#include "global.h" #include "battle.h" #include "main.h" #include "m4a.h" #include "palette.h" #include "sound.h" #include "constants/songs.h" #include "string_util.h" #include "window.h" #include "text.h" #include "blit.h" #include "menu.h" #include "dynamic_placeholder_text_util.h" #include "fonts.h" static u16 RenderText(struct TextPrinter *); static u32 RenderFont(struct TextPrinter *); static u16 FontFunc_Small(struct TextPrinter *); static u16 FontFunc_Normal(struct TextPrinter *); static u16 FontFunc_Short(struct TextPrinter *); static u16 FontFunc_ShortCopy1(struct TextPrinter *); static u16 FontFunc_ShortCopy2(struct TextPrinter *); static u16 FontFunc_ShortCopy3(struct TextPrinter *); static u16 FontFunc_Narrow(struct TextPrinter *); static u16 FontFunc_SmallNarrow(struct TextPrinter *); static void DecompressGlyph_Small(u16, bool32); static void DecompressGlyph_Normal(u16, bool32); static void DecompressGlyph_Short(u16, bool32); static void DecompressGlyph_Narrow(u16, bool32); static void DecompressGlyph_SmallNarrow(u16, bool32); static void DecompressGlyph_Bold(u16); static u32 GetGlyphWidth_Small(u16, bool32); static u32 GetGlyphWidth_Normal(u16, bool32); static u32 GetGlyphWidth_Short(u16, bool32); static u32 GetGlyphWidth_Narrow(u16, bool32); static u32 GetGlyphWidth_SmallNarrow(u16, bool32); static EWRAM_DATA struct TextPrinter sTempTextPrinter = {0}; static EWRAM_DATA struct TextPrinter sTextPrinters[NUM_TEXT_PRINTERS] = {0}; static u16 sFontHalfRowLookupTable[0x51]; static u16 sLastTextBgColor; static u16 sLastTextFgColor; static u16 sLastTextShadowColor; const struct FontInfo *gFonts; bool8 gDisableTextPrinters; struct TextGlyph gCurGlyph; TextFlags gTextFlags; static const u8 sFontHalfRowOffsets[] = { 0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00, 0x09, 0x0A, 0x0B, 0x09, 0x0C, 0x0D, 0x0E, 0x0C, 0x0F, 0x10, 0x11, 0x0F, 0x09, 0x0A, 0x0B, 0x09, 0x12, 0x13, 0x14, 0x12, 0x15, 0x16, 0x17, 0x15, 0x18, 0x19, 0x1A, 0x18, 0x12, 0x13, 0x14, 0x12, 0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00, 0x1B, 0x1C, 0x1D, 0x1B, 0x1E, 0x1F, 0x20, 0x1E, 0x21, 0x22, 0x23, 0x21, 0x1B, 0x1C, 0x1D, 0x1B, 0x24, 0x25, 0x26, 0x24, 0x27, 0x28, 0x29, 0x27, 0x2A, 0x2B, 0x2C, 0x2A, 0x24, 0x25, 0x26, 0x24, 0x2D, 0x2E, 0x2F, 0x2D, 0x30, 0x31, 0x32, 0x30, 0x33, 0x34, 0x35, 0x33, 0x2D, 0x2E, 0x2F, 0x2D, 0x1B, 0x1C, 0x1D, 0x1B, 0x1E, 0x1F, 0x20, 0x1E, 0x21, 0x22, 0x23, 0x21, 0x1B, 0x1C, 0x1D, 0x1B, 0x36, 0x37, 0x38, 0x36, 0x39, 0x3A, 0x3B, 0x39, 0x3C, 0x3D, 0x3E, 0x3C, 0x36, 0x37, 0x38, 0x36, 0x3F, 0x40, 0x41, 0x3F, 0x42, 0x43, 0x44, 0x42, 0x45, 0x46, 0x47, 0x45, 0x3F, 0x40, 0x41, 0x3F, 0x48, 0x49, 0x4A, 0x48, 0x4B, 0x4C, 0x4D, 0x4B, 0x4E, 0x4F, 0x50, 0x4E, 0x48, 0x49, 0x4A, 0x48, 0x36, 0x37, 0x38, 0x36, 0x39, 0x3A, 0x3B, 0x39, 0x3C, 0x3D, 0x3E, 0x3C, 0x36, 0x37, 0x38, 0x36, 0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00, 0x09, 0x0A, 0x0B, 0x09, 0x0C, 0x0D, 0x0E, 0x0C, 0x0F, 0x10, 0x11, 0x0F, 0x09, 0x0A, 0x0B, 0x09, 0x12, 0x13, 0x14, 0x12, 0x15, 0x16, 0x17, 0x15, 0x18, 0x19, 0x1A, 0x18, 0x12, 0x13, 0x14, 0x12, 0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00 }; static const u8 sDownArrowTiles[] = INCBIN_U8("graphics/fonts/down_arrow.4bpp"); static const u8 sDarkDownArrowTiles[] = INCBIN_U8("graphics/fonts/down_arrow_alt.4bpp"); static const u8 sUnusedFRLGBlankedDownArrow[] = INCBIN_U8("graphics/fonts/unused_frlg_blanked_down_arrow.4bpp"); static const u8 sUnusedFRLGDownArrow[] = INCBIN_U8("graphics/fonts/unused_frlg_down_arrow.4bpp"); static const u8 sDownArrowYCoords[] = { 0, 1, 2, 1 }; static const u8 sWindowVerticalScrollSpeeds[] = { [OPTIONS_TEXT_SPEED_SLOW] = 1, [OPTIONS_TEXT_SPEED_MID] = 2, [OPTIONS_TEXT_SPEED_FAST] = 4, }; static const struct GlyphWidthFunc sGlyphWidthFuncs[] = { { FONT_SMALL, GetGlyphWidth_Small }, { FONT_NORMAL, GetGlyphWidth_Normal }, { FONT_SHORT, GetGlyphWidth_Short }, { FONT_SHORT_COPY_1, GetGlyphWidth_Short }, { FONT_SHORT_COPY_2, GetGlyphWidth_Short }, { FONT_SHORT_COPY_3, GetGlyphWidth_Short }, { FONT_BRAILLE, GetGlyphWidth_Braille }, { FONT_NARROW, GetGlyphWidth_Narrow }, { FONT_SMALL_NARROW, GetGlyphWidth_SmallNarrow } }; struct { u16 tileOffset; u8 width; u8 height; } static const sKeypadIcons[] = { [CHAR_A_BUTTON] = { 0x00, 8, 12 }, [CHAR_B_BUTTON] = { 0x01, 8, 12 }, [CHAR_L_BUTTON] = { 0x02, 16, 12 }, [CHAR_R_BUTTON] = { 0x04, 16, 12 }, [CHAR_START_BUTTON] = { 0x06, 24, 12 }, [CHAR_SELECT_BUTTON] = { 0x09, 24, 12 }, [CHAR_DPAD_UP] = { 0x0C, 8, 12 }, [CHAR_DPAD_DOWN] = { 0x0D, 8, 12 }, [CHAR_DPAD_LEFT] = { 0x0E, 8, 12 }, [CHAR_DPAD_RIGHT] = { 0x0F, 8, 12 }, [CHAR_DPAD_UPDOWN] = { 0x20, 8, 12 }, [CHAR_DPAD_LEFTRIGHT] = { 0x21, 8, 12 }, [CHAR_DPAD_NONE] = { 0x22, 8, 12 } }; static const u8 sKeypadIconTiles[] = INCBIN_U8("graphics/fonts/keypad_icons.4bpp"); static const struct FontInfo sFontInfos[] = { [FONT_SMALL] = { .fontFunction = FontFunc_Small, .maxLetterWidth = 5, .maxLetterHeight = 12, .letterSpacing = 0, .lineSpacing = 0, .fgColor = 2, .bgColor = 1, .shadowColor = 3, }, [FONT_NORMAL] = { .fontFunction = FontFunc_Normal, .maxLetterWidth = 6, .maxLetterHeight = 16, .letterSpacing = 0, .lineSpacing = 0, .fgColor = 2, .bgColor = 1, .shadowColor = 3, }, [FONT_SHORT] = { .fontFunction = FontFunc_Short, .maxLetterWidth = 6, .maxLetterHeight = 14, .letterSpacing = 0, .lineSpacing = 0, .fgColor = 2, .bgColor = 1, .shadowColor = 3, }, [FONT_SHORT_COPY_1] = { .fontFunction = FontFunc_ShortCopy1, .maxLetterWidth = 6, .maxLetterHeight = 14, .letterSpacing = 0, .lineSpacing = 0, .fgColor = 2, .bgColor = 1, .shadowColor = 3, }, [FONT_SHORT_COPY_2] = { .fontFunction = FontFunc_ShortCopy2, .maxLetterWidth = 6, .maxLetterHeight = 14, .letterSpacing = 0, .lineSpacing = 0, .fgColor = 2, .bgColor = 1, .shadowColor = 3, }, [FONT_SHORT_COPY_3] = { .fontFunction = FontFunc_ShortCopy3, .maxLetterWidth = 6, .maxLetterHeight = 14, .letterSpacing = 0, .lineSpacing = 0, .fgColor = 2, .bgColor = 1, .shadowColor = 3, }, [FONT_BRAILLE] = { .fontFunction = FontFunc_Braille, .maxLetterWidth = 8, .maxLetterHeight = 16, .letterSpacing = 0, .lineSpacing = 8, .fgColor = 2, .bgColor = 1, .shadowColor = 3, }, [FONT_NARROW] = { .fontFunction = FontFunc_Narrow, .maxLetterWidth = 5, .maxLetterHeight = 16, .letterSpacing = 0, .lineSpacing = 0, .fgColor = 2, .bgColor = 1, .shadowColor = 3, }, [FONT_SMALL_NARROW] = { .fontFunction = FontFunc_SmallNarrow, .maxLetterWidth = 5, .maxLetterHeight = 8, .letterSpacing = 0, .lineSpacing = 0, .fgColor = 2, .bgColor = 1, .shadowColor = 3, }, [FONT_BOLD] = { .fontFunction = NULL, .maxLetterWidth = 8, .maxLetterHeight = 8, .letterSpacing = 0, .lineSpacing = 0, .fgColor = 1, .bgColor = 2, .shadowColor = 15, } }; static const u8 sMenuCursorDimensions[][2] = { [FONT_SMALL] = { 8, 12 }, [FONT_NORMAL] = { 8, 15 }, [FONT_SHORT] = { 8, 14 }, [FONT_SHORT_COPY_1] = { 8, 14 }, [FONT_SHORT_COPY_2] = { 8, 14 }, [FONT_SHORT_COPY_3] = { 8, 14 }, [FONT_BRAILLE] = { 8, 16 }, [FONT_NARROW] = { 8, 15 }, [FONT_SMALL_NARROW] = { 8, 8 }, [FONT_BOLD] = {} }; static const u16 sFontBoldJapaneseGlyphs[] = INCBIN_U16("graphics/fonts/bold.hwjpnfont"); static void SetFontsPointer(const struct FontInfo *fonts) { gFonts = fonts; } void DeactivateAllTextPrinters(void) { int printer; for (printer = 0; printer < NUM_TEXT_PRINTERS; ++printer) sTextPrinters[printer].active = FALSE; } u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)) { struct TextPrinterTemplate printerTemplate; printerTemplate.currentChar = str; printerTemplate.windowId = windowId; printerTemplate.fontId = fontId; printerTemplate.x = x; printerTemplate.y = y; printerTemplate.currentX = x; printerTemplate.currentY = y; printerTemplate.letterSpacing = gFonts[fontId].letterSpacing; printerTemplate.lineSpacing = gFonts[fontId].lineSpacing; printerTemplate.unk = gFonts[fontId].unk; printerTemplate.fgColor = gFonts[fontId].fgColor; printerTemplate.bgColor = gFonts[fontId].bgColor; printerTemplate.shadowColor = gFonts[fontId].shadowColor; return AddTextPrinter(&printerTemplate, speed, callback); } bool16 AddTextPrinter(struct TextPrinterTemplate *printerTemplate, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)) { int i; u16 j; if (!gFonts) return FALSE; sTempTextPrinter.active = TRUE; sTempTextPrinter.state = RENDER_STATE_HANDLE_CHAR; sTempTextPrinter.textSpeed = speed; sTempTextPrinter.delayCounter = 0; sTempTextPrinter.scrollDistance = 0; for (i = 0; i < (int)ARRAY_COUNT(sTempTextPrinter.subStructFields); i++) sTempTextPrinter.subStructFields[i] = 0; sTempTextPrinter.printerTemplate = *printerTemplate; sTempTextPrinter.callback = callback; sTempTextPrinter.minLetterSpacing = 0; sTempTextPrinter.japanese = 0; GenerateFontHalfRowLookupTable(printerTemplate->fgColor, printerTemplate->bgColor, printerTemplate->shadowColor); if (speed != TEXT_SKIP_DRAW && speed != 0) { --sTempTextPrinter.textSpeed; sTextPrinters[printerTemplate->windowId] = sTempTextPrinter; } else { sTempTextPrinter.textSpeed = 0; // Render all text (up to limit) at once for (j = 0; j < 0x400; ++j) { if (RenderFont(&sTempTextPrinter) == RENDER_FINISH) break; } // All the text is rendered to the window but don't draw it yet. if (speed != TEXT_SKIP_DRAW) CopyWindowToVram(sTempTextPrinter.printerTemplate.windowId, COPYWIN_GFX); sTextPrinters[printerTemplate->windowId].active = FALSE; } gDisableTextPrinters = FALSE; return TRUE; } void RunTextPrinters(void) { int i; if (!gDisableTextPrinters) { for (i = 0; i < NUM_TEXT_PRINTERS; ++i) { if (sTextPrinters[i].active) { u16 renderCmd = RenderFont(&sTextPrinters[i]); switch (renderCmd) { case RENDER_PRINT: CopyWindowToVram(sTextPrinters[i].printerTemplate.windowId, COPYWIN_GFX); case RENDER_UPDATE: if (sTextPrinters[i].callback != NULL) sTextPrinters[i].callback(&sTextPrinters[i].printerTemplate, renderCmd); break; case RENDER_FINISH: sTextPrinters[i].active = FALSE; break; } } } } } bool16 IsTextPrinterActive(u8 id) { return sTextPrinters[id].active; } static u32 RenderFont(struct TextPrinter *textPrinter) { u32 ret; while (TRUE) { ret = gFonts[textPrinter->printerTemplate.fontId].fontFunction(textPrinter); if (ret != RENDER_REPEAT) return ret; } } void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor) { u32 fg12, bg12, shadow12; u32 temp; u16 *current = sFontHalfRowLookupTable; sLastTextBgColor = bgColor; sLastTextFgColor = fgColor; sLastTextShadowColor = shadowColor; bg12 = bgColor << 12; fg12 = fgColor << 12; shadow12 = shadowColor << 12; temp = (bgColor << 