.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start sub_80F9BCC sub_80F9BCC: @ 80F9BCC push {r4,r5,lr} adds r4, r0, 0 adds r5, r1, 0 adds r3, r2, 0 lsls r4, 16 lsrs r4, 16 lsls r5, 16 lsrs r5, 16 lsls r3, 24 lsrs r3, 24 ldr r0, =sub_80F9C90 adds r1, r4, 0 adds r2, r5, 0 bl sub_80F9C44 pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80F9BCC thumb_func_start sub_80F9BF4 sub_80F9BF4: @ 80F9BF4 push {r4,r5,lr} adds r4, r0, 0 adds r5, r1, 0 adds r3, r2, 0 lsls r4, 16 lsrs r4, 16 lsls r5, 16 lsrs r5, 16 lsls r3, 24 lsrs r3, 24 ldr r0, =sub_80F9DFC adds r1, r4, 0 adds r2, r5, 0 bl sub_80F9C44 pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80F9BF4 thumb_func_start sub_80F9C1C sub_80F9C1C: @ 80F9C1C push {lr} ldr r0, =sub_80F9C90 bl FuncIsActiveTask lsls r0, 24 lsrs r0, 24 pop {r1} bx r1 .pool thumb_func_end sub_80F9C1C thumb_func_start sub_80F9C30 sub_80F9C30: @ 80F9C30 push {lr} ldr r0, =sub_80F9DFC bl FuncIsActiveTask lsls r0, 24 lsrs r0, 24 pop {r1} bx r1 .pool thumb_func_end sub_80F9C30 thumb_func_start sub_80F9C44 sub_80F9C44: @ 80F9C44 push {r4,r5,lr} lsls r1, 16 lsrs r4, r1, 16 adds r5, r4, 0 lsls r3, 24 lsrs r3, 24 adds r1, r3, 0 bl CreateTask lsls r0, 24 lsrs r0, 24 adds r2, r0, 0 ldr r1, =gTasks lsls r0, r2, 2 adds r0, r2 lsls r0, 3 adds r1, r0, r1 movs r0, 0 strh r0, [r1, 0x8] movs r0, 0x10 cmp r4, 0 beq _080F9C72 adds r0, r4, 0 _080F9C72: strh r0, [r1, 0xA] movs r0, 0x14 cmp r5, 0 beq _080F9C7C adds r0, r5, 0 _080F9C7C: strh r0, [r1, 0xC] ldr r1, [r1] adds r0, r2, 0 bl _call_via_r1 pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80F9C44 thumb_func_start sub_80F9C90 sub_80F9C90: @ 80F9C90 push {r4,r5,lr} lsls r0, 24 lsrs r5, r0, 24 lsls r0, r5, 2 adds r0, r5 lsls r0, 3 ldr r1, =gTasks adds r4, r0, r1 movs r1, 0x8 ldrsh r0, [r4, r1] cmp r0, 0x1 beq _080F9D10 cmp r0, 0x1 bgt _080F9CB8 cmp r0, 0 beq _080F9CC2 b _080F9DDE .pool _080F9CB8: cmp r0, 0x2 beq _080F9D32 cmp r0, 0x3 beq _080F9D94 b _080F9DDE _080F9CC2: movs r0, 0x78 strh r0, [r4, 0xE] strh r0, [r4, 0x10] movs r0, 0x50 strh r0, [r4, 0x12] movs r0, 0x51 strh r0, [r4, 0x14] movs r1, 0x80 lsls r1, 6 movs r0, 0 bl SetGpuRegBits ldrh r1, [r4, 0xE] lsls r1, 8 ldrh r0, [r4, 0x10] orrs r1, r0 lsls r1, 16 lsrs r1, 16 movs r0, 0x40 bl SetGpuReg ldrh r1, [r4, 0x12] lsls r1, 8 ldrh r0, [r4, 0x14] orrs r1, r0 lsls r1, 16 lsrs r1, 16 movs r0, 0x44 bl SetGpuReg movs r0, 0x48 movs r1, 0x3F bl SetGpuReg movs r0, 0x4A movs r1, 0 bl SetGpuReg b _080F9DEE _080F9D10: movs r0, 0x50 bl GetGpuReg strh r0, [r4, 0x16] movs r0, 0x54 bl GetGpuReg strh r0, [r4, 0x18] movs r0, 0x50 movs r1, 0xBF bl SetGpuReg movs r0, 0x54 movs r1, 0x10 bl SetGpuReg b _080F9DEE _080F9D32: ldrh r0, [r4, 0xE] ldrh r1, [r4, 0xA] subs r0, r1 movs r5, 0 strh r0, [r4, 0xE] ldrh r2, [r4, 0x10] adds r1, r2 strh r1, [r4, 0x10] lsls r0, 16 cmp r0, 0 ble _080F9D50 lsls r0, r1, 16 asrs r0, 16 cmp r0, 0xEF ble _080F9D76 _080F9D50: strh r5, [r4, 0xE] movs r0, 0xF0 strh r0, [r4, 0x10] movs r0, 0x54 movs r1, 0 bl SetGpuReg ldrh r1, [r4, 0x16] movs r0, 0x50 bl SetGpuReg movs r0, 0x1 negs r0, r0 movs r1, 0 movs r2, 0 bl BlendPalettes ldr r0, =gPlttBufferFaded strh r5, [r0] _080F9D76: ldrh r1, [r4, 0xE] lsls r1, 8 ldrh r0, [r4, 0x10] orrs r1, r0 lsls r1, 16 lsrs r1, 16 movs r0, 0x40 bl SetGpuReg movs r1, 0xE ldrsh r0, [r4, r1] b _080F9DD8 .pool _080F9D94: ldrh r0, [r4, 0x12] ldrh r1, [r4, 0xC] subs r0, r1 strh r0, [r4, 0x12] ldrh r2, [r4, 0x14] adds r1, r2 strh r1, [r4, 0x14] lsls r0, 16 cmp r0, 0 ble _080F9DB0 lsls r0, r1, 16 asrs r0, 16 cmp r0, 0x9F ble _080F9DC2 _080F9DB0: movs r0, 0 strh r0, [r4, 0x12] movs r0, 0xA0 strh r0, [r4, 0x14] movs r1, 0x80 lsls r1, 6 