MossdeepCity_Gym_MapScripts:: @ 8220800 map_script 1, MossdeepCity_Gym_MapScript1_220806 .byte 0 MossdeepCity_Gym_MapScript1_220806: @ 8220806 checkflag FLAG_0x064 goto_eq MossdeepCity_Gym_EventScript_22083D goto MossdeepCity_Gym_EventScript_220815 end MossdeepCity_Gym_EventScript_220815:: @ 8220815 checkflag FLAG_0x065 goto_eq MossdeepCity_Gym_EventScript_220855 goto MossdeepCity_Gym_EventScript_220824 end MossdeepCity_Gym_EventScript_220824:: @ 8220824 checkflag FLAG_0x066 goto_eq MossdeepCity_Gym_EventScript_22086D goto MossdeepCity_Gym_EventScript_220833 end MossdeepCity_Gym_EventScript_220833:: @ 8220833 checkflag FLAG_0x067 goto_eq MossdeepCity_Gym_EventScript_220885 end MossdeepCity_Gym_EventScript_22083D:: @ 822083D setmetatile 5, 5, 516, 0 setmetatile 2, 7, 569, 1 goto MossdeepCity_Gym_EventScript_220815 end MossdeepCity_Gym_EventScript_220855:: @ 8220855 setmetatile 8, 14, 516, 0 setmetatile 8, 10, 569, 1 goto MossdeepCity_Gym_EventScript_220824 end MossdeepCity_Gym_EventScript_22086D:: @ 822086D setmetatile 15, 17, 524, 0 setmetatile 17, 15, 569, 1 goto MossdeepCity_Gym_EventScript_220833 end MossdeepCity_Gym_EventScript_220885:: @ 8220885 setmetatile 1, 23, 525, 0 setmetatile 5, 24, 569, 1 end MossdeepCity_Gym_EventScript_220898:: @ 8220898 trainerbattle 8, TRAINER_TATE_AND_LIZA_1, 0, MossdeepCity_Gym_Text_221783, MossdeepCity_Gym_Text_2218EC, MossdeepCity_Gym_Text_221BCE, MossdeepCity_Gym_EventScript_2208D1 specialvar VAR_RESULT, ShouldTryRematchBattle compare_var_to_value VAR_RESULT, 1 goto_eq MossdeepCity_Gym_EventScript_22097E checkflag FLAG_0x0AB goto_if 0, MossdeepCity_Gym_EventScript_220937 msgbox MossdeepCity_Gym_Text_221B1D, 4 release end MossdeepCity_Gym_EventScript_2208D1:: @ 82208D1 message MossdeepCity_Gym_Text_22196A waitmessage call MossdeepCity_Gym_EventScript_27207E msgbox MossdeepCity_Gym_Text_221999, 4 setflag FLAG_0x4F6 setflag FLAG_BADGE07_GET setflag FLAG_0x39C clearflag FLAG_0x365 clearflag FLAG_0x393 setvar VAR_0x8008, 7 call MossdeepCity_Gym_EventScript_271F43 clearflag FLAG_0x389 clearflag FLAG_0x337 clearflag FLAG_0x2F4 clearflag FLAG_0x35E clearflag FLAG_0x35F setvar VAR_0x405D, 1 setflag FLAG_0x2F1 setvar VAR_0x409F, 1 call MossdeepCity_Gym_EventScript_22095B closemessage delay 30 playfanfare BGM_ME_MATCH_CALL msgbox MossdeepCity_Gym_Text_221AEA, 4 waitfanfare closemessage delay 30 setflag FLAG_0x1D8 release end MossdeepCity_Gym_EventScript_220937:: @ 8220937 giveitem_std ITEM_TM04 compare_var_to_value VAR_RESULT, 0 goto_eq MossdeepCity_Gym_EventScript_272054 msgbox MossdeepCity_Gym_Text_221A40, 4 setflag FLAG_0x0AB release end MossdeepCity_Gym_EventScript_22095B:: @ 822095B giveitem_std ITEM_TM04 compare_var_to_value VAR_RESULT, 0 goto_eq MossdeepCity_Gym_EventScript_27205E msgbox MossdeepCity_Gym_Text_221A40, 4 setflag FLAG_0x0AB return MossdeepCity_Gym_EventScript_22097E:: @ 822097E trainerbattle 7, TRAINER_TATE_AND_LIZA_1, 0, MossdeepCity_Gym_Text_221D0B, MossdeepCity_Gym_Text_221E05, MossdeepCity_Gym_Text_221EB8 msgbox MossdeepCity_Gym_Text_221E45, 6 end MossdeepCity_Gym_EventScript_220999:: @ 