//Credits: Gamer2020, AsparagusEduardo, TheXaman, ShinyDragonHunter #include "global.h" #include "battle.h" #include "battle_anim.h" #include "bg.h" #include "constants/rgb.h" #include "constants/songs.h" #include "data.h" #include "decompress.h" #include "field_weather.h" #include "gpu_regs.h" #include "item.h" #include "item_icon.h" #include "list_menu.h" #include "m4a.h" #include "main.h" #include "malloc.h" #include "menu.h" #include "overworld.h" #include "palette.h" #include "palette_util.h" #include "pokemon.h" #include "pokemon_animation.h" #include "pokemon_debug.h" #include "pokemon_icon.h" #include "reset_rtc_screen.h" #include "scanline_effect.h" #include "script.h" #include "script_pokemon_util.h" #include "sound.h" #include "string_util.h" #include "strings.h" #include "task.h" #include "trainer_pokemon_sprites.h" #include "constants/items.h" //Defines #define DEBUG_MON_X 144 #define DEBUG_MON_Y 11 #define DEBUG_MON_BACK_X 40 #define DEBUG_MON_BACK_Y 50 #define DEBUG_ICON_X 19//158 + 32 #define DEBUG_ICON_Y 19//90 + 40 #define DEBUG_MON_SHINY 0 #define DEBUG_MON_NORMAL 9 #define MODIFY_DIGITS_MAX 4 #define MODIFY_DIGITS_ARROW_X 38 #define MODIFY_DIGITS_ARROW1_Y 12 #define MODIFY_DIGITS_ARROW2_Y 36 #define GENDER_MALE 0 #define GENDER_FEMALE 1 #define MON_PIC_BACK 0 #define MON_PIC_FRONT 1 static const u16 sBgColor[] = {RGB_WHITE}; //Structs struct PokemonDebugModifyArrows { u8 arrowSpriteId[2]; u16 minValue; u16 maxValue; int currValue; u8 currentDigit; u8 maxDigits; u8 charDigits[MODIFY_DIGITS_MAX]; void *modifiedValPtr; u8 typeOfVal; }; struct PokemonDebugMenu { u16 currentmonId; u8 currentmonWindowId; u8 InstructionsWindowId; u8 frontspriteId; u8 backspriteId; u8 iconspriteId; bool8 isShiny; bool8 isFemale; struct PokemonDebugModifyArrows modifyArrows; }; //WindowTemplates #define WIN_NAME_NUMBERS 0 #define WIN_INSTRUCTIONS 1 #define WIN_BACK_SPRITE_LINE 2 #define WIN_ANIM_INFORMATION 3 #define WIN_END 4 static const struct WindowTemplate sPokemonDebugWindowTemplate[] = { [WIN_NAME_NUMBERS] = { .bg = 0, .tilemapLeft = 4, .tilemapTop = 2, .width = 14, .height = 2, .paletteNum = 0xF, .baseBlock = 1 + 640 }, [WIN_INSTRUCTIONS] = { .bg = 0, .tilemapLeft = 1, .tilemapTop = 15, .width = 15, .height = 5, .paletteNum = 0xF, .baseBlock = 1 + 640 + 28 }, [WIN_BACK_SPRITE_LINE] = { .bg = 0, .tilemapLeft = 3, .tilemapTop = 14, .width = 11, .height = 1, .paletteNum = 0xF, .baseBlock = 1 + 640 + 28 + 75 }, [WIN_ANIM_INFORMATION] = { .bg = 0, .tilemapLeft = 16, .tilemapTop = 14, .width = 11, .height = 1, .paletteNum = 0xF, .baseBlock = 1 + 640 + 28 + 75 + 11 + 30 }, DUMMY_WIN_TEMPLATE, }; #if P_ENABLE_DEBUG //Function declarations static void PrintDigitChars(struct PokemonDebugMenu *data); static void SetUpModifyArrows(struct PokemonDebugMenu *data); static void UpdateBattlerValue(struct PokemonDebugMenu *data); static void ValueToCharDigits(u8 *charDigits, u32 newValue, u8 maxDigits); static bool32 TryMoveDigit(struct PokemonDebugModifyArrows *modArrows, bool32 moveUp); static void CB2_Debug_Runner(void); static void ResetBGs_Debug_Menu(u16); static void Handle_Input_Debug_Pokemon(u8); static void ReloadPokemonSprites(struct PokemonDebugMenu *data); static void Exit_Debug_Pokemon(u8); static struct PokemonDebugMenu *GetStructPtr(u8 taskId) { u8 *taskDataPtr = (u8*)(&gTasks[taskId].data[0]); return (struct PokemonDebugMenu*)(T1_READ_PTR(taskDataPtr)); } //Text handling functions static void PadString(const u8 *src, u8 *dst) { u32 i; for (i = 0; i < 17 && src[i] != EOS; i++) dst[i] = src[i]; for (; i < 17; i++) dst[i] = CHAR_SPACE; dst[i] = EOS; } static void PrintInstructionsOnWindow(u8 windowId, struct PokemonDebugMenu *data) { u8 text[] = _("{A_BUTTON} Shiny\n{L_BUTTON} Back {R_BUTTON} Front$"); u8 textGender[] = _("{A_BUTTON} Shiny\n{L_BUTTON} Back {R_BUTTON} Front {SELECT_BUTTON} Gender$"); u8 textForms[] = _("{A_BUTTON} Shiny {START_BUTTON} Forms\n{L_BUTTON} Back {R_BUTTON} Front$"); u8 textGenderForms[] = _("{A_BUTTON} Shiny {START_BUTTON} Forms\n{L_BUTTON} Back {R_BUTTON} Front {SELECT_BUTTON} Gender$"); u16 species = data->modifyArrows.currValue; FillWindowPixelBuffer(windowId, 0x11); if (SpeciesHasGenderDifference[species]) { if (gFormSpeciesIdTables[data->currentmonId] != NULL) AddTextPrinterParameterized(windowId, 1, textGenderForms, 0, 0, 0, NULL); else AddTextPrinterParameterized(windowId, 1, textGender, 0, 0, 0, NULL); } else { if (gFormSpeciesIdTables[data->currentmonId] != NULL) AddTextPrinterParameterized(windowId, 1, textForms, 0, 0, 0, NULL); else AddTextPrinterParameterized(windowId, 1, text, 0, 0, 0, NULL); } CopyWindowToVram(windowId, 3); } static void VBlankCB(void) { LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); } static void SetStructPtr(u8 taskId, void *ptr) { u32 structPtr = (u32)(ptr); u8 *taskDataPtr = (u8*)(&gTasks[taskId].data[0]); taskDataPtr[0] = structPtr >> 0; taskDataPtr[1] = structPtr >> 8; taskDataPtr[2] = structPtr >> 16; taskDataPtr[3] = structPtr >> 24; } //Digit and arrow functions #define VAL_U16 0 static void PrintDigitChars(struct PokemonDebugMenu *data) { s32 i; u16 species = data->modifyArrows.currValue; u8 text[MODIFY_DIGITS_MAX + POKEMON_NAME_LENGTH + 8]; for (i = 0; i < data->modifyArrows.maxDigits; i++) text[i] = data->modifyArrows.charDigits[i]; text[i++] = CHAR_SPACE; text[i++] = CHAR_HYPHEN; if (SpeciesHasGenderDifference[species]) { if (data->isFemale) text[i++] = CHAR_FEMALE; else text[i++] = CHAR_MALE; text[i++] = CHAR_HYPHEN; } text[i++] = CHAR_SPACE; StringCopy(&text[i], gSpeciesNames[species]); FillWindowPixelBuffer(WIN_NAME_NUMBERS, 0x11); AddTextPrinterParameterized(WIN_NAME_NUMBERS, 1, text, 3, 0, 0, NULL); } static u32 