, #0x7\n\ and r0, r1\n\ lsr r0, #1\n\ add r2, r0\n\ add r2, r7\n\ add r2, r6\n\ mov r1, #0x1\n\ and r1, r4\n\ lsl r1, #2\n\ lsl r3, r1\n\ mov r0, #0xF0\n\ asr r0, r1\n\ ldrb r1, [r2]\n\ and r0, r1\n\ orr r3, r0\n\ strb r3, [r2]\n\ _0800511C:\n\ lsr r5, #4\n\ add r4, #0x1\n\ cmp r4, r12\n\ bcc _080050EA\n\ _08005124:\n\ mov r1, r10\n\ ldr r2, [sp, #0x48]\n\ cmp r1, r2\n\ bcc _080050CA\n\ _0800512C:\n\ mov r1, r8\n\ ldr r3, =gUnknown_03002F90 + 0x20\n\ str r3, [sp, #0x50]\n\ ldr r0, [sp, #0x84]\n\ ldr r2, [sp, #0x7C]\n\ add r0, r2\n\ mov r8, r0\n\ ldr r3, [sp, #0x88]\n\ str r3, [sp, #0x54]\n\ ldr r0, [sp, #0x84]\n\ str r0, [sp, #0x58]\n\ cmp r1, r3\n\ bcs _080051AC\n\ _08005146:\n\ ldr r2, [sp, #0x50]\n\ ldm r2!, {r5}\n\ str r2, [sp, #0x50]\n\ ldr r4, [sp, #0x58]\n\ add r3, r1, #0x1\n\ mov r10, r3\n\ cmp r4, r8\n\ bcs _080051A4\n\ mov r0, #0x7\n\ mov r12, r0\n\ lsr r0, r1, #3\n\ ldr r3, [sp, #0x4]\n\ add r2, r0, #0\n\ mul r2, r3\n\ add r7, r2, #0\n\ mov r0, r12\n\ and r1, r0\n\ lsl r6, r1, #2\n\ _0800516A:\n\ add r3, r5, #0\n\ mov r1, #0xF\n\ and r3, r1\n\ cmp r3, #0\n\ beq _0800519C\n\ lsr r2, r4, #3\n\ lsl r2, #5\n\ add r2, r9\n\ add r0, r4, #0\n\ mov r1, r12\n\ and r0, r1\n\ lsr r0, #1\n\ add r2, r0\n\ add r2, r7\n\ add r2, r6\n\ mov r1, #0x1\n\ and r1, r4\n\ lsl r1, #2\n\ lsl r3, r1\n\ mov r0, #0xF0\n\ asr r0, r1\n\ ldrb r1, [r2]\n\ and r0, r1\n\ orr r3, r0\n\ strb r3, [r2]\n\ _0800519C:\n\ lsr r5, #4\n\ add r4, #0x1\n\ cmp r4, r8\n\ bcc _0800516A\n\ _080051A4:\n\ mov r1, r10\n\ ldr r2, [sp, #0x54]\n\ cmp r1, r2\n\ bcc _08005146\n\ _080051AC:\n\ ldr r1, [sp, #0x88]\n\ ldr r3, =gUnknown_03002F90 + 0x40\n\ str r3, [sp, #0x5C]\n\ ldr r0, [sp, #0x84]\n\ mov r8, r0\n\ ldr r2, [sp, #0x80]\n\ add r2, r1, r2\n\ str r2, [sp, #0x60]\n\ ldr r3, [sp]\n\ str r3, [sp, #0x64]\n\ cmp r1, r2\n\ bcs _0800522A\n\ _080051C4:\n\ ldr r0, [sp, #0x5C]\n\ ldm r0!, {r5}\n\ str r0, [sp, #0x5C]\n\ ldr r4, [sp, #0x64]\n\ add r2, r1, #0x1\n\ mov r10, r2\n\ cmp r4, r8\n\ bcs _08005222\n\ mov r3, #0x7\n\ mov r12, r3\n\ lsr r0, r1, #3\n\ ldr r3, [sp, #0x4]\n\ add r2, r0, #0\n\ mul r2, r3\n\ add r7, r2, #0\n\ mov r0, r12\n\ and r1, r0\n\ lsl r6, r1, #2\n\ _080051E8:\n\ add r3, r5, #0\n\ mov r1, #0xF\n\ and r3, r1\n\ cmp r3, #0\n\ beq _0800521A\n\ lsr r2, r4, #3\n\ lsl r2, #5\n\ add r2, r9\n\ add r0, r4, #0\n\ mov r1, r12\n\ and r0, r1\n\ lsr r0, #1\n\ add r2, r0\n\ add r2, r7\n\ add r2, r6\n\ mov r1, #0x1\n\ and r1, r4\n\ lsl r1, #2\n\ lsl r3, r1\n\ mov r0, #0xF0\n\ asr r0, r1\n\ ldrb r1, [r2]\n\ and r0, r1\n\ orr r3, r0\n\ strb r3, [r2]\n\ _0800521A:\n\ lsr r5, #4\n\ add r4, #0x1\n\ cmp r4, r8\n\ bcc _080051E8\n\ _08005222:\n\ mov r1, r10\n\ ldr r2, [sp, #0x60]\n\ cmp r1, r2\n\ bcc _080051C4\n\ _0800522A:\n\ ldr r4, [sp, #0x84]\n\ ldr r1, [sp, #0x88]\n\ ldr r3, =gUnknown_03002F90 + 0x60\n\ str r3, [sp, #0x68]\n\ ldr r0, [sp, #0x7C]\n\ add r0, r4\n\ mov r8, r0\n\ ldr r2, [sp, #0x80]\n\ add r2, r1, r2\n\ str r2, [sp, #0x6C]\n\ str r4, [sp, #0x70]\n\ cmp r1, r2\n\ bcs _080052AA\n\ _08005244:\n\ ldr r3, [sp, #0x68]\n\ ldm r3!, {r5}\n\ str r3, [sp, #0x68]\n\ ldr r4, [sp, #0x70]\n\ add r0, r1, #0x1\n\ mov r10, r0\n\ cmp r4, r8\n\ bcs _080052A2\n\ mov r2, #0x7\n\ mov r12, r2\n\ lsr r0, r1, #3\n\ ldr r2, [sp, #0x4]\n\ add r3, r0, #0\n\ mul r3, r2\n\ add r7, r3, #0\n\ mov r3, r12\n\ and r1, r3\n\ lsl r6, r1, #2\n\ _08005268:\n\ add r3, r5, #0\n\ mov r0, #0xF\n\ and r3, r0\n\ cmp r3, #0\n\ beq _0800529A\n\ lsr r2, r4, #3\n\ lsl r2, #5\n\ add r2, r9\n\ add r0, r4, #0\n\ mov r1, r12\n\ and r0, r1\n\ lsr r0, #1\n\ add r2, r0\n\ add r2, r7\n\ add r2, r6\n\ mov r1, #0x1\n\ and r1, r4\n\ lsl r1, #2\n\ lsl