8220999 lockall checkflag FLAG_0x064 goto_eq MossdeepCity_Gym_EventScript_2209D0 setflag FLAG_0x064 applymovement 255, MossdeepCity_Gym_Movement_220C30 waitmovement 0 setmetatile 5, 5, 516, 0 setmetatile 2, 7, 569, 1 goto MossdeepCity_Gym_EventScript_2209C8 end MossdeepCity_Gym_EventScript_2209C8:: @ 82209C8 special DrawWholeMapView playse SE_TK_KASYA releaseall end MossdeepCity_Gym_EventScript_2209D0:: @ 82209D0 clearflag FLAG_0x064 applymovement 255, MossdeepCity_Gym_Movement_220C30 waitmovement 0 setmetatile 5, 5, 524, 0 setmetatile 2, 7, 568, 1 goto MossdeepCity_Gym_EventScript_2209C8 end MossdeepCity_Gym_EventScript_2209F5:: @ 82209F5 lockall checkflag FLAG_0x065 goto_eq MossdeepCity_Gym_EventScript_220A24 setflag FLAG_0x065 applymovement 255, MossdeepCity_Gym_Movement_220C30 waitmovement 0 setmetatile 8, 14, 516, 0 setmetatile 8, 10, 569, 1 goto MossdeepCity_Gym_EventScript_2209C8 end MossdeepCity_Gym_EventScript_220A24:: @ 8220A24 clearflag FLAG_0x065 applymovement 255, MossdeepCity_Gym_Movement_220C30 waitmovement 0 setmetatile 8, 14, 517, 0 setmetatile 8, 10, 568, 1 goto MossdeepCity_Gym_EventScript_2209C8 end MossdeepCity_Gym_EventScript_220A49:: @ 8220A49 lockall checkflag FLAG_0x066 goto_eq MossdeepCity_Gym_EventScript_220A78 setflag FLAG_0x066 applymovement 255, MossdeepCity_Gym_Movement_220C30 waitmovement 0 setmetatile 15, 17, 524, 0 setmetatile 17, 15, 569, 1 goto MossdeepCity_Gym_EventScript_2209C8 end MossdeepCity_Gym_EventScript_220A78:: @ 8220A78 clearflag FLAG_0x066 applymovement 255, MossdeepCity_Gym_Movement_220C30 waitmovement 0 setmetatile 15, 17, 516, 0 setmetatile 17, 15, 568, 1 goto MossdeepCity_Gym_EventScript_2209C8 end MossdeepCity_Gym_EventScript_220A9D:: @ 8220A9D lockall checkflag FLAG_0x067 goto_eq MossdeepCity_Gym_EventScript_220ACC setflag FLAG_0x067 applymovement 255, MossdeepCity_Gym_Movement_220C30 waitmovement 0 setmetatile 1, 23, 525, 0 setmetatile 5, 24, 569, 1 goto MossdeepCity_Gym_EventScript_2209C8 end MossdeepCity_Gym_EventScript_220ACC:: @ 8220ACC clearflag FLAG_0x067 applymovement 255, MossdeepCity_Gym_Movement_220C30 waitmovement 0 setmetatile 1, 23, 516, 0 setmetatile 5, 24, 568, 1 goto MossdeepCity_Gym_EventScript_2209C8 end MossdeepCity_Gym_EventScript_220AF1:: @ 8220AF1 lockall warp7 MOSSDEEP_CITY_GYM, 255, 7, 30 waitstate releaseall end MossdeepCity_Gym_EventScript_220AFD:: @ 8220AFD trainerbattle 0, TRAINER_PRESTON, 0, MossdeepCity_Gym_Text_220E5C, MossdeepCity_Gym_Text_220EAC msgbox MossdeepCity_Gym_Text_220ED3, 6 end MossdeepCity_Gym_EventScript_220B14:: @ 8220B14 trainerbattle 0, TRAINER_VIRGIL, 0, MossdeepCity_Gym_Text_220F02, MossdeepCity_Gym_Text_220F1A msgbox MossdeepCity_Gym_Text_220F3A, 6 end MossdeepCity_Gym_EventScript_220B2B:: @ 8220B2B trainerbattle 0, TRAINER_BLAKE, 0, MossdeepCity_Gym_Text_220FB0, MossdeepCity_Gym_Text_221024 msgbox MossdeepCity_Gym_Text_221055, 6 end MossdeepCity_Gym_EventScript_220B42:: @ 8220B42 trainerbattle 0, TRAINER_HANNAH, 0, MossdeepCity_Gym_Text_2210EE, MossdeepCity_Gym_Text_221152 msgbox MossdeepCity_Gym_Text_22116A, 6 end