#include "global.h" #include "main.h" #include "text.h" #include "menu.h" #include "malloc.h" #include "gpu_regs.h" #include "palette.h" #include "party_menu.h" #include "trig.h" #include "constants/maps.h" #include "overworld.h" #include "constants/flags.h" #include "event_data.h" #include "secret_base.h" #include "string_util.h" #include "international_string_util.h" #include "strings.h" #include "text_window.h" #include "constants/songs.h" #include "m4a.h" #include "field_effect.h" #include "field_specials.h" #include "fldeff.h" #include "region_map.h" #include "constants/region_map_sections.h" #include "heal_location.h" #include "constants/field_specials.h" #include "constants/heal_locations.h" #include "constants/map_types.h" #include "constants/rgb.h" #define MAP_WIDTH 28 #define MAP_HEIGHT 15 #define MAPCURSOR_X_MIN 1 #define MAPCURSOR_Y_MIN 2 #define MAPCURSOR_X_MAX (MAPCURSOR_X_MIN + MAP_WIDTH - 1) #define MAPCURSOR_Y_MAX (MAPCURSOR_Y_MIN + MAP_HEIGHT - 1) // Static type declarations struct FlagControlledFlyDest { const u8 *const *name; u16 mapSecId; u16 flag; }; // Static RAM declarations static EWRAM_DATA struct RegionMap *gRegionMap = NULL; static EWRAM_DATA struct { /*0x000*/ void (*unk_000)(void); /*0x004*/ u16 unk_004; /*0x006*/ u16 mapSecId; /*0x008*/ struct RegionMap regionMap; /*0x88c*/ u8 unk_88c[0x1c0]; /*0xa4c*/ u8 unk_a4c[0x26]; /*0xa72*/ bool8 unk_a72; } *sFlyMap = NULL; // a74 static bool32 gUnknown_03001180; static bool32 gUnknown_03001184; // Static ROM declarations static u8 ProcessRegionMapInput_Full(void); static u8 MoveRegionMapCursor_Full(void); static u8 ProcessRegionMapInput_Zoomed(void); static u8 MoveRegionMapCursor_Zoomed(void); static void CalcZoomScrollParams(s16 scrollX, s16 scrollY, s16 c, s16 d, u16 e, u16 f, u8 rotation); static u16 GetRegionMapSectionIdAt_Internal(u16 x, u16 y); static void RegionMap_SetBG2XAndBG2Y(s16 x, s16 y); static void RegionMap_InitializeStateBasedOnPlayerLocation(void); static void RegionMap_InitializeStateBasedOnSSTidalLocation(void); static u8 get_flagnr_blue_points(u16 mapSecId); static u16 CorrectSpecialMapSecId_Internal(u16 mapSecId); static u16 RegionMap_GetTerraCaveMapSecId(void); static void RegionMap_GetMarineCaveCoords(u16 *x, u16 *y); static bool32 RegionMap_IsPlayerInCave(u8 mapSecId); static void RegionMap_GetPositionOfCursorWithinMapSection(void); static bool8 RegionMap_IsMapSecIdInNextRow(u16 y); static void SpriteCallback_CursorFull(struct Sprite *sprite); static void FreeRegionMapCursorSprite(void); static void HideRegionMapPlayerIcon(void); static void UnhideRegionMapPlayerIcon(void); static void RegionMapPlayerIconSpriteCallback_Zoomed(struct Sprite *sprite); static void RegionMapPlayerIconSpriteCallback_Full(struct Sprite *sprite); static void RegionMapPlayerIconSpriteCallback(struct Sprite *sprite); static void sub_81248C0(void); static void sub_81248D4(void); static void sub_81248F4(void callback(void)); static void sub_8124904(void); static void sub_8124A70(void); static void sub_8124AD4(void); static void sub_8124BE4(void); static void sub_8124CBC(struct Sprite *sprite); static void sub_8124D14(void); static void sub_8124D64(void); static void sub_8124E0C(void); // .rodata static const u16 sRegionMapCursorPal[] = INCBIN_U16("graphics/pokenav/cursor.gbapal"); static const u32 sRegionMapCursorSmallGfxLZ[] = INCBIN_U32("graphics/pokenav/cursor_small.4bpp.lz"); static const u32 sRegionMapCursorLargeGfxLZ[] = INCBIN_U32("graphics/pokenav/cursor_large.4bpp.lz"); static const u16 sRegionMapBkgnd_Pal[] = INCBIN_U16("graphics/pokenav/region_map.gbapal"); static const u32 sRegionMapBkgnd_GfxLZ[] = INCBIN_U32("graphics/pokenav/region_map.8bpp.lz"); static const u32 sRegionMapBkgnd_TilemapLZ[] = INCBIN_U32("graphics/pokenav/region_map_map.bin.lz"); static const u16 sRegionMapPlayerIcon_BrendanPal[] = INCBIN_U16("graphics/pokenav/brendan_icon.gbapal"); static const u8 sRegionMapPlayerIcon_BrendanGfx[] = INCBIN_U8("graphics/pokenav/brendan_icon.4bpp"); static const u16 sRegionMapPlayerIcon_MayPal[] = INCBIN_U16("graphics/pokenav/may_icon.gbapal"); static const u8 sRegionMapPlayerIcon_MayGfx[] = INCBIN_U8("graphics/pokenav/may_icon.4bpp"); static const u8 sRegionMap_MapSectionLayout[] = INCBIN_U8("graphics/pokenav/region_map_section_layout.bin"); #include "data/region_map/region_map_entries.h" static const u16 sRegionMap_SpecialPlaceLocations[][2] = { {MAPSEC_UNDERWATER_TERRA_CAVE, MAPSEC_ROUTE_105}, {MAPSEC_UNDERWATER_124, MAPSEC_ROUTE_124}, {MAPSEC_UNDERWATER_UNK1, MAPSEC_ROUTE_129}, {MAPSEC_UNDERWATER_125, MAPSEC_ROUTE_126}, {MAPSEC_UNDERWATER_126, MAPSEC_ROUTE_127}, {MAPSEC_UNDERWATER_127, MAPSEC_ROUTE_128}, {MAPSEC_UNDERWATER_129, MAPSEC_ROUTE_129}, {MAPSEC_UNDERWATER_SOOTOPOLIS, MAPSEC_SOOTOPOLIS_CITY}, {MAPSEC_UNDERWATER_128, MAPSEC_ROUTE_128}, {MAPSEC_AQUA_HIDEOUT, MAPSEC_LILYCOVE_CITY}, {MAPSEC_AQUA_HIDEOUT_OLD, MAPSEC_LILYCOVE_CITY}, {MAPSEC_MAGMA_HIDEOUT, MAPSEC_ROUTE_112}, {MAPSEC_UNDERWATER_SEALED_CHAMBER, MAPSEC_ROUTE_134}, {MAPSEC_PETALBURG_WOODS, MAPSEC_ROUTE_104}, {MAPSEC_JAGGED_PASS, MAPSEC_ROUTE_112}, {MAPSEC_MT_PYRE, MAPSEC_ROUTE_122}, {MAPSEC_SKY_PILLAR, MAPSEC_ROUTE_131}, {MAPSEC_MIRAGE_TOWER, MAPSEC_ROUTE_111}, {MAPSEC_TRAINER_HILL, MAPSEC_ROUTE_111}, {MAPSEC_DESERT_UNDERPASS, MAPSEC_ROUTE_114}, {MAPSEC_ALTERING_CAVE_2, MAPSEC_ROUTE_103}, {MAPSEC_ARTISAN_CAVE, MAPSEC_ROUTE_103}, {MAPSEC_ABANDONED_SHIP, MAPSEC_ROUTE_108}, {MAPSEC_NONE, MAPSEC_NONE} }; static const u16 sRegionMap_MarineCaveMapSecIds[] = { MAPSEC_MARINE_CAVE, MAPSEC_UNDERWATER_MARINE_CAVE, MAPSEC_UNDERWATER_MARINE_CAVE }; static const u16 sTerraCaveMapSectionIds[] = { MAPSEC_ROUTE_114, MAPSEC_ROUTE_114, MAPSEC_ROUTE_115, MAPSEC_ROUTE_115, MAPSEC_ROUTE_116, MAPSEC_ROUTE_116, MAPSEC_ROUTE_118, MAPSEC_ROUTE_118, MAPSEC_ROUTE_105, MAPSEC_ROUTE_105, MAPSEC_ROUTE_125, MAPSEC_ROUTE_125, MAPSEC_ROUTE_127, MAPSEC_ROUTE_127, MAPSEC_ROUTE_129, MAPSEC_ROUTE_129 }; static const struct UCoords16 sTerraCaveLocationCoords[] = { {0x00, 0x0a}, {0x00, 0x0c}, {0x18, 0x03}, {0x19, 0x04}, {0x19, 0x06}, {0x19, 0x07}, {0x18, 0x0a}, {0x18, 0x0a} }; static const u8 sRegionMap_MapSecAquaHideoutOld[] = { MAPSEC_AQUA_HIDEOUT_OLD }; static const struct OamData sRegionMapCursorOam = { .shape = SPRITE_SHAPE(16x16), .size = SPRITE_SIZE(16x16), .priority = 1 }; static