r3, r1\n\ mov r0, #0xF0\n\ asr r0, r1\n\ ldrb r1, [r2]\n\ and r0, r1\n\ orr r3, r0\n\ strb r3, [r2]\n\ _0800529A:\n\ lsr r5, #4\n\ add r4, #0x1\n\ cmp r4, r8\n\ bcc _08005268\n\ _080052A2:\n\ mov r1, r10\n\ ldr r2, [sp, #0x6C]\n\ cmp r1, r2\n\ bcc _08005244\n\ _080052AA:\n\ add sp, #0x8C\n\ pop {r3-r5}\n\ mov r8, r3\n\ mov r9, r4\n\ mov r10, r5\n\ pop {r4-r7}\n\ pop {r0}\n\ bx r0\n\ .pool"); } void ClearTextSpan(struct TextPrinter *textPrinter, u32 width) { struct Window *window; struct Bitmap pixels_data; struct Struct_03002F90 *gUnk; u8* glyphHeight; if (gLastTextBgColor != 0) { window = &gWindows[textPrinter->printerTemplate.windowId]; pixels_data.pixels = window->tileData; pixels_data.width = window->window.width << 3; pixels_data.height = window->window.height << 3; gUnk = &gUnknown_03002F90; glyphHeight = &gUnk->unk81; FillBitmapRect4Bit( &pixels_data, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY, width, *glyphHeight, gLastTextBgColor); } } u16 Font0Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { textPrinter->subUnion.sub.glyphId = 0; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } u16 Font1Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { textPrinter->subUnion.sub.glyphId = 1; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } u16 Font2Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { textPrinter->subUnion.sub.glyphId = 2; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } u16 Font3Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { textPrinter->subUnion.sub.glyphId = 3; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } u16 Font4Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { textPrinter->subUnion.sub.glyphId = 4; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } u16 Font5Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { textPrinter->subUnion.sub.glyphId = 5; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } u16 Font7Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { textPrinter->subUnion.sub.glyphId = 7; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } u16 Font8Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { textPrinter->subUnion.sub.glyphId = 8; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (gTextFlags.autoScroll == 1) subStruct->autoScrollDelay = 0; else { subStruct->downArrowYPosIdx = 0; subStruct->downArrowDelay = 0; } } void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; const u8 *arrowTiles; if (gTextFlags.autoScroll == 0) { if (subStruct->downArrowDelay != 0) { subStruct->downArrowDelay = ((*(u32*)&textPrinter->subUnion.sub) << 19 >> 27) - 1; // convoluted way of getting downArrowDelay, necessary to match } else { FillWindowPixelRect( textPrinter->printerTemplate.windowId, textPrinter->printerTemplate.bgColor << 4 | textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY, 0x8, 0x10); switch (gTextFlags.useAlternateDownArrow) { case 0: default: arrowTiles = gDownArrowTiles; break; case 1: arrowTiles = gDarkDownArrowTiles; break; } BlitBitmapRectToWindow( textPrinter->printerTemplate.windowId, arrowTiles, 0, gDownArrowYCoords[*(u32*)subStruct << 17 >> 30], // subStruct->downArrowYPosIdx but again, stupidly retrieved 0x8, 0x10, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY, 0x8, 0x10); CopyWindowToVram(textPrinter->printerTemplate.windowId, 0x2); subStruct->downArrowDelay = 0x8; subStruct->downArrowYPosIdx = (*(u32*)subStruct << 17 >> 30) + 1; } } } void TextPrinterClearDownArrow(struct TextPrinter *textPrinter) { FillWindowPixelRect( textPrinter->printerTemplate.windowId, textPrinter->printerTemplate.bgColor << 4 | textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY, 