MossdeepCity_Gym_EventScript_220B59:: @ 8220B59 trainerbattle 0, TRAINER_SAMANTHA, 0, MossdeepCity_Gym_Text_2211E2, MossdeepCity_Gym_Text_221230 msgbox MossdeepCity_Gym_Text_22123D, 6 end MossdeepCity_Gym_EventScript_220B70:: @ 8220B70 trainerbattle 0, TRAINER_MAURA, 0, MossdeepCity_Gym_Text_2212A6, MossdeepCity_Gym_Text_221309 msgbox MossdeepCity_Gym_Text_22132E, 6 end MossdeepCity_Gym_EventScript_220B87:: @ 8220B87 trainerbattle 0, TRAINER_SYLVIA, 0, MossdeepCity_Gym_Text_2213C2, MossdeepCity_Gym_Text_2213F4 msgbox MossdeepCity_Gym_Text_221412, 6 end MossdeepCity_Gym_EventScript_220B9E:: @ 8220B9E trainerbattle 0, TRAINER_NATE, 0, MossdeepCity_Gym_Text_221460, MossdeepCity_Gym_Text_2214A7 msgbox MossdeepCity_Gym_Text_2214D3, 6 end MossdeepCity_Gym_EventScript_220BB5:: @ 8220BB5 trainerbattle 0, TRAINER_MACEY, 0, MossdeepCity_Gym_Text_22161B, MossdeepCity_Gym_Text_221658 msgbox MossdeepCity_Gym_Text_221680, 6 end MossdeepCity_Gym_EventScript_220BCC:: @ 8220BCC trainerbattle 0, TRAINER_CLIFFORD, 0, MossdeepCity_Gym_Text_22157C, MossdeepCity_Gym_Text_2215B8 msgbox MossdeepCity_Gym_Text_2215E2, 6 end MossdeepCity_Gym_EventScript_220BE3:: @ 8220BE3 trainerbattle 0, TRAINER_NICHOLAS, 0, MossdeepCity_Gym_Text_2216EE, MossdeepCity_Gym_Text_22172D msgbox MossdeepCity_Gym_Text_22173A, 6 end MossdeepCity_Gym_EventScript_220BFA:: @ 8220BFA trainerbattle 0, TRAINER_KATHLEEN, 0, MossdeepCity_Gym_Text_221507, MossdeepCity_Gym_Text_22153B msgbox MossdeepCity_Gym_Text_221545, 6 end MossdeepCity_Gym_EventScript_220C11:: @ 8220C11 lock faceplayer checkflag FLAG_0x4F6 goto_eq MossdeepCity_Gym_EventScript_220C26 msgbox MossdeepCity_Gym_Text_220CD5, 4 release end MossdeepCity_Gym_EventScript_220C26:: @ 8220C26 msgbox MossdeepCity_Gym_Text_220E2A, 4 release end MossdeepCity_Gym_Movement_220C30: @ 8220C30 step_14 step_14 step_end MossdeepCity_Gym_EventScript_220C33:: @ 8220C33 lockall checkflag FLAG_BADGE07_GET goto_eq MossdeepCity_Gym_EventScript_220C53 goto MossdeepCity_Gym_EventScript_220C5D end MossdeepCity_Gym_EventScript_220C43:: @ 8220C43 lockall checkflag FLAG_BADGE07_GET goto_eq MossdeepCity_Gym_EventScript_220C53 goto MossdeepCity_Gym_EventScript_220C5D end MossdeepCity_Gym_EventScript_220C53:: @ 8220C53 msgbox MossdeepCity_Gym_Text_221CCA, 4 releaseall end MossdeepCity_Gym_EventScript_220C5D:: @ 8220C5D msgbox MossdeepCity_Gym_Text_221CB0, 4 releaseall end MossdeepCity_Gym_EventScript_220C67:: @ 8220C67 playse SE_MU_PACHI waitse playse SE_TU_SAA mossdeepgym3 0 mossdeepgym1 0 waitmovement 0 mossdeepgym2 waitmovement 0 mossdeepgym4 end MossdeepCity_Gym_EventScript_220C7D:: @ 8220C7D playse SE_MU_PACHI waitse playse SE_TU_SAA mossdeepgym3 0 mossdeepgym1 1 waitmovement 0 mossdeepgym2 waitmovement 0 mossdeepgym4 end MossdeepCity_Gym_EventScript_220C93:: @ 8220C93 playse SE_MU_PACHI waitse playse SE_TU_SAA mossdeepgym3 0 mossdeepgym1 2 waitmovement 0 mossdeepgym2 waitmovement 0 mossdeepgym4 end MossdeepCity_Gym_EventScript_220CA9:: @ 8220CA9 playse SE_MU_PACHI waitse playse SE_TU_SAA mossdeepgym3 0 mossdeepgym1 3 waitmovement 0 mossdeepgym2 waitmovement 0 mossdeepgym4 end MossdeepCity_Gym_EventScript_220CBF:: @ 8220CBF playse SE_MU_PACHI waitse playse SE_TU_SAA mossdeepgym3 0 mossdeepgym1 4 waitmovement 0 mossdeepgym2 waitmovement 0 mossdeepgym4 end MossdeepCity_Gym_Text_220CD5: @ 8220CD5 .string "Yo, how’s it going, CHAMPION-bound\n" .string "{PLAYER}?