#ifndef GUARD_POKEMON_STORAGE_SYSTEM_H #define GUARD_POKEMON_STORAGE_SYSTEM_H #define TOTAL_BOXES_COUNT 14 #define IN_BOX_ROWS 5 // Number of rows, 6 Pokémon per row #define IN_BOX_COLUMNS 6 // Number of columns, 5 Pokémon per column #define IN_BOX_COUNT (IN_BOX_ROWS * IN_BOX_COLUMNS) #define BOX_NAME_LENGTH 8 /* COLUMNS ROWS 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 */ struct PokemonStorage { /*0x0000*/ u8 currentBox; /*0x0001*/ struct BoxPokemon boxes[TOTAL_BOXES_COUNT][IN_BOX_COUNT]; /*0x8344*/ u8 boxNames[TOTAL_BOXES_COUNT][BOX_NAME_LENGTH + 1]; /*0x83C2*/ u8 boxWallpapers[TOTAL_BOXES_COUNT]; }; extern struct PokemonStorage *gPokemonStoragePtr; void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero2, s32 bytesToBuffer); u8 CountMonsInBox(u8 boxId); s16 GetFirstFreeBoxSpot(u8 boxId); u8 CountPartyAliveNonEggMonsExcept(u8 slotToIgnore); u16 CountPartyAliveNonEggMons_IgnoreVar0x8004Slot(void); u8 CountPartyMons(void); u8 *StringCopyAndFillWithSpaces(u8 *dst, const u8 *src, u16 n); void ShowPokemonStorageSystemPC(void); void ResetPokemonStorageSystem(void); s16 CompactPartySlots(void); u8 StorageGetCurrentBox(void); u32 GetBoxMonDataAt(u8 boxId, u8 boxPosition, s32 request); void SetBoxMonDataAt(u8 boxId, u8 boxPosition, s32 request, const void *value); u32 GetCurrentBoxMonData(u8 boxPosition, s32 request); void SetCurrentBoxMonData(u8 boxPosition, s32 request, const void *value); void GetBoxMonNickAt(u8 boxId, u8 boxPosition, u8 *dst); u32 GetBoxMonLevelAt(u8 boxId, u8 boxPosition); void SetBoxMonNickAt(u8 boxId, u8 boxPosition, const u8 *nick); u32 GetAndCopyBoxMonDataAt(u8 boxId, u8 boxPosition, s32 request, void *dst); void SetBoxMonAt(u8 boxId, u8 boxPosition, struct BoxPokemon *src); void CopyBoxMonAt(u8 boxId, u8 boxPosition, struct BoxPokemon *dst); void CreateBoxMonAt(u8 boxId, u8 boxPosition, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 personality, u8 otIDType, u32 otID); void ZeroBoxMonAt(u8 boxId, u8 boxPosition); void BoxMonAtToMon(u8 boxId, u8 boxPosition, struct Pokemon *dst); struct BoxPokemon *GetBoxedMonPtr(u8 boxId, u8 boxPosition); u8 *GetBoxNamePtr(u8 boxId); s16 AdvanceStorageMonIndex(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 mode); bool8 CheckFreePokemonStorageSpace(void); bool32 CheckBoxMonSanityAt(u32 boxId, u32 boxPosition); u32 CountStorageNonEggMons(void); u32 CountAllStorageMons(void); bool32 AnyStorageMonWithMove(u16 moveId); void ResetWaldaWallpaper(void); void SetWaldaWallpaperLockedOrUnlocked(bool32 unlocked); bool32 IsWaldaWallpaperUnlocked(void); u32 GetWaldaWallpaperPatternId(void); void SetWaldaWallpaperPatternId(u8 id); u32 GetWaldaWallpaperIconId(void); void SetWaldaWallpaperIconId(u8 id); u16 *GetWaldaWallpaperColorsPtr(void); void SetWaldaWallpaperColors(u16 color1, u16 color2); u8 *GetWaldaPhrasePtr(void); void SetWaldaPhrase(const u8 *src); bool32 IsWaldaPhraseEmpty(void); #endif // GUARD_POKEMON_STORAGE_SYSTEM_H