Roulette_EventScript_Table1:: @ 82A5AB1 checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, FALSE goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 0 getpricereduction POKENEWS_GAME_CORNER compare VAR_RESULT, FALSE goto_if_eq Roulette_EventScript_Play addvar VAR_0x8004, ROULETTE_SPECIAL_RATE goto Roulette_EventScript_Play end Roulette_EventScript_Table2:: @ 82A5ADF checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, FALSE goto_if_eq MauvilleCity_GameCorner_EventScript_NoCoinCase setvar VAR_0x8004, 1 getpricereduction POKENEWS_GAME_CORNER compare VAR_RESULT, FALSE goto_if_eq Roulette_EventScript_Play addvar VAR_0x8004, ROULETTE_SPECIAL_RATE goto Roulette_EventScript_Play end Roulette_EventScript_Play:: @ 82A5B0D special PlayRoulette waitstate end Roulette_Text_PlayMinimumWagerIsX:: @ 82A5B12 .string "The minimum wager at this table\n" .string "is {STR_VAR_1}. Do you want to play?$" Roulette_Text_NotEnoughCoins:: @ 82A5B4E .string "You don't have enough COINS.$" Roulette_Text_SpecialRateTable:: @ 82A5B6B .string "Special rate table right now!$" Roulette_Text_ControlsInstruction:: @ 82A5B89 .string "Place your wager with the + Control\n" .string "Pad, then press the A Button.$" Roulette_Text_ItsAHit:: @ 82A5BCB .string "It's a hit!$" Roulette_Text_Jackpot:: @ 82A5BD7 .string "Jackpot!$" Roulette_Text_NothingDoing:: @ 82A5BE0 .string "Nothing doing!$" Roulette_Text_YouveWonXCoins:: @ 82A5BEF .string "You've won {STR_VAR_1} COINS!$" Roulette_Text_NoCoinsLeft:: @ 82A5C04 .string "No COINS left…$" Roulette_Text_KeepPlaying:: @ 82A5C13 .string "Keep playing?$" Roulette_Text_BoardWillBeCleared:: @ 82A5C21 .string "The ROULETTE board will be cleared.$" @ Unused Roulette_Text_YouDontHaveACoinCase:: @ 82A5C45 .string "You don't have a COIN CASE.$" Roulette_Text_CoinCaseIsFull:: @ 82A5C61 .string "Your COIN CASE is full!\n" .string "Coins can be exchanged for prizes.$"