0x8, 0x10); CopyWindowToVram(textPrinter->printerTemplate.windowId, 0x2); } bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->autoScrollDelay == 49) { return TRUE; } else { ++subStruct->autoScrollDelay; return FALSE; } } bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter) { bool8 result = FALSE; if (gTextFlags.autoScroll != 0) { result = TextPrinterWaitAutoMode(textPrinter); } else { TextPrinterDrawDownArrow(textPrinter); if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { result = TRUE; PlaySE(SE_SELECT); } } return result; } bool16 TextPrinterWait(struct TextPrinter *textPrinter) { bool16 result = FALSE; if (gTextFlags.autoScroll != 0) { result = TextPrinterWaitAutoMode(textPrinter); } else { if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { result = TRUE; PlaySE(SE_SELECT); } } return result; } void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *counter, u8 *yCoordIndex) { const u8 *arrowTiles; if (*counter != 0) { --*counter; } else { FillWindowPixelRect(windowId, (bgColor << 4) | bgColor, x, y, 0x8, 0x10); if (drawArrow == 0) { switch (gTextFlags.useAlternateDownArrow) { case 0: default: arrowTiles = gDownArrowTiles; break; case 1: arrowTiles = gDarkDownArrowTiles; break; } BlitBitmapRectToWindow( windowId, arrowTiles, 0, gDownArrowYCoords[*yCoordIndex & 3], 0x8, 0x10, x, y - 2, 0x8, 0x10); CopyWindowToVram(windowId, 0x2); *counter = 8; ++*yCoordIndex; } } } u16 RenderText(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; u16 currChar; s32 width; s32 widthHelper; switch (textPrinter->state) { case 0: if ((gMain.heldKeys & (A_BUTTON | B_BUTTON)) && subStruct->hasPrintBeenSpedUp) textPrinter->delayCounter = 0; if (textPrinter->delayCounter && textPrinter->textSpeed) { textPrinter->delayCounter--; if (gTextFlags.canABSpeedUpPrint && (gMain.newKeys & (A_BUTTON | B_BUTTON))) { subStruct->hasPrintBeenSpedUp = TRUE; textPrinter->delayCounter = 0; } return 3; } if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED) && gTextFlags.autoScroll) textPrinter->delayCounter = 3; else textPrinter->delayCounter = textPrinter->textSpeed; currChar = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; switch (currChar) { case CHAR_NEWLINE: textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; textPrinter->printerTemplate.currentY += (gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing); return 2; case PLACEHOLDER_BEGIN: textPrinter->printerTemplate.currentChar++; return 2; case EXT_CTRL_CODE_BEGIN: currChar = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; switch (currChar) { case 1: textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return 2; case 2: textPrinter->printerTemplate.bgColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return 2; case 3: textPrinter->printerTemplate.shadowColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return 2; case 4: textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; textPrinter->printerTemplate.bgColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; textPrinter->printerTemplate.shadowColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return 2; case 5: textPrinter->printerTemplate.currentChar++; return 2; case 6: subStruct->glyphId = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; return 2; case EXT_CTRL_CODE_UNKNOWN_7: return 2; case 8: textPrinter->delayCounter = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; textPrinter->state = 6; return 2; case 9: textPrinter->state = 1; if (gTextFlags.autoScroll) subStruct->autoScrollDelay = 0; return 3; case 10: textPrinter->state = 5; return 3; case 11: currChar = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; currChar |= *textPrinter->printerTemplate.currentChar << 8; textPrinter->printerTemplate.currentChar++; PlayBGM(currChar); return 2; case 12: currChar = *textPrinter->printerTemplate.currentChar | 0x100; textPrinter->printerTemplate.currentChar++; break; case 16: currChar = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; currChar |= (*textPrinter->printerTemplate.currentChar << 8); textPrinter->printerTemplate.currentChar++; PlaySE(currChar); return 2; case 13: textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x + *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; return 2; case 14: textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y + *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; return 2; case 15: FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, textPrinter->printerTemplate.bgColor | textPrinter->printerTemplate.bgColor << 4); textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y; return 2; case 23: m4aMPlayStop(&gMPlayInfo_BGM); return 2; case 24: m4aMPlayContinue(&gMPlayInfo_BGM); return 2; case EXT_CTRL_CODE_CLEAR: width = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; if (width > 0) { ClearTextSpan(textPrinter, width); textPrinter->printerTemplate.currentX += width; return 0; } return 2; case 18: textPrinter->printerTemplate.currentX = *textPrinter->printerTemplate.currentChar + textPrinter->printerTemplate.x; textPrinter->printerTemplate.currentChar++; return 2; case 19: { widthHelper = *textPrinter->printerTemplate.currentChar; widthHelper += textPrinter->printerTemplate.x; textPrinter->printerTemplate.currentChar++; width = widthHelper - textPrinter->printerTemplate.currentX; if (width > 0) { ClearTextSpan(textPrinter, width); textPrinter->printerTemplate.currentX += width; return 0; } } return 2; case 20: textPrinter->minLetterSpacing = *textPrinter->printerTemplate.currentChar++; return 2; case EXT_CTRL_CODE_JPN: textPrinter->japanese = 1; return 2; case EXT_CTRL_CODE_ENG: textPrinter->japanese = 0; return 2; } break; case CHAR_PROMPT_CLEAR: textPrinter->state = 2; TextPrinterInitDownArrowCounters(textPrinter); return 3; case CHAR_PROMPT_SCROLL: textPrinter->state = 3; TextPrinterInitDownArrowCounters(textPrinter); return 3; case CHAR_SPECIAL_F9: currChar = *textPrinter->printerTemplate.currentChar | 0x100; textPrinter->printerTemplate.currentChar++; break; case CHAR_SPECIAL_F8: currChar = *textPrinter->printerTemplate.currentChar++; gUnknown_03002F90.unk80 = DrawKeypadIcon(textPrinter->printerTemplate.windowId, currChar, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY); textPrinter->printerTemplate.currentX += gUnknown_03002F90.unk80 + textPrinter->printerTemplate.letterSpacing; return 0; case EOS: return 1; } switch (subStruct->glyphId) { case 0: DecompressGlyphFont0(currChar, textPrinter->japanese); break; case 1: DecompressGlyphFont1(currChar, textPrinter->japanese); break; case 2: case 3: case 4: case 5: DecompressGlyphFont2(currChar, textPrinter->japanese); break; case 7: DecompressGlyphFont7(currChar, textPrinter->japanese); break; case 8: DecompressGlyphFont8(currChar, textPrinter->japanese); break; case 6: break; } CopyGlyphToWindow(textPrinter); if (textPrinter->minLetterSpacing) { textPrinter->printerTemplate.currentX += gUnknown_03002F90.unk80; width = textPrinter->minLetterSpacing - gUnknown_03002F90.unk80; if (width > 0) { ClearTextSpan(textPrinter, width); textPrinter->printerTemplate.currentX += width; } } else { if (textPrinter->japanese) textPrinter->printerTemplate.currentX += (gUnknown_03002F90.unk80 + textPrinter->printerTemplate.letterSpacing); else