\p" .string "The GYM LEADERS here use\n" .string "PSYCHIC-type POKéMON.\p" .string "If you go up against them with\n" .string "FIGHTING- or POISON-type POKéMON,\l" .string "they’ll inflict horrible damage!\p" .string "Plus, they’ll come at you with\n" .string "outstanding combination attacks.\p" .string "If you want to win, you’ll need to show\n" .string "them how tight you are with your\l" .string "POKéMON. Go for it!$" MossdeepCity_Gym_Text_220E2A: @ 8220E2A .string "Wow, you’re astounding!\n" .string "You’re one great TRAINER!$" MossdeepCity_Gym_Text_220E5C: @ 8220E5C .string "Battles hinge on the strength of your\n" .string "spirit! The weak-spirited will never win!$" MossdeepCity_Gym_Text_220EAC: @ 8220EAC .string "I lost!\n" .string "I must temper my spirit again!$" MossdeepCity_Gym_Text_220ED3: @ 8220ED3 .string "The indecisive lose.\n" .string "That’s my warning to you.$" MossdeepCity_Gym_Text_220F02: @ 8220F02 .string "Let me see your talent!$" MossdeepCity_Gym_Text_220F1A: @ 8220F1A .string "You possess spectacular talent!$" MossdeepCity_Gym_Text_220F3A: @ 8220F3A .string "If there are prodigies in the world,\n" .string "then our GYM LEADERS are them!\p" .string "However, you may be even more talented\n" .string "than them…$" MossdeepCity_Gym_Text_220FB0: @ 8220FB0 .string "Fufufufu… Watch me levitate a POKé\n" .string "BALL telekinetically!\p" .string "Wrooooooooaaaar!\n" .string "… … … … … … …\p" .string "Sometimes, I’m out of sync…$" MossdeepCity_Gym_Text_221024: @ 8221024 .string "My POKéMON battling skills are out\n" .string "of sync, too!$" MossdeepCity_Gym_Text_221055: @ 8221055 .string "A POKé BALL was too heavy to lift\n" .string "psychically. But this dust bunny…\p" .string "Whoooooooooooooooh!\n" .string "… … … … … …\p" .string "No, I’m not cheating!\n" .string "I didn’t blow on it! Honestly!$" MossdeepCity_Gym_Text_2210EE: @ 82210EE .string "When you lose to me, don’t be too hard\n" .string "on yourself.\p" .string "It’s not that you’re weak--I’m just\n" .string "too strong!$" MossdeepCity_Gym_Text_221152: @ 8221152 .string "You’re just too strong!$" MossdeepCity_Gym_Text_22116A: @ 822116A .string "I’m not going to get down on myself for\n" .string "losing. I just need to train harder.\p" .string "Positive thinking--that’s my strong\n" .string "point!$" MossdeepCity_Gym_Text_2211E2: @ 82211E2 .string "I see it…\n" .string "I see your future…\p" .string "If you can beat me, I will tell you\n" .string "your future!$" MossdeepCity_Gym_Text_221230: @ 8221230 .string "I surrender!$" MossdeepCity_Gym_Text_22123D: @ 822123D .string "You will wage a terrifically intense\n" .string "battle with our GYM LEADERS…\p" .string "The result…\n" .string "You won’t hear it from me!