const union AnimCmd sRegionMapCursorAnim1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(4, 20), ANIMCMD_JUMP(0) }; static const union AnimCmd sRegionMapCursorAnim2[] = { ANIMCMD_FRAME( 0, 10), ANIMCMD_FRAME(16, 10), ANIMCMD_FRAME(32, 10), ANIMCMD_FRAME(16, 10), ANIMCMD_JUMP(0) }; static const union AnimCmd *const sRegionMapCursorAnimTable[] = { sRegionMapCursorAnim1, sRegionMapCursorAnim2 }; static const struct SpritePalette sRegionMapCursorSpritePalette = { .data = sRegionMapCursorPal, .tag = 0 }; static const struct SpriteTemplate sRegionMapCursorSpriteTemplate = { .tileTag = 0, .paletteTag = 0, .oam = &sRegionMapCursorOam, .anims = sRegionMapCursorAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallback_CursorFull }; static const struct OamData sRegionMapPlayerIconOam = { .shape = SPRITE_SHAPE(16x16), .size = SPRITE_SIZE(16x16), .priority = 2 }; static const union AnimCmd sRegionMapPlayerIconAnim1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END }; static const union AnimCmd *const sRegionMapPlayerIconAnimTable[] = { sRegionMapPlayerIconAnim1 }; static const u8 sRegionMapEventSectionIds[] = { MAPSEC_BIRTH_ISLAND_2, MAPSEC_FARAWAY_ISLAND, MAPSEC_NAVEL_ROCK2 }; static const u16 sRegionMapFramePal[] = INCBIN_U16("graphics/pokenav/map_frame.gbapal"); static const u32 sRegionMapFrameGfxLZ[] = INCBIN_U32("graphics/pokenav/map_frame.4bpp.lz"); static const u32 sRegionMapFrameTilemapLZ[] = INCBIN_U32("graphics/pokenav/map_frame.bin.lz"); static const u16 Unknown_085A1D48[] = INCBIN_U16("graphics/pokenav/fly_target_icons.gbapal"); static const u32 sUnknown_085A1D68[] = INCBIN_U32("graphics/pokenav/fly_target_icons.4bpp.lz"); static const u8 sMapHealLocations[][3] = { {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F}, {MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), HEAL_LOCATION_OLDALE_TOWN}, {MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), HEAL_LOCATION_DEWFORD_TOWN}, {MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), HEAL_LOCATION_LAVARIDGE_TOWN}, {MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), HEAL_LOCATION_FALLARBOR_TOWN}, {MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), HEAL_LOCATION_VERDANTURF_TOWN}, {MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), HEAL_LOCATION_PACIFIDLOG_TOWN}, {MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), HEAL_LOCATION_PETALBURG_CITY}, {MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), HEAL_LOCATION_SLATEPORT_CITY}, {MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), HEAL_LOCATION_MAUVILLE_CITY}, {MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), HEAL_LOCATION_RUSTBORO_CITY}, {MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), HEAL_LOCATION_FORTREE_CITY}, {MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), HEAL_LOCATION_LILYCOVE_CITY}, {MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), HEAL_LOCATION_MOSSDEEP_CITY}, {MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), HEAL_LOCATION_SOOTOPOLIS_CITY}, {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), HEAL_LOCATION_EVER_GRANDE_CITY_1}, {MAP_GROUP(ROUTE101), MAP_NUM(ROUTE101), 0}, {MAP_GROUP(ROUTE102), MAP_NUM(ROUTE102), 0}, {MAP_GROUP(ROUTE103), MAP_NUM(ROUTE103), 0}, {MAP_GROUP(ROUTE104), MAP_NUM(ROUTE104), 0}, {MAP_GROUP(ROUTE105), MAP_NUM(ROUTE105), 0}, {MAP_GROUP(ROUTE106), MAP_NUM(ROUTE106), 0}, {MAP_GROUP(ROUTE107), MAP_NUM(ROUTE107), 0}, {MAP_GROUP(ROUTE108), MAP_NUM(ROUTE108), 0}, {MAP_GROUP(ROUTE109), MAP_NUM(ROUTE109), 0}, {MAP_GROUP(ROUTE110), MAP_NUM(ROUTE110), 0}, {MAP_GROUP(ROUTE111), MAP_NUM(ROUTE111), 0}, {MAP_GROUP(ROUTE112), MAP_NUM(ROUTE112), 0}, {MAP_GROUP(ROUTE113), MAP_NUM(ROUTE113), 0}, {MAP_GROUP(ROUTE114), MAP_NUM(ROUTE114), 0}, {MAP_GROUP(ROUTE115), MAP_NUM(ROUTE115), 0}, {MAP_GROUP(ROUTE116), MAP_NUM(ROUTE116), 0}, {MAP_GROUP(ROUTE117), MAP_NUM(ROUTE117), 0}, {MAP_GROUP(ROUTE118), MAP_NUM(ROUTE118), 0}, {MAP_GROUP(ROUTE119), MAP_NUM(ROUTE119), 0}, {MAP_GROUP(ROUTE120), MAP_NUM(ROUTE120), 0}, {MAP_GROUP(ROUTE121), MAP_NUM(ROUTE121), 0}, {MAP_GROUP(ROUTE122), MAP_NUM(ROUTE122), 0}, {MAP_GROUP(ROUTE123), MAP_NUM(ROUTE123), 0}, {MAP_GROUP(ROUTE124), MAP_NUM(ROUTE124), 0}, {MAP_GROUP(ROUTE125), MAP_NUM(ROUTE125), 0}, {MAP_GROUP(ROUTE126), MAP_NUM(ROUTE126), 0}, {MAP_GROUP(ROUTE127), MAP_NUM(ROUTE127), 0}, {MAP_GROUP(ROUTE128), MAP_NUM(ROUTE128), 0}, {MAP_GROUP(ROUTE129), MAP_NUM(ROUTE129), 0}, {MAP_GROUP(ROUTE130), MAP_NUM(ROUTE130), 0}, {MAP_GROUP(ROUTE131), MAP_NUM(ROUTE131), 0}, {MAP_GROUP(ROUTE132), MAP_NUM(ROUTE132), 0}, {MAP_GROUP(ROUTE133), MAP_NUM(ROUTE133), 0}, {MAP_GROUP(ROUTE134), MAP_NUM(ROUTE134), 0} }; static const u8 *const gUnknown_085A1ED4[] = { gText_PokemonLeague, gText_PokemonCenter }; static const struct FlagControlledFlyDest gUnknown_085A1EDC[] = { { .name = gUnknown_085A1ED4, .mapSecId = MAPSEC_EVER_GRANDE_CITY, .flag = FLAG_LANDMARK_POKEMON_LEAGUE } }; static const struct BgTemplate gUnknown_085A1EE4[] = { { .bg = 0, .charBaseIndex = 0, .mapBaseIndex = 31, .screenSize = 0, .paletteMode = 0, .priority = 0 }, { .bg = 1, .charBaseIndex = 3, .mapBaseIndex = 30, .screenSize = 0, .paletteMode = 0, .priority = 1 }, { .bg = 2, .charBaseIndex = 2, .mapBaseIndex = 28, .screenSize = 2, .paletteMode = 1, .priority = 2 } }; static const struct WindowTemplate gUnknown_085A1EF0[] = { { .bg = 0, .tilemapLeft = 17, .tilemapTop = 17, .width = 12, .height = 2, .paletteNum = 15, .baseBlock = 0x01 }, { .bg = 0, .tilemapLeft = 17, .tilemapTop = 15, .width = 12, .height = 4, .paletteNum = 15, .baseBlock = 0x19 }, { .bg = 0, .tilemapLeft = 1, .tilemapTop = 18, .width = 14, .height = 2, .paletteNum = 15, .baseBlock = 0x49 }, DUMMY_WIN_TEMPLATE }; static const struct SpritePalette gUnknown_085A1F10 = { .data = Unknown_085A1D48, .tag = 2 }; static const u16 sUnknown_085A1F18[][2] = { { FLAG_LANDMARK_BATTLE_FRONTIER, MAPSEC_BATTLE_FRONTIER }, { -1, MAPSEC_NONE } }; static const struct OamData gOamData_085A1F20 = { .