CharDigitsToValue(u8 *charDigits, u8 maxDigits) { s32 i; u8 id = 0; u32 newValue = 0; u8 valueDigits[MODIFY_DIGITS_MAX]; for (i = 0; i < MODIFY_DIGITS_MAX; i++) valueDigits[i] = charDigits[i] - CHAR_0; if (maxDigits >= MODIFY_DIGITS_MAX) newValue += valueDigits[id++] * 1000; if (maxDigits >= MODIFY_DIGITS_MAX - 1) newValue += valueDigits[id++] * 100; if (maxDigits >= MODIFY_DIGITS_MAX - 2) newValue += valueDigits[id++] * 10; if (maxDigits >= MODIFY_DIGITS_MAX - 3) newValue += valueDigits[id++]; return newValue; } static void ValueToCharDigits(u8 *charDigits, u32 newValue, u8 maxDigits) { s32 i; u8 valueDigits[MODIFY_DIGITS_MAX]; u8 id = 0; if (maxDigits >= MODIFY_DIGITS_MAX) valueDigits[id++] = newValue / 1000; if (maxDigits >= MODIFY_DIGITS_MAX - 1) valueDigits[id++] = (newValue % 1000) / 100; if (maxDigits >= MODIFY_DIGITS_MAX - 2) valueDigits[id++] = (newValue % 100) / 10; if (maxDigits >= MODIFY_DIGITS_MAX - 3) valueDigits[id++] = newValue % 10; for (i = 0; i < MODIFY_DIGITS_MAX; i++) charDigits[i] = valueDigits[i] + CHAR_0; } static void SetUpModifyArrows(struct PokemonDebugMenu *data) { LoadSpritePalette(&sSpritePalette_Arrow); data->modifyArrows.arrowSpriteId[0] = CreateSprite(&sSpriteTemplate_Arrow, MODIFY_DIGITS_ARROW_X, MODIFY_DIGITS_ARROW1_Y, 0); data->modifyArrows.arrowSpriteId[1] = CreateSprite(&sSpriteTemplate_Arrow, MODIFY_DIGITS_ARROW_X, MODIFY_DIGITS_ARROW2_Y, 0); gSprites[data->modifyArrows.arrowSpriteId[1]].animNum = 1; data->modifyArrows.minValue = 1; data->modifyArrows.maxValue = NUM_SPECIES - 1; data->modifyArrows.maxDigits = 4; data->modifyArrows.modifiedValPtr = &data->currentmonId; data->modifyArrows.typeOfVal = VAL_U16; data->modifyArrows.currValue = data->currentmonId; data->modifyArrows.currentDigit = 0; ValueToCharDigits(data->modifyArrows.charDigits, data->modifyArrows.currValue, data->modifyArrows.maxDigits); } static bool32 TryMoveDigit(struct PokemonDebugModifyArrows *modArrows, bool32 moveUp) { s32 i; u8 charDigits[MODIFY_DIGITS_MAX]; u32 newValue; for (i = 0; i < MODIFY_DIGITS_MAX; i++) charDigits[i] = modArrows->charDigits[i]; if (moveUp) { if (charDigits[modArrows->currentDigit] == CHAR_9) { charDigits[modArrows->currentDigit] = CHAR_0; for (i = modArrows->currentDigit - 1; i >= 0; i--) { if (charDigits[i] == CHAR_9) charDigits[i] = CHAR_0; else { charDigits[i]++; break; } } } else charDigits[modArrows->currentDigit]++; } else { if (charDigits[modArrows->currentDigit] == CHAR_0) { charDigits[modArrows->currentDigit] = CHAR_9; for (i = modArrows->currentDigit - 1; i >= 0; i--) { if (charDigits[i] == CHAR_0) charDigits[i] = CHAR_9; else { charDigits[i]--; break; } } } else charDigits[modArrows->currentDigit]--; } newValue = CharDigitsToValue(charDigits, modArrows->maxDigits); if (newValue > modArrows->maxValue || newValue < modArrows->minValue) { return FALSE; } else { modArrows->currValue = newValue; for (i = 0; i < MODIFY_DIGITS_MAX; i++) modArrows->charDigits[i] = charDigits[i]; return TRUE; } } static void UpdateBattlerValue(struct PokemonDebugMenu *data) { u32 i; switch (data->modifyArrows.typeOfVal) { case VAL_U16: *(u16*)(data->modifyArrows.modifiedValPtr) = data->modifyArrows.currValue; break; } } //Sprite functions static const struct CompressedSpritePalette *GetMonSpritePalStructCustom(u16 species, bool8 isFemale, bool8 isShiny) { if (isShiny) { if (SpeciesHasGenderDifference[species] && isFemale) return &gMonShinyPaletteTableFemale[species]; else return &gMonShinyPaletteTable[species]; } else { if (SpeciesHasGenderDifference[species] && isFemale) return &gMonPaletteTableFemale[species]; else return &gMonPaletteTable[species]; } } void BattleLoadOpponentMonSpriteGfxCustom(u16 species, bool8 isFemale, bool8 isShiny, u8 battlerId) { u16 paletteOffset; const void *lzPaletteData; const struct CompressedSpritePalette *palette; paletteOffset = 0x100 + battlerId * 16; palette = GetMonSpritePalStructCustom(species, isFemale, isShiny); if (isShiny) { if (SpeciesHasGenderDifference[species] && isFemale) lzPaletteData = gMonShinyPaletteTableFemale[species].data; else lzPaletteData = gMonShinyPaletteTable[species].data; } else { if (SpeciesHasGenderDifference[species] && isFemale) lzPaletteData = gMonPaletteTableFemale[species].data; else lzPaletteData = gMonPaletteTable[species].data; } LZDecompressWram(lzPaletteData, gDecompressionBuffer); LoadPalette(gDecompressionBuffer, paletteOffset, 0x20); LoadPalette(gDecompressionBuffer, 0x80 + battlerId * 16, 0x20); } // ******************************* // Main functions static void ResetPokemonDebugWindows(void) { u8 i; FreeAllWindowBuffers(); InitWindows(sPokemonDebugWindowTemplate); for (i = 0; i < WIN_END + 1; i++) { FillWindowPixelBuffer(i, PIXEL_FILL(0)); PutWindowTilemap(i); CopyWindowToVram(i, 2); } } void CB2_Debug_Pokemon(void) { u8 taskId; const struct CompressedSpritePalette *palette; struct PokemonDebugMenu *data; s16 offset_x, offset_y; u16 species; switch (gMain.state) { case 0: default: SetVBlankCallback(NULL); FreeMonSpritesGfx(); ResetBGs_Debug_Menu(0); DmaFillLarge16(3, 0, (u8 *)VRAM, VRAM_SIZE, 0x1000) DmaClear32(3, OAM, OAM_SIZE); DmaClear16(3, PLTT, PLTT_SIZE); gMain.state = 1; break; case 1: ScanlineEffect_Stop(); ResetTasks(); ResetSpriteData(); ResetPaletteFade(); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 8; ResetAllPicSprites(); gMain.state++; break; case 2: FillBgTilemapBufferRect(0, 0, 0, 0, 32, 20, 15); ResetPokemonDebugWindows(); gMain.state++; break; case 3: AllocateMonSpritesGfx(); LoadPalette(sBgColor, 0, 2); LoadMonIconPalette(SPECIES_BULBASAUR); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); ShowBg(0); ShowBg(1); //input task handler taskId = CreateTask(Handle_Input_Debug_Pokemon, 