$" MossdeepCity_Gym_Text_2212A6: @ 82212A6 .string "The roads you have traveled…\n" .string "What you have experienced…\p" .string "Come at me with everything you’ve\n" .string "learned!$" MossdeepCity_Gym_Text_221309: @ 8221309 .string "You’ve traveled a path of greatness!$" MossdeepCity_Gym_Text_22132E: @ 822132E .string "A bright future awaits those who have\n" .string "worked diligently.\p" .string "For those who lazed idly, there is\n" .string "only despair at the end.\p" .string "What goes around comes around…$" MossdeepCity_Gym_Text_2213C2: @ 82213C2 .string "Even at the risk of life, I will win\n" .string "this battle!$" MossdeepCity_Gym_Text_2213F4: @ 82213F4 .string "What you do…\n" .string "It horrifies me…$" MossdeepCity_Gym_Text_221412: @ 8221412 .string "How dare you beat me…\p" .string "It won’t be my fault if something\n" .string "horrible befalls you…$" MossdeepCity_Gym_Text_221460: @ 8221460 .string "Hohoho.\p" .string "You need me to show you how tenacious\n" .string "the PSYCHIC type can be.$" MossdeepCity_Gym_Text_2214A7: @ 82214A7 .string "Oh! My, my!\n" .string "Your battle style is fantastic!$" MossdeepCity_Gym_Text_2214D3: @ 82214D3 .string "I… I don’t let defeat rattle m-me,\n" .string "however b-badly.$" MossdeepCity_Gym_Text_221507: @ 8221507 .string "Let me show you a perfectly awful,\n" .string "horrifying time!$" MossdeepCity_Gym_Text_22153B: @ 822153B .string "N-nooooo!$" MossdeepCity_Gym_Text_221545: @ 8221545 .string "Your vitality is contagious!\n" .string "Get away from me quickly!$" MossdeepCity_Gym_Text_22157C: @ 822157C .string "I may be past my prime, but I suggest\n" .string "you not patronize me.$" MossdeepCity_Gym_Text_2215B8: @ 82215B8 .string "Ah, you overflow with the power\n" .string "of youth!$" MossdeepCity_Gym_Text_2215E2: @ 82215E2 .string "It seems that I could not overcome\n" .string "your youthful energy.$" MossdeepCity_Gym_Text_22161B: @ 822161B .string "You’re not getting through to the end!\n" .string "Not if I can help it!$" MossdeepCity_Gym_Text_221658: @ 8221658 .string "How could you be so ludicrously\n" .string "strong?$" MossdeepCity_Gym_Text_221680: @ 8221680 .string "Humph! You may be strong, but you’re\n" .string "not suitable for the PSYCHIC type!\p" .string "The way you battle is somehow brutal!$" MossdeepCity_Gym_Text_2216EE: @ 82216EE .string "Wroooar! Have a taste of my super\n" .string "POKéMON hard-battling power!$" MossdeepCity_Gym_Text_22172D: @ 822172D .string "Oh!\n" .string "Done in!$" MossdeepCity_Gym_Text_22173A: @ 822173A .string "All right! I think I’ll develop a special\n" .string "invincible POKéMON power next.$" MossdeepCity_Gym_Text_221783: @ 8221783 .string "TATE: Hehehe… Were you surprised?\p" .string "LIZA: Fufufu… Were you surprised?\p" .string "TATE: That there are two GYM LEADERS?\n" .string "LIZA: That there are two GYM LEADERS?\p" .string "TATE: We’re twins!\n" .string "LIZA: We’re twins!\p" .string "TATE: We don’t need to talk because…\n" .string "LIZA: We can each determine what…\p" .string "TATE: The other is thinking…\n" .string "LIZA: All in our minds!