@ contest move effect descriptions

gContestEffect00hDescription:: @ 827CB82
	.string "A highly appealing move.$"

gContestEffect01hDescription:: @ 827CB9B
	.string "After this move, the user is\nmore easily startled.$"

gContestEffect02hDescription:: @ 827CBCE
	.string "Makes a great appeal, but\nallows no more to the end.$"

gContestEffect03hDescription:: @ 827CC03
	.string "Can be repeatedly used\nwithout boring the JUDGE.$"

gContestEffect04hDescription:: @ 827CC34
	.string "Can avoid being startled\nby others once.$"

gContestEffect05hDescription:: @ 827CC5D
	.string "Can avoid being startled\nby others.$"

gContestEffect06hDescription:: @ 827CC81
	.string "Can avoid being startled\nby others a little.$"

gContestEffect07hDescription:: @ 827CCAE
	.string "After this move, the user is\nless likely to be startled.$"

gContestEffect08hDescription:: @ 827CCE7
	.string "Slightly startles the\nPOKéMON in front.$"

gContestEffect09hDescription:: @ 827CD0F
	.string "Slightly startles those\nthat have made appeals.$"

gContestEffect0AhDescription:: @ 827CD3F
	.string "Startles the POKéMON that\nappealed before the user.$"

gContestEffect0BhDescription:: @ 827CD73
	.string "Startles all POKéMON that\nhave done their appeals.$"

gContestEffect0ChDescription:: @ 827CDA6
	.string "Badly startles the\nPOKéMON in front.$"

gContestEffect0DhDescription:: @ 827CDCB
	.string "Badly startles those that\nhave made appeals.$"

gContestEffect0EhDescription:: @ 827CDF8
	.string "Startles the POKéMON that\nappealed before the user.$"

gContestEffect0FhDescription:: @ 827CE2C
	.string "Startles all POKéMON that\nhave done their appeals.$"

gContestEffect10hDescription:: @ 827CE5F
	.string "Shifts the JUDGE's\nattention from others.$"

gContestEffect11hDescription:: @ 827CE89
	.string "Startles the POKéMON that\nhas the JUDGE's attention.$"

gContestEffect12hDescription:: @ 827CEBE
	.string "Jams the others, and misses\none turn of appeals.$"

gContestEffect13hDescription:: @ 827CEEF
	.string "Startles POKéMON that\nmade a same-type appeal.$"

gContestEffect14hDescription:: @ 827CF1E
	.string "Badly startles POKéMON\nthat made COOL appeals.$"

gContestEffect15hDescription:: @ 827CF4D
	.string "Badly startles POKéMON\nthat made BEAUTY appeals.$"

gContestEffect16hDescription:: @ 827CF7E
	.string "Badly startles POKéMON\nthat made CUTE appeals.$"

gContestEffect17hDescription:: @ 827CFAD
	.string "Badly startles POKéMON\nthat made SMART appeals.$"

gContestEffect18hDescription:: @ 827CFDD
	.string "Badly startles POKéMON\nthat made TOUGH appeals.$"

gContestEffect19hDescription:: @ 827D00D
	.string "Makes one POKéMON after\nthe user nervous.$"

gContestEffect1AhDescription:: @ 827D037
	.string "Makes all POKéMON after\nthe user nervous.$"

gContestEffect1BhDescription:: @ 827D061
	.string "Worsens the condition of\nthose that made appeals.$"

gContestEffect1ChDescription:: @ 827D093
	.string "Badly startles POKéMON in\ngood condition.$"

gContestEffect1DhDescription:: @ 827D0BD
	.string "The appeal works great if\nperformed first.$"

gContestEffect1EhDescription:: @ 827D0E8
	.string "The appeal works great if\nperformed last.$"

gContestEffect1FhDescription:: @ 827D112
	.string "Makes the appeal as good\nas those before it.$"

gContestEffect20hDescription:: @ 827D13F
	.string "Makes the appeal as good\nas the one before it.$"

gContestEffect21hDescription:: @ 827D16E
	.string "The appeal works better\nthe later it is performed.$"

gContestEffect22hDescription:: @ 827D1A1
	.string "The appeal's quality varies\ndepending on its timing.$"

gContestEffect23hDescription:: @ 827D1D6
	.string "Works well if it's the same\ntype as the one before.$"

gContestEffect24hDescription:: @ 827D20A
	.string "Works well if different in\ntype than the one before.$"

gContestEffect25hDescription:: @ 827D23F
	.string "Affected by how well the\nappeal in front goes.$"