movs r0, 0 bl ClearGpuRegBits _080F9DC2: ldrh r1, [r4, 0x12] lsls r1, 8 ldrh r0, [r4, 0x14] orrs r1, r0 lsls r1, 16 lsrs r1, 16 movs r0, 0x44 bl SetGpuReg movs r1, 0x12 ldrsh r0, [r4, r1] _080F9DD8: cmp r0, 0 bne _080F9DF4 b _080F9DEE _080F9DDE: ldrh r1, [r4, 0x16] movs r0, 0x50 bl SetGpuReg adds r0, r5, 0 bl DestroyTask b _080F9DF4 _080F9DEE: ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080F9DF4: pop {r4,r5} pop {r0} bx r0 thumb_func_end sub_80F9C90 thumb_func_start sub_80F9DFC sub_80F9DFC: @ 80F9DFC push {r4,r5,lr} lsls r0, 24 lsrs r5, r0, 24 lsls r0, r5, 2 adds r0, r5 lsls r0, 3 ldr r1, =gTasks adds r4, r0, r1 movs r0, 0x8 ldrsh r1, [r4, r0] cmp r1, 0x1 beq _080F9E38 cmp r1, 0x1 bgt _080F9E24 cmp r1, 0 beq _080F9E2E b _080F9F2C .pool _080F9E24: cmp r1, 0x2 beq _080F9E86 cmp r1, 0x3 beq _080F9ED8 b _080F9F2C _080F9E2E: ldr r0, =gPlttBufferFaded strh r1, [r0] b _080F9F4E .pool _080F9E38: movs r1, 0 strh r1, [r4, 0xE] movs r0, 0xF0 strh r0, [r4, 0x10] strh r1, [r4, 0x12] movs r0, 0xA0 strh r0, [r4, 0x14] movs r1, 0x80 lsls r1, 6 movs r0, 0 bl SetGpuRegBits ldrh r1, [r4, 0xE] lsls r1, 8 ldrh r0, [r4, 0x10] orrs r1, r0 lsls r1, 16 lsrs r1, 16 movs r0, 0x40 bl SetGpuReg ldrh r1, [r4, 0x12] lsls r1, 8 ldrh r0, [r4, 0x14] orrs r1, r0 lsls r1, 16 lsrs r1, 16 movs r0, 0x44 bl SetGpuReg movs r0, 0x48 movs r1, 0x3F bl SetGpuReg movs r0, 0x4A movs r1, 0 bl SetGpuReg b _080F9F4E _080F9E86: ldrh r0, [r4, 0xC] ldrh r2, [r4, 0x12] adds r1, r0, r2 strh r1, [r4, 0x12] ldrh r2, [r4, 0x14] subs r0, r2, r0 strh r0, [r4, 0x14] lsls r1, 16 asrs r1, 16 cmp r1, 0x4F bgt _080F9EA4 lsls r0, 16 asrs r0, 16 cmp r0, 0x51 bgt _080F9EBC _080F9EA4: movs r0, 0x50 strh r0, [r4, 0x12] movs r0, 0x51 strh r0, [r4, 0x14] movs r0, 0x50 movs r1, 0xBF bl SetGpuReg movs r0, 0x54 movs r1, 0x10 bl SetGpuReg _080F9EBC: ldrh r1, [r4, 0x12] lsls r1, 8 ldrh r0, [r4, 0x14] orrs r1, r0 lsls r1, 16 lsrs r1, 16 movs r0, 0x44 bl SetGpuReg movs r1, 0x12 ldrsh r0, [r4, r1] cmp r0, 0x50 bne _080F9F54 b _080F9F4E _080F9ED8: ldrh r0, [r4, 0xA] ldrh r2, [r4, 0xE] adds r1, r0, r2 strh r1, [r4, 0xE] ldrh r2, [r4, 0x10] subs r0, r2, r0 strh r0, [r4, 0x10] lsls r1, 16 asrs r1, 16 cmp r1, 0x77 bgt _080F9EF6 lsls r0, 16 asrs r0, 16 cmp r0, 0x78 bgt _080F9F0C _080F9EF6: movs r0, 0x78 strh r0, [r4, 0xE] strh r0, [r4, 0x10] subs r0, 0x79 movs r1, 0x10 movs r2, 0 bl BlendPalettes ldr r1, =gPlttBufferFaded movs r0, 0 strh r0, [r1] _080F9F0C: ldrh r1, [r4, 0xE] lsls r1, 8 ldrh r0, [r4, 0x10] orrs r1, r0 lsls r1, 16 lsrs r1, 16 movs r0, 0x40 bl SetGpuReg movs r1, 0xE ldrsh r0, [r4, r1] cmp r0, 0x78 bne _080F9F54 b _080F9F4E .pool _080F9F2C: movs r1, 0x80 lsls r1, 6 movs r0, 0 bl ClearGpuRegBits movs r0, 0x54 movs r1, 0 bl SetGpuReg movs r0, 0x50 movs r1, 0 bl SetGpuReg adds r0, r5, 0 bl DestroyTask b _080F9F54 _080F9F4E: ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080F9F54: pop {r4,r5} pop {r0} bx r0 thumb_func_end sub_80F9DFC thumb_func_start sub_80F9F5C sub_80F9F5C: @ 80F9F5C push {lr} ldr r0, =gPlayerFacingPosition ldr r1, =gMapHeader ldr r1, [r1, 0x4] bl sub_80E9608 bl sub_80E8B6C pop {r0} bx r0 .pool thumb_func_end sub_80F9F5C thumb_func_start sub_80F9F78 sub_80F9F78: @ 80F9F78 push {lr} ldr r0, =gPlayerAvatar ldrb r1, [r0] movs r0, 0x6 ands r0, r1 cmp r0, 0 beq _080F9FC0 ldr r1, =gFieldEffectArguments ldr r0, [r1, 0x4] cmp r0, 0x2 beq _080F9FAE cmp r0, 0x2 bgt _080F9FA0 cmp r0, 0x1 beq _080F9FA6 b _080F9FFE .pool _080F9FA0: cmp r0, 0x3 beq _080F9FB6 b _080F9FDC _080F9FA6: movs r0, 0x10 str r0, [r1, 0x14] movs r0, 0x28 b _080F9FFC _080F9FAE: movs r0, 0x10 str r0, [r1, 0x14] movs r0, 0x8 b _080F9FFC _080F9FB6: movs r0, 0x8 negs r0, r0 