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .priority = 2 }; static const union AnimCmd gUnknown_085A1F28[] = { ANIMCMD_FRAME( 0, 5), ANIMCMD_END }; static const union AnimCmd gUnknown_085A1F30[] = { ANIMCMD_FRAME( 1, 5), ANIMCMD_END }; static const union AnimCmd gUnknown_085A1F38[] = { ANIMCMD_FRAME( 3, 5), ANIMCMD_END }; static const union AnimCmd gUnknown_085A1F40[] = { ANIMCMD_FRAME( 5, 5), ANIMCMD_END }; static const union AnimCmd gUnknown_085A1F48[] = { ANIMCMD_FRAME( 6, 5), ANIMCMD_END }; static const union AnimCmd gUnknown_085A1F50[] = { ANIMCMD_FRAME( 8, 5), ANIMCMD_END }; static const union AnimCmd gUnknown_085A1F58[] = { ANIMCMD_FRAME(10, 5), ANIMCMD_END }; static const union AnimCmd *const gUnknown_085A1F60[] = { gUnknown_085A1F28, gUnknown_085A1F30, gUnknown_085A1F38, gUnknown_085A1F40, gUnknown_085A1F48, gUnknown_085A1F50, gUnknown_085A1F58 }; static const struct SpriteTemplate gUnknown_085A1F7C = { .tileTag = 2, .paletteTag = 2, .oam = &gOamData_085A1F20, .anims = gUnknown_085A1F60, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; // .text void InitRegionMap(struct RegionMap *regionMap, bool8 zoomed) { sub_8122CF8(regionMap, NULL, zoomed); while (sub_8122DB0()); } void sub_8122CF8(struct RegionMap *regionMap, const struct BgTemplate *template, bool8 zoomed) { gRegionMap = regionMap; gRegionMap->initStep = 0; gRegionMap->zoomed = zoomed; gRegionMap->inputCallback = zoomed == TRUE ? ProcessRegionMapInput_Zoomed : ProcessRegionMapInput_Full; if (template != NULL) { gRegionMap->bgNum = template->bg; gRegionMap->charBaseIdx = template->charBaseIndex; gRegionMap->mapBaseIdx = template->mapBaseIndex; gRegionMap->bgManaged = TRUE; } else { gRegionMap->bgNum = 2; gRegionMap->charBaseIdx = 2; gRegionMap->mapBaseIdx = 28; gRegionMap->bgManaged = FALSE; } } void sub_8122D88(struct RegionMap *regionMap) { gRegionMap = regionMap; RegionMap_InitializeStateBasedOnPlayerLocation(); gRegionMap->playerIconSpritePosX = gRegionMap->cursorPosX; gRegionMap->playerIconSpritePosY = gRegionMap->cursorPosY; } bool8 sub_8122DB0(void) { switch (gRegionMap->initStep) { case 0: if (gRegionMap->bgManaged) { decompress_and_copy_tile_data_to_vram(gRegionMap->bgNum, sRegionMapBkgnd_GfxLZ, 0, 0, 0); } else { LZ77UnCompVram(sRegionMapBkgnd_GfxLZ, (u16 *)BG_CHAR_ADDR(2)); } break; case 1: if (gRegionMap->bgManaged) { if (!free_temp_tile_data_buffers_if_possible()) { decompress_and_copy_tile_data_to_vram(gRegionMap->bgNum, sRegionMapBkgnd_TilemapLZ, 0, 0, 1); } } else { LZ77UnCompVram(sRegionMapBkgnd_TilemapLZ, (u16 *)BG_SCREEN_ADDR(28)); } break; case 2: if (!free_temp_tile_data_buffers_if_possible()) { LoadPalette(sRegionMapBkgnd_Pal, 0x70, 0x60); } break; case 3: LZ77UnCompWram(sRegionMapCursorSmallGfxLZ, gRegionMap->cursorSmallImage); break; case 4: LZ77UnCompWram(sRegionMapCursorLargeGfxLZ, gRegionMap->cursorLargeImage); break; case 5: RegionMap_InitializeStateBasedOnPlayerLocation(); gRegionMap->playerIconSpritePosX = gRegionMap->cursorPosX; gRegionMap->playerIconSpritePosY = gRegionMap->cursorPosY; gRegionMap->mapSecId = CorrectSpecialMapSecId_Internal(gRegionMap->mapSecId); gRegionMap->iconDrawType = get_flagnr_blue_points(gRegionMap->mapSecId); GetMapName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16); break; case 6: if (gRegionMap->zoomed == FALSE) { CalcZoomScrollParams(0, 0, 0, 0, 0x100, 0x100, 0); } else { gRegionMap->scrollX = gRegionMap->cursorPosX * 8 - 0x34; gRegionMap->scrollY = gRegionMap->cursorPosY * 8 - 0x44; gRegionMap->zoomedCursorPosX = gRegionMap->cursorPosX; gRegionMap->zoomedCursorPosY = gRegionMap->cursorPosY; CalcZoomScrollParams(gRegionMap->scrollX, gRegionMap->scrollY, 0x38, 0x48, 0x80, 0x80, 0); } break; case 7: RegionMap_GetPositionOfCursorWithinMapSection(); UpdateRegionMapVideoRegs(); gRegionMap->cursorSprite = NULL; gRegionMap->playerIconSprite = NULL; gRegionMap->cursorMovementFrameCounter = 0; gRegionMap->blinkPlayerIcon = FALSE; if (gRegionMap->bgManaged) { SetBgAttribute(gRegionMap->bgNum, BG_ATTR_SCREENSIZE, 2); SetBgAttribute(gRegionMap->bgNum, BG_ATTR_CHARBASEINDEX, gRegionMap->charBaseIdx); SetBgAttribute(gRegionMap->bgNum, BG_ATTR_MAPBASEINDEX, gRegionMap->mapBaseIdx); SetBgAttribute(gRegionMap->bgNum, BG_ATTR_WRAPAROUND, 1); SetBgAttribute(gRegionMap->bgNum, BG_ATTR_PALETTEMODE, 1); } gRegionMap->initStep++; return FALSE; default: return FALSE; } gRegionMap->initStep++; return TRUE; } void sub_8123030(u16 a0, u32 a1) { BlendPalettes(0x380, a1, a0); CpuCopy16(gPlttBufferFaded + 0x70, gPlttBufferUnfaded + 0x70, 0x60); } void FreeRegionMapIconResources(void) { if (gRegionMap->cursorSprite != NULL) { DestroySprite(gRegionMap->cursorSprite); FreeSpriteTilesByTag(gRegionMap->cursorTileTag); FreeSpritePaletteByTag(gRegionMap->cursorPaletteTag); } if (gRegionMap->playerIconSprite != NULL) { DestroySprite(gRegionMap->playerIconSprite); FreeSpriteTilesByTag(gRegionMap->playerIconTileTag); FreeSpritePaletteByTag(gRegionMap->playerIconPaletteTag); } } u8 sub_81230AC(void) { return gRegionMap->inputCallback(); } static u8 ProcessRegionMapInput_Full(void) { u8 input; input = INPUT_EVENT_NONE; gRegionMap->cursorDeltaX = 0; gRegionMap->cursorDeltaY = 0; if (gMain.heldKeys & DPAD_UP && gRegionMap->cursorPosY > MAPCURSOR_Y_MIN) { gRegionMap->cursorDeltaY = -1; input = INPUT_EVENT_MOVE_START; } if (gMain.heldKeys & DPAD_DOWN && gRegionMap->cursorPosY < MAPCURSOR_Y_MAX) { gRegionMap->cursorDeltaY = +1; input = INPUT_EVENT_MOVE_START; } if (gMain.heldKeys & DPAD_LEFT && gRegionMap->cursorPosX > MAPCURSOR_X_MIN) { gRegionMap->cursorDeltaX = -1; input = INPUT_EVENT_MOVE_START; } if (gMain.heldKeys & DPAD_RIGHT && gRegionMap->cursorPosX < MAPCURSOR_X_MAX) { gRegionMap->cursorDeltaX = +1; input = INPUT_EVENT_MOVE_START; } if (gMain.newKeys & A_BUTTON) { input = INPUT_EVENT_A_BUTTON; } else if (gMain.newKeys & B_BUTTON) { input = INPUT_EVENT_B_BUTTON; } if (input == INPUT_EVENT_MOVE_START) { gRegionMap->cursorMovementFrameCounter = 4; gRegionMap->inputCallback = MoveRegionMapCursor_Full; } return input; } static u8 MoveRegionMapCursor_Full(void) { u16 mapSecId; if (gRegionMap->cursorMovementFrameCounter != 0) { return INPUT_EVENT_MOVE_CONT; } if (gRegionMap->cursorDeltaX > 0) { gRegionMap->cursorPosX++; } if (gRegionMap->cursorDeltaX < 0) { gRegionMap->cursorPosX--; } if (gRegionMap->cursorDeltaY > 0) { gRegionMap->cursorPosY++; } if (gRegionMap->cursorDeltaY < 0) { gRegionMap->cursorPosY--; } mapSecId = GetRegionMapSectionIdAt_Internal(gRegionMap->cursorPosX, gRegionMap->cursorPosY); gRegionMap->iconDrawType = get_flagnr_blue_points(mapSecId); if (mapSecId != gRegionMap->mapSecId) { gRegionMap->mapSecId = mapSecId; GetMapName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16); } RegionMap_GetPositionOfCursorWithinMapSection(); gRegionMap->inputCallback = ProcessRegionMapInput_Full; return INPUT_EVENT_MOVE_END; } static u8 ProcessRegionMapInput_Zoomed(void) { u8 input; input = INPUT_EVENT_NONE; gRegionMap->zoomedCursorDeltaX = 0; gRegionMap->zoomedCursorDeltaY = 0; if (gMain.heldKeys & DPAD_UP && gRegionMap->scrollY > -0x34) { gRegionMap->zoomedCursorDeltaY = -1; input = INPUT_EVENT_MOVE_START; } if (gMain.heldKeys & DPAD_DOWN && gRegionMap->scrollY < 0x3c) { gRegionMap->zoomedCursorDeltaY = +1; input = INPUT_EVENT_MOVE_START; } if (gMain.heldKeys & DPAD_LEFT && gRegionMap->scrollX > -0x2c) { gRegionMap->zoomedCursorDeltaX = -1; input = INPUT_EVENT_MOVE_START; } if (gMain.heldKeys & DPAD_RIGHT && gRegionMap->scrollX < 0xac) { gRegionMap->zoomedCursorDeltaX = +1; input = INPUT_EVENT_MOVE_START; } if (gMain.newKeys & A_BUTTON) { input = INPUT_EVENT_A_BUTTON; } if (gMain.newKeys & B_BUTTON) { input = INPUT_EVENT_B_BUTTON; } if (input == INPUT_EVENT_MOVE_START) { gRegionMap->inputCallback = MoveRegionMapCursor_Zoomed; gRegionMap->zoomedCursorMovementFrameCounter = 0; } return input; } static u8 MoveRegionMapCursor_Zoomed(void) { u16 x; u16 y; u16 mapSecId; gRegionMap->scrollY += gRegionMap->zoomedCursorDeltaY; gRegionMap->scrollX += gRegionMap->zoomedCursorDeltaX; RegionMap_SetBG2XAndBG2Y(gRegionMap->scrollX, gRegionMap->scrollY); gRegionMap->zoomedCursorMovementFrameCounter++; if (gRegionMap->zoomedCursorMovementFrameCounter == 8) { x = (gRegionMap->scrollX + 0x2c) / 8 + 1; y = (gRegionMap->scrollY + 0x34) / 8 + 2; if (x != gRegionMap->zoomedCursorPosX || y != gRegionMap->zoomedCursorPosY) { gRegionMap->zoomedCursorPosX = x; gRegionMap->zoomedCursorPosY = y; mapSecId = GetRegionMapSectionIdAt_Internal(x, y); gRegionMap->iconDrawType = get_flagnr_blue_points(mapSecId); if (mapSecId != gRegionMap->mapSecId) { gRegionMap->mapSecId = mapSecId; GetMapName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16); } RegionMap_GetPositionOfCursorWithinMapSection(); } gRegionMap->zoomedCursorMovementFrameCounter = 0; gRegionMap->inputCallback = ProcessRegionMapInput_Zoomed; return INPUT_EVENT_MOVE_END; } return INPUT_EVENT_MOVE_CONT; } void sub_8123418(void) { if (gRegionMap->zoomed == FALSE) { gRegionMap->scrollY = 0; gRegionMap->scrollX = 0; gRegionMap->unk_040 = 0; gRegionMap->unk_03c = 0; gRegionMap->unk_060 = gRegionMap->cursorPosX * 8 - 0x34; gRegionMap->unk_062 = gRegionMap->cursorPosY * 8 - 0x44; gRegionMap->unk_044 = (gRegionMap->unk_060 << 8) / 16; gRegionMap->unk_048 = (gRegionMap->unk_062 << 8) / 16; gRegionMap->zoomedCursorPosX = gRegionMap->cursorPosX; gRegionMap->zoomedCursorPosY = gRegionMap->cursorPosY; gRegionMap->unk_04c = 0x10000; gRegionMap->unk_050 = -0x800; } else { gRegionMap->unk_03c = gRegionMap->scrollX * 0x100; gRegionMap->unk_040 = gRegionMap->scrollY * 0x100; gRegionMap->unk_060 = 0; gRegionMap->unk_062 = 0; gRegionMap->unk_044 = -(gRegionMap->unk_03c / 16); gRegionMap->unk_048 = -(gRegionMap->unk_040 / 16); gRegionMap->cursorPosX = gRegionMap->zoomedCursorPosX; gRegionMap->cursorPosY = gRegionMap->zoomedCursorPosY; gRegionMap->unk_04c = 0x8000; gRegionMap->unk_050 = 0x800; } gRegionMap->unk_06e = 0; FreeRegionMapCursorSprite(); HideRegionMapPlayerIcon(); } bool8 sub_8123514(void) { bool8 retVal; if (gRegionMap->unk_06e >= 16) { return 0; } gRegionMap->unk_06e++; if (gRegionMap->unk_06e == 16) { gRegionMap->unk_044 = 0; gRegionMap->unk_048 = 0; gRegionMap->scrollX = gRegionMap->unk_060; gRegionMap->scrollY = gRegionMap->unk_062; gRegionMap->unk_04c = (gRegionMap->zoomed == FALSE) ? (128 << 8) : (256 << 8); gRegionMap->zoomed = !gRegionMap->zoomed; gRegionMap->inputCallback = (gRegionMap->zoomed == FALSE) ? ProcessRegionMapInput_Full : ProcessRegionMapInput_Zoomed; CreateRegionMapCursor(gRegionMap->cursorTileTag, gRegionMap->cursorPaletteTag); UnhideRegionMapPlayerIcon(); retVal = FALSE; } else { gRegionMap->unk_03c += gRegionMap->unk_044; gRegionMap->unk_040 += gRegionMap->unk_048; gRegionMap->scrollX = gRegionMap->unk_03c >> 8; gRegionMap->scrollY = gRegionMap->unk_040 >> 8; gRegionMap->unk_04c += gRegionMap->unk_050; if ((gRegionMap->unk_044 < 0 && gRegionMap->scrollX < gRegionMap->unk_060) || (gRegionMap->unk_044 > 0 && gRegionMap->scrollX > gRegionMap->unk_060)) { gRegionMap->scrollX = gRegionMap->unk_060; gRegionMap->unk_044 = 0; } if ((gRegionMap->unk_048 < 0 && gRegionMap->scrollY < gRegionMap->unk_062) || (gRegionMap->unk_048 > 0 && gRegionMap->scrollY > gRegionMap->unk_062)) { gRegionMap->scrollY = gRegionMap->unk_062; gRegionMap->unk_048 = 0; } if (gRegionMap->zoomed == FALSE) { if (gRegionMap->unk_04c < (128 << 8)) { gRegionMap->unk_04c = (128 << 8); gRegionMap->unk_050 = 0; } } else { if (gRegionMap->unk_04c > (256 << 8)) { gRegionMap->unk_04c = (256 << 8); gRegionMap->unk_050 = 0; } } retVal = TRUE; } CalcZoomScrollParams(gRegionMap->scrollX, gRegionMap->scrollY, 0x38, 0x48, gRegionMap->unk_04c >> 8, gRegionMap->unk_04c >> 8, 0); return retVal; } static void CalcZoomScrollParams(s16 scrollX, s16 scrollY, s16 c, s16 d, u16 e, u16 f, u8 rotation) { s32 var1; s32 var2; s32 var3; s32 var4; gRegionMap->bg2pa = e * gSineTable[rotation + 64] >> 8; gRegionMap->bg2pc = e * -gSineTable[rotation] >> 8; gRegionMap->bg2pb = f * gSineTable[rotation] >> 8; gRegionMap->bg2pd = f * gSineTable[rotation + 64] >> 8; var1 = (scrollX << 8) + (c << 8); var2 = d * gRegionMap->bg2pb + gRegionMap->bg2pa * c; gRegionMap->bg2x = var1 - var2; var3 = (scrollY << 8) + (d << 8); var4 = gRegionMap->bg2pd * d + gRegionMap->bg2pc * c; gRegionMap->bg2y = var3 - var4; gRegionMap->needUpdateVideoRegs = TRUE; } static void RegionMap_SetBG2XAndBG2Y(s16 x, s16 y) { gRegionMap->bg2x = (x << 8) + 0x1c00; gRegionMap->bg2y = (y << 8) + 0x2400; gRegionMap->needUpdateVideoRegs = TRUE; } void UpdateRegionMapVideoRegs(void) { if (gRegionMap->needUpdateVideoRegs) { SetGpuReg(REG_OFFSET_BG2PA, gRegionMap->bg2pa); SetGpuReg(REG_OFFSET_BG2PB, gRegionMap->bg2pb); SetGpuReg(REG_OFFSET_BG2PC, gRegionMap->bg2pc); SetGpuReg(REG_OFFSET_BG2PD, gRegionMap->bg2pd); SetGpuReg(REG_OFFSET_BG2X_L, gRegionMap->bg2x); SetGpuReg(REG_OFFSET_BG2X_H, gRegionMap->bg2x >> 16); SetGpuReg(REG_OFFSET_BG2Y_L, gRegionMap->bg2y); SetGpuReg(REG_OFFSET_BG2Y_H, gRegionMap->bg2y >> 16); gRegionMap->needUpdateVideoRegs = FALSE; } } void PokedexAreaScreen_UpdateRegionMapVariablesAndVideoRegs(s16 x, s16 y) { CalcZoomScrollParams(x, y, 0x38, 0x48, 0x100, 0x100, 0); UpdateRegionMapVideoRegs(); if (gRegionMap->playerIconSprite != NULL) { gRegionMap->playerIconSprite->pos2.x = -x; gRegionMap->playerIconSprite->pos2.y = -y; } } static u16 GetRegionMapSectionIdAt_Internal(u16 x, u16 y) { if (y < MAPCURSOR_Y_MIN || y > MAPCURSOR_Y_MAX || x < MAPCURSOR_X_MIN || x > MAPCURSOR_X_MAX) { return MAPSEC_NONE; } y -= MAPCURSOR_Y_MIN; x -= MAPCURSOR_X_MIN; return sRegionMap_MapSectionLayout[x + y * MAP_WIDTH]; } static void RegionMap_InitializeStateBasedOnPlayerLocation(void) { const struct MapHeader *mapHeader; u16 mapWidth; u16 mapHeight; u16 x; u16 y; u16 dimensionScale; u16 xOnMap; struct WarpData *warp; if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SS_TIDAL_CORRIDOR) && (gSaveBlock1Ptr->location.mapNum == MAP_NUM(SS_TIDAL_CORRIDOR) || gSaveBlock1Ptr->location.mapNum == MAP_NUM(SS_TIDAL_LOWER_DECK) || gSaveBlock1Ptr->location.mapNum == MAP_NUM(SS_TIDAL_ROOMS))) { RegionMap_InitializeStateBasedOnSSTidalLocation(); return; } switch (GetMapTypeByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum)) { default: case MAP_TYPE_TOWN: case MAP_TYPE_CITY: case MAP_TYPE_ROUTE: case MAP_TYPE_UNDERWATER: case MAP_TYPE_OCEAN_ROUTE: gRegionMap->mapSecId = gMapHeader.regionMapSectionId; gRegionMap->playerIsInCave = FALSE; mapWidth = gMapHeader.mapLayout->width; mapHeight = gMapHeader.mapLayout->height; x = gSaveBlock1Ptr->pos.x; y = gSaveBlock1Ptr->pos.y; if (gRegionMap->mapSecId == MAPSEC_UNDERWATER_128 || gRegionMap->mapSecId == MAPSEC_UNDERWATER_MARINE_CAVE) { gRegionMap->playerIsInCave = TRUE; } break; case MAP_TYPE_UNDERGROUND: case MAP_TYPE_UNUSED_2: if (gMapHeader.flags & 0x02) { mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->escapeWarp.mapGroup, gSaveBlock1Ptr->escapeWarp.mapNum); gRegionMap->mapSecId = mapHeader->regionMapSectionId; gRegionMap->playerIsInCave = TRUE; mapWidth = mapHeader->mapLayout->width; mapHeight = mapHeader->mapLayout->height; x = gSaveBlock1Ptr->escapeWarp.x; y = gSaveBlock1Ptr->escapeWarp.y; } else { gRegionMap->mapSecId = gMapHeader.regionMapSectionId; gRegionMap->playerIsInCave = TRUE; mapWidth = 1; mapHeight = 1; x = 1; y = 1; } break; case MAP_TYPE_SECRET_BASE: mapHeader = Overworld_GetMapHeaderByGroupAndId((u16)gSaveBlock1Ptr->dynamicWarp.mapGroup, (u16)gSaveBlock1Ptr->dynamicWarp.mapNum); gRegionMap->mapSecId = mapHeader->regionMapSectionId; gRegionMap->playerIsInCave = TRUE; mapWidth = mapHeader->mapLayout->width; mapHeight = mapHeader->mapLayout->height; x = gSaveBlock1Ptr->dynamicWarp.x; y = gSaveBlock1Ptr->dynamicWarp.y; break; case MAP_TYPE_INDOOR: gRegionMap->mapSecId = gMapHeader.regionMapSectionId; if (gRegionMap->mapSecId != MAPSEC_DYNAMIC) { warp = &gSaveBlock1Ptr->escapeWarp; mapHeader = Overworld_GetMapHeaderByGroupAndId(warp->mapGroup, warp->mapNum); } else { warp = &gSaveBlock1Ptr->dynamicWarp; mapHeader = Overworld_GetMapHeaderByGroupAndId(warp->mapGroup, warp->mapNum); gRegionMap->mapSecId = mapHeader->regionMapSectionId; } if (RegionMap_IsPlayerInCave(gRegionMap->mapSecId)) { gRegionMap->playerIsInCave = TRUE; } else { gRegionMap->playerIsInCave = FALSE; } mapWidth = mapHeader->mapLayout->width; mapHeight = mapHeader->mapLayout->height; x = warp->x; y = warp->y; break; } xOnMap = x; dimensionScale = mapWidth / gRegionMapEntries[gRegionMap->mapSecId].width; if (dimensionScale == 0) { dimensionScale = 1; } x /= dimensionScale; if (x >= gRegionMapEntries[gRegionMap->mapSecId].width) { x = gRegionMapEntries[gRegionMap->mapSecId].width - 1; } dimensionScale = mapHeight / gRegionMapEntries[gRegionMap->mapSecId].height; if (dimensionScale == 0) { dimensionScale = 1; } y /= dimensionScale; if (y >= gRegionMapEntries[gRegionMap->mapSecId].height) { y = gRegionMapEntries[gRegionMap->mapSecId].height - 1; } switch (gRegionMap->mapSecId) { case MAPSEC_ROUTE_114: if (y != 0) { x = 0; } break; case MAPSEC_ROUTE_126: case MAPSEC_UNDERWATER_125: x = 0; if (gSaveBlock1Ptr->pos.x > 32) { x = 1; } if (gSaveBlock1Ptr->pos.x > 0x33) { x++; } y = 0; if (gSaveBlock1Ptr->pos.y > 0x25) { y = 1; } if (gSaveBlock1Ptr->pos.y > 0x38) { y++; } break; case MAPSEC_ROUTE_121: x = 0; if (xOnMap > 14) { x = 1; } if (xOnMap > 0x1C) { x++; } if (xOnMap > 0x36) { x++; } break; case MAPSEC_UNDERWATER_MARINE_CAVE: RegionMap_GetMarineCaveCoords(&gRegionMap->cursorPosX, &gRegionMap->cursorPosY); return; } gRegionMap->cursorPosX = gRegionMapEntries[gRegionMap->mapSecId].x + x + MAPCURSOR_X_MIN; gRegionMap->cursorPosY = gRegionMapEntries[gRegionMap->mapSecId].y + y + MAPCURSOR_Y_MIN; } static void RegionMap_InitializeStateBasedOnSSTidalLocation(void) { u16 y; u16 x; u8 mapGroup; u8 mapNum; u16 dimensionScale; s16 xOnMap; s16 yOnMap; const struct MapHeader *mapHeader; y = 0; x = 0; switch (GetSSTidalLocation(&mapGroup, &mapNum, &xOnMap, &yOnMap)) { case SS_TIDAL_LOCATION_SLATEPORT: gRegionMap->mapSecId = MAPSEC_SLATEPORT_CITY; break; case SS_TIDAL_LOCATION_LILYCOVE: gRegionMap->mapSecId = MAPSEC_LILYCOVE_CITY; break; case SS_TIDAL_LOCATION_ROUTE124: gRegionMap->mapSecId = MAPSEC_ROUTE_124; break; case SS_TIDAL_LOCATION_ROUTE131: gRegionMap->mapSecId = MAPSEC_ROUTE_131; break; default: case SS_TIDAL_LOCATION_OTHER: mapHeader = Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum); gRegionMap->mapSecId = mapHeader->regionMapSectionId; dimensionScale = mapHeader->mapLayout->width / gRegionMapEntries[gRegionMap->mapSecId].width; if (dimensionScale == 0) dimensionScale = 1; x = xOnMap / dimensionScale; if (x >= gRegionMapEntries[gRegionMap->mapSecId].width) x = gRegionMapEntries[gRegionMap->mapSecId].width - 1; dimensionScale = mapHeader->mapLayout->height / gRegionMapEntries[gRegionMap->mapSecId].height; if (dimensionScale == 0) dimensionScale = 1; y = yOnMap / dimensionScale; if (y >= gRegionMapEntries[gRegionMap->mapSecId].height) y = gRegionMapEntries[gRegionMap->mapSecId].height - 1; break; } gRegionMap->playerIsInCave = FALSE; gRegionMap->cursorPosX = gRegionMapEntries[gRegionMap->mapSecId].x + x + MAPCURSOR_X_MIN; gRegionMap->cursorPosY = gRegionMapEntries[gRegionMap->mapSecId].y + y + MAPCURSOR_Y_MIN; } static u8 get_flagnr_blue_points(u16 mapSecId) { switch (mapSecId) { case MAPSEC_NONE: return MAPSECTYPE_NONE; case MAPSEC_LITTLEROOT_TOWN: return FlagGet(FLAG_VISITED_LITTLEROOT_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_OLDALE_TOWN: return FlagGet(FLAG_VISITED_OLDALE_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_DEWFORD_TOWN: return FlagGet(FLAG_VISITED_DEWFORD_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_LAVARIDGE_TOWN: return FlagGet(FLAG_VISITED_LAVARIDGE_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_FALLARBOR_TOWN: return FlagGet(FLAG_VISITED_FALLARBOR_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_VERDANTURF_TOWN: return FlagGet(FLAG_VISITED_VERDANTURF_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_PACIFIDLOG_TOWN: return FlagGet(FLAG_VISITED_PACIFIDLOG_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_PETALBURG_CITY: return FlagGet(FLAG_VISITED_PETALBURG_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_SLATEPORT_CITY: return FlagGet(FLAG_VISITED_SLATEPORT_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_MAUVILLE_CITY: return FlagGet(FLAG_VISITED_MAUVILLE_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_RUSTBORO_CITY: return FlagGet(FLAG_VISITED_RUSTBORO_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_FORTREE_CITY: return FlagGet(FLAG_VISITED_FORTREE_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_LILYCOVE_CITY: return FlagGet(FLAG_VISITED_LILYCOVE_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_MOSSDEEP_CITY: return FlagGet(FLAG_VISITED_MOSSDEEP_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_SOOTOPOLIS_CITY: return FlagGet(FLAG_VISITED_SOOTOPOLIS_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_EVER_GRANDE_CITY: return FlagGet(FLAG_VISITED_EVER_GRANDE_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; case MAPSEC_BATTLE_FRONTIER: return FlagGet(FLAG_LANDMARK_BATTLE_FRONTIER) ? MAPSECTYPE_BATTLE_FRONTIER : MAPSECTYPE_NONE; case MAPSEC_SOUTHERN_ISLAND: return FlagGet(FLAG_LANDMARK_SOUTHERN_ISLAND) ? MAPSECTYPE_PLAIN : MAPSECTYPE_NONE; default: return MAPSECTYPE_PLAIN; } } u16 GetRegionMapSectionIdAt(u16 x, u16 y) { return GetRegionMapSectionIdAt_Internal(x, y); } static u16 CorrectSpecialMapSecId_Internal(u16 mapSecId) { u32 i; for (i = 0; i < 3; i++) { if (sRegionMap_MarineCaveMapSecIds[i] == mapSecId) { return RegionMap_GetTerraCaveMapSecId(); } } for (i = 0; sRegionMap_SpecialPlaceLocations[i][0] != MAPSEC_NONE; i++) { if (sRegionMap_SpecialPlaceLocations[i][0] == mapSecId) { return sRegionMap_SpecialPlaceLocations[i][1]; } } return mapSecId; } static u16 RegionMap_GetTerraCaveMapSecId(void) { s16 idx; idx = VarGet(VAR_UNUSUAL_WEATHER_LOCATION) - 1; if (idx < 0 || idx > 15) { idx = 0; } return sTerraCaveMapSectionIds[idx]; } static void RegionMap_GetMarineCaveCoords(u16 *x, u16 *y) { u16 idx; idx = VarGet(VAR_UNUSUAL_WEATHER_LOCATION); if (idx < 9 || idx > 16) { idx = 9; } idx -= 9; *x = sTerraCaveLocationCoords[idx].x + MAPCURSOR_X_MIN; *y = sTerraCaveLocationCoords[idx].y + MAPCURSOR_Y_MIN; } static bool32 RegionMap_IsPlayerInCave(u8 mapSecId) { u32 i; for (i = 0; i < 1; i++) { if (sRegionMap_MapSecAquaHideoutOld[i] == mapSecId) { return TRUE; } } return FALSE; } u16 CorrectSpecialMapSecId(u16 mapSecId) { return CorrectSpecialMapSecId_Internal(mapSecId); } static void RegionMap_GetPositionOfCursorWithinMapSection(void) { u16 x; u16 y; u16 posWithinMapSec; if (gRegionMap->mapSecId == MAPSEC_NONE) { gRegionMap->posWithinMapSec = 0; return; } if (!gRegionMap->zoomed) { x = gRegionMap->cursorPosX; y = gRegionMap->cursorPosY; } else { x = gRegionMap->zoomedCursorPosX; y = gRegionMap->zoomedCursorPosY; } posWithinMapSec = 0; while (1) { if (x <= MAPCURSOR_X_MIN) { if (RegionMap_IsMapSecIdInNextRow(y)) { y--; x = MAPCURSOR_X_MAX + 1; } else { break; } } else { x--; if (GetRegionMapSectionIdAt_Internal(x, y) == gRegionMap->mapSecId) { posWithinMapSec++; } } } gRegionMap->posWithinMapSec = posWithinMapSec; } static bool8 RegionMap_IsMapSecIdInNextRow(u16 y) { u16 x; if (y-- == 0) { return FALSE; } for (x = MAPCURSOR_X_MIN; x <= MAPCURSOR_X_MAX; x++) { if (GetRegionMapSectionIdAt_Internal(x, y) == gRegionMap->mapSecId) { return TRUE; } } return FALSE; } static void SpriteCallback_CursorFull(struct Sprite *sprite) { if (gRegionMap->cursorMovementFrameCounter != 0) { sprite->pos1.x += 2 * gRegionMap->cursorDeltaX; sprite->pos1.y += 2 * gRegionMap->cursorDeltaY; gRegionMap->cursorMovementFrameCounter--; } } static void SpriteCallback_CursorZoomed(struct Sprite *sprite) { } void CreateRegionMapCursor(u16 tileTag, u16 paletteTag) { u8 spriteId; struct SpriteTemplate template; struct SpritePalette palette; struct SpriteSheet sheet; palette = sRegionMapCursorSpritePalette; template = sRegionMapCursorSpriteTemplate; sheet.tag = tileTag; template.tileTag = tileTag; gRegionMap->cursorTileTag = tileTag; palette.tag = paletteTag; template.paletteTag = paletteTag; gRegionMap->cursorPaletteTag = paletteTag; if (!gRegionMap->zoomed) { sheet.data = gRegionMap->cursorSmallImage; sheet.size = sizeof(gRegionMap->cursorSmallImage); template.callback = SpriteCallback_CursorFull; } else { sheet.data = gRegionMap->cursorLargeImage; sheet.size = sizeof(gRegionMap->cursorLargeImage); template.callback = SpriteCallback_CursorZoomed; } LoadSpriteSheet(&sheet); LoadSpritePalette(&palette); spriteId = CreateSprite(&template, 0x38, 0x48, 0); if (spriteId != MAX_SPRITES) { gRegionMap->cursorSprite = &gSprites[spriteId]; if (gRegionMap->zoomed == TRUE) { gRegionMap->cursorSprite->oam.size = 2; gRegionMap->cursorSprite->pos1.x -= 8; gRegionMap->cursorSprite->pos1.y -= 8; StartSpriteAnim(gRegionMap->cursorSprite, 1); } else { gRegionMap->cursorSprite->oam.size = 1; gRegionMap->cursorSprite->pos1.x = 8 * gRegionMap->cursorPosX + 4; gRegionMap->cursorSprite->pos1.y = 8 * gRegionMap->cursorPosY + 4; } gRegionMap->cursorSprite->data[1] = 2; gRegionMap->cursorSprite->data[2] = (IndexOfSpritePaletteTag(paletteTag) << 4) + 0x101; gRegionMap->cursorSprite->data[3] = TRUE; } } static void FreeRegionMapCursorSprite(void) { if (gRegionMap->cursorSprite != NULL) { DestroySprite(gRegionMap->cursorSprite); FreeSpriteTilesByTag(gRegionMap->cursorTileTag); FreeSpritePaletteByTag(gRegionMap->cursorPaletteTag); } } void sub_8124268(void) { gRegionMap->cursorSprite->data[3] = TRUE; } void