8) | (bgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (bgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (bgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (fgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (fgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (fgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (shadowColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (shadowColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (shadowColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (bgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (bgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (bgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (fgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (fgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (fgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (shadowColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (shadowColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (shadowColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (bgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (bgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (bgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (fgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (fgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (fgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (bgColor << 8) | (shadowColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (fgColor << 8) | (shadowColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; temp = (shadowColor << 8) | (shadowColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; } void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor) { *bgColor = sLastTextBgColor; *fgColor = sLastTextFgColor; *shadowColor = sLastTextShadowColor; } void RestoreTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor) { GenerateFontHalfRowLookupTable(*fgColor, *bgColor, *shadowColor); } void DecompressGlyphTile(const void *src_, void *dest_) { u32 temp; const u16 *src = src_; u32 *dest = dest_; temp = *(src++); *(dest)++ = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); temp = *(src++); *(dest++) = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); temp = *(src++); *(dest++) = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); temp = *(src++); *(dest++) = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); temp = *(src++); *(dest++) = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); temp = *(src++); *(dest++) = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); temp = *(src++); *(dest++) = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); temp = *(src++); *(dest++) = ((sFontHalfRowLookupTable[sFontHalfRowOffsets[temp & 0xFF]]) << 16) | (sFontHalfRowLookupTable[sFontHalfRowOffsets[temp >> 8]]); } // Unused static u8 GetLastTextColor(u8 colorType) { switch (colorType) { case 0: return sLastTextFgColor; case 2: return sLastTextBgColor; case 1: return sLastTextShadowColor; default: return 0; } } inline static void GLYPH_COPY(u8 *windowTiles, u32 widthOffset, u32 j, u32 i, u32 *glyphPixels, s32 width, s32 height) { u32 xAdd, yAdd, pixelData, bits, toOrr, dummyX; u8 *dst; xAdd = j + width; yAdd = i + height; dummyX = j; for (; i < yAdd; i++) { pixelData = *glyphPixels++; for (j = dummyX; j < xAdd; j++) { if ((toOrr = pixelData & 0xF)) { dst = windowTiles + ((j / 8) * 32) + ((j % 8) / 2) + ((i / 8) * widthOffset) + ((i % 8) * 4); bits = ((j & 1) * 4); *dst = (toOrr << bits) | (*dst & (0xF0 >> bits)); } pixelData >>= 4; } } } void CopyGlyphToWindow(struct TextPrinter *textPrinter) { struct Window *window; struct WindowTemplate *template; u32 *glyphPixels; u32 currX, currY, widthOffset; s32 glyphWidth, glyphHeight; u8 *windowTiles; window = &gWindows[textPrinter->printerTemplate.windowId]; template = &window->window; if ((glyphWidth = (template->width * 8) - textPrinter->printerTemplate.currentX) > gCurGlyph.width) glyphWidth = gCurGlyph.width; if ((glyphHeight = (template->height * 8) - textPrinter->printerTemplate.currentY) > gCurGlyph.height) glyphHeight = gCurGlyph.height; currX = textPrinter->printerTemplate.currentX; currY = textPrinter->printerTemplate.currentY; glyphPixels = gCurGlyph.gfxBufferTop; windowTiles = window->tileData; widthOffset = template->width * 32; if (glyphWidth < 9) { if (glyphHeight < 9) { GLYPH_COPY(windowTiles, widthOffset, currX, currY, glyphPixels, glyphWidth, glyphHeight); } else { GLYPH_COPY(windowTiles, widthOffset, currX, currY, glyphPixels, glyphWidth, 8); GLYPH_COPY(windowTiles, widthOffset, currX, currY + 8, glyphPixels + 16, glyphWidth, glyphHeight - 8); } } else { if (glyphHeight < 9) { GLYPH_COPY(windowTiles, widthOffset, currX, currY, glyphPixels, 8, glyphHeight); GLYPH_COPY(windowTiles, widthOffset, currX + 8, currY, glyphPixels + 8, glyphWidth - 8, glyphHeight); } else { GLYPH_COPY(windowTiles, widthOffset, currX, currY, glyphPixels, 8, 8); GLYPH_COPY(windowTiles, widthOffset, currX + 8, currY, glyphPixels + 8, glyphWidth - 8, 8); GLYPH_COPY(windowTiles, widthOffset, currX, currY + 8, glyphPixels + 16, 8, glyphHeight - 8); GLYPH_COPY(windowTiles, widthOffset, currX + 8, currY + 8, glyphPixels + 24, glyphWidth - 8, glyphHeight - 8); } } } void ClearTextSpan(struct TextPrinter *textPrinter, u32 width) { struct Window *window; struct Bitmap pixels_data; struct TextGlyph *glyph; u8* glyphHeight; if (sLastTextBgColor != TEXT_COLOR_TRANSPARENT) { window = &gWindows[textPrinter->printerTemplate.windowId]; pixels_data.pixels = window->tileData; pixels_data.width = window->window.width << 3; pixels_data.height = window->window.height << 3; glyph = &gCurGlyph; glyphHeight = &glyph->height; FillBitmapRect4Bit( &pixels_data, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY, width, *glyphHeight, sLastTextBgColor); } } static u16 