.include "MPlayDef.s" .equ se_track_door_grp, voicegroup_869D6F4 .equ se_track_door_pri, 4 .equ se_track_door_rev, reverb_set+50 .equ se_track_door_mvl, 127 .equ se_track_door_key, 0 .equ se_track_door_tbs, 1 .equ se_track_door_exg, 0 .equ se_track_door_cmp, 1 .section .rodata .global se_track_door .align 2 @********************** Track 1 **********************@ se_track_door_1: .byte KEYSH , se_track_door_key+0 .byte TEMPO , 150*se_track_door_tbs/2 .byte VOICE , 8 .byte VOL , 110*se_track_door_mvl/mxv .byte BEND , c_v+0 .byte N03 , Cn2 , v092 .byte W06 .byte N01 , Cn3 .byte W02 .byte N02 , Cn4 .byte W04 .byte FINE @********************** Track 2 **********************@ se_track_door_2: .byte VOL , 110*se_track_door_mvl/mxv .byte KEYSH , se_track_door_key+0 .byte VOICE , 4 .byte N03 , Cn2 , v032 .byte W05 .byte N01 , Cn4 .byte W01 .byte W02 .byte N02 .byte W04 .byte FINE @******************************************************@ .align 2 se_track_door: .byte 2 @ NumTrks .byte 0 @ NumBlks .byte se_track_door_pri @ Priority .byte se_track_door_rev @ Reverb. .word se_track_door_grp .word se_track_door_1 .word se_track_door_2 .end