gContestEffect26hDescription:: @ 827D26E
	.string "Ups the user's condition.\nHelps prevent nervousness.$"

gContestEffect27hDescription:: @ 827D2A3
	.string "The appeal works well if the\nuser's condition is good.$"

gContestEffect28hDescription:: @ 827D2DA
	.string "The next appeal can be\nmade earlier next turn.$"

gContestEffect29hDescription:: @ 827D309
	.string "The next appeal can be\nmade later next turn.$"

gContestEffect2AhDescription:: @ 827D336
	.string "Makes the next turn's order\nmore easily scrambled.$"

gContestEffect2BhDescription:: @ 827D369
	.string "Scrambles the order of\nappeals on the next turn.$"

gContestEffect2ChDescription:: @ 827D39A
	.string "An appeal that excites the\naudience in any CONTEST.$"

gContestEffect2DhDescription:: @ 827D3CE
	.string "Badly startles all POKéMON\nthat made good appeals.$"

gContestEffect2EhDescription:: @ 827D401
	.string "The appeal works best the\nmore the crowd is excited.$"

gContestEffect2FhDescription:: @ 827D436
	.string "Temporarily stops the\ncrowd from growing excited.$"

@ unused move names

gUnusedContestMoveName0:: @ 827D468
	.string "RAIN DANCE$"

gUnusedContestMoveName1:: @ 827D473
	.string "RAGE$"

gUnusedContestMoveName2:: @ 827D478
	.string "FOCUS ENERGY$"

gUnusedContestMoveName3:: @ 827D485
	.string "HYPNOSIS$"

gUnusedContestMoveName4:: @ 827D48E
	.string "SOFTBOILED$"

gUnusedContestMoveName5:: @ 827D499
	.string "HORN ATTACK$"

gUnusedContestMoveName6:: @ 827D4A5
	.string "SWORDS DANCE$"

gUnusedContestMoveName7:: @ 827D4B2
	.string "CONVERSION$"

gUnusedContestMoveName8:: @ 827D4BD
	.string "SUNNY DAY$"

gUnusedContestMoveName9:: @ 827D4C7
	.string "REST$"

gUnusedContestMoveName10:: @ 827D4CC
	.string "VICEGRIP$"

gUnusedContestMoveName11:: @ 827D4D5
	.string "DEFENSE CURL$"

gUnusedContestMoveName12:: @ 827D4E2
	.string "LOCK-ON$"

@ contest type names

gContestMoveTypeCoolText:: @ 827D4EA
	.string "COOL$"

gContestMoveTypeBeautyText:: @ 827D4EF
	.string "BEAUTY$"

gContestMoveTypeCuteText:: @ 827D4F6
	.string "CUTE$"

gContestMoveTypeSmartText:: @ 827D4FB
	.string "SMART$"

gContestMoveTypeToughText:: @ 827D501
	.string "TOUGH$"

gText_0827D507:: @ 827D507
	.string "Appeal no. {STR_VAR_1}!\n"
	.string "Which move will be played?$"

gText_0827D531:: @ 827D531
	.string "Appeal no. {STR_VAR_1}!\n"
	.string "But it can't participate!$"

gText_0827D55A:: @ 827D55A
	.string "{STR_VAR_1} appealed with\n"
	.string "{STR_VAR_2}!$"

gText_0827D56F:: @ 827D56F
	.string "{STR_VAR_1} was watching\n"
	.string "the others.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827D597:: @ 827D597
	.string "We're all out of\n"
	.string "Appeal Time!{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827D5C1:: @ 827D5C1
	.string "But the appeal was\n"
	.string "jammed.$"

gText_0827D5DC:: @ 827D5DC
	.string "It followed another\n"
	.string "POKéMON's lead.$"

gText_0827D600:: @ 827D600
	.string "But it messed up.$"

gText_0827D612:: @ 827D612
	.string "It went better than\n"
	.string "usual.$"

gText_0827D62D:: @ 827D62D
	.string "The JUDGE looked away\n"
	.string "for some reason.$"

gText_0827D654:: @ 827D654
	.string "It worked hard to build on\n"
	.string "past mistakes.$"

gText_0827D67E:: @ 827D67E
	.string "It can't make any more\n"
	.string "moves.$"

gText_0827D69C:: @ 827D69C
	.string "It worked frighteningly\n"
	.string "well.$"

gText_0827D6BA:: @ 827D6BA
	.string "It worked as hard as the\n"
	.string "standout POKéMON.$"

