#ifndef GUARD_APPRENTICE_H #define GUARD_APPRENTICE_H #define APPRENTICE_SPECIES_COUNT 10 struct ApprenticeTrainer { u8 name[6][PLAYER_NAME_LENGTH + 1]; // For all six languages. u16 otId; u16 facilityClass; u16 species[APPRENTICE_SPECIES_COUNT]; u8 rest[14]; }; extern const struct ApprenticeTrainer gApprentices[]; #endif // GUARD_APPRENTICE_H