str r0, [r1, 0x14] movs r0, 0x18 b _080F9FFC _080F9FC0: ldr r1, =gFieldEffectArguments ldr r0, [r1, 0x4] cmp r0, 0x2 beq _080F9FEA cmp r0, 0x2 bgt _080F9FD8 cmp r0, 0x1 beq _080F9FE2 b _080F9FFE .pool _080F9FD8: cmp r0, 0x3 beq _080F9FEE _080F9FDC: cmp r0, 0x4 beq _080F9FF8 b _080F9FFE _080F9FE2: movs r0, 0x8 str r0, [r1, 0x14] movs r0, 0x28 b _080F9FFC _080F9FEA: movs r0, 0x8 b _080F9FFA _080F9FEE: movs r0, 0x8 negs r0, r0 str r0, [r1, 0x14] movs r0, 0x18 b _080F9FFC _080F9FF8: movs r0, 0x18 _080F9FFA: str r0, [r1, 0x14] _080F9FFC: str r0, [r1, 0x18] _080F9FFE: pop {r0} bx r0 thumb_func_end sub_80F9F78 thumb_func_start sub_80FA004 sub_80FA004: @ 80FA004 push {r4,lr} bl sub_80E8BC8 ldr r0, =gSpecialVar_Result ldrh r0, [r0] cmp r0, 0x1 beq _080FA0AE bl GetPlayerFacingDirection lsls r0, 24 lsrs r0, 24 cmp r0, 0x2 bne _080FA0AE ldr r4, =gPlayerFacingPosition adds r1, r4, 0x2 adds r0, r4, 0 bl GetXYCoordsOneStepInFrontOfPlayer movs r1, 0 ldrsh r0, [r4, r1] movs r2, 0x2 ldrsh r1, [r4, r2] bl MapGridGetMetatileBehaviorAt lsls r0, 24 lsrs r4, r0, 24 adds r0, r4, 0 bl MetatileBehavior_IsSecretBaseCave lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _080FA070 bl sub_80F9F5C ldr r1, =gFieldCallback2 ldr r0, =FieldCallback_PrepareFadeInFromMenu str r0, [r1] ldr r1, =gPostMenuFieldCallback ldr r0, =sub_80FA0DC b _080FA0C0 .pool _080FA070: adds r0, r4, 0 bl MetatileBehavior_IsSecretBaseTree lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _080FA0A0 bl sub_80F9F5C ldr r1, =gFieldCallback2 ldr r0, =FieldCallback_PrepareFadeInFromMenu str r0, [r1] ldr r1, =gPostMenuFieldCallback ldr r0, =sub_80FA1E8 b _080FA0C0 .pool _080FA0A0: adds r0, r4, 0 bl MetatileBehavior_IsSecretBaseShrub lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 beq _080FA0B2 _080FA0AE: movs r0, 0 b _080FA0C4 _080FA0B2: bl sub_80F9F5C ldr r1, =gFieldCallback2 ldr r0, =FieldCallback_PrepareFadeInFromMenu str r0, [r1] ldr r1, =gPostMenuFieldCallback ldr r0, =sub_80FA34C _080FA0C0: str r0, [r1] movs r0, 0x1 _080FA0C4: pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80FA004 thumb_func_start sub_80FA0DC sub_80FA0DC: @ 80FA0DC push {lr} bl GetCursorSelectionMonId ldr r1, =gFieldEffectArguments lsls r0, 24 lsrs r0, 24 str r0, [r1] ldr r0, =EventScript_275A86 bl ScriptContext1_SetupScript pop {r0} bx r0 .pool thumb_func_end sub_80FA0DC thumb_func_start oei_sweet_scent oei_sweet_scent: @ 80FA0FC push {lr} bl oei_task_add lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 ldr r2, =sub_80FA128 lsrs r0, r2, 16 strh r0, [r1, 0x18] strh r2, [r1, 0x1A] movs r0, 0 pop {r1} bx r1 .pool thumb_func_end oei_sweet_scent thumb_func_start sub_80FA128 sub_80FA128: @ 80FA128 push {lr} movs r0, 0xB bl FieldEffectActiveListRemove movs r0, 0x37 bl FieldEffectStart pop {r0} bx r0 thumb_func_end sub_80FA128 thumb_func_start sub_80FA13C sub_80FA13C: @ 80FA13C push {r4,lr} bl sub_80F9F78 ldr r0, =gUnknown_0858E600 ldr r3, =gSprites ldr r1, =gPlayerAvatar ldrb r1, [r1, 0x4] lsls r2, r1, 4 adds r2, r1 lsls r2, 2 adds r2, r3 ldrh r1, [r2, 0x2] lsls r1, 23 lsrs r1, 23 ldr r4, =gFieldEffectArguments ldr r3, [r4, 0x14] adds r1, r3 lsls r1, 16 asrs r1, 16 ldrb r2, [r2] ldr r3, [r4, 0x18] adds r2, r3 lsls r2, 16 asrs r2, 16 movs r3, 0x94 bl CreateSprite movs r0, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80FA13C thumb_func_start sub_80FA18C sub_80FA18C: @ 80FA18C push {r4,lr} adds r4, r0, 0 movs r0, 0x83 bl PlaySE movs r0, 0 strh r0, [r4, 0x2E] ldr r0, =sub_80FA1A8 str r0, [r4, 0x1C] pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80FA18C thumb_func_start sub_80FA1A8 sub_80FA1A8: @ 80FA1A8 push {lr} adds r1, r0, 0 ldrh r2, [r1, 0x2E] movs