0); data = AllocZeroed(sizeof(struct PokemonDebugMenu)); SetStructPtr(taskId, data); data->currentmonId = SPECIES_BULBASAUR; species = data->currentmonId; //Print instructions PrintInstructionsOnWindow(WIN_INSTRUCTIONS, data); //Front HandleLoadSpecialPokePicCustom(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[1], species, 0, data->isFemale); data->isShiny = FALSE; data->isFemale = FALSE; BattleLoadOpponentMonSpriteGfxCustom(species, data->isFemale, data->isShiny, 1); SetMultiuseSpriteTemplateToPokemon(species, 1); data->frontspriteId = CreateSprite(&gMultiuseSpriteTemplate, DEBUG_MON_X + 32, DEBUG_MON_Y + 40, 0); gSprites[data->frontspriteId].oam.paletteNum = 1; gSprites[data->frontspriteId].callback = SpriteCallbackDummy; gSprites[data->frontspriteId].oam.priority = 0; //Back HandleLoadSpecialPokePicCustom(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites.ptr[2], species, 0, data->isFemale); palette = GetMonSpritePalStructCustom(species, data->isFemale, data->isShiny); LoadCompressedSpritePalette(palette); SetMultiuseSpriteTemplateToPokemon(species, 2); gMultiuseSpriteTemplate.paletteTag = palette->tag; offset_y = gMonBackPicCoords[species].y_offset; data->backspriteId = CreateSprite(&gMultiuseSpriteTemplate, DEBUG_MON_BACK_X + 32, DEBUG_MON_BACK_Y + 30 + offset_y, 0); gSprites[data->backspriteId].callback = SpriteCallbackDummy; gSprites[data->backspriteId].oam.priority = 0; //Icon Sprite data->iconspriteId = CreateMonIconCustom(species, SpriteCB_MonIcon, DEBUG_ICON_X, DEBUG_ICON_Y, 4, data->isShiny, data->isFemale, data->isShiny); gSprites[data->iconspriteId].oam.priority = 0; //Modify Arrows SetUpModifyArrows(data); PrintDigitChars(data); //MessageBox line FillWindowPixelRect(WIN_BACK_SPRITE_LINE, PIXEL_FILL(0x2), 0, 0, 90, 4); gMain.state++; break; case 4: EnableInterrupts(1); SetVBlankCallback(VBlankCB); SetMainCallback2(CB2_Debug_Runner); m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x80); break; } } static void CB2_Debug_Runner(void) { RunTasks(); AnimateSprites(); BuildOamBuffer(); UpdatePaletteFade(); } static void ResetBGs_Debug_Menu(u16 a) { if (!(a & DISPCNT_BG0_ON)) { ClearGpuRegBits(0, DISPCNT_BG0_ON); SetGpuReg(REG_OFFSET_BG0CNT, 0); SetGpuReg(REG_OFFSET_BG0HOFS, 0); SetGpuReg(REG_OFFSET_BG0VOFS, 0); } if (!(a & DISPCNT_BG1_ON)) { ClearGpuRegBits(0, DISPCNT_BG1_ON); SetGpuReg(REG_OFFSET_BG1CNT, 0); SetGpuReg(REG_OFFSET_BG1HOFS, 0); SetGpuReg(REG_OFFSET_BG1VOFS, 0); } if (!(a & DISPCNT_BG2_ON)) { ClearGpuRegBits(0, DISPCNT_BG2_ON); SetGpuReg(REG_OFFSET_BG2CNT, 0); SetGpuReg(REG_OFFSET_BG2HOFS, 0); SetGpuReg(REG_OFFSET_BG2VOFS, 0); } if (!(a & DISPCNT_BG3_ON)) { ClearGpuRegBits(0, DISPCNT_BG3_ON); SetGpuReg(REG_OFFSET_BG3CNT, 0); SetGpuReg(REG_OFFSET_BG3HOFS, 0); SetGpuReg(REG_OFFSET_BG3VOFS, 0); } if (!