.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start sub_80FB59C sub_80FB59C: @ 80FB59C push {r4-r6,lr} sub sp, 0xC mov r4, sp adds r4, 0x5 mov r5, sp adds r5, 0x6 add r6, sp, 0x8 add r0, sp, 0x4 adds r1, r4, 0 adds r2, r5, 0 adds r3, r6, 0 bl sub_8137FFC lsls r0, 24 cmp r0, 0 bne _080FB5DE add r0, sp, 0x4 ldrb r0, [r0] lsls r0, 24 asrs r0, 24 movs r1, 0 ldrsb r1, [r4, r1] movs r2, 0x1 negs r2, r2 movs r3, 0 ldrsb r3, [r5, r3] movs r4, 0 ldrsb r4, [r6, r4] str r4, [sp] bl warp1_set movs r0, 0x1 b _080FB5E0 _080FB5DE: movs r0, 0 _080FB5E0: add sp, 0xC pop {r4-r6} pop {r1} bx r1 thumb_func_end sub_80FB59C thumb_func_start sub_80FB5E8 sub_80FB5E8: @ 80FB5E8 push {r4-r7,lr} lsls r0, 24 lsrs r5, r0, 24 lsls r0, r5, 2 adds r0, r5 lsls r0, 3 ldr r1, =gTasks + 0x8 adds r4, r0, r1 ldr r0, =0x000040b4 bl GetVarPointer adds r7, r0, 0 ldr r0, =gSaveBlock1Ptr ldr r3, [r0] adds r6, r3, 0x4 movs r0, 0 ldrsh r2, [r4, r0] cmp r2, 0x1 beq _080FB648 cmp r2, 0x1 bgt _080FB624 cmp r2, 0 beq _080FB62E b _080FB6E2 .pool _080FB624: cmp r2, 0x2 beq _080FB68A cmp r2, 0x3 beq _080FB6C4 b _080FB6E2 _080FB62E: ldr r0, =gPaletteFade ldrb r1, [r0, 0x7] movs r0, 0x80 ands r0, r1 cmp r0, 0 bne _080FB6E2 strh r2, [r4, 0x2] movs r0, 0x2 strh r0, [r4] b _080FB6E2 .pool _080FB648: ldr r0, =gMain ldrh r1, [r0, 0x2E] adds r0, r2, 0 ands r0, r1 cmp r0, 0 beq _080FB656 strh r2, [r4, 0x2] _080FB656: ldrb r1, [r6, 0x1] ldrb r2, [r3, 0x4] movs r0, 0xFF bl sub_80D3340 lsls r0, 24 cmp r0, 0 beq _080FB6E2 movs r0, 0x1 bl sub_8137FC0 cmp r0, 0x1 bne _080FB686 ldrh r0, [r7] cmp r0, 0x2 bne _080FB680 movs r0, 0x9 b _080FB682 .pool _080FB680: movs r0, 0xA _080FB682: strh r0, [r7] b _080FB692 _080FB686: movs r0, 0x2 strh r0, [r4] _080FB68A: movs r1, 0x2 ldrsh r0, [r4, r1] cmp r0, 0 beq _080FB698 _080FB692: movs r0, 0x3 strh r0, [r4] b _080FB6E2 _080FB698: ldrh r0, [r7] cmp r0, 0x2 bne _080FB6AC ldrb r1, [r6, 0x1] ldrb r2, [r6] ldr r3, =gUnknown_0858E8AB b _080FB6B2 .pool _080FB6AC: ldrb r1, [r6, 0x1] ldrb r2, [r6] ldr r3, =gUnknown_0858E8AD _080FB6B2: movs r0, 0xFF bl exec_movement movs r0, 0x1 strh r0, [r4] b _080FB6E2 .pool _080FB6C4: ldr r0, =0x00004001 bl FlagReset movs r0, 0x80 lsls r0, 7 bl FlagReset movs r0, 0 bl copy_saved_warp2_bank_and_enter_x_to_warp1 bl sp13E_warp_to_last_warp adds r0, r5, 0 bl DestroyTask _080FB6E2: pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_80FB5E8 thumb_func_start sub_80FB6EC sub_80FB6EC: @ 80FB6EC push {r4,lr} sub sp, 0x4 ldr r1, =SpriteCallbackDummy movs r0, 0 str r0, [sp] movs r0, 0x8C movs r2, 0x70 movs r3, 0x50 bl AddPseudoFieldObject lsls r0, 24 lsrs r0, 24 ldr r2, =gSprites lsls r1, r0, 4 adds r1, r0 lsls r1, 2 adds r4, r1, r2 adds r2, r4, 0 adds r2, 0x3E ldrb r1, [r2] movs r0, 0x3 negs r0, r0 ands r0, r1 strb r0, [r2] ldr r0, =0x000040b4 bl VarGet lsls r0, 16 lsrs r0, 16 cmp r0, 0x2 bne _080FB74C movs r0, 0x4 bl FieldObjectDirectionToImageAnimId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl StartSpriteAnim b _080FB75E .pool _080FB74C: movs r0, 0x3 bl FieldObjectDirectionToImageAnimId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl StartSpriteAnim _080FB75E: add sp, 0x4 pop {r4} pop {r0} bx r0 thumb_func_end sub_80FB6EC thumb_func_start sub_80FB768 sub_80FB768: @ 80FB768 push {lr} bl sub_80FB6EC ldr r2, =gMapObjects ldr r0, =gUnknown_02037590 ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r1, [r0, 0x1] movs r2, 0x20 orrs r1, r2 strb r1, [r0, 0x1] bl pal_fill_black ldr r0, =sub_80FB5E8 movs r1, 0x50 bl CreateTask bl script_env_2_enable pop {r0} bx r0 .pool thumb_func_end sub_80FB768 thumb_func_start sub_80FB7A4 sub_80FB7A4: @ 80FB7A4 push {lr} ldr r0, =0x0000088d bl FlagSet ldr r0, =0x00004001 bl FlagSet movs r0, 0x80 lsls r0, 7 bl FlagSet ldr r0, =gSaveBlock1Ptr ldr r0, [r0] movs r1, 0x4 ldrsb r1, [r0, r1] movs r2, 0x5 ldrsb r2, [r0, r2] movs r3, 0x1 negs r3, r3 movs r0, 0 bl saved_warp2_set bl sub_80FB59C bl sub_80AF8B8 pop {r0} bx r0 .pool thumb_func_end sub_80FB7A4 .align 2, 0 @ Don't pad with nop.