#include "global.h" #include "pokenav.h" #include "bg.h" #include "window.h" struct PokenavSub7 { u32 (*unk0)(struct PokenavSub7 *); u32 loopedTaskId; u8 fill1[4]; s32 unkC; s32 unk10; u32 unk14; u32 unk18; u32 unk1C; struct PokenavSub18 *unkPtr; }; u32 sub_81CF010(struct PokenavSub7 *structPtr); u32 sub_81CF030(struct PokenavSub7 *structPtr); u32 sub_81CF0B8(struct PokenavSub7 *structPtr); u32 sub_81CF0B0(struct PokenavSub7 *structPtr); u32 sub_81CF11C(s32 state); u32 sub_81CF134(s32 state); u32 sub_81CF1C4(s32 state); u32 sub_81CF1D8(s32 state); u32 sub_81CF278(s32 state); u32 sub_81CF578(s32 state); u32 sub_81CF5F0(s32 state); u32 sub_81CF668(s32 state); u32 sub_81CF6E0(s32 state); u32 sub_81CF758(s32 state); u32 sub_81CF798(s32 state); void sub_81CF2C4(struct PokenavSub7 *structPtr, struct PokenavMonList *item); const u32 gUnknown_086233A0[] = {0x16, 0x17, 0x18, 0x21, 0x2F}; const LoopedTask gUnknown_086233B4[] = { sub_81CF134, sub_81CF1C4, sub_81CF1D8, sub_81CF278 }; const u16 gUnknown_086233C4[] = INCBIN_U16("graphics/pokenav/condition_search2.gbapal"); const u32 gUnknown_086233E4[] = INCBIN_U32("graphics/pokenav/condition_search2.4bpp.lz"); const u32 gUnknown_086234AC[] = INCBIN_U32("graphics/pokenav/condition_search2.bin.lz"); const u16 gUnknown_08623570[] = INCBIN_U16("graphics/pokenav/8623570.gbapal"); const struct BgTemplate gUnknown_08623590 = { .bg = 1, .charBaseIndex = 1, .mapBaseIndex = 0x06, .screenSize = 0, .paletteMode = 0, .priority = 2, .baseTile = 0 }; const struct BgTemplate gUnknown_08623594 = { .bg = 2, .charBaseIndex = 2, .mapBaseIndex = 0x07, .screenSize = 0, .paletteMode = 0, .priority = 3, .baseTile = 0 }; const LoopedTask gUnknown_08623598[] = { NULL, sub_81CF578, sub_81CF5F0, sub_81CF668, sub_81CF6E0, sub_81CF758, sub_81CF798 }; const struct WindowTemplate gUnknown_086235B4 = { .bg = 1, .tilemapLeft = 1, .tilemapTop = 6, .width = 7, .height = 2, .paletteNum = 1, .baseBlock = 20 }; const u8 gUnknown_086235BC[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}"); const u8 gUnknown_086235C8[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}"); const u8 gUnknown_086235D4[] = _("{UNK_SPACER}"); bool32 sub_81CEF3C(void) { struct PokenavSub7 *structPtr = AllocSubstruct(7, sizeof(struct PokenavSub7)); if (structPtr == NULL) return FALSE; structPtr->unkPtr = AllocSubstruct(18, sizeof(struct PokenavSub18)); if (structPtr->unkPtr == NULL) return FALSE; structPtr->unk0 = sub_81CF010; structPtr->loopedTaskId = CreateLoopedTask(sub_81CF11C, 1); structPtr->unk18 = 0; structPtr->unk14 = gUnknown_086233A0[sub_81C76AC()]; return TRUE; } bool32 sub_81CEF98(void) { struct PokenavSub7 *structPtr = AllocSubstruct(7, sizeof(struct PokenavSub7)); if (structPtr == NULL) return FALSE; structPtr->unkPtr = GetSubstructPtr(18); structPtr->unk0 = sub_81CF030; structPtr->unk18 = 1; structPtr->unk14 = gUnknown_086233A0[sub_81C76AC()]; return TRUE; } u32 sub_81CEFDC(void) { struct PokenavSub7 *structPtr = GetSubstructPtr(7); return structPtr->unk0(structPtr); } void sub_81CEFF0(void) { struct PokenavSub7 *structPtr = GetSubstructPtr(7); if (structPtr->unk1C == 0) FreePokenavSubstruct(18); FreePokenavSubstruct(7); } bool32 sub_81CF010(struct PokenavSub7 *structPtr) { if (!IsLoopedTaskActive(structPtr->loopedTaskId)) structPtr->unk0 = sub_81CF030; return FALSE; } u32 sub_81CF030(struct PokenavSub7 *structPtr) { if (gMain.newAndRepeatedKeys & DPAD_UP) return 1; else if (gMain.newAndRepeatedKeys & DPAD_DOWN) return 2; else if (gMain.newKeys & DPAD_LEFT) return 3; else if (gMain.newKeys & DPAD_RIGHT) return 4; else if (gMain.newKeys & B_BUTTON) { structPtr->unk1C = 0; structPtr->unk0 = sub_81CF0B0; return 5; } else if (gMain.newKeys & A_BUTTON) { structPtr->unkPtr->unk2 = GetSelectedMatchCall(); structPtr->unk1C = 1; structPtr->unk0 = sub_81CF0B8; return 6; } else return 0; } u32 sub_81CF0B0(struct PokenavSub7 *structPtr) { return 0x186A3; } u32 sub_81CF0B8(struct PokenavSub7 *structPtr) { return 0x186A9; } u32 sub_81CF0C0(void) { struct PokenavSub7 *structPtr = GetSubstructPtr(7); return structPtr->unk18; } struct PokenavMonList * sub_81CF0D0(void) { struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7); return ptr->unkPtr->unk4; } u16 sub_81CF0E0(void) { struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7); return ptr->unkPtr->unk0; } u16 sub_81CF0F0(void) { struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7); s32 i = GetSelectedMatchCall(); return ptr->unkPtr->unk4[i].unk6; } u16 sub_81CF10C(void) { struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7); return ptr->unkPtr->unk2; } u32 sub_81CF11C(s32 state) { return gUnknown_086233B4[state](state); } u32 sub_81CF134(s32 state) { s32 i; struct PokenavMonList item; struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7); ptr->unkPtr->unk0 = 0; ptr->unkPtr->unk2 = 0; item.boxId = 14; for (i = 0; i < PARTY_SIZE; i++) { struct Pokemon * pokemon = &gPlayerParty[i]; if (!GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES)) return LT_INC_AND_CONTINUE; if (!GetMonData(pokemon, MON_DATA_SANITY_IS_EGG)) { item.monId = i; item.unk6 = GetMonData(pokemon, ptr->unk14); sub_81CF2C4(ptr, &item); } } return LT_INC_AND_CONTINUE; } u32 sub_81CF1C4(s32 state) { struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7); ptr->unk10 = 0; ptr->unkC = 0; return LT_INC_AND_CONTINUE; } u32 sub_81CF1D8(s32 state) { struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7); s32 boxId = ptr->unkC; s32 monId = ptr->unk10; s32 boxCount = 0; struct PokenavMonList item; while (boxId < TOTAL_BOXES_COUNT) { while (monId < IN_BOX_COUNT) { if (CheckBoxMonSanityAt(boxId, monId)) { item.boxId = boxId; item.monId = monId; item.unk6 = GetBoxMonDataAt(boxId, monId, ptr->unk14); sub_81CF2C4(ptr, &item); } boxCount++; monId++; if (boxCount > 14) { ptr->unkC = boxId; ptr->unk10 = monId; return LT_CONTINUE; } } monId = 0; boxId++; } return LT_INC_AND_CONTINUE; } u32 sub_81CF278(s32 state) { struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7); s32 r6 = ptr->unkPtr->unk0; s32 r4 = ptr->unkPtr->unk4[0].unk6; s32 i; ptr->unkPtr->unk4[0].unk6 = 1; for (i = 1; i < r6; i++) { if (ptr->unkPtr->unk4[i].unk6 == r4) { ptr->unkPtr->unk4[i].unk6 = ptr->unkPtr->unk4[i - 1].unk6; } else { r4 = ptr->unkPtr->unk4[i].unk6; ptr->unkPtr->unk4[i].unk6 = i + 1; } } ptr->unk18 = 1; return LT_FINISH; } void sub_81CF2C4(struct PokenavSub7 *structPtr, struct PokenavMonList *item) { u32 left = 0; u32 right = structPtr->unkPtr->unk0; u32 insertionIdx = left + (right - left) / 2; while (right != insertionIdx) { if (item->unk6 > structPtr->unkPtr->unk4[insertionIdx].unk6) right = insertionIdx; else left = insertionIdx + 1; insertionIdx = left + (right - left) / 2; } for (right = structPtr->unkPtr->unk0; right > insertionIdx; right--) structPtr->unkPtr->unk4[right] = structPtr->unkPtr->unk4[right - 1]; structPtr->unkPtr->unk4[insertionIdx] = *item; structPtr->unkPtr->unk0++; } // PokenavSub8 struct PokenavSub8 { bool32 (*callback)(void); u32 ltid; u8 winid; bool32 unkC; u16 buff[0x400]; }; // size: 0x810 bool32 sub_81CF3E4(void); u32 sub_81CF418(s32 state); bool32 sub_81CF330(void) { struct PokenavSub8 * unk = AllocSubstruct(8, sizeof(struct PokenavSub8)); if (unk == NULL) return FALSE; unk->ltid = CreateLoopedTask(sub_81CF418, 1); unk->callback = sub_81CF3E4; unk->unkC = FALSE; return TRUE; } bool32 sub_81CF368(void) { struct PokenavSub8 * unk = AllocSubstruct(8, sizeof(struct PokenavSub8)); if (unk == NULL) return FALSE; unk->ltid = CreateLoopedTask(sub_81CF418, 1); unk->callback = sub_81CF3E4; unk->unkC = TRUE; return TRUE; } void sub_81CF3A0(s32 idx) { struct PokenavSub8 * unk = (struct PokenavSub8 *)GetSubstructPtr(8); unk->ltid = CreateLoopedTask(gUnknown_08623598[idx], 1); unk->callback = sub_81CF3E4; } bool32 sub_81CF3D0(void) { struct PokenavSub8 * unk = (struct PokenavSub8 *)GetSubstructPtr(8); return unk->callback(); } bool32 sub_81CF3E4(void) { struct PokenavSub8 * unk = (struct PokenavSub8 *)GetSubstructPtr(8); return IsLoopedTaskActive(unk->ltid); } void sub_81CF3F8(void) { struct PokenavSub8 * unk = (struct PokenavSub8 *)GetSubstructPtr(8); sub_81C8234(); RemoveWindow(unk->winid); FreePokenavSubstruct(8); }