r3, 0x2E ldrsh r0, [r1, r3] cmp r0, 0x27 bgt _080FA1C8 adds r0, r2, 0x1 strh r0, [r1, 0x2E] lsls r0, 16 asrs r0, 16 cmp r0, 0x14 bne _080FA1D0 bl sub_80E8D4C b _080FA1D0 _080FA1C8: movs r0, 0 strh r0, [r1, 0x2E] ldr r0, =sub_80FA1D8 str r0, [r1, 0x1C] _080FA1D0: pop {r0} bx r0 .pool thumb_func_end sub_80FA1A8 thumb_func_start sub_80FA1D8 sub_80FA1D8: @ 80FA1D8 push {lr} movs r1, 0x37 bl FieldEffectStop bl EnableBothScriptContexts pop {r0} bx r0 thumb_func_end sub_80FA1D8 thumb_func_start sub_80FA1E8 sub_80FA1E8: @ 80FA1E8 push {lr} bl GetCursorSelectionMonId ldr r1, =gFieldEffectArguments lsls r0, 24 lsrs r0, 24 str r0, [r1] ldr r0, =EventScript_275ADF bl ScriptContext1_SetupScript pop {r0} bx r0 .pool thumb_func_end sub_80FA1E8 thumb_func_start sub_80FA208 sub_80FA208: @ 80FA208 push {lr} bl oei_task_add lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 ldr r2, =sub_80FA234 lsrs r0, r2, 16 strh r0, [r1, 0x18] strh r2, [r1, 0x1A] movs r0, 0 pop {r1} bx r1 .pool thumb_func_end sub_80FA208 thumb_func_start sub_80FA234 sub_80FA234: @ 80FA234 push {lr} movs r0, 0x1A bl FieldEffectActiveListRemove movs r0, 0x38 bl FieldEffectStart pop {r0} bx r0 thumb_func_end sub_80FA234 thumb_func_start sub_80FA248 sub_80FA248: @ 80FA248 push {r4,lr} ldr r1, =gPlayerFacingPosition movs r2, 0 ldrsh r0, [r1, r2] movs r2, 0x2 ldrsh r1, [r1, r2] bl MapGridGetMetatileBehaviorAt adds r2, r0, 0 ldr r1, =0x00000fff adds r0, r1, 0 ands r2, r0 cmp r2, 0x96 bne _080FA26A ldr r1, =gFieldEffectArguments movs r0, 0 str r0, [r1, 0x1C] _080FA26A: cmp r2, 0x9C bne _080FA274 ldr r1, =gFieldEffectArguments movs r0, 0x2 str r0, [r1, 0x1C] _080FA274: bl sub_80F9F78 ldr r0, =gUnknown_0858E618 ldr r3, =gSprites ldr r1, =gPlayerAvatar ldrb r1, [r1, 0x4] lsls r2, r1, 4 adds r2, r1 lsls r2, 2 adds r2, r3 ldrh r1, [r2, 0x2] lsls r1, 23 lsrs r1, 23 ldr r4, =gFieldEffectArguments ldr r3, [r4, 0x14] adds r1, r3 lsls r1, 16 asrs r1, 16 ldrb r2, [r2] ldr r3, [r4, 0x18] adds r2, r3 lsls r2, 16 asrs r2, 16 movs r3, 0x94 bl CreateSprite ldr r0, [r4, 0x1C] cmp r0, 0x1 beq _080FA2B2 cmp r0, 0x3 bne _080FA2B6 _080FA2B2: bl sub_80E8D4C _080FA2B6: movs r0, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80FA248 thumb_func_start sub_80FA2D8 sub_80FA2D8: @ 80FA2D8 push {r4,lr} adds r4, r0, 0 movs r0, 0x9B bl PlaySE ldr r0, =gFieldEffectArguments ldr r1, [r0, 0x1C] adds r2, r4, 0 adds r2, 0x2A movs r0, 0 strb r1, [r2] strh r0, [r4, 0x2E] ldr r0, =sub_80FA304 str r0, [r4, 0x1C] pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80FA2D8 thumb_func_start sub_80FA304 sub_80FA304: @ 80FA304 push {r4,lr} adds r4, r0, 0 ldrh r0, [r4, 0x2E] adds r0, 0x1 strh r0, [r4, 0x2E] lsls r0, 16 asrs r0, 16 cmp r0, 0x27 ble _080FA32E ldr r0, =gFieldEffectArguments ldr r0, [r0, 0x1C] cmp r0, 0 beq _080FA322 cmp r0, 0x2 bne _080FA326 _080FA322: bl sub_80E8D4C _080FA326: movs r0, 0 strh r0, [r4, 0x2E] ldr r0, =sub_80FA33C str r0, [r4, 0x1C] _080FA32E: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80FA304 thumb_func_start sub_80FA33C sub_80FA33C: @ 80FA33C push {lr} movs r1, 0x38 bl FieldEffectStop bl EnableBothScriptContexts pop {r0} bx r0 thumb_func_end sub_80FA33C thumb_func_start sub_80FA34C sub_80FA34C: @ 80FA34C push {lr} bl GetCursorSelectionMonId ldr r1, =gFieldEffectArguments lsls r0, 24 lsrs r0, 24 str r0, [r1] ldr r0, =EventScript_275B38 bl ScriptContext1_SetupScript pop {r0} bx r0 .pool thumb_func_end sub_80FA34C thumb_func_start sub_80FA36C sub_80FA36C: @ 80FA36C push {lr} bl oei_task_add lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 ldr r2, =sub_80FA398 lsrs r0, r2, 16 strh r0, [r1, 0x18] strh r2, [r1, 0x1A] movs r0, 0 pop {r1} bx r1 .pool thumb_func_end sub_80FA36C thumb_func_start sub_80FA398 sub_80FA398: @ 80FA398 push {lr} movs r0, 0x1B bl FieldEffectActiveListRemove movs r0, 0x39 bl FieldEffectStart pop {r0} bx r0 thumb_func_end sub_80FA398 thumb_func_start sub_80FA3AC sub_80FA3AC: @ 80FA3AC push {r4,lr} bl sub_80F9F78 ldr r0, =gUnknown_0858E630 ldr r3, =gSprites ldr r1, =gPlayerAvatar ldrb r1, [r1, 0x4] lsls r2, r1, 4 adds r2, r1 lsls r2, 2 adds r2, r3 ldrh r1, [r2, 0x2] lsls r1, 23 lsrs r1, 23 ldr r4, =gFieldEffectArguments ldr r3, [r4, 0x14] adds r1, r3 lsls r1, 16 asrs r1, 16 ldrb r2, [r2] ldr r3, [r4, 0x18] adds r2, r3 lsls r2, 16 asrs r2, 16 movs r3, 0x94 bl CreateSprite movs r0, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80FA3AC thumb_func_start sub_80FA3FC sub_80FA3FC: @ 80FA3FC push {r4,lr} adds r4, r0, 0 movs r0, 0xA9 bl PlaySE movs r0, 0 strh r0, [r4, 0x2E] ldr r0, =sub_80FA418 str r0, [r4, 0x1C] pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80FA3FC thumb_func_start sub_80FA418 sub_80FA418: @ 80FA418 push {lr} adds r1, r0, 0 ldrh r2, [r1, 0x2E] movs r3, 0x2E ldrsh r0, [r1, r3] cmp r0, 0x27 bgt _080FA438 adds r0, r2, 0x1 strh r0, [r1, 0x2E] lsls r0, 16 asrs r0, 16 cmp r0, 0x14 bne _080FA440 bl sub_80E8D4C b _080FA440 _080FA438: movs r0, 0 strh r0, [r1, 0x2E] ldr r0, =sub_80FA448 str r0, [r1, 0x1C] _080FA440: pop {r0} bx r0 .pool thumb_func_end sub_80FA418 thumb_func_start sub_80FA448 sub_80FA448: @ 80FA448 push {lr} movs r1, 0x39 bl FieldEffectStop bl EnableBothScriptContexts pop {r0} bx r0 thumb_func_end sub_80FA448 thumb_func_start sub_80FA458 sub_80FA458: @ 80FA458 push {r4,lr} sub sp, 0x4 mov r4, sp adds r4, 0x2 mov r0, sp adds r1, r4, 0 bl GetXYCoordsOneStepInFrontOfPlayer ldr r0, =sub_80FA4A0 movs r1, 0 bl CreateTask lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 mov r0, sp ldrh r0, [r0] movs r2, 0 strh r0, [r1, 0x8] ldrh r0, [r4] strh r0, [r1, 0xA] strh r2, [r1, 0xC] movs r0, 0 add sp, 0x4 pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80FA458 thumb_func_start sub_80FA4A0 sub_80FA4A0: @ 80FA4A0 push {r4,r5,lr} lsls r0, 24 lsrs r5, r0, 24 lsls r0, r5, 2 adds r0, r5 lsls r0, 3 ldr r1, =gTasks + 0x8 adds r4, r0, r1 ldrh r0, [r4, 0x4] subs r0, 0x4 lsls r0, 16 asrs r0, 16 cmp r0, 0x10 bhi _080FA56E lsls r0, 2 ldr r1, =_080FA4D0 adds r0, r1 ldr r0, [r0] mov pc, r0 .pool .align 2, 0 _080FA4D0: .4byte _080FA514 .4byte _080FA56E .4byte _080FA56E .4byte _080FA56E .4byte _080FA522 .4byte _080FA56E .4byte _080FA56E .4byte _080FA56E .4byte _080FA514 .4byte _080FA56E .4byte _080FA56E .4byte _080FA56E .4byte _080FA522 .4byte _080FA56E .4byte _080FA56E .4byte _080FA56E .4byte _080FA540 _080FA514: movs r1, 0 ldrsh r0, [r4, r1] movs r2, 0x2 ldrsh r1, [r4, r2] movs r2, 0x89 lsls r2, 2 b _080FA52E _080FA522: movs r1, 0 ldrsh r0, [r4, r1] movs r2, 0x2 ldrsh r1, [r4, r2] movs r2, 0x88 lsls r2, 2 _080FA52E: bl MapGridSetMetatileIdAt movs r1, 0 ldrsh r0, [r4, r1] movs r2, 0x2 ldrsh r1, [r4, r2] bl CurrentMapDrawMetatileAt b _080FA56E _080FA540: movs r1, 0 ldrsh r0, [r4, r1] movs r2, 0x2 ldrsh r1, [r4, r2] movs r2, 0x89 lsls r2, 2 bl MapGridSetMetatileIdAt movs r1, 0 ldrsh r0, [r4, r1] movs r2, 0x2 ldrsh r1, [r4, r2] bl CurrentMapDrawMetatileAt movs r0, 0x3D bl FieldEffectActiveListRemove bl EnableBothScriptContexts adds r0, r5, 0 bl DestroyTask b _080FA574 _080FA56E: ldrh r0, [r4, 0x4] adds r0, 0x1 strh r0, [r4, 0x4] _080FA574: pop {r4,r5} pop {r0} bx r0 thumb_func_end sub_80FA4A0 thumb_func_start sub_80FA57C sub_80FA57C: @ 80FA57C push {r4,lr} sub sp, 0x4 mov r4, sp adds r4, 0x2 mov r0, sp adds r1, r4, 0 bl GetXYCoordsOneStepInFrontOfPlayer movs r0, 0x3 bl PlaySE ldr r0, =0x00004054 