#include "global.h" #include "data.h" #include "decompress.h" #include "main.h" #include "menu_specialized.h" #include "mon_markings.h" #include "pokenav.h" #include "pokemon.h" #include "pokemon_storage_system.h" #include "sound.h" #include "string_util.h" #include "strings.h" #include "text.h" #include "constants/songs.h" struct Pokenav_ConditionMenu { u32 monPal[NUM_CONDITION_MONS][0x20]; u8 fill[0x180]; u32 monPicGfx[NUM_CONDITION_MONS][MON_PIC_SIZE]; bool8 inSearchMode; s16 toLoadListIndex; u32 (*callback)(struct Pokenav_ConditionMenu *); u8 fill2[0x18]; u8 locationText[NUM_CONDITION_MONS][24]; u8 nameText[NUM_CONDITION_MONS][64]; struct ConditionGraph graph; u8 numSparkles[NUM_CONDITION_MONS]; u8 monMarks[NUM_CONDITION_MONS]; s8 loadId; s8 nextLoadIdDown; s8 nextLoadIdUp; s8 toLoadId; u8 state; }; static void InitPartyConditionListParameters(void); static void InitSearchResultsConditionList(void); static u32 HandleConditionMenuInput(struct Pokenav_ConditionMenu *); static u32 GetConditionReturnCallback(struct Pokenav_ConditionMenu *); static u32 OpenMarkingsMenu(struct Pokenav_ConditionMenu *); static u8 ConditionGraphHandleDpadInput(struct Pokenav_ConditionMenu *); static u8 SwitchConditionSummaryIndex(bool8); static void CopyMonNameGenderLocation(s16, u8); static void GetMonConditionGraphData(s16, u8); static void ConditionGraphDrawMonPic(s16, u8); bool32 PokenavCallback_Init_ConditionGraph_Party(void) { struct Pokenav_ConditionMenu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU, sizeof(struct Pokenav_ConditionMenu)); if (menu == NULL) return FALSE; ConditionGraph_Init(&menu->graph); InitPartyConditionListParameters(); gKeyRepeatStartDelay = 20; menu->callback = HandleConditionMenuInput; return TRUE; } bool32 PokenavCallback_Init_ConditionGraph_Search(void) { struct Pokenav_ConditionMenu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU, sizeof(struct Pokenav_ConditionMenu)); if (menu == NULL) return FALSE; ConditionGraph_Init(&menu->graph); InitSearchResultsConditionList(); gKeyRepeatStartDelay = 20; menu->callback = HandleConditionMenuInput; return TRUE; } u32 GetConditionGraphMenuCallback(void) { struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); return menu->callback(menu); } static u32 HandleConditionMenuInput(struct Pokenav_ConditionMenu *menu) { struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); u32 ret = ConditionGraphHandleDpadInput(menu); if (ret == CONDITION_FUNC_NONE) { if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); menu->callback = GetConditionReturnCallback; ret = CONDITION_FUNC_RETURN; } else if (JOY_NEW(A_BUTTON)) { if (!menu->inSearchMode) { // In Party mode, pressing A only applies to the Cancel button if (monListPtr->currIndex == monListPtr->listCount - 1) { // Cancel PlaySE(SE_SELECT); menu->callback = GetConditionReturnCallback; ret = CONDITION_FUNC_RETURN; } } else { // In Search mode pressing A brings up the markings menu PlaySE(SE_SELECT); ret = CONDITION_FUNC_ADD_MARKINGS; menu->callback = OpenMarkingsMenu; } } } return ret; } static u32 OpenMarkingsMenu(struct Pokenav_ConditionMenu *menu) { struct PokenavSub18 *monListPtr; u8 markings; u32 ret = CONDITION_FUNC_NONE, boxId, monId; if (!HandleMonMarkingsMenuInput()) { menu->monMarks[menu->loadId] = GetMonMarkingsData(); monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); boxId = monListPtr->monData[monListPtr->currIndex].boxId; monId = monListPtr->monData[monListPtr->currIndex].monId; markings = menu->monMarks[menu->loadId]; if (boxId == TOTAL_BOXES_COUNT) SetMonData(&gPlayerParty[monId], MON_DATA_MARKINGS, &markings); else SetBoxMonDataAt(boxId, monId, MON_DATA_MARKINGS, &markings); menu->callback = HandleConditionMenuInput; ret = CONDITION_FUNC_CLOSE_MARKINGS; } return ret; } static u32 GetConditionReturnCallback(struct Pokenav_ConditionMenu *menu) { if (!menu->inSearchMode) return POKENAV_CONDITION_MENU; else return POKENAV_RETURN_CONDITION_SEARCH; } void FreeConditionGraphMenuSubstruct1(void) { struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); if (!menu->inSearchMode) FreePokenavSubstruct(POKENAV_SUBSTRUCT_MON_LIST); FreePokenavSubstruct(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); } static u8 ConditionGraphHandleDpadInput(struct Pokenav_ConditionMenu *menu) { struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); u8 ret = CONDITION_FUNC_NONE; if (JOY_HELD(DPAD_UP)) { // Prevent input wrapping in search mode if (!menu->inSearchMode || monListPtr->currIndex != 0) { PlaySE(SE_SELECT); ret = SwitchConditionSummaryIndex(TRUE); } } else if (JOY_HELD(DPAD_DOWN)) { // Prevent input wrapping in search mode if (!menu->inSearchMode || monListPtr->currIndex < monListPtr->listCount - 1) { PlaySE(SE_SELECT); ret = SwitchConditionSummaryIndex(FALSE); } } return ret; } static u8 SwitchConditionSummaryIndex(u8 moveUp) { u16 newLoadId; bool8 wasNotLastMon, isNotLastMon; struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); newLoadId = (moveUp) ? menu->nextLoadIdUp : menu->nextLoadIdDown; ConditionGraph_SetNewPositions(&menu->graph, menu->graph.savedPositions[menu->loadId], menu->graph.savedPositions[newLoadId]); wasNotLastMon = (monListPtr->currIndex != (IsConditionMenuSearchMode() ? monListPtr->listCount : monListPtr->listCount - 1)); if (moveUp) { menu->nextLoadIdUp = menu->nextLoadIdDown; menu->nextLoadIdDown = menu->loadId; menu->loadId = newLoadId; menu->toLoadId = menu->nextLoadIdUp; monListPtr->currIndex = (monListPtr->currIndex == 0) ? monListPtr->listCount - 1 : monListPtr->currIndex - 1; menu->toLoadListIndex = (monListPtr->currIndex != 0) ? monListPtr->currIndex - 1 : monListPtr->listCount - 1; } else { menu->nextLoadIdDown = menu->nextLoadIdUp; menu->nextLoadIdUp = menu->loadId; menu->loadId = newLoadId; menu->toLoadId = menu->nextLoadIdDown; monListPtr->currIndex = (monListPtr->currIndex < monListPtr->listCount - 1) ? monListPtr->currIndex + 1 : 0; menu->toLoadListIndex = (monListPtr->currIndex < monListPtr->listCount - 1) ? monListPtr->currIndex + 1 : 0; } isNotLastMon = (monListPtr->currIndex != (IsConditionMenuSearchMode() ? monListPtr->listCount : monListPtr->listCount - 1)); if (!wasNotLastMon) return CONDITION_FUNC_NO_TRANSITION; else if (!isNotLastMon) return CONDITION_FUNC_SLIDE_MON_OUT; else return CONDITION_FUNC_SLIDE_MON_IN; } bool32 LoadConditionGraphMenuGfx(void) { s32 var; struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); switch (menu->state) { case 0: CopyMonNameGenderLocation(monListPtr->currIndex, CONDITION_MON_0); break; case 1: GetMonConditionGraphData(monListPtr->currIndex, CONDITION_MON_0); break; case 2: ConditionGraphDrawMonPic(monListPtr->currIndex, CONDITION_MON_0); break; case 3: if (monListPtr->listCount == 1) { menu->loadId = CONDITION_MON_0; menu->nextLoadIdDown = CONDITION_MON_0; menu->nextLoadIdUp = CONDITION_MON_0; menu->state = 0; return TRUE; } else { menu->loadId = CONDITION_MON_0; menu->nextLoadIdDown = CONDITION_MON_1; menu->nextLoadIdUp = CONDITION_MON_2; } break; // These were probably ternaries just like cases 7-9, but couldn't match it any other way. case 4: var = monListPtr->currIndex + 1; if (var >= monListPtr->listCount) var = 0; CopyMonNameGenderLocation(var, CONDITION_MON_1); break; case 5: var = monListPtr->currIndex + 1; if (var >= monListPtr->listCount) var = 0; GetMonConditionGraphData(var, CONDITION_MON_1); break; case 6: var = monListPtr->currIndex + 1; if (var >= monListPtr->listCount) var = 0; ConditionGraphDrawMonPic(var, CONDITION_MON_1); break; case 7: CopyMonNameGenderLocation((monListPtr->currIndex - 1 >= 0) ? monListPtr->currIndex - 1 : monListPtr->listCount - 1, CONDITION_MON_2); break; case 8: GetMonConditionGraphData((monListPtr->currIndex - 1 >= 0) ? monListPtr->currIndex - 1 : monListPtr->listCount - 1, CONDITION_MON_2); break; case 9: ConditionGraphDrawMonPic((monListPtr->currIndex - 1 >= 0) ? monListPtr->currIndex - 1 : monListPtr->listCount - 1, CONDITION_MON_2); menu->state = 0; return TRUE; } menu->state++; return FALSE; } bool32 LoadNextConditionMenuMonData(u8 mode) { struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); switch (mode) { case CONDITION_LOAD_MON_INFO: CopyMonNameGenderLocation(menu->toLoadListIndex, menu->toLoadId); break; case CONDITION_LOAD_GRAPH: GetMonConditionGraphData(menu->toLoadListIndex, menu->toLoadId); break; case CONDITION_LOAD_MON_PIC: ConditionGraphDrawMonPic(menu->toLoadListIndex, menu->toLoadId); return TRUE; } return FALSE; } u8 *CopyStringLeftAlignedToConditionData(u8 *dst, const u8 *src, s16 n) { while (*src != EOS) *dst++ = *src++, n--; while (n-- > 0) *dst++ = CHAR_SPACE; *dst = EOS; return dst; } static u8 *CopyConditionMonNameGender(u8 *str, u16 listId, bool8 arg3) { u16 boxId, monId, gender, species, level, lvlDigits; struct BoxPokemon *boxMon; u8 *txtPtr, *str_; struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); boxId = monListPtr->monData[listId].boxId; monId = monListPtr->monData[listId].monId; *(str++) = EXT_CTRL_CODE_BEGIN; *(str++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW; *(str++) = TEXT_COLOR_BLUE; *(str++) = TEXT_COLOR_TRANSPARENT; *(str++) = TEXT_COLOR_LIGHT_BLUE; if (GetBoxOrPartyMonData(boxId, monId, MON_DATA_IS_EGG, NULL)) return StringCopyPadded(str, gText_EggNickname, CHAR_SPACE, 12); GetBoxOrPartyMonData(boxId, monId, MON_DATA_NICKNAME, str); StringGetEnd10(str); species = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SPECIES, NULL); if (boxId == TOTAL_BOXES_COUNT) { level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); gender = GetMonGender(&gPlayerParty[monId]); } else { boxMon = GetBoxedMonPtr(boxId, monId); gender = GetBoxMonGender(boxMon); level = GetLevelFromBoxMonExp(boxMon); } if ((species == SPECIES_NIDORAN_F || species == SPECIES_NIDORAN_M) && !StringCompare(str, gSpeciesNames[species])) gender = MON_GENDERLESS; str_ = str; // For some reason, a variable is needed to match. while (*str_ != EOS) (str_++); *(str_++) = EXT_CTRL_CODE_BEGIN; *(str_++) = EXT_CTRL_CODE_SKIP; *(str_++) = 60; switch (gender) { default: *(str_++) = CHAR_SPACER; // Genderless break; case MON_MALE: *(str_++) = EXT_CTRL_CODE_BEGIN; *(str_++) = EXT_CTRL_CODE_COLOR; *(str_++) = TEXT_COLOR_RED; *(str_++) = EXT_CTRL_CODE_BEGIN; *(str_++) = EXT_CTRL_CODE_SHADOW; *(str_++) = TEXT_COLOR_LIGHT_RED; *(str_++) = CHAR_MALE; break; case MON_FEMALE: *(str_++) = EXT_CTRL_CODE_BEGIN; *(str_++) = EXT_CTRL_CODE_COLOR; *(str_++) = TEXT_COLOR_GREEN; *(str_++) = EXT_CTRL_CODE_BEGIN; *(str_++) = EXT_CTRL_CODE_SHADOW; *(str_++) = TEXT_COLOR_LIGHT_GREEN; *(str_++) = CHAR_FEMALE; break; } *(str_++) = EXT_CTRL_CODE_BEGIN; *(str_++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW; *(str_++) = TEXT_COLOR_BLUE; *(str_++) = TEXT_COLOR_TRANSPARENT; *(str_++) = TEXT_COLOR_LIGHT_BLUE; *(str_++) = CHAR_SLASH; *(str_++) = CHAR_EXTRA_SYMBOL; *(str_++) = CHAR_LV_2; txtPtr = str_; str_ = ConvertIntToDecimalStringN(str_, level, STR_CONV_MODE_LEFT_ALIGN, 3); lvlDigits = str_ - txtPtr; *(str_++) = CHAR_SPACE; if (!arg3) { lvlDigits = 3 - lvlDigits; while (lvlDigits-- != 0) *(str_++) = CHAR_SPACE; } *str_ = EOS; return str_; } static void CopyMonNameGenderLocation(s16 listId, u8 loadId) { u16 boxId, i; struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); if (listId != (IsConditionMenuSearchMode() ? monListPtr->listCount : monListPtr->listCount - 1)) { CopyConditionMonNameGender(menu->nameText[loadId], listId, FALSE); boxId = monListPtr->monData[listId].boxId; menu->locationText[loadId][0] = EXT_CTRL_CODE_BEGIN; menu->locationText[loadId][1] = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW; menu->locationText[loadId][2] = TEXT_COLOR_BLUE; menu->locationText[loadId][3] = TEXT_COLOR_TRANSPARENT; menu->locationText[loadId][4] = TEXT_COLOR_LIGHT_BLUE; if (boxId == TOTAL_BOXES_COUNT) CopyStringLeftAlignedToConditionData(&menu->locationText[loadId][5], gText_InParty, BOX_NAME_LENGTH); else CopyStringLeftAlignedToConditionData(&menu->locationText[loadId][5], GetBoxNamePtr(boxId), BOX_NAME_LENGTH); } else { for (i = 0; i < 12; i++) menu->nameText[loadId][i] = CHAR_SPACE; menu->nameText[loadId][i] = EOS; for (i = 0; i < BOX_NAME_LENGTH; i++) menu->locationText[loadId][i] = CHAR_SPACE; menu->locationText[loadId][i] = EOS; } } static void InitPartyConditionListParameters(void) { u16 i, count; struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); struct PokenavSub18 *monListPtr = AllocSubstruct(POKENAV_SUBSTRUCT_MON_LIST, sizeof(struct PokenavSub18)); menu->inSearchMode = FALSE; for (i = 0, count = 0; i < CalculatePlayerPartyCount(); i++) { if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) { monListPtr->monData[count].boxId = TOTAL_BOXES_COUNT; monListPtr->monData[count].monId = i; monListPtr->monData[count].data = 0; count++; } } monListPtr->monData[count].boxId = 0; monListPtr->monData[count].monId = 0; monListPtr->monData[count].data = 0; monListPtr->currIndex = 0; monListPtr->listCount = count + 1; menu->state = 0; } static void InitSearchResultsConditionList(void) { struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); menu->inSearchMode = TRUE; menu->state = 0; } static void GetMonConditionGraphData(s16 listId, u8 loadId) { u16 boxId, monId, i; struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); if (listId != (IsConditionMenuSearchMode() ? monListPtr->listCount : monListPtr->listCount - 1)) { boxId = monListPtr->monData[listId].boxId; monId = monListPtr->monData[listId].monId; menu->graph.conditions[loadId][CONDITION_COOL] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_COOL, NULL); menu->graph.conditions[loadId][CONDITION_TOUGH] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_TOUGH, NULL); menu->graph.conditions[loadId][CONDITION_SMART] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SMART, NULL); menu->graph.conditions[loadId][CONDITION_CUTE] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_CUTE, NULL); menu->graph.conditions[loadId][CONDITION_BEAUTY] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_BEAUTY, NULL); menu->numSparkles[loadId] = GET_NUM_CONDITION_SPARKLES(GetBoxOrPartyMonData(boxId, monId, MON_DATA_SHEEN, NULL)); menu->monMarks[loadId] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_MARKINGS, NULL); ConditionGraph_CalcPositions(menu->graph.conditions[loadId], menu->graph.savedPositions[loadId]); } else { // Set empty graph point for (i = 0; i < CONDITION_COUNT; i++) { menu->graph.conditions[loadId][i] = 0; menu->graph.savedPositions[loadId][i].x = CONDITION_GRAPH_CENTER_X; menu->graph.savedPositions[loadId][i].y = CONDITION_GRAPH_CENTER_Y; } } } static void ConditionGraphDrawMonPic(s16 listId, u8 loadId) { u16 boxId, monId, species; u32 personality, tid; struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); if (listId == (IsConditionMenuSearchMode() ? monListPtr->listCount : monListPtr->listCount - 1)) return; boxId = monListPtr->monData[listId].boxId; monId = monListPtr->monData[listId].monId; species = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SPECIES2, NULL); tid = GetBoxOrPartyMonData(boxId, monId, MON_DATA_OT_ID, NULL); personality = GetBoxOrPartyMonData(boxId, monId, MON_DATA_PERSONALITY, NULL); LoadSpecialPokePic(&gMonFrontPicTable[species], menu->monPicGfx[loadId], species, personality, TRUE); LZ77UnCompWram(GetMonSpritePalFromSpeciesAndPersonality(species, tid, personality), menu->monPal[loadId]); } u16 GetMonListCount(void) { struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); return monListPtr->listCount; } u16 GetConditionGraphCurrentListIndex(void) { struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); return monListPtr->currIndex; } struct ConditionGraph *GetConditionGraphPtr(void) { struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); return &menu->graph; } u8 GetConditionGraphMenuCurrentLoadIndex(void) { struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); return menu->loadId; } u8 GetConditionGraphMenuToLoadListIndex(void) { struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); return menu->toLoadListIndex; } void *GetConditionMonPicGfx(u8 loadId) { struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); return menu->monPicGfx[loadId]; } void *GetConditionMonPal(u8 loadId) { struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); return menu->monPal[loadId]; } u8 GetConditionGraphMenuToLoadId(void) { struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); return menu->toLoadId; } u8 *GetConditionMonNameText(u8 loadId) { struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); return menu->nameText[loadId]; } u8 *GetConditionMonLocationText(u8 loadId) { struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); return menu->locationText[loadId]; } u16 GetConditionMonDataBuffer(void) { struct PokenavSub18 *monListPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); return monListPtr->monData[monListPtr->currIndex].data; } bool32 IsConditionMenuSearchMode(void) { struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); if (menu->inSearchMode == TRUE) return TRUE; else return FALSE; } // Markings are only shown in search mode u8 TryGetMonMarkId(void) { struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); if (menu->inSearchMode == TRUE) return menu->monMarks[menu->loadId]; else return 0; } u8 GetNumConditionMonSparkles(void) { struct Pokenav_ConditionMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU); return menu->numSparkles[menu->loadId]; }