FontFunc_Small(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); if (subStruct->hasFontIdBeenSet == FALSE) { subStruct->fontId = FONT_SMALL; subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } static u16 FontFunc_Normal(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); if (subStruct->hasFontIdBeenSet == FALSE) { subStruct->fontId = FONT_NORMAL; subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } static u16 FontFunc_Short(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); if (subStruct->hasFontIdBeenSet == FALSE) { subStruct->fontId = FONT_SHORT; subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } static u16 FontFunc_ShortCopy1(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); if (subStruct->hasFontIdBeenSet == FALSE) { subStruct->fontId = FONT_SHORT_COPY_1; subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } static u16 FontFunc_ShortCopy2(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); if (subStruct->hasFontIdBeenSet == FALSE) { subStruct->fontId = FONT_SHORT_COPY_2; subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } static u16 FontFunc_ShortCopy3(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); if (subStruct->hasFontIdBeenSet == FALSE) { subStruct->fontId = FONT_SHORT_COPY_3; subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } static u16 FontFunc_Narrow(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); if (subStruct->hasFontIdBeenSet == FALSE) { subStruct->fontId = FONT_NARROW; subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } static u16 FontFunc_SmallNarrow(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); if (subStruct->hasFontIdBeenSet == FALSE) { subStruct->fontId = FONT_SMALL_NARROW; subStruct->hasFontIdBeenSet = TRUE; } return RenderText(textPrinter); } void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); if (gTextFlags.autoScroll == 1) { subStruct->autoScrollDelay = 0; } else { subStruct->downArrowYPosIdx = 0; subStruct->downArrowDelay = 0; } } void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); const u8 *arrowTiles; if (gTextFlags.autoScroll == 0) { if (subStruct->downArrowDelay != 0) { subStruct->downArrowDelay--; } else { FillWindowPixelRect( textPrinter->printerTemplate.windowId, textPrinter->printerTemplate.bgColor << 4 | textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY, 8, 16); switch (gTextFlags.useAlternateDownArrow) { case FALSE: default: arrowTiles = sDownArrowTiles; break; case TRUE: arrowTiles = sDarkDownArrowTiles; break; } BlitBitmapRectToWindow( textPrinter->printerTemplate.windowId, arrowTiles, 0, sDownArrowYCoords[subStruct->downArrowYPosIdx], 8, 16, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY, 8, 16); CopyWindowToVram(textPrinter->printerTemplate.windowId, COPYWIN_GFX); subStruct->downArrowDelay = 8; subStruct->downArrowYPosIdx++; } } } void TextPrinterClearDownArrow(struct TextPrinter *textPrinter) { FillWindowPixelRect( textPrinter->printerTemplate.windowId, textPrinter->printerTemplate.bgColor << 4 | textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY, 8, 16); CopyWindowToVram(textPrinter->printerTemplate.windowId, COPYWIN_GFX); } bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); if (subStruct->autoScrollDelay == 49) { return TRUE; } else { subStruct->autoScrollDelay++; return FALSE; } } bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter) { bool8 result = FALSE; if (gTextFlags.autoScroll != 0) { result = TextPrinterWaitAutoMode(textPrinter); } else { TextPrinterDrawDownArrow(textPrinter); if (JOY_NEW(A_BUTTON | B_BUTTON)) { result = TRUE; PlaySE(SE_SELECT); } } return result; } bool16 TextPrinterWait(struct TextPrinter *textPrinter) { bool16 result = FALSE; if (gTextFlags.autoScroll != 0) { result = TextPrinterWaitAutoMode(textPrinter); } else { if (JOY_NEW(A_BUTTON | B_BUTTON)) { result = TRUE; PlaySE(SE_SELECT); } } return result; } void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *counter, u8 *yCoordIndex) { const u8 *arrowTiles; if (*counter != 0) { --*counter; } else { FillWindowPixelRect(windowId, (bgColor << 4) | bgColor, x, y, 0x8, 0x10); if (drawArrow == 0) { switch (gTextFlags.useAlternateDownArrow) { case FALSE: default: arrowTiles = sDownArrowTiles; break; case TRUE: arrowTiles = sDarkDownArrowTiles; break; } BlitBitmapRectToWindow(windowId, arrowTiles, 0, sDownArrowYCoords[*yCoordIndex & 3], 8, 16, x, y - 2, 8, 16); CopyWindowToVram(windowId, COPYWIN_GFX); *counter = 8; ++*yCoordIndex; } } } static u16 RenderText(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = (struct TextPrinterSubStruct *)(&textPrinter->subStructFields); u16 currChar; s32 width; s32 widthHelper; switch (textPrinter->state) { case RENDER_STATE_HANDLE_CHAR: if (JOY_HELD(A_BUTTON | B_BUTTON) && subStruct->hasPrintBeenSpedUp) textPrinter->delayCounter = 0; if (textPrinter->delayCounter && textPrinter->textSpeed) { textPrinter->delayCounter--; if (gTextFlags.canABSpeedUpPrint && (JOY_NEW(A_BUTTON | B_BUTTON))) { subStruct->hasPrintBeenSpedUp = TRUE; textPrinter->delayCounter = 0; } return RENDER_UPDATE; } if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED) && gTextFlags.autoScroll) textPrinter->delayCounter = 3; else textPrinter->delayCounter = textPrinter->textSpeed; currChar = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; switch (currChar) { case CHAR_NEWLINE: textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; textPrinter->printerTemplate.currentY += (gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing); return RENDER_REPEAT; case PLACEHOLDER_BEGIN: textPrinter->printerTemplate.currentChar++; return RENDER_REPEAT; case EXT_CTRL_CODE_BEGIN: currChar = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; switch (currChar) { case EXT_CTRL_CODE_COLOR: textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return RENDER_REPEAT; case EXT_CTRL_CODE_HIGHLIGHT: textPrinter->printerTemplate.bgColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return RENDER_REPEAT; case EXT_CTRL_CODE_SHADOW: textPrinter->printerTemplate.shadowColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return RENDER_REPEAT; case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW: textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; textPrinter->printerTemplate.bgColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; textPrinter->printerTemplate.shadowColor = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return RENDER_REPEAT; case EXT_CTRL_CODE_PALETTE: textPrinter->printerTemplate.currentChar++; return RENDER_REPEAT; case EXT_CTRL_CODE_FONT: subStruct->fontId = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; return RENDER_REPEAT; case EXT_CTRL_CODE_RESET_SIZE: return RENDER_REPEAT; case EXT_CTRL_CODE_PAUSE: textPrinter->delayCounter = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; textPrinter->state = RENDER_STATE_PAUSE; return RENDER_REPEAT; case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS: textPrinter->state = RENDER_STATE_WAIT; if (gTextFlags.autoScroll) subStruct->autoScrollDelay = 0; return RENDER_UPDATE; case EXT_CTRL_CODE_WAIT_SE: textPrinter->state = RENDER_STATE_WAIT_SE; return RENDER_UPDATE; case EXT_CTRL_CODE_PLAY_BGM: currChar = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; currChar |= *textPrinter->printerTemplate.currentChar << 8; textPrinter->printerTemplate.currentChar++; PlayBGM(currChar); return RENDER_REPEAT; case EXT_CTRL_CODE_ESCAPE: currChar = *textPrinter->printerTemplate.currentChar | 0x100; textPrinter->printerTemplate.currentChar++; break; case EXT_CTRL_CODE_PLAY_SE: currChar = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; currChar |= (*textPrinter->printerTemplate.currentChar << 8); textPrinter->printerTemplate.currentChar++; PlaySE(currChar); return RENDER_REPEAT; case EXT_CTRL_CODE_SHIFT_TEXT: textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x + *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; return RENDER_REPEAT; case EXT_CTRL_CODE_SHIFT_DOWN: textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y + *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; return RENDER_REPEAT; case EXT_CTRL_CODE_FILL_WINDOW: FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, PIXEL_FILL(textPrinter->printerTemplate.bgColor)); textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y; return RENDER_REPEAT; case EXT_CTRL_CODE_PAUSE_MUSIC: m4aMPlayStop(&gMPlayInfo_BGM); return RENDER_REPEAT; case EXT_CTRL_CODE_RESUME_MUSIC: m4aMPlayContinue(&gMPlayInfo_BGM); return RENDER_REPEAT; case EXT_CTRL_CODE_CLEAR: width = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; if (width > 0) { ClearTextSpan(textPrinter, width); textPrinter->printerTemplate.currentX += width; return RENDER_PRINT; } return RENDER_REPEAT; case EXT_CTRL_CODE_SKIP: textPrinter->printerTemplate.currentX = *textPrinter->printerTemplate.currentChar + textPrinter->printerTemplate.x; textPrinter->printerTemplate.currentChar++; return RENDER_REPEAT; case EXT_CTRL_CODE_CLEAR_TO: { widthHelper = *textPrinter->printerTemplate.currentChar; widthHelper += textPrinter->printerTemplate.x; textPrinter->printerTemplate.currentChar++; width = widthHelper - textPrinter->printerTemplate.currentX; if (width > 0) { ClearTextSpan(textPrinter, width); textPrinter->printerTemplate.currentX += width; return RENDER_PRINT; } } return RENDER_REPEAT; case EXT_CTRL_CODE_MIN_LETTER_SPACING: textPrinter->minLetterSpacing = *textPrinter->printerTemplate.currentChar++; return RENDER_REPEAT; case EXT_CTRL_CODE_JPN: textPrinter->japanese = TRUE; return RENDER_REPEAT; case EXT_CTRL_CODE_ENG: textPrinter->japanese = FALSE; return RENDER_REPEAT; } break; case CHAR_PROMPT_CLEAR: textPrinter->state = RENDER_STATE_CLEAR; TextPrinterInitDownArrowCounters(textPrinter); return RENDER_UPDATE; case CHAR_PROMPT_SCROLL: textPrinter->state = RENDER_STATE_SCROLL_START; TextPrinterInitDownArrowCounters(textPrinter); return RENDER_UPDATE; case CHAR_EXTRA_SYMBOL: currChar = *textPrinter->printerTemplate.currentChar | 0x100; textPrinter->printerTemplate.currentChar++; break; case CHAR_KEYPAD_ICON: currChar = *textPrinter->printerTemplate.currentChar++; gCurGlyph.width = DrawKeypadIcon(textPrinter->printerTemplate.windowId, currChar, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY); textPrinter->printerTemplate.currentX += gCurGlyph.width + textPrinter->printerTemplate.letterSpacing; return RENDER_PRINT; case EOS: return RENDER_FINISH; } switch (subStruct->fontId) { case FONT_SMALL: DecompressGlyph_Small(currChar, textPrinter->japanese); break; case FONT_NORMAL: DecompressGlyph_Normal(currChar, textPrinter->japanese); break; case FONT_SHORT: case FONT_SHORT_COPY_1: case FONT_SHORT_COPY_2: case FONT_SHORT_COPY_3: DecompressGlyph_Short(currChar, textPrinter->japanese); break; case FONT_NARROW: DecompressGlyph_Narrow(currChar, textPrinter->japanese); break; case