textPrinter->printerTemplate.currentX += gUnknown_03002F90.unk80; } return 0; case 1: if (TextPrinterWait(textPrinter)) textPrinter->state = 0; return 3; case 2: if (TextPrinterWaitWithDownArrow(textPrinter)) { FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, (textPrinter->printerTemplate.bgColor << 4) | textPrinter->printerTemplate.bgColor); textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y; textPrinter->state = 0; } return 3; case 3: if (TextPrinterWaitWithDownArrow(textPrinter)) { TextPrinterClearDownArrow(textPrinter); textPrinter->scrollDistance = gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing; textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; textPrinter->state = 4; } return 3; case 4: if (textPrinter->scrollDistance) { int scrollSpeed = GetPlayerTextSpeed(); int speed = gWindowVerticalScrollSpeeds[scrollSpeed]; if (textPrinter->scrollDistance < speed) { ScrollWindow(textPrinter->printerTemplate.windowId, 0, textPrinter->scrollDistance, textPrinter->printerTemplate.bgColor << 4 | textPrinter->printerTemplate.bgColor); textPrinter->scrollDistance = 0; } else { ScrollWindow(textPrinter->printerTemplate.windowId, 0, speed, textPrinter->printerTemplate.bgColor << 4 | textPrinter->printerTemplate.bgColor); textPrinter->scrollDistance -= speed; } CopyWindowToVram(textPrinter->printerTemplate.windowId, 2); } else { textPrinter->state = 0; } return 3; case 5: if (!IsSEPlaying()) textPrinter->state = 0; return 3; case 6: if (textPrinter->delayCounter != 0) textPrinter->delayCounter--; else textPrinter->state = 0; return 3; } return 1; } u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing) { int i; u8 width; int temp; int temp2; u8 line; int strPos; u8 lineWidths[8]; const u8 *strLocal; for (i = 0; i < 8; i++) { lineWidths[i] = 0; } width = 0; line = 0; strLocal = str; strPos = 0; do { temp = strLocal[strPos++]; switch (temp) { case CHAR_NEWLINE: case EOS: lineWidths[line] = width; width = 0; line++; break; case EXT_CTRL_CODE_BEGIN: temp2 = strLocal[strPos++]; switch (temp2) { case 0x4: ++strPos; case 0xB: case 0x10: ++strPos; case 0x1: case 0x2: case 0x3: case 0x5: case 0x6: case 0x8: case 0xC: case 0xD: case 0xE: case 0x11: case 0x12: case 0x13: case 0x14: ++strPos; break; case EXT_CTRL_CODE_UNKNOWN_7: case 0x9: case 0xA: case 0xF: case EXT_CTRL_CODE_JPN: case EXT_CTRL_CODE_ENG: default: break; } break; case CHAR_SPECIAL_F7: case PLACEHOLDER_BEGIN: ++strPos; break; case CHAR_PROMPT_SCROLL: case CHAR_PROMPT_CLEAR: break; case CHAR_SPECIAL_F8: case CHAR_SPECIAL_F9: ++strPos; default: ++width; break; } } while (temp != EOS); for (width = 0, strPos = 0; strPos < 8; ++strPos) { if (width < lineWidths[strPos]) width = lineWidths[strPos]; } return (u8)(GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH) + letterSpacing) * width; } u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32) { u32 i; for (i = 0; i < 9; ++i) { if (glyphId == gGlyphWidthFuncs[i].fontId) return gGlyphWidthFuncs[i].func; } return NULL; } u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) { bool8 isJapanese; int minGlyphWidth; u32 (*func)(u16 glyphId, bool32 isJapanese); s32 result; int localLetterSpacing; u32 lineWidth; const u8 *bufferPointer; int glyphWidth; u32 width; isJapanese = 0; minGlyphWidth = 0; func = GetFontWidthFunc(fontId); if (func == NULL) return 0; if (letterSpacing == -1) localLetterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING); else localLetterSpacing = letterSpacing; width = 0; lineWidth = 0; bufferPointer = 0; while (*str != EOS) { switch (*str) { case CHAR_NEWLINE: if (lineWidth > width) width = lineWidth; lineWidth = 0; break; case PLACEHOLDER_BEGIN: switch (*++str) { case 0x2: bufferPointer = gStringVar1; break; case 0x3: bufferPointer = gStringVar2; break; case 0x4: bufferPointer = gStringVar3; break; default: return 0; } case CHAR_SPECIAL_F7: if (bufferPointer == NULL) bufferPointer = DynamicPlaceholderTextUtil_GetPlaceholderPtr(*++str); while (*bufferPointer != EOS) { glyphWidth = func(*bufferPointer++, isJapanese); if (minGlyphWidth > 0) { if (glyphWidth < minGlyphWidth) glyphWidth = minGlyphWidth; lineWidth += glyphWidth; } else { lineWidth += glyphWidth; if (isJapanese && str[1] != EOS) lineWidth += localLetterSpacing; } } bufferPointer = 0; break; case EXT_CTRL_CODE_BEGIN: switch (*++str) { case 0x4: ++str; case 0xB: case 0x10: ++str; case 0x1: case 0x2: case 0x3: case 0x5: case 0x8: case 0xC: case 0xD: case 0xE: ++str; break; case 0x6: func = GetFontWidthFunc(*++str); if (func == NULL) return 0; if (letterSpacing == -1) localLetterSpacing = GetFontAttribute(*str, FONTATTR_LETTER_SPACING); break; case 0x11: glyphWidth = *++str; lineWidth += glyphWidth; break; case 0x12: lineWidth = *++str; break; case 0x13: if (*++str > lineWidth) lineWidth = *str; break; case 0x14: minGlyphWidth = *++str; break; case EXT_CTRL_CODE_JPN: isJapanese = 1; break; case EXT_CTRL_CODE_ENG: isJapanese = 0; break; case EXT_CTRL_CODE_UNKNOWN_7: case 0x9: case 0xA: case 0xF: default: break; } break; case CHAR_SPECIAL_F8: case CHAR_SPECIAL_F9: if (*str == CHAR_SPECIAL_F9) glyphWidth = func(*++str | 0x100, isJapanese); else glyphWidth = GetKeypadIconWidth(*++str); if (minGlyphWidth > 0) { if (glyphWidth < minGlyphWidth) glyphWidth = minGlyphWidth; lineWidth += glyphWidth; } else { lineWidth += glyphWidth; if (isJapanese && str[1] != EOS) lineWidth += localLetterSpacing; } break; case CHAR_PROMPT_SCROLL: case CHAR_PROMPT_CLEAR: break; default: glyphWidth = func(*str, isJapanese); if (minGlyphWidth > 0) { if (glyphWidth < minGlyphWidth) glyphWidth = minGlyphWidth; lineWidth += glyphWidth; } else { lineWidth += glyphWidth; if (isJapanese && str[1] != EOS) lineWidth += localLetterSpacing; } break; } ++str; } if (lineWidth > width) return lineWidth; return width; } u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str) { u8 shadowColor; u8 *strLocal; int strPos; int temp; int temp2; u8 colorBackup[3]; u8 fgColor; u8 bgColor; SaveTextColors(&colorBackup[0], &colorBackup[1], &colorBackup[2]); fgColor = 1; bgColor = 0; shadowColor = 3; GenerateFontHalfRowLookupTable(1, 0, 3); strLocal = str; strPos = 0; do { temp = strLocal[strPos++]; switch (temp) { case EXT_CTRL_CODE_BEGIN: temp2 = strLocal[strPos++]; switch (temp2) { case 0x4: fgColor = strLocal[strPos++]; bgColor = strLocal[strPos++]; shadowColor = strLocal[strPos++]; GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); continue; case 0x1: fgColor = strLocal[strPos++]; GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); continue; case 0x2: bgColor = strLocal[strPos++]; GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); continue; case 0x3: shadowColor = strLocal[strPos++]; GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); continue; case 0x6: fontId = strLocal[strPos++]; break; case 0xB: case 0x10: ++strPos; case 0x5: case 0x8: case 0xC: case 0xD: case 0xE: case 0x11: case 0x12: case 0x13: case 0x14: ++strPos; break; case EXT_CTRL_CODE_UNKNOWN_7: case 0x9: case 0xA: case 0xF: case EXT_CTRL_CODE_JPN: case EXT_CTRL_CODE_ENG: default: continue; } break; case CHAR_SPECIAL_F7: case CHAR_SPECIAL_F8: case CHAR_SPECIAL_F9: case PLACEHOLDER_BEGIN: ++strPos; break; case CHAR_PROMPT_SCROLL: case CHAR_PROMPT_CLEAR: case CHAR_NEWLINE: case EOS: break; default: switch (fontId) { case 9: DecompressGlyphFont9(temp); break; case 1: default: DecompressGlyphFont1(temp, 1); break; } CpuCopy32(gUnknown_03002F90.unk0, pixels, 0x20); CpuCopy32(gUnknown_03002F90.unk40, pixels + 0x20, 0x20); pixels += 0x40; break; } } while (temp != EOS); RestoreTextColors(&colorBackup[0], &colorBackup[1], &colorBackup[2]); return 1; } u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y) { BlitBitmapRectToWindow( windowId, gKeypadIconTiles + (gKeypadIcons[keypadIconId].tileOffset * 0x20), 0, 0, 0x80, 0x80, x, y, gKeypadIcons[keypadIconId].width, gKeypadIcons[keypadIconId].height); return gKeypadIcons[keypadIconId].width; } u8 GetKeypadIconTileOffset(u8 keypadIconId) { return gKeypadIcons[keypadIconId].tileOffset; } u8 GetKeypadIconWidth(u8 keypadIconId) { return gKeypadIcons[keypadIconId].width; } u8 GetKeypadIconHeight(u8 keypadIconId) { return gKeypadIcons[keypadIconId].height; } void SetDefaultFontsPointer(void) { SetFontsPointer(&gFontInfos[0]); } u8 GetFontAttribute(u8 fontId, u8 attributeId) { int result = 0; switch (attributeId) { case FONTATTR_MAX_LETTER_WIDTH: result = gFontInfos[fontId].maxLetterWidth; break; case FONTATTR_MAX_LETTER_HEIGHT: result = gFontInfos[fontId].maxLetterHeight; break; case FONTATTR_LETTER_SPACING: result = gFontInfos[fontId].letterSpacing; break; case FONTATTR_LINE_SPACING: result = gFontInfos[fontId].lineSpacing; break; case FONTATTR_UNKNOWN: result = gFontInfos[fontId].unk; break; case FONTATTR_COLOR_FOREGROUND: result = gFontInfos[fontId].fgColor; break; case FONTATTR_COLOR_BACKGROUND: result = gFontInfos[fontId].bgColor; break; case FONTATTR_COLOR_SHADOW: result = gFontInfos[fontId].shadowColor; break; } return result; } u8 GetMenuCursorDimensionByFont(u8 fontId, u8 whichDimension) { return gMenuCursorDimensions[fontId][whichDimension]; } void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese) { const u16* glyphs; if (isJapanese == 1) { glyphs = gFont0JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF)); DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); // gUnknown_03002F90 + 0x40 gUnknown_03002F90.unk80 = 8; // gGlyphWidth gUnknown_03002F90.unk81 = 12; // gGlyphHeight } else { glyphs = gFont0LatinGlyphs + (0x20 * glyphId); gUnknown_03002F90.unk80 = gFont0LatinGlyphWidths[glyphId]; if (gUnknown_03002F90.unk80 <= 8) { DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); } else { DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x8, gUnknown_03002F90.unk20); DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); DecompressGlyphTile(glyphs + 0x18, gUnknown_03002F90.unk60); } gUnknown_03002F90.unk81 = 13; } } u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese) { if (isJapanese == TRUE) return 8; else return gFont0LatinGlyphWidths[glyphId]; } void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese) { const u16* glyphs; if (isJapanese == TRUE) { int eff; glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & (eff = 0xF))); // shh, no questions, only matching now DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); // gUnknown_03002F90 + 0x40 gUnknown_03002F90.unk80 = 8; // gGlyphWidth gUnknown_03002F90.unk81 = 15; // gGlyphHeight } else { glyphs = gFont7LatinGlyphs + (0x20 * glyphId); gUnknown_03002F90.unk80 = gFont7LatinGlyphWidths[glyphId]; if (gUnknown_03002F90.unk80 <= 8) { DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); } else { DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x8, gUnknown_03002F90.unk20); DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); DecompressGlyphTile(glyphs + 