sub_8124278(void) { gRegionMap->cursorSprite->data[3] = FALSE; } void CreateRegionMapPlayerIcon(u16 tileTag, u16 paletteTag) { u8 spriteId; struct SpriteSheet sheet = {sRegionMapPlayerIcon_BrendanGfx, 0x80, tileTag}; struct SpritePalette palette = {sRegionMapPlayerIcon_BrendanPal, paletteTag}; struct SpriteTemplate template = {tileTag, paletteTag, &sRegionMapPlayerIconOam, sRegionMapPlayerIconAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; if (sub_8124668(gMapHeader.regionMapSectionId)) { gRegionMap->playerIconSprite = NULL; return; } if (gSaveBlock2Ptr->playerGender == FEMALE) { sheet.data = sRegionMapPlayerIcon_MayGfx; palette.data = sRegionMapPlayerIcon_MayPal; } LoadSpriteSheet(&sheet); LoadSpritePalette(&palette); spriteId = CreateSprite(&template, 0, 0, 1); gRegionMap->playerIconSprite = &gSprites[spriteId]; if (!gRegionMap->zoomed) { gRegionMap->playerIconSprite->pos1.x = gRegionMap->playerIconSpritePosX * 8 + 4; gRegionMap->playerIconSprite->pos1.y = gRegionMap->playerIconSpritePosY * 8 + 4; gRegionMap->playerIconSprite->callback = RegionMapPlayerIconSpriteCallback_Full; } else { gRegionMap->playerIconSprite->pos1.x = gRegionMap->playerIconSpritePosX * 16 - 0x30; gRegionMap->playerIconSprite->pos1.y = gRegionMap->playerIconSpritePosY * 16 - 0x42; gRegionMap->playerIconSprite->callback = RegionMapPlayerIconSpriteCallback_Zoomed; } } static void HideRegionMapPlayerIcon(void) { if (gRegionMap->playerIconSprite != NULL) { gRegionMap->playerIconSprite->invisible = TRUE; gRegionMap->playerIconSprite->callback = SpriteCallbackDummy; } } static void UnhideRegionMapPlayerIcon(void) { if (gRegionMap->playerIconSprite != NULL) { if (gRegionMap->zoomed == TRUE) { gRegionMap->playerIconSprite->pos1.x = gRegionMap->playerIconSpritePosX * 16 - 0x30; gRegionMap->playerIconSprite->pos1.y = gRegionMap->playerIconSpritePosY * 16 - 0x42; gRegionMap->playerIconSprite->callback = RegionMapPlayerIconSpriteCallback_Zoomed; gRegionMap->playerIconSprite->invisible = FALSE; } else { gRegionMap->playerIconSprite->pos1.x = gRegionMap->playerIconSpritePosX * 8 + 4; gRegionMap->playerIconSprite->pos1.y = gRegionMap->playerIconSpritePosY * 8 + 4; gRegionMap->playerIconSprite->pos2.x = 0; gRegionMap->playerIconSprite->pos2.y = 0; gRegionMap->playerIconSprite->callback = RegionMapPlayerIconSpriteCallback_Full; gRegionMap->playerIconSprite->invisible = FALSE; } } } static void RegionMapPlayerIconSpriteCallback_Zoomed(struct Sprite *sprite) { sprite->pos2.x = -2 * gRegionMap->scrollX; sprite->pos2.y = -2 * gRegionMap->scrollY; sprite->data[0] = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY; sprite->data[1] = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX; if (sprite->data[0] < -8 || sprite->data[0] > 0xa8 || sprite->data[1] < -8 || sprite->data[1] > 0xf8) { sprite->data[2] = FALSE; } else { sprite->data[2] = TRUE; } if (sprite->data[2] == TRUE) { RegionMapPlayerIconSpriteCallback(sprite); } else { sprite->invisible = TRUE; } } static void RegionMapPlayerIconSpriteCallback_Full(struct Sprite *sprite) { RegionMapPlayerIconSpriteCallback(sprite); } static void RegionMapPlayerIconSpriteCallback(struct Sprite *sprite) { if (gRegionMap->blinkPlayerIcon) { if (++sprite->data[7] > 16) { sprite->data[7] = 0; sprite->invisible = sprite->invisible ? FALSE : TRUE; } } else { sprite->invisible = FALSE; } } void sub_812454C(void) { if (gRegionMap->playerIsInCave) { gRegionMap->blinkPlayerIcon = TRUE; } } u8 *GetMapName(u8 *dest, u16 regionMapId, u16 padLength) { u8 *str; u16 i; if (regionMapId == MAPSEC_SECRET_BASE) { str = GetSecretBaseMapName(dest); } else if (regionMapId < MAPSEC_NONE) { str = StringCopy(dest, gRegionMapEntries[regionMapId].name); } else { if (padLength == 0) { padLength = 18; } return StringFill(dest, CHAR_SPACE, padLength); } if (padLength != 0) { for (i = str - dest; i < padLength; i++) { *str++ = CHAR_SPACE; } *str = EOS; } return str; } u8 *sub_81245DC(u8 *dest, u16 mapSecId) { switch (mapSecId) { case MAPSEC_DYNAMIC: return StringCopy(dest, gText_Ferry); case MAPSEC_SECRET_BASE: return StringCopy(dest, gText_SecretBase); default: return GetMapName(dest, mapSecId, 0); } } u8 *sub_8124610(u8 *dest, u16 mapSecId) { if (mapSecId == MAPSEC_AQUA_HIDEOUT_OLD) { return StringCopy(dest, gText_Hideout); } else { return sub_81245DC(dest, mapSecId); } } void sub_8124630(u16 mapSecId, u16 *x, u16 *y, u16 *width, u16 *height) { *x = gRegionMapEntries[mapSecId].x; *y = gRegionMapEntries[mapSecId].y; *width = gRegionMapEntries[mapSecId].width; *height = gRegionMapEntries[mapSecId].height; } bool8 sub_8124658(void) { return gRegionMap->zoomed; } bool32 sub_8124668(u8 mapSecId) { u32 i; for (i = 0; i < 3; i++) { if (mapSecId == sRegionMapEventSectionIds[i]) { return TRUE; } } return FALSE; } void MCB2_FlyMap(void) { switch (gMain.state) { case 0: SetVBlankCallback(NULL); SetGpuReg(REG_OFFSET_DISPCNT, 0); SetGpuReg(REG_OFFSET_BG0HOFS, 0); SetGpuReg(REG_OFFSET_BG0VOFS, 0); SetGpuReg(REG_OFFSET_BG1HOFS, 0); SetGpuReg(REG_OFFSET_BG1VOFS, 0); SetGpuReg(REG_OFFSET_BG2VOFS, 0); SetGpuReg(REG_OFFSET_BG2HOFS, 0); SetGpuReg(REG_OFFSET_BG3HOFS, 0); SetGpuReg(REG_OFFSET_BG3VOFS, 0); sFlyMap = malloc(sizeof(*sFlyMap)); if (sFlyMap == NULL) { SetMainCallback2(CB2_ReturnToFieldWithOpenMenu); } else { ResetPaletteFade(); ResetSpriteData(); FreeSpriteTileRanges(); FreeAllSpritePalettes(); gMain.state++; } break; case 1: ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(1, gUnknown_085A1EE4, 3); gMain.state++; break; case 2: InitWindows(gUnknown_085A1EF0); DeactivateAllTextPrinters(); gMain.state++; break; case 3: LoadUserWindowBorderGfx(0, 0x65, 0xd0); clear_scheduled_bg_copies_to_vram(); gMain.state++; break; case 4: InitRegionMap(&sFlyMap->regionMap, FALSE); CreateRegionMapCursor(0, 0); CreateRegionMapPlayerIcon(1, 1); sFlyMap->mapSecId = sFlyMap->regionMap.mapSecId; StringFill(sFlyMap->unk_a4c, CHAR_SPACE, 16); gUnknown_03001180 = TRUE; sub_8124904(); gMain.state++; break; case 5: LZ77UnCompVram(sRegionMapFrameGfxLZ, (u16 *)BG_CHAR_ADDR(3)); gMain.state++; break; case 6: LZ77UnCompVram(sRegionMapFrameTilemapLZ, (u16 *)BG_SCREEN_ADDR(30)); gMain.state++; break; case 7: LoadPalette(sRegionMapFramePal, 0x10, 0x20); PutWindowTilemap(2); FillWindowPixelBuffer(2, PIXEL_FILL(0)); AddTextPrinterParameterized(2, 1, gText_FlyToWhere, 0, 1, 