FONT_SMALL_NARROW: DecompressGlyph_SmallNarrow(currChar, textPrinter->japanese); break; case FONT_BRAILLE: break; } CopyGlyphToWindow(textPrinter); if (textPrinter->minLetterSpacing) { textPrinter->printerTemplate.currentX += gCurGlyph.width; width = textPrinter->minLetterSpacing - gCurGlyph.width; if (width > 0) { ClearTextSpan(textPrinter, width); textPrinter->printerTemplate.currentX += width; } } else { if (textPrinter->japanese) textPrinter->printerTemplate.currentX += (gCurGlyph.width + textPrinter->printerTemplate.letterSpacing); else textPrinter->printerTemplate.currentX += gCurGlyph.width; } return RENDER_PRINT; case RENDER_STATE_WAIT: if (TextPrinterWait(textPrinter)) textPrinter->state = RENDER_STATE_HANDLE_CHAR; return RENDER_UPDATE; case RENDER_STATE_CLEAR: if (TextPrinterWaitWithDownArrow(textPrinter)) { FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, PIXEL_FILL(textPrinter->printerTemplate.bgColor)); textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y; textPrinter->state = RENDER_STATE_HANDLE_CHAR; } return RENDER_UPDATE; case RENDER_STATE_SCROLL_START: if (TextPrinterWaitWithDownArrow(textPrinter)) { TextPrinterClearDownArrow(textPrinter); textPrinter->scrollDistance = gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing; textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; textPrinter->state = RENDER_STATE_SCROLL; } return RENDER_UPDATE; case RENDER_STATE_SCROLL: if (textPrinter->scrollDistance) { int scrollSpeed = GetPlayerTextSpeed(); int speed = sWindowVerticalScrollSpeeds[scrollSpeed]; if (textPrinter->scrollDistance < speed) { ScrollWindow(textPrinter->printerTemplate.windowId, 0, textPrinter->scrollDistance, PIXEL_FILL(textPrinter->printerTemplate.bgColor)); textPrinter->scrollDistance = 0; } else { ScrollWindow(textPrinter->printerTemplate.windowId, 0, speed, PIXEL_FILL(textPrinter->printerTemplate.bgColor)); textPrinter->scrollDistance -= speed; } CopyWindowToVram(textPrinter->printerTemplate.windowId, COPYWIN_GFX); } else { textPrinter->state = RENDER_STATE_HANDLE_CHAR; } return RENDER_UPDATE; case RENDER_STATE_WAIT_SE: if (!IsSEPlaying()) textPrinter->state = RENDER_STATE_HANDLE_CHAR; return RENDER_UPDATE; case RENDER_STATE_PAUSE: if (textPrinter->delayCounter != 0) textPrinter->delayCounter--; else textPrinter->state = RENDER_STATE_HANDLE_CHAR; return RENDER_UPDATE; } return RENDER_FINISH; } // Unused static u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing) { int i; u8 width; int temp; int temp2; u8 line; int strPos; u8 lineWidths[8]; const u8 *strLocal; for (i = 0; i < (int)ARRAY_COUNT(lineWidths); i++) lineWidths[i] = 0; width = 0; line = 0; strLocal = str; strPos = 0; do { temp = strLocal[strPos++]; switch (temp) { case CHAR_NEWLINE: case EOS: lineWidths[line] = width; width = 0; line++; break; case EXT_CTRL_CODE_BEGIN: temp2 = strLocal[strPos++]; switch (temp2) { case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW: ++strPos; case EXT_CTRL_CODE_PLAY_BGM: case EXT_CTRL_CODE_PLAY_SE: ++strPos; case EXT_CTRL_CODE_COLOR: case EXT_CTRL_CODE_HIGHLIGHT: case EXT_CTRL_CODE_SHADOW: case EXT_CTRL_CODE_PALETTE: case EXT_CTRL_CODE_FONT: case EXT_CTRL_CODE_PAUSE: case EXT_CTRL_CODE_ESCAPE: case EXT_CTRL_CODE_SHIFT_TEXT: case EXT_CTRL_CODE_SHIFT_DOWN: case EXT_CTRL_CODE_CLEAR: case EXT_CTRL_CODE_SKIP: case EXT_CTRL_CODE_CLEAR_TO: case EXT_CTRL_CODE_MIN_LETTER_SPACING: ++strPos; break; case EXT_CTRL_CODE_RESET_SIZE: case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS: case EXT_CTRL_CODE_WAIT_SE: case EXT_CTRL_CODE_FILL_WINDOW: case EXT_CTRL_CODE_JPN: case EXT_CTRL_CODE_ENG: default: break; } break; case CHAR_DYNAMIC: case PLACEHOLDER_BEGIN: ++strPos; break; case CHAR_PROMPT_SCROLL: case CHAR_PROMPT_CLEAR: break; case CHAR_KEYPAD_ICON: case CHAR_EXTRA_SYMBOL: ++strPos; default: ++width; break; } } while (temp != EOS); for (width = 0, strPos = 0; strPos < 8; ++strPos) { if (width < lineWidths[strPos]) width = lineWidths[strPos]; } return (u8)(GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH) + letterSpacing) * width; } static u32 (*GetFontWidthFunc(u8 fontId))(u16, bool32) { u32 i; for (i = 0; i < ARRAY_COUNT(sGlyphWidthFuncs); ++i) { if (fontId == sGlyphWidthFuncs[i].fontId) return sGlyphWidthFuncs[i].func; } return NULL; } s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) { bool8 isJapanese; int minGlyphWidth; u32 (*func)(u16 fontId, bool32 isJapanese); int localLetterSpacing; u32 lineWidth; const u8 *bufferPointer; int glyphWidth; s32 width; isJapanese = 0; minGlyphWidth = 0; func = GetFontWidthFunc(fontId); if (func == NULL) return 0; if (letterSpacing == -1) localLetterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING); else localLetterSpacing = letterSpacing; width = 0; lineWidth = 0; bufferPointer = 0; while (*str != EOS) { switch (*str) { case CHAR_NEWLINE: if (lineWidth > width) width = lineWidth; lineWidth = 0; break; case PLACEHOLDER_BEGIN: switch (*++str) { case PLACEHOLDER_ID_STRING_VAR_1: bufferPointer = gStringVar1; break; case PLACEHOLDER_ID_STRING_VAR_2: bufferPointer = gStringVar2; break; case PLACEHOLDER_ID_STRING_VAR_3: bufferPointer = gStringVar3; break; default: return 0; } case CHAR_DYNAMIC: if (bufferPointer == NULL) bufferPointer = DynamicPlaceholderTextUtil_GetPlaceholderPtr(*++str); while (*bufferPointer != EOS) { glyphWidth = func(*bufferPointer++, isJapanese); if (minGlyphWidth > 0) { if (glyphWidth < minGlyphWidth) glyphWidth = minGlyphWidth; lineWidth += glyphWidth; } else { lineWidth += glyphWidth; if (isJapanese && str[1] != EOS) lineWidth += localLetterSpacing; } } bufferPointer = 0; break; case EXT_CTRL_CODE_BEGIN: switch (*++str) { case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW: ++str; case EXT_CTRL_CODE_PLAY_BGM: case EXT_CTRL_CODE_PLAY_SE: ++str; case EXT_CTRL_CODE_COLOR: case EXT_CTRL_CODE_HIGHLIGHT: case EXT_CTRL_CODE_SHADOW: case EXT_CTRL_CODE_PALETTE: case EXT_CTRL_CODE_PAUSE: case EXT_CTRL_CODE_ESCAPE: case EXT_CTRL_CODE_SHIFT_TEXT: case EXT_CTRL_CODE_SHIFT_DOWN: ++str; break; case EXT_CTRL_CODE_FONT: func = GetFontWidthFunc(*++str); if (func == NULL) return 0; if (letterSpacing == -1) localLetterSpacing = GetFontAttribute(*str, FONTATTR_LETTER_SPACING); break; case EXT_CTRL_CODE_CLEAR: glyphWidth = *++str; lineWidth += glyphWidth; break; case EXT_CTRL_CODE_SKIP: lineWidth = *++str; break; case EXT_CTRL_CODE_CLEAR_TO: if (*++str > lineWidth) lineWidth = *str; break; case EXT_CTRL_CODE_MIN_LETTER_SPACING: minGlyphWidth = *++str; break; case EXT_CTRL_CODE_JPN: isJapanese = 1; break; case EXT_CTRL_CODE_ENG: isJapanese = 0; break; case EXT_CTRL_CODE_RESET_SIZE: case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS: case EXT_CTRL_CODE_WAIT_SE: case EXT_CTRL_CODE_FILL_WINDOW: default: break; } break; case CHAR_KEYPAD_ICON: case CHAR_EXTRA_SYMBOL: if (*str == CHAR_EXTRA_SYMBOL) glyphWidth = func(*++str | 0x100, isJapanese); else glyphWidth = GetKeypadIconWidth(*++str); if (minGlyphWidth > 0) { if (glyphWidth < minGlyphWidth) glyphWidth = minGlyphWidth; lineWidth += glyphWidth; } else { lineWidth += glyphWidth; if (isJapanese && str[1] != EOS) lineWidth += localLetterSpacing; } break; case CHAR_PROMPT_SCROLL: case CHAR_PROMPT_CLEAR: break; default: glyphWidth = func(*str, isJapanese); if (minGlyphWidth > 0) { if (glyphWidth < minGlyphWidth) glyphWidth = minGlyphWidth; lineWidth += glyphWidth; } else { lineWidth += glyphWidth; if (isJapanese && str[1] != EOS) lineWidth += localLetterSpacing; } break; } ++str; } if (lineWidth > width) return lineWidth; return width; } u8 RenderTextHandleBold(u8 *pixels, u8 fontId, u8 *str) { u8 shadowColor; u8 *strLocal; int strPos; int temp; int temp2; u8 colorBackup[3]; u8 fgColor; u8 bgColor; SaveTextColors(&colorBackup[0], &colorBackup[1], &colorBackup[2]); fgColor = TEXT_COLOR_WHITE; bgColor = TEXT_COLOR_TRANSPARENT; shadowColor = TEXT_COLOR_LIGHT_GRAY; GenerateFontHalfRowLookupTable(TEXT_COLOR_WHITE, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GRAY); strLocal = str; strPos = 0; do { temp = strLocal[strPos++]; switch (temp) { case EXT_CTRL_CODE_BEGIN: temp2 = strLocal[strPos++]; switch (temp2) { case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW: fgColor = strLocal[strPos++]; bgColor = strLocal[strPos++]; shadowColor = strLocal[strPos++]; GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); continue; case EXT_CTRL_CODE_COLOR: fgColor = strLocal[strPos++]; GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); continue; case EXT_CTRL_CODE_HIGHLIGHT: bgColor = strLocal[strPos++]; GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); continue; case EXT_CTRL_CODE_SHADOW: shadowColor = strLocal[strPos++]; GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); continue; case EXT_CTRL_CODE_FONT: fontId = strLocal[strPos++]; break; case EXT_CTRL_CODE_PLAY_BGM: case EXT_CTRL_CODE_PLAY_SE: ++strPos; case EXT_CTRL_CODE_PALETTE: case EXT_CTRL_CODE_PAUSE: case EXT_CTRL_CODE_ESCAPE: case EXT_CTRL_CODE_SHIFT_TEXT: case EXT_CTRL_CODE_SHIFT_DOWN: case EXT_CTRL_CODE_CLEAR: case EXT_CTRL_CODE_SKIP: case EXT_CTRL_CODE_CLEAR_TO: case EXT_CTRL_CODE_MIN_LETTER_SPACING: ++strPos; break; case EXT_CTRL_CODE_RESET_SIZE: case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS: case EXT_CTRL_CODE_WAIT_SE: case EXT_CTRL_CODE_FILL_WINDOW: case EXT_CTRL_CODE_JPN: case EXT_CTRL_CODE_ENG: default: continue; } break; case CHAR_DYNAMIC: case CHAR_KEYPAD_ICON: case CHAR_EXTRA_SYMBOL: case PLACEHOLDER_BEGIN: ++strPos; break; case CHAR_PROMPT_SCROLL: case CHAR_PROMPT_CLEAR: case CHAR_NEWLINE: case EOS: break; default: switch (fontId) { case FONT_BOLD: DecompressGlyph_Bold(temp); break; case FONT_NORMAL: default: DecompressGlyph_Normal(temp, TRUE); break; } CpuCopy32(gCurGlyph.gfxBufferTop, pixels, 0x20); CpuCopy32(gCurGlyph.gfxBufferBottom, pixels + 0x20, 0x20); pixels += 0x40; break; } } while (temp != EOS); RestoreTextColors(&colorBackup[0], &colorBackup[1], &colorBackup[2]); return 1; } u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y) { BlitBitmapRectToWindow( windowId, sKeypadIconTiles + (sKeypadIcons[keypadIconId].tileOffset * 0x20), 0, 0, 0x80, 0x80, x, y, sKeypadIcons[keypadIconId].width, sKeypadIcons[keypadIconId].height); return sKeypadIcons[keypadIconId].width; } u8 GetKeypadIconTileOffset(u8 keypadIconId) { return sKeypadIcons[keypadIconId].tileOffset; } u8 GetKeypadIconWidth(u8 keypadIconId) { return sKeypadIcons[keypadIconId].width; } u8 GetKeypadIconHeight(u8 keypadIconId) { return sKeypadIcons[keypadIconId].height; } void SetDefaultFontsPointer(void) { SetFontsPointer(sFontInfos); } u8 GetFontAttribute(u8 fontId, u8 attributeId) { int result = 0; switch (attributeId) { case FONTATTR_MAX_LETTER_WIDTH: result = sFontInfos[fontId].maxLetterWidth; break; case FONTATTR_MAX_LETTER_HEIGHT: result = sFontInfos[fontId].maxLetterHeight; break; case FONTATTR_LETTER_SPACING: result = sFontInfos[fontId].letterSpacing; break; case FONTATTR_LINE_SPACING: result = sFontInfos[fontId].lineSpacing; break; case FONTATTR_UNKNOWN: result = sFontInfos[fontId].unk; break; case FONTATTR_COLOR_FOREGROUND: result = sFontInfos[fontId].fgColor; break; case FONTATTR_COLOR_BACKGROUND: result = sFontInfos[fontId].bgColor; break; case FONTATTR_COLOR_SHADOW: result = sFontInfos[fontId].shadowColor; break; } return result; } u8 GetMenuCursorDimensionByFont(u8 fontId, u8 whichDimension) { return sMenuCursorDimensions[fontId][whichDimension]; } static void DecompressGlyph_Small(u16 glyphId, bool32 isJapanese) { const u16* glyphs; if (isJapanese == 1) { glyphs = gFontSmallJapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF)); DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); gCurGlyph.width = 8; gCurGlyph.height = 12; } else { glyphs = gFontSmallLatinGlyphs + (0x20 * glyphId); gCurGlyph.width = gFontSmallLatinGlyphWidths[glyphId]; if (gCurGlyph.width <= 8) { DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom); } else { DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8); DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom); DecompressGlyphTile(glyphs + 0x18, gCurGlyph.gfxBufferBottom + 8); } gCurGlyph.height = 13; } } static u32 GetGlyphWidth_Small(u16 glyphId, bool32 isJapanese) { if (isJapanese == TRUE) return 8; else return gFontSmallLatinGlyphWidths[glyphId]; } static void DecompressGlyph_Narrow(u16 glyphId, bool32 isJapanese) { const u16* glyphs; if (isJapanese == TRUE) { glyphs = gFontNormalJapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId % 0x10)); DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); gCurGlyph.width = 8; gCurGlyph.height = 15; } else { glyphs = gFontNarrowLatinGlyphs + (0x20 * glyphId); gCurGlyph.width = gFontNarrowLatinGlyphWidths[glyphId]; if (gCurGlyph.width <= 8) { DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom); } else { DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8); DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom); DecompressGlyphTile(glyphs + 0x18, gCurGlyph.gfxBufferBottom + 8); } gCurGlyph.height = 15; } } static u32 GetGlyphWidth_Narrow(u16 glyphId, bool32 isJapanese) { if (isJapanese == TRUE) return 8; else return gFontNarrowLatinGlyphWidths[glyphId]; } static void DecompressGlyph_SmallNarrow(u16 glyphId, bool32 isJapanese) { const u16* glyphs; if (isJapanese == TRUE) { glyphs = gFontSmallJapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF)); DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); gCurGlyph.width = 8; gCurGlyph.height = 12; } else { glyphs = gFontSmallNarrowLatinGlyphs + (0x20 * glyphId); gCurGlyph.width = gFontSmallNarrowLatinGlyphWidths[glyphId]; if (gCurGlyph.width <= 8) { DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom); } else { DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8); DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom); DecompressGlyphTile(glyphs + 0x18, gCurGlyph.gfxBufferBottom + 8); } gCurGlyph.height = 12; } } static u32 GetGlyphWidth_SmallNarrow(u16 glyphId, bool32 isJapanese) { if (isJapanese == TRUE) return 8; else return gFontSmallNarrowLatinGlyphWidths[glyphId]; } static void DecompressGlyph_Short(u16 glyphId, bool32 isJapanese) { const u16* glyphs; if (isJapanese == TRUE) { glyphs = gFontShortJapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7)); DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8); DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); // gCurGlyph + 0x20 DecompressGlyphTile(glyphs + 0x88, gCurGlyph.gfxBufferBottom + 8); // gCurGlyph + 0x60 gCurGlyph.width = gFontShortJapaneseGlyphWidths[glyphId]; gCurGlyph.height = 14; } else { glyphs = gFontShortLatinGlyphs + (0x20 * glyphId); gCurGlyph.width = gFontShortLatinGlyphWidths[glyphId]; if (gCurGlyph.width <= 8) { DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom); } else { DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8); DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom); DecompressGlyphTile(glyphs + 0x18, gCurGlyph.gfxBufferBottom + 8); } gCurGlyph.height = 14; } } static u32 GetGlyphWidth_Short(u16 glyphId, bool32 isJapanese) { if (isJapanese == TRUE) return gFontShortJapaneseGlyphWidths[glyphId]; else return gFontShortLatinGlyphWidths[glyphId]; } static void DecompressGlyph_Normal(u16 glyphId, bool32 isJapanese) { const u16* glyphs; if (isJapanese == TRUE) { glyphs = gFontNormalJapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId % 0x10)); DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); gCurGlyph.width = 8; gCurGlyph.height = 15; } else { glyphs = gFontNormalLatinGlyphs + (0x20 * glyphId); gCurGlyph.width = gFontNormalLatinGlyphWidths[glyphId]; if (gCurGlyph.width <= 8) { DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom); } else { DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8); DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom); DecompressGlyphTile(glyphs + 0x18, gCurGlyph.gfxBufferBottom + 8); } gCurGlyph.height = 15; } } static u32 GetGlyphWidth_Normal(u16 glyphId, bool32 isJapanese) { if (isJapanese == TRUE) return 8; else return gFontNormalLatinGlyphWidths[glyphId]; } static void DecompressGlyph_Bold(u16 glyphId) { const u16* glyphs; glyphs = sFontBoldJapaneseGlyphs + (0x100 * (glyphId >> 4)) + (0x8 * (glyphId & 0xF)); DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); gCurGlyph.width = 8; gCurGlyph.height = 12; }