(a & DISPCNT_OBJ_ON)) { ClearGpuRegBits(0, DISPCNT_OBJ_ON); ResetSpriteData(); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 8; } } static void Handle_Input_Debug_Pokemon(u8 taskId) { struct PokemonDebugMenu *data = GetStructPtr(taskId); struct Sprite *Frontsprite = &gSprites[data->frontspriteId]; struct Sprite *Backsprite = &gSprites[data->backspriteId]; if (JOY_NEW(L_BUTTON) && (Backsprite->callback == SpriteCallbackDummy)) { PlayCryInternal(data->currentmonId, 0, 120, 10, 0); LaunchAnimationTaskForBackSprite(Backsprite, GetSpeciesBackAnimSet(data->currentmonId)); } else if (JOY_NEW(R_BUTTON) && (Frontsprite->callback == SpriteCallbackDummy)) { PlayCryInternal(data->currentmonId, 0, 120, 10, 0); if (HasTwoFramesAnimation(data->currentmonId)) StartSpriteAnim(Frontsprite, 1); BattleAnimateFrontSprite(Frontsprite, data->currentmonId, TRUE, 1); } else if (JOY_NEW(A_BUTTON)) { data->isShiny = !data->isShiny; if(data->isShiny) PlaySE(SE_SHINY); ReloadPokemonSprites(data); } else if (JOY_NEW(B_BUTTON)) { BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); gTasks[taskId].func = Exit_Debug_Pokemon; PlaySE(SE_PC_OFF); } else if (JOY_NEW(START_BUTTON)) { if (gFormSpeciesIdTables[data->currentmonId] != NULL) { struct PokemonDebugModifyArrows *modArrows = &data->modifyArrows; u8 formId = GetFormIdFromFormSpeciesId(data->currentmonId); if (gFormSpeciesIdTables[data->currentmonId][formId + 1] != FORM_SPECIES_END) modArrows->currValue = GetFormSpeciesId(data->currentmonId, formId + 1); else modArrows->currValue = gFormSpeciesIdTables[data->currentmonId][0]; PrintDigitChars(data); UpdateBattlerValue(data); ReloadPokemonSprites(data); while (!(gMain.intrCheck & INTR_FLAG_VBLANK)); PlaySE(SE_DEX_SCROLL); } } else if (JOY_NEW(SELECT_BUTTON) && SpeciesHasGenderDifference[data->currentmonId]) { data->isFemale = !data->isFemale; PrintDigitChars(data); UpdateBattlerValue(data); ReloadPokemonSprites(data); while (!(gMain.intrCheck & INTR_FLAG_VBLANK)); PlaySE(SE_DEX_SCROLL); } else if (JOY_NEW(DPAD_DOWN)) // || gMain.heldKeys & DPAD_DOWN) { if (TryMoveDigit(&data->modifyArrows, FALSE)) { data->isFemale = FALSE; PrintDigitChars(data); UpdateBattlerValue(data); ReloadPokemonSprites(data); } PlaySE(SE_DEX_SCROLL); while (!(gMain.intrCheck & INTR_FLAG_VBLANK)); } else if (JOY_NEW(DPAD_UP)) // || gMain.heldKeys & DPAD_UP) { if (TryMoveDigit(&data->modifyArrows, TRUE)) { data->isFemale = FALSE; PrintDigitChars(data); UpdateBattlerValue(data); ReloadPokemonSprites(data); } PlaySE(SE_DEX_SCROLL); } else if (JOY_NEW(DPAD_LEFT)) // || gMain.heldKeys & DPAD_LEFT) { if (data->modifyArrows.currentDigit != 0) { data->modifyArrows.currentDigit--; gSprites[data->modifyArrows.arrowSpriteId[0]].x2 -= 6; gSprites[data->modifyArrows.arrowSpriteId[1]].x2 -= 6; } } else if (JOY_NEW(DPAD_RIGHT)) // || gMain.heldKeys & DPAD_RIGHT) { if (data->modifyArrows.currentDigit != (data->modifyArrows.maxDigits - 1)) { data->modifyArrows.currentDigit++; gSprites[data->modifyArrows.arrowSpriteId[0]].x2 += 6; gSprites[data->modifyArrows.arrowSpriteId[1]].x2 += 6; } } } static void ReloadPokemonSprites(struct PokemonDebugMenu *data) { s16 offset_x = 0; s16 offset_y = 0; u16 species = data->currentmonId; const struct CompressedSpritePalette *palette; DestroySprite(&gSprites[data->frontspriteId]); DestroySprite(&gSprites[data->backspriteId]); DestroySprite(&gSprites[data->iconspriteId]); FreeMonSpritesGfx(); ResetSpriteData(); ResetPaletteFade(); FreeAllSpritePalettes(); ResetAllPicSprites(); FreeMonIconPalettes(); AllocateMonSpritesGfx(); LoadMonIconPalette(species); //Update instructions PrintInstructionsOnWindow(WIN_INSTRUCTIONS, data); //Front HandleLoadSpecialPokePicCustom(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[1], species, 0, data->isFemale); BattleLoadOpponentMonSpriteGfxCustom(species, data->isFemale, data->isShiny, 1); SetMultiuseSpriteTemplateToPokemon(species, 1); data->frontspriteId = CreateSprite(&gMultiuseSpriteTemplate, DEBUG_MON_X + 32, DEBUG_MON_Y + 40, 0); gSprites[data->frontspriteId].oam.paletteNum = 1; gSprites[data->frontspriteId].callback = SpriteCallbackDummy; gSprites[data->frontspriteId].oam.priority = 0; //Back HandleLoadSpecialPokePicCustom(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites.ptr[2], species, 0, data->isFemale); palette = GetMonSpritePalStructCustom(species, data->isFemale, data->isShiny); LoadCompressedSpritePalette(palette); SetMultiuseSpriteTemplateToPokemon(species, 2); gMultiuseSpriteTemplate.paletteTag = palette->tag; offset_y = gMonBackPicCoords[species].y_offset; data->backspriteId = CreateSprite(&gMultiuseSpriteTemplate, DEBUG_MON_BACK_X + 32, DEBUG_MON_BACK_Y + 30 + offset_y, 0); gSprites[data->backspriteId].callback = SpriteCallbackDummy; gSprites[data->backspriteId].oam.priority = 0; //Icon Sprite data->iconspriteId = CreateMonIconCustom(species, SpriteCB_MonIcon, DEBUG_ICON_X, DEBUG_ICON_Y, 4, data->isShiny, data->isFemale, data->isShiny); gSprites[data->iconspriteId].oam.priority = 0; //Modify Arrows LoadSpritePalette(&sSpritePalette_Arrow); data->modifyArrows.arrowSpriteId[0] = CreateSprite(&sSpriteTemplate_Arrow, MODIFY_DIGITS_ARROW_X + (data->modifyArrows.currentDigit * 6), MODIFY_DIGITS_ARROW1_Y, 0); data->modifyArrows.arrowSpriteId[1] = CreateSprite(&sSpriteTemplate_Arrow, MODIFY_DIGITS_ARROW_X + (data->modifyArrows.currentDigit * 6), MODIFY_DIGITS_ARROW2_Y, 0); gSprites[data->modifyArrows.arrowSpriteId[1]].animNum = 1; } static void Exit_Debug_Pokemon(u8 taskId) { if (!gPaletteFade.active) { struct PokemonDebugMenu *data = GetStructPtr(taskId); Free(data); FreeMonSpritesGfx(); DestroyTask(taskId); SetMainCallback2(CB2_ReturnToFieldWithOpenMenu); m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); } } #endif