#ifndef GUARD_CONSTANTS_BATTLE_SETUP_H
#define GUARD_CONSTANTS_BATTLE_SETUP_H

#define TRAINER_BATTLE_SINGLE                           0
#define TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC         1
#define TRAINER_BATTLE_CONTINUE_SCRIPT                  2
#define TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT             3
#define TRAINER_BATTLE_DOUBLE                           4
#define TRAINER_BATTLE_REMATCH                          5
#define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE           6
#define TRAINER_BATTLE_REMATCH_DOUBLE                   7
#define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC  8
#define TRAINER_BATTLE_PYRAMID                          9
#define TRAINER_BATTLE_SET_TRAINER_A                    10
#define TRAINER_BATTLE_SET_TRAINER_B                    11
#define TRAINER_BATTLE_HILL                             12

#endif // GUARD_CONSTANTS_BATTLE_SETUP_H