Route110_TrickHousePuzzle4_MapScripts:: .byte 0 Route110_TrickHousePuzzle4_EventScript_Scroll:: lockall compare VAR_TRICK_HOUSE_PUZZLE_4_STATE, 0 goto_if_eq Route110_TrickHousePuzzle4_EventScript_FoundScroll goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end Route110_TrickHousePuzzle4_EventScript_FoundScroll:: setvar VAR_TRICK_HOUSE_PUZZLE_4_STATE, 1 goto Route110_TrickHousePuzzle_EventScript_FoundScroll end Route110_TrickHousePuzzle4_EventScript_Cora:: trainerbattle_single TRAINER_CORA, Route110_TrickHousePuzzle4_Text_CoraIntro, Route110_TrickHousePuzzle4_Text_CoraDefeat msgbox Route110_TrickHousePuzzle4_Text_CoraPostBattle, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle4_EventScript_Yuji:: trainerbattle_single TRAINER_YUJI, Route110_TrickHousePuzzle4_Text_YujiIntro, Route110_TrickHousePuzzle4_Text_YujiDefeat msgbox Route110_TrickHousePuzzle4_Text_YujiPostBattle, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle4_EventScript_Paula:: trainerbattle_single TRAINER_PAULA, Route110_TrickHousePuzzle4_Text_PaulaIntro, Route110_TrickHousePuzzle4_Text_PaulaDefeat msgbox Route110_TrickHousePuzzle4_Text_PaulaPostBattle, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle4_Text_WroteSecretCodeLockOpened: .string "{PLAYER} wrote down the secret code\n" .string "on the door.\p" .string "“TRICK MASTER is cool.”\n" .string "… … … … … … … …\p" .string "The lock clicked open!$" Route110_TrickHousePuzzle4_Text_CoraIntro: .string "It's too much bother to think this out.\n" .string "I only wanted to battle!$" Route110_TrickHousePuzzle4_Text_CoraDefeat: .string "Even though I lost, I still like battling\n" .string "the best!$" Route110_TrickHousePuzzle4_Text_CoraPostBattle: .string "Wouldn't you agree? You would go\n" .string "anywhere if TRAINERS were there.$" Route110_TrickHousePuzzle4_Text_YujiIntro: .string "Heh! Boulders like this, I can brush\n" .string "aside with one finger!$" Route110_TrickHousePuzzle4_Text_YujiDefeat: .string "I can push boulders, but I can't solve\n" .string "the puzzle…$" Route110_TrickHousePuzzle4_Text_YujiPostBattle: .string "It's not good enough to be brawny…\n" .string "You have to use your head. Be brainy!$" Route110_TrickHousePuzzle4_Text_PaulaIntro: .string "The TRICK HOUSE is getting trickier,\n" .string "isn't it?$" Route110_TrickHousePuzzle4_Text_PaulaDefeat: .string "Aaak!$" Route110_TrickHousePuzzle4_Text_PaulaPostBattle: .string "Has anyone made it to the end?$"