0x18, gUnknown_03002F90.unk60); } gUnknown_03002F90.unk81 = 15; } } u32 GetGlyphWidthFont7(u16 glyphId, bool32 isJapanese) { if (isJapanese == TRUE) return 8; else return gFont7LatinGlyphWidths[glyphId]; } void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese) { const u16* glyphs; if (isJapanese == TRUE) { glyphs = gFont0JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF)); DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); // gUnknown_03002F90 + 0x40 gUnknown_03002F90.unk80 = 8; // gGlyphWidth gUnknown_03002F90.unk81 = 12; // gGlyphHeight } else { glyphs = gFont8LatinGlyphs + (0x20 * glyphId); gUnknown_03002F90.unk80 = gFont8LatinGlyphWidths[glyphId]; if (gUnknown_03002F90.unk80 <= 8) { DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); } else { DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x8, gUnknown_03002F90.unk20); DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); DecompressGlyphTile(glyphs + 0x18, gUnknown_03002F90.unk60); } gUnknown_03002F90.unk81 = 12; } } u32 GetGlyphWidthFont8(u16 glyphId, bool32 isJapanese) { if (isJapanese == TRUE) return 8; else return gFont8LatinGlyphWidths[glyphId]; } void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese) { const u16* glyphs; if (isJapanese == TRUE) { glyphs = gFont2JapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7)); DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x8, gUnknown_03002F90.unk20); // gUnknown_03002F90 + 0x40 DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); // gUnknown_03002F90 + 0x20 DecompressGlyphTile(glyphs + 0x88, gUnknown_03002F90.unk60); // gUnknown_03002F90 + 0x60 gUnknown_03002F90.unk80 = gFont2JapaneseGlyphWidths[glyphId]; // gGlyphWidth gUnknown_03002F90.unk81 = 14; // gGlyphHeight } else { glyphs = gFont2LatinGlyphs + (0x20 * glyphId); gUnknown_03002F90.unk80 = gFont2LatinGlyphWidths[glyphId]; if (gUnknown_03002F90.unk80 <= 8) { DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); } else { DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x8, gUnknown_03002F90.unk20); DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); DecompressGlyphTile(glyphs + 0x18, gUnknown_03002F90.unk60); } gUnknown_03002F90.unk81 = 14; } } u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese) { if (isJapanese == TRUE) return gFont2JapaneseGlyphWidths[glyphId]; else return gFont2LatinGlyphWidths[glyphId]; } void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese) { const u16* glyphs; if (isJapanese == TRUE) { int eff; glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & (eff = 0xF))); // shh, no questions, only matching now DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); // gUnknown_03002F90 + 0x40 gUnknown_03002F90.unk80 = 8; // gGlyphWidth gUnknown_03002F90.unk81 = 15; // gGlyphHeight } else { glyphs = gFont1LatinGlyphs + (0x20 * glyphId); gUnknown_03002F90.unk80 = gFont1LatinGlyphWidths[glyphId]; if (gUnknown_03002F90.unk80 <= 8) { DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); } else { DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x8, gUnknown_03002F90.unk20); DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); DecompressGlyphTile(glyphs + 0x18, gUnknown_03002F90.unk60); } gUnknown_03002F90.unk81 = 15; } } u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese) { if (isJapanese == TRUE) return 8; else return gFont1LatinGlyphWidths[glyphId]; } void DecompressGlyphFont9(u16 glyphId) { const u16* glyphs; glyphs = gFont9JapaneseGlyphs + (0x100 * (glyphId >> 4)) + (0x8 * (glyphId & 0xF)); DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); gUnknown_03002F90.unk80 = 8; gUnknown_03002F90.unk81 = 12; }