gText_0827D6E5:: @ 827D6E5
	.string "The JUDGE looked on\n"
	.string "expectantly.$"

gText_0827D706:: @ 827D706
	.string "It worked rather well.$"

gText_0827D71D:: @ 827D71D
	.string "It worked a little better\n"
	.string "than usual.$"

gText_0827D743:: @ 827D743
	.string "{STR_VAR_1} failed to\n"
	.string "stand out at all…{PAUSE_UNTIL_PRESS}$"

gText_0827D764:: @ 827D764
	.string "{STR_VAR_1} didn't stand\n"
	.string "out very much…{PAUSE_UNTIL_PRESS}$"

gText_0827D785:: @ 827D785
	.string "{STR_VAR_1} caught a\n"
	.string "little attention.{PAUSE_UNTIL_PRESS}$"

gText_0827D7A5:: @ 827D7A5
	.string "{STR_VAR_1} attracted a\n"
	.string "lot of attention.{PAUSE_UNTIL_PRESS}$"

gText_0827D7C8:: @ 827D7C8
	.string "{STR_VAR_1} commanded\n"
	.string "total attention.{PAUSE_UNTIL_PRESS}$"

gText_0827D7E8:: @ 827D7E8
	.string "{STR_VAR_1} hasn't made\n"
	.string "its appeal.{PAUSE_UNTIL_PRESS}$"

gText_0827D805:: @ 827D805
	.string "Anticipation swelled for\n"
	.string "{STR_VAR_1}'s appeal next.$"

gText_0827D830:: @ 827D830
	.string "$"

gText_0827D831:: @ 827D831
	.string "The JUDGE 's views on\n"
	.string "{STR_VAR_1} held firm.$"

gText_0827D855:: @ 827D855
	.string "{STR_VAR_1}'s {STR_VAR_3}\n"
	.string "changed perceptions.$"

gText_0827D872:: @ 827D872
	.string "{STR_VAR_1}'s appeal\n"
	.string "effect wore off.$"

gText_0827D88F:: @ 827D88F
	.string "The special appeal's\n"
	.string "effect wore off.$"

gText_0827D8B5:: @ 827D8B5
	.string "Everyone's appeals were\n"
	.string "made to look the same.$"

gText_0827D8E4:: @ 827D8E4
	.string "It cheapened\n"
	.string "{STR_VAR_2}'s appeal.$"

gText_0827D8FE:: @ 827D8FE
	.string "It cheapened the appeal\n"
	.string "of those ahead.$"

gText_0827D926:: @ 827D926
	.string "It stole attention away\n"
	.string "from {STR_VAR_2}.$"

gText_0827D947:: @ 827D947
	.string "It cheapened\n"
	.string "{STR_VAR_2}'s appeal.$"

gText_0827D961:: @ 827D961
	.string "It severely cheapened\n"
	.string "other appeals.$"

gText_0827D986:: @ 827D986
	.string "Anticipation swelled for\n"
	.string "{STR_VAR_1}'s appeal next.$"

gText_0827D9B1:: @ 827D9B1
	.string "It cheapened the appeal\n"
	.string "of those ahead.$"

gText_0827D9D9:: @ 827D9D9
	.string "It cheapened the JUDGE's\n"
	.string "favorite appeal.$"

gText_0827DA03:: @ 827DA03
	.string "The appeals of others\n"
	.string "were cheapened by half.$"

gText_0827DA31:: @ 827DA31
	.string "It stood out to make up\n"
	.string "for being jammed.$"

gText_0827DA5B:: @ 827DA5B
	.string "It can't participate in\n"
	.string "appeals any more.$"

gText_0827DA85:: @ 827DA85
	.string "It touched the JUDGE for\n"
	.string "a fantastic appeal.$"

gText_0827DAB2:: @ 827DAB2
	.string "Anticipation rose for\n"
	.string "upcoming appeals.$"

gText_0827DADA:: @ 827DADA
	.string "It stood out as much as\n"
	.string "special appeals.$"

gText_0827DB03:: @ 827DB03
	.string "It stood out as much as\n"
	.string "{STR_VAR_1}.$"

gText_0827DB1F:: @ 827DB1F
	.string "Jammed appeals were made\n"
	.string "even less noticeable.$"

gText_0827DB4E:: @ 827DB4E
	.string "Everyone's appeals were\n"
	.string "made the same.$"