bl VarGet lsls r0, 16 cmp r0, 0 bne _080FA5B8 mov r0, sp movs r1, 0 ldrsh r0, [r0, r1] movs r2, 0 ldrsh r1, [r4, r2] movs r2, 0xE2 lsls r2, 4 bl MapGridSetMetatileIdAt b _080FA5C8 .pool _080FA5B8: mov r0, sp movs r1, 0 ldrsh r0, [r0, r1] movs r2, 0 ldrsh r1, [r4, r2] ldr r2, =0x00000e21 bl MapGridSetMetatileIdAt _080FA5C8: mov r0, sp movs r1, 0 ldrsh r0, [r0, r1] movs r2, 0 ldrsh r1, [r4, r2] bl CurrentMapDrawMetatileAt add sp, 0x4 pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80FA57C thumb_func_start sub_80FA5E4 sub_80FA5E4: @ 80FA5E4 push {r4-r6,lr} adds r4, r0, 0 adds r5, r1, 0 adds r6, r2, 0 lsls r4, 16 lsrs r4, 16 lsls r5, 16 lsrs r5, 16 lsls r6, 16 lsrs r6, 16 ldr r0, =sub_80FA62C movs r1, 0 bl CreateTask lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 movs r0, 0 strh r4, [r1, 0x8] strh r5, [r1, 0xA] strh r6, [r1, 0xC] strh r0, [r1, 0xE] movs r0, 0x1 strh r0, [r1, 0x10] pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80FA5E4 thumb_func_start sub_80FA62C sub_80FA62C: @ 80FA62C push {r4,r5,lr} lsls r0, 24 lsrs r5, r0, 24 lsls r0, r5, 2 adds r0, r5 lsls r0, 3 ldr r1, =gTasks + 0x8 adds r4, r0, r1 ldrh r1, [r4, 0x6] movs r2, 0x6 ldrsh r0, [r4, r2] cmp r0, 0x6 bne _080FA650 movs r0, 0 b _080FA652 .pool _080FA650: adds r0, r1, 0x1 _080FA652: strh r0, [r4, 0x6] movs r3, 0x6 ldrsh r0, [r4, r3] cmp r0, 0 bne _080FA6A4 movs r1, 0x8 ldrsh r0, [r4, r1] cmp r0, 0x2 bne _080FA66C movs r2, 0 ldrsh r0, [r4, r2] bl sub_80FA6AC _080FA66C: movs r3, 0x2 ldrsh r0, [r4, r3] movs r2, 0x4 ldrsh r1, [r4, r2] ldrh r2, [r4, 0x8] ldrh r3, [r4] adds r2, r3 lsls r2, 16 lsrs r2, 16 bl MapGridSetMetatileIdAt movs r1, 0x2 ldrsh r0, [r4, r1] movs r2, 0x4 ldrsh r1, [r4, r2] bl CurrentMapDrawMetatileAt ldrh r1, [r4, 0x8] movs r3, 0x8 ldrsh r0, [r4, r3] cmp r0, 0x3 bne _080FA6A0 adds r0, r5, 0 bl DestroyTask b _080FA6A4 _080FA6A0: adds r0, r1, 0x1 strh r0, [r4, 0x8] _080FA6A4: pop {r4,r5} pop {r0} bx r0 thumb_func_end sub_80FA62C thumb_func_start sub_80FA6AC sub_80FA6AC: @ 80FA6AC push {lr} lsls r0, 16 asrs r1, r0, 16 movs r0, 0xCE lsls r0, 2 cmp r1, r0 beq _080FA6D8 cmp r1, r0 bgt _080FA6C8 movs r0, 0x8A lsls r0, 2 cmp r1, r0 beq _080FA6F0 b _080FA6F6 _080FA6C8: movs r0, 0xCF lsls r0, 2 cmp r1, r0 beq _080FA6E0 adds r0, 0x4 cmp r1, r0 beq _080FA6E8 b _080FA6F6 _080FA6D8: movs r0, 0x4A bl PlaySE b _080FA6F6 _080FA6E0: movs r0, 0x4B bl PlaySE b _080FA6F6 _080FA6E8: movs r0, 0x4C bl PlaySE b _080FA6F6 _080FA6F0: movs r0, 0x4E bl PlaySE _080FA6F6: pop {r0} bx r0 thumb_func_end sub_80FA6AC thumb_func_start sub_80FA6FC sub_80FA6FC: @ 80FA6FC movs r0, 0 bx lr thumb_func_end sub_80FA6FC thumb_func_start sub_80FA700 sub_80FA700: @ 80FA700 movs r0, 0 bx lr thumb_func_end sub_80FA700 thumb_func_start sub_80FA704 sub_80FA704: @ 80FA704 push {r4-r6,lr} adds r5, r0, 0 adds r4, r1, 0 lsls r5, 16 lsrs r5, 16 lsls r4, 16 lsrs r4, 16 movs r0, 0x4D bl PlaySE lsls r5, 16 asrs r5, 16 lsls r4, 16 asrs r4, 16 ldr r2, =0x00000276 adds r0, r5, 0 adds r1, r4, 0 bl MapGridSetMetatileIdAt subs r6, r4, 0x1 ldr r2, =0x0000026e adds r0, r5, 0 adds r1, r6, 0 bl MapGridSetMetatileIdAt adds r0, r5, 0 adds r1, r4, 0 bl CurrentMapDrawMetatileAt adds r0, r5, 0 adds r1, r6, 0 bl CurrentMapDrawMetatileAt pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80FA704 thumb_func_start sub_80FA754 sub_80FA754: @ 80FA754 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 ldr r1, =gTasks lsls r0, r4, 2 adds r0, r4 lsls r0, 3 adds r1, r0, r1 ldrh r2, [r1, 0x8] movs r3, 0x8 ldrsh r0, [r1, r3] cmp r0, 0x7 bne _080FA788 movs r2, 0xA ldrsh r0, [r1, r2] movs r3, 0xC ldrsh r1, [r1, r3] bl sub_80FA704 adds r0, r4, 0 bl DestroyTask b _080FA78C .pool _080FA788: adds r0, r2, 0x1 strh r0, [r1, 0x8] _080FA78C: pop {r4} pop {r0} bx r0 thumb_func_end sub_80FA754 thumb_func_start sub_80FA794 sub_80FA794: @ 80FA794 push {r4-r7,lr} lsls r0, 16 lsrs r5, r0, 16 adds r7, r5, 0 lsls r1, 16 lsrs r4, r1, 16 adds r6, r4, 0 bl GetPlayerFacingDirection lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _080FA7BC lsls r0, r5, 16 asrs r0, 16 lsls r1, r4, 16 asrs r1, 16 bl sub_80FA704 b _080FA7DE _080FA7BC: cmp r0, 0x2 bne _080FA7DE ldr r0, =sub_80FA754 movs r1, 0x5 bl CreateTask lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 movs r0, 0 strh r0, [r1, 0x8] strh r7, [r1, 0xA] strh r6, [r1, 0xC] _080FA7DE: pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_80FA794 thumb_func_start sub_80FA7EC sub_80FA7EC: @ 80FA7EC push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 ldr r1, =gTasks lsls r0, r4, 2 adds r0, r4 lsls r0, 3 adds r1, r0, r1 ldrh r2, [r1, 0xA] movs r3, 0xA ldrsh r0, [r1, r3] cmp r0, 0x7 beq _080FA808 b _080FA966 _080FA808: ldr r2, =0xfffffd88 adds r0, r2, 0 ldrh r1, [r1, 0x8] adds r0, r1 lsls r0, 16 asrs r0, 16 cmp r0, 0x3B bls _080FA81A b _080FA95E _080FA81A: lsls r0, 2 ldr r1, =_080FA830 adds r0, r1 ldr r0, [r0] mov pc, r0 .pool .align 2, 0 _080FA830: .4byte _080FA920 .4byte _080FA928 .4byte _080FA930 .4byte _080FA938 .4byte _080FA940 .4byte _080FA948 .4byte _080FA950 .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA95E .4byte _080FA958 _080FA920: movs r0, 0x3E bl PlaySE b _080FA95E _080FA928: movs r0, 0x3F bl PlaySE b _080FA95E _080FA930: movs r0, 0x40 bl PlaySE b _080FA95E _080FA938: movs r0, 0x41 bl PlaySE b _080FA95E _080FA940: movs r0, 0x42 bl PlaySE b _080FA95E _080FA948: movs r0, 0x43 bl PlaySE b _080FA95E _080FA950: movs r0, 0x44 bl PlaySE b _080FA95E _080FA958: movs r0, 0x45 bl PlaySE _080FA95E: adds r0, r4, 0 bl DestroyTask b _080FA96A _080FA966: adds r0, r2, 0x1 strh r0, [r1, 0xA] _080FA96A: pop {r4} pop {r0} bx r0 thumb_func_end sub_80FA7EC thumb_func_start sub_80FA970 sub_80FA970: @ 80FA970 push {r4,lr} adds r4, r0, 0 lsls r4, 16 lsrs r4, 16 ldr r0, =sub_80FA7EC movs r1, 0x5 bl CreateTask lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 movs r0, 0 strh r4, [r1, 0x8] strh r0, [r1, 0xA] pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80FA970 thumb_func_start sub_80FA9A4 sub_80FA9A4: @ 80FA9A4 push {r4,lr} adds r4, r0, 0 ldrh r0, [r4, 0x2E] adds r0, 0x1 strh r0, [r4, 0x2E] lsls r0, 16 asrs r0, 16 cmp r0, 0x8 bne _080FA9BC movs r0, 0xC3 bl PlaySE _080FA9BC: movs r1, 0x2E ldrsh r0, [r4, r1] cmp r0, 0x1F ble _080FA9CA adds r0, r4, 0 bl DestroySprite _080FA9CA: pop {r4} pop {r0} bx r0 thumb_func_end sub_80FA9A4 thumb_func_start sub_80FA9D0 sub_80FA9D0: @ 80FA9D0 push {r4,lr} sub sp, 0x4 ldr r3, =gEventObjects ldr r2, =gPlayerAvatar ldrb r1, [r2, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 adds r0, r3 ldrh r1, [r0, 0x10] mov r0, sp strh r1, [r0] ldrb r1, [r2, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 adds r0, r3 ldrh r0, [r0, 0x12] mov r4, sp adds r4, 0x2 strh r0, [r4] mov r0, sp adds r1, r4, 0 movs r2, 0x8 movs r3, 0x4 bl sub_80930E0 ldr r0, =gFieldEffectObjectTemplatePointers ldr r0, [r0, 0x58] mov r1, sp movs r2, 0 ldrsh r1, [r1, r2] movs r3, 0 ldrsh r2, [r4, r3] movs r3, 0 bl CreateSpriteAtEnd lsls r0, 24 lsrs r0, 24 cmp r0, 0x40 beq _080FAA5E ldr r3, =gSprites lsls r2, r0, 4 adds r2, r0 lsls r2, 2 adds r4, r2, r3 movs r0, 0x3E adds r0, r4 mov r12, r0 ldrb r0, [r0] movs r1, 0x2 orrs r0, r1 mov r1, r12 strb r0, [r1] ldrb r1, [r4, 0x5] movs r0, 0xD negs r0, r0 ands r0, r1 movs r1, 0x4 orrs r0, r1 movs r1, 0xF ands r0, r1 movs r1, 0x50 orrs r0, r1 strb r0, [r4, 0x5] adds