0, NULL); schedule_bg_copy_tilemap_to_vram(0); gMain.state++; break; case 8: sub_8124A70(); gMain.state++; break; case 9: BlendPalettes(-1, 16, 0); SetVBlankCallback(sub_81248C0); gMain.state++; break; case 10: SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON); ShowBg(0); ShowBg(1); ShowBg(2); sub_81248F4(sub_8124D14); SetMainCallback2(sub_81248D4); gMain.state++; break; } } static void sub_81248C0(void) { LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); } static void sub_81248D4(void) { sFlyMap->unk_000(); AnimateSprites(); BuildOamBuffer(); do_scheduled_bg_tilemap_copies_to_vram(); } static void sub_81248F4(void callback(void)) { sFlyMap->unk_000 = callback; sFlyMap->unk_004 = 0; } static void sub_8124904(void) { u16 i; bool32 flag; const u8 *name; if (sFlyMap->regionMap.iconDrawType > MAPSECTYPE_NONE && sFlyMap->regionMap.iconDrawType <= MAPSECTYPE_BATTLE_FRONTIER) { flag = FALSE; for (i = 0; i < ARRAY_COUNT(gUnknown_085A1EDC); i++) { if (sFlyMap->regionMap.mapSecId == gUnknown_085A1EDC[i].mapSecId) { if (FlagGet(gUnknown_085A1EDC[i].flag)) { StringLength(gUnknown_085A1EDC[i].name[sFlyMap->regionMap.posWithinMapSec]); flag = TRUE; ClearStdWindowAndFrameToTransparent(0, FALSE); DrawStdFrameWithCustomTileAndPalette(1, FALSE, 0x65, 0x0d); AddTextPrinterParameterized(1, 1, sFlyMap->regionMap.mapSecName, 0, 1, 0, NULL); name = gUnknown_085A1EDC[i].name[sFlyMap->regionMap.posWithinMapSec]; AddTextPrinterParameterized(1, 1, name, GetStringRightAlignXOffset(1, name, 0x60), 0x11, 0, NULL); schedule_bg_copy_tilemap_to_vram(0); gUnknown_03001180 = TRUE; } break; } } if (!flag) { if (gUnknown_03001180 == TRUE) { ClearStdWindowAndFrameToTransparent(1, FALSE); DrawStdFrameWithCustomTileAndPalette(0, FALSE, 0x65, 0x0d); } else { FillWindowPixelBuffer(0, PIXEL_FILL(1)); } AddTextPrinterParameterized(0, 1, sFlyMap->regionMap.mapSecName, 0, 1, 0, NULL); schedule_bg_copy_tilemap_to_vram(0); gUnknown_03001180 = FALSE; } } else { if (gUnknown_03001180 == TRUE) { ClearStdWindowAndFrameToTransparent(1, FALSE); DrawStdFrameWithCustomTileAndPalette(0, FALSE, 0x65, 0x0d); } FillWindowPixelBuffer(0, PIXEL_FILL(1)); CopyWindowToVram(0, 2); schedule_bg_copy_tilemap_to_vram(0); gUnknown_03001180 = FALSE; } } static void sub_8124A70(void) { struct SpriteSheet sheet; LZ77UnCompWram(sUnknown_085A1D68, sFlyMap->unk_88c); sheet.data = sFlyMap->unk_88c; sheet.size = 0x1c0; sheet.tag = 2; LoadSpriteSheet(&sheet); LoadSpritePalette(&gUnknown_085A1F10); sub_8124AD4(); sub_8124BE4(); } static void sub_8124AD4(void) { u16 canFlyFlag; u16 i; u16 x; u16 y; u16 width; u16 height; u16 shape; u8 spriteId; canFlyFlag = FLAG_VISITED_LITTLEROOT_TOWN; for (i = 0; i < 16; i++) { sub_8124630(i, &x, &y, &width, &height); x = (x + MAPCURSOR_X_MIN) * 8 + 4; y = (y + MAPCURSOR_Y_MIN) * 8 + 4; if (width == 2) { shape = ST_OAM_H_RECTANGLE; } else if (height == 2) { shape = ST_OAM_V_RECTANGLE; } else { shape = ST_OAM_SQUARE; } spriteId = CreateSprite(&gUnknown_085A1F7C, x, y, 10); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.shape = shape; if (FlagGet(canFlyFlag)) { gSprites[spriteId].callback = sub_8124CBC; } else { shape += 3; } StartSpriteAnim(&gSprites[spriteId], shape); gSprites[spriteId].data[0] = i; } canFlyFlag++; } } static void sub_8124BE4(void) { u16 i; u16 x; u16 y; u16 width; u16 height; u16 mapSecId; u8 spriteId; for (i = 0; sUnknown_085A1F18[i][1] != MAPSEC_NONE; i++) { if (FlagGet(sUnknown_085A1F18[i][0])) { mapSecId = sUnknown_085A1F18[i][1]; sub_8124630(mapSecId, &x, &y, &width, &height); x = (x + MAPCURSOR_X_MIN) * 8; y = (y + MAPCURSOR_Y_MIN) * 8; spriteId = CreateSprite(&gUnknown_085A1F7C, x, y, 10); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.size = 1; gSprites[spriteId].callback = sub_8124CBC; StartSpriteAnim(&gSprites[spriteId], 6); gSprites[spriteId].data[0] = mapSecId; } } } } static void sub_8124CBC(struct Sprite *sprite) { if (sFlyMap->regionMap.mapSecId == sprite->data[0]) { if (++sprite->data[1] > 16) { sprite->data[1] = 0; sprite->invisible = sprite->invisible ? FALSE : TRUE; } } else { sprite->data[1] = 16; sprite->invisible = FALSE; } } static void sub_8124D14(void) { switch (sFlyMap->unk_004) { case 0: BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); sFlyMap->unk_004++; break; case 1: if (!UpdatePaletteFade()) { sub_81248F4(sub_8124D64); } break; } } static void sub_8124D64(void) { if (sFlyMap->unk_004 == 0) { switch (sub_81230AC()) { case INPUT_EVENT_NONE: case INPUT_EVENT_MOVE_START: case INPUT_EVENT_MOVE_CONT: break; case INPUT_EVENT_MOVE_END: sub_8124904(); break; case INPUT_EVENT_A_BUTTON: if (sFlyMap->regionMap.iconDrawType == MAPSECTYPE_CITY_CANFLY || sFlyMap->regionMap.iconDrawType == MAPSECTYPE_BATTLE_FRONTIER) { m4aSongNumStart(SE_SELECT); sFlyMap->unk_a72 = TRUE; sub_81248F4(sub_8124E0C); } break; case INPUT_EVENT_B_BUTTON: m4aSongNumStart(SE_SELECT); sFlyMap->unk_a72 = FALSE; sub_81248F4(sub_8124E0C); break; } } } static void sub_8124E0C(void) { switch (sFlyMap->unk_004) { case 0: BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); sFlyMap->unk_004++; break; case 1: if (!UpdatePaletteFade()) { FreeRegionMapIconResources(); if (sFlyMap->unk_a72) { switch (sFlyMap->regionMap.mapSecId) { case MAPSEC_SOUTHERN_ISLAND: SetWarpDestinationToHealLocation(HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR); break; case MAPSEC_BATTLE_FRONTIER: SetWarpDestinationToHealLocation(HEAL_LOCATION_BATTLE_FRONTIER_OUTSIDE_EAST); break; case MAPSEC_LITTLEROOT_TOWN: SetWarpDestinationToHealLocation(gSaveBlock2Ptr->playerGender == MALE ? HEAL_LOCATION_LITTLEROOT_TOWN_1 : HEAL_LOCATION_LITTLEROOT_TOWN_2); break; case MAPSEC_EVER_GRANDE_CITY: SetWarpDestinationToHealLocation(FlagGet(FLAG_LANDMARK_POKEMON_LEAGUE) && sFlyMap->regionMap.posWithinMapSec == 0 ? HEAL_LOCATION_EVER_GRANDE_CITY_2 : HEAL_LOCATION_EVER_GRANDE_CITY_1); break; default: if (sMapHealLocations[sFlyMap->regionMap.mapSecId][2] != 0) { SetWarpDestinationToHealLocation(sMapHealLocations[sFlyMap->regionMap.mapSecId][2]); } else { SetWarpDestinationToMapWarp(sMapHealLocations[sFlyMap->regionMap.mapSecId][0], sMapHealLocations[sFlyMap->regionMap.mapSecId][1], -1); } break; } sub_80B69DC(); } else { SetMainCallback2(sub_81B58A8); } if (sFlyMap != NULL) { free(sFlyMap); sFlyMap = NULL; } FreeAllWindowBuffers(); } break; } }