gText_827DB75:: @ 827DB75
	.string "It became more conscious\n"
	.string "of the other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DBB0:: @ 827DBB0
	.string "{STR_VAR_1} can't make an\n"
	.string "appeal after this.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DBE0:: @ 827DBE0
	.string "It settled down just a\n"
	.string "little bit.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DC0F:: @ 827DC0F
	.string "It became oblivious to\n"
	.string "the other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DC45:: @ 827DC45
	.string "It became less aware of\n"
	.string "the other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DC7C:: @ 827DC7C
	.string "It stopped caring about\n"
	.string "other POKéMON much.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DCB4:: @ 827DCB4
	.string "It tried to startle the\n"
	.string "other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DCE7:: @ 827DCE7
	.string "It tried to dazzle the\n"
	.string "others.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DD12:: @ 827DD12
	.string "The JUDGE looked away\n"
	.string "from {STR_VAR_1}.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DD3D:: @ 827DD3D
	.string "It tried to unnerve the\n"
	.string "next POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DD6F:: @ 827DD6F
	.string "{STR_VAR_1} became\n"
	.string "nervous.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DD8E:: @ 827DD8E
	.string "The appeal tried to\n"
	.string "unnerve waiting POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DDC7:: @ 827DDC7
	.string "It taunted POKéMON\n"
	.string "doing well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DDF2:: @ 827DDF2
	.string "{STR_VAR_1} regained its\n"
	.string "form.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DE14:: @ 827DE14
	.string "It tried to jam POKéMON\n"
	.string "doing well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DE44:: @ 827DE44
	.string "The standout {STR_VAR_1}\n"
	.string "hustled even more.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DE73:: @ 827DE73
	.string "The largely unnoticed\n"
	.string "{STR_VAR_1} worked hard.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DEA5:: @ 827DEA5
	.string "It worked as much as\n"
	.string "POKéMON before it.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DED9:: @ 827DED9
	.string "{STR_VAR_1}'s appeal did\n"
	.string "not go well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DF02:: @ 827DF02
	.string "It worked as much as the\n"
	.string "preceding POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DF3A:: @ 827DF3A
	.string "{STR_VAR_1}'s appeal did\n"
	.string "not go well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DF63:: @ 827DF63
	.string "{STR_VAR_1}'s appeal did\n"
	.string "not go well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DF8C:: @ 827DF8C
	.string "{STR_VAR_1}'s appeal\n"
	.string "went slightly well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DFB8:: @ 827DFB8
	.string "{STR_VAR_1}'s appeal\n"
	.string "went pretty well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827DFE2:: @ 827DFE2
	.string "{STR_VAR_1}'s appeal\n"
	.string "went excellently.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827E00C:: @ 827E00C
	.string "{STR_VAR_1}'s appeal was\n"
	.string "a dud.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827E02F:: @ 827E02F
	.string "{STR_VAR_1}'s appeal did\n"
	.string "not work very well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827E05F:: @ 827E05F
	.string "{STR_VAR_1}'s appeal\n"
	.string "went slightly well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827E08B:: @ 827E08B
	.string "{STR_VAR_1}'s appeal\n"
	.string "went pretty well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827E0B5:: @ 827E0B5
	.string "{STR_VAR_1}'s appeal\n"
	.string "went very well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827E0DD:: @ 827E0DD
	.string "{STR_VAR_1}'s appeal\n"
	.string "went excellently.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827E107:: @ 827E107
	.string "It's the same type as the\n"
	.string "POKéMON before--good!{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827E143:: @ 827E143
	.string "It's not the same type as\n"
	.string "the one before--good!{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827E17F:: @ 827E17F
	.string "It stood out much more\n"
	.string "than the POKéMON before.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827E1BB:: @ 827E1BB
	.string "It didn't do as well as the\n"
	.string "POKéMON before.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827E1F3:: @ 827E1F3
	.string "{STR_VAR_1}'s condition\n"
	.string "rose above usual.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827E220:: @ 827E220
	.string "{STR_VAR_1}'s hot status\n"
	.string "made it a great appeal!{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827E254:: @ 827E254
	.string "It moved up in line for\n"
	.string "the next appeal.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827E289:: @ 827E289
	.string "It moved back in line once\n"
	.string "for the next appeal.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_827E2C5:: @ 827E2C5
	.string "It scrambled up the\n"
	.string "order for the next turn.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"