\p" .string "TATE: This combination of ours…\n" .string "LIZA: Can you beat it?$" MossdeepCity_Gym_Text_2218EC: @ 82218EC .string "TATE: What?! Our combination…\n" .string "LIZA: Was shattered!\p" .string "TATE: It can’t be helped. You’ve won…\n" .string "LIZA: So, in recognition, take this.$" MossdeepCity_Gym_Text_22196A: @ 822196A .string "{PLAYER} received the MIND BADGE\n" .string "from TATE and LIZA.$" MossdeepCity_Gym_Text_221999: @ 8221999 .string "TATE: The MIND BADGE enhances the\n" .string "SP. ATK and SP. DEF of POKéMON.\p" .string "LIZA: It also lets you use the HM move\n" .string "DIVE outside of battle.\p" .string "TATE: You should also take this, too.$" MossdeepCity_Gym_Text_221A40: @ 8221A40 .string "TATE: That TM04 contains…\n" .string "LIZA: CALM MIND!\p" .string "TATE: It raises SP. ATK and…\n" .string "LIZA: It raises SP. DEF!\p" .string "TATE: It’s a move that’s perfect…\n" .string "LIZA: For PSYCHIC POKéMON!\p" .string "… … … … … …$" MossdeepCity_Gym_Text_221AEA: @ 8221AEA .string "Registered GYM LEADERS TATE & LIZA\n" .string "in the POKéNAV.$" MossdeepCity_Gym_Text_221B1D: @ 8221B1D .string "TATE: Looks like the bond between you\n" .string "and your POKéMON is far stronger than\l" .string "the bond that we share as twins.\p" .string "LIZA: You will become even stronger!\n" .string "We’ve battled you, so we know.$" MossdeepCity_Gym_Text_221BCE: @ 8221BCE .string "TATE: Hehehe… Were you surprised?\p" .string "LIZA: That there are two GYM LEADERS?\p" .string "TATE: Oops, you have only one…\n" .string "LIZA: POKéMON that can battle.\p" .string "TATE: We can’t battle that way!\p" .string "LIZA: If you want to challenge us,\n" .string "bring some more POKéMON.$" MossdeepCity_Gym_Text_221CB0: @ 8221CB0 .string "MOSSDEEP CITY POKéMON GYM$" MossdeepCity_Gym_Text_221CCA: @ 8221CCA .string "MOSSDEEP CITY POKéMON GYM\p" .string "LIZA AND TATE’S CERTIFIED TRAINERS:\n" .string "{PLAYER}$" MossdeepCity_Gym_Text_221D0B: @ 8221D0B .string "TATE: POKéMON…\n" .string "LIZA: POKéMON…\p" .string "TATE: By changing the party’s mix…\n" .string "LIZA: The battle style changes.\p" .string "TATE: But me…\n" .string "LIZA: But me…\p" .string "TATE: I’ll always be with LIZA!\n" .string "LIZA: I’ll always be with TATE!\p" .string "TATE: Our combination…\n" .string "LIZA: We’ll show you again and again!$" MossdeepCity_Gym_Text_221E05: @ 8221E05 .string "TATE: You and your POKéMON…\n" .string "LIZA: It’s as if you were siblings!$" MossdeepCity_Gym_Text_221E45: @ 8221E45 .string "TATE: You can knock us down,\n" .string "but we’ll never stay down!\p" .string "LIZA: Because the two of us,\n" .string "we always support each other!$" MossdeepCity_Gym_Text_221EB8: @ 8221EB8 .string "TATE: You’re back again…\n" .string "LIZA: You’re back again…\p" .string "TATE: To give us a rematch.\n" .string "LIZA: To give us a rematch.\p" .string "TATE: But…\n" .string "LIZA: For our match…\p" .string "TATE: You brought just one POKéMON!\n" .string "LIZA: You brought just one POKéMON!\p" .string "TATE: We need you to bring at least…\n" .string "LIZA: Two POKéMON when you come back.$"