r3, 0x1C adds r2, r3 ldr r0, =sub_80FA9A4 str r0, [r2] movs r0, 0 strh r0, [r4, 0x2E] _080FAA5E: add sp, 0x4 pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80FA9D0 thumb_func_start sub_80FAA7C sub_80FAA7C: @ 80FAA7C push {r4,lr} sub sp, 0x4 bl ScriptContext2_Enable mov r4, sp adds r4, 0x2 mov r0, sp adds r1, r4, 0 bl GetXYCoordsOneStepInFrontOfPlayer ldr r1, =gFieldEffectArguments mov r0, sp movs r2, 0 ldrsh r0, [r0, r2] str r0, [r1, 0x14] movs r3, 0 ldrsh r0, [r4, r3] str r0, [r1, 0x18] bl GetPlayerFacingDirection lsls r0, 24 lsrs r0, 24 cmp r0, 0x2 beq _080FAAFC cmp r0, 0x2 bgt _080FAABC cmp r0, 0x1 beq _080FAAC6 b _080FAB8C .pool _080FAABC: cmp r0, 0x3 beq _080FAB2C cmp r0, 0x4 beq _080FAB64 b _080FAB8C _080FAAC6: ldr r0, =gUnknown_0858E68C ldr r3, =gSprites ldr r1, =gPlayerAvatar ldrb r1, [r1, 0x4] lsls r2, r1, 4 adds r2, r1 lsls r2, 2 adds r2, r3 ldrh r1, [r2, 0x2] lsls r1, 23 lsrs r1, 7 movs r3, 0x80 lsls r3, 12 adds r1, r3 asrs r1, 16 ldrb r2, [r2] adds r2, 0x20 movs r3, 0 bl CreateSprite b _080FAB8C .pool _080FAAFC: ldr r0, =gUnknown_0858E68C ldr r3, =gSprites ldr r1, =gPlayerAvatar ldrb r1, [r1, 0x4] lsls r2, r1, 4 adds r2, r1 lsls r2, 2 adds r2, r3 ldrh r1, [r2, 0x2] lsls r1, 23 lsrs r1, 7 movs r3, 0x80 lsls r3, 12 adds r1, r3 asrs r1, 16 ldrb r2, [r2] b _080FAB4C .pool _080FAB2C: ldr r0, =gUnknown_0858E68C ldr r3, =gSprites ldr r1, =gPlayerAvatar ldrb r1, [r1, 0x4] lsls r2, r1, 4 adds r2, r1 lsls r2, 2 adds r2, r3 ldrh r1, [r2, 0x2] lsls r1, 23 lsrs r1, 7 ldr r3, =0xfff80000 adds r1, r3 asrs r1, 16 ldrb r2, [r2] adds r2, 0x10 _080FAB4C: movs r3, 0x94 bl CreateSprite b _080FAB8C .pool _080FAB64: ldr r0, =gUnknown_0858E68C ldr r3, =gSprites ldr r1, =gPlayerAvatar ldrb r1, [r1, 0x4] lsls r2, r1, 4 adds r2, r1 lsls r2, 2 adds r2, r3 ldrh r1, [r2, 0x2] lsls r1, 23 lsrs r1, 7 movs r3, 0xC0 lsls r3, 13 adds r1, r3 asrs r1, 16 ldrb r2, [r2] adds r2, 0x10 movs r3, 0x94 bl CreateSprite _080FAB8C: movs r0, 0 add sp, 0x4 pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80FAA7C thumb_func_start door_restore_tilemap door_restore_tilemap: @ 80FABA4 push {r4,r5,lr} adds r5, r0, 0 movs r0, 0x83 bl PlaySE ldr r4, =gFieldEffectArguments ldr r0, [r4, 0x14] ldr r1, [r4, 0x18] subs r1, 0x1 bl MapGridGetMetatileIdAt ldr r1, =0x00000286 cmp r0, r1 bne _080FABDC ldr r0, [r4, 0x14] ldr r1, [r4, 0x18] subs r1, 0x1 ldr r2, =0x00000e02 bl MapGridSetMetatileIdAt b _080FABEA .pool _080FABDC: ldr r0, [r4, 0x14] ldr r1, [r4, 0x18] subs r1, 0x1 movs r2, 0xA1 lsls r2, 2 bl MapGridSetMetatileIdAt _080FABEA: ldr r4, =gFieldEffectArguments ldr r0, [r4, 0x14] ldr r1, [r4, 0x18] ldr r2, =0x0000020a bl MapGridSetMetatileIdAt ldr r0, [r4, 0x14] ldr r1, [r4, 0x18] subs r1, 0x1 bl CurrentMapDrawMetatileAt ldr r0, [r4, 0x14] ldr r1, [r4, 0x18] bl CurrentMapDrawMetatileAt movs r0, 0 strh r0, [r5, 0x2E] ldr r0, =sub_80FAC24 str r0, [r5, 0x1C] pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end door_restore_tilemap thumb_func_start sub_80FAC24 sub_80FAC24: @ 80FAC24 push {r4,r5,lr} adds r5, r0, 0 ldrh r1, [r5, 0x2E] movs r2, 0x2E ldrsh r0, [r5, r2] cmp r0, 0x11 bgt _080FAC38 adds r0, r1, 0x1 strh r0, [r5, 0x2E] b _080FAC54 _080FAC38: ldr r4, =gFieldEffectArguments ldr r0, [r4, 0x14] ldr r1, [r4, 0x18] ldr r2, =0x00000e8c bl MapGridSetMetatileIdAt ldr r0, [r4, 0x14] ldr r1, [r4, 0x18] bl CurrentMapDrawMetatileAt movs r0, 0 strh r0, [r5, 0x2E] ldr r0, =sub_80FAC68 str r0, [r5, 0x1C] _080FAC54: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80FAC24 thumb_func_start sub_80FAC68 sub_80FAC68: @ 80FAC68 push {lr} movs r1, 0x34 bl FieldEffectStop bl EnableBothScriptContexts pop {r0} bx r0 thumb_func_end