gText_0827E2FE:: @ 827E2FE
	.string "The JUDGE looked at\n"
	.string "{STR_VAR_1} expectantly.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E32E:: @ 827E32E
	.string "The appeal combo went\n"
	.string "over well.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E35B:: @ 827E35B
	.string "The appeal combo went\n"
	.string "over very well.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E38D:: @ 827E38D
	.string "The appeal combo went\n"
	.string "over excellently.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E3C1:: @ 827E3C1
	.string "{STR_VAR_1} managed to\n"
	.string "avert its gaze.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E3EB:: @ 827E3EB
	.string "{STR_VAR_1} managed to\n"
	.string "avoid seeing it.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E416:: @ 827E416
	.string "{STR_VAR_1} isn't fazed\n"
	.string "by that sort of thing.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E448:: @ 827E448
	.string "{STR_VAR_1} became a\n"
	.string "little distracted.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E473:: @ 827E473
	.string "It tried to startle the\n"
	.string "other POKéMON.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E4A6:: @ 827E4A6
	.string "{STR_VAR_1} looked down\n"
	.string "out of distraction.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E4D5:: @ 827E4D5
	.string "{STR_VAR_1} turned back\n"
	.string "out of distraction.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E504:: @ 827E504
	.string "{STR_VAR_1} couldn't help\n"
	.string "uttering a cry.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E531:: @ 827E531
	.string "{STR_VAR_1} couldn't help\n"
	.string "leaping up.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E55A:: @ 827E55A
	.string "{STR_VAR_1} tripped over\n"
	.string "out of distraction.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E58A:: @ 827E58A
	.string "{STR_VAR_1} was too\n"
	.string "nervous to move.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E5B2:: @ 827E5B2
	.string "But it messed up.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E5D0:: @ 827E5D0
	.string "But it failed to make\n"
	.string "the target nervous.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E606:: @ 827E606
	.string "But it failed to make\n"
	.string "anyone nervous.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E638:: @ 827E638
	.string "But it was ignored…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E658:: @ 827E658
	.string "But it couldn't improve\n"
	.string "its condition…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E68B:: @ 827E68B
	.string "Its bad condition\n"
	.string "resulted in a weak appeal.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E6C4:: @ 827E6C4
	.string "{STR_VAR_1} was\n"
	.string "unaffected.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_RepeatedAppeal:: @ 827E6E3
	.string "{STR_VAR_1} disappointed\n"
	.string "by repeating an appeal.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E717:: @ 827E717
	.string "{STR_VAR_1}'s {STR_VAR_3}\n"
	.string "went over great.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E73C:: @ 827E73C
	.string "{STR_VAR_1}'s {STR_VAR_3}\n"
	.string "didn't go over well here…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E76A:: @ 827E76A
	.string "{STR_VAR_1}'s {STR_VAR_3}\n"
	.string "got the crowd going.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E793:: @ 827E793
	.string "{STR_VAR_1} can't appeal\n"
	.string "next turn…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E7BA:: @ 827E7BA
	.string "It attracted the crowd's\n"
	.string "attention.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E7EA:: @ 827E7EA
	.string "The crowd continues to\n"
	.string "watch {STR_VAR_3}.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_0827E817:: @ 827E817
	.string "{STR_VAR_1}'s\n"
	.string "{STR_VAR_2} is ignored.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"

gText_Contest_Shyness:: @ 827E837
	.string "shyness$"

gText_Contest_Anxiety:: @ 827E83F
	.string "anxiety$"

gText_Contest_Laziness:: @ 827E847
	.string "laziness$"

gText_Contest_Hesitancy:: @ 827E850
	.string "hesitancy$"

gText_Contest_Fear:: @ 827E85A
	.string "fear$"

gText_0827E85F:: @ 827E85F
	.string "coolness$"

gText_0827E868:: @ 827E868
	.string "beauty$"

gText_0827E86F:: @ 827E86F
	.string "cuteness$"

gText_0827E878:: @ 827E878
	.string "smartness$"

gText_0827E882:: @ 827E882
	.string "toughness$"

gText_0827E88C:: @ 827E88C
	.string "TENSION$"

gText_0827E894:: @ 827E894
	.string "COOL Move$"

gText_0827E89E:: @ 827E89E
	.string "BEAUTY Move$"

gText_0827E8AA:: @ 827E8AA
	.string "CUTE Move$"

gText_0827E8B4:: @ 827E8B4
	.string "SMART Move$"

gText_0827E8BF:: @ 827E8BF
	.string "TOUGH Move$"

gText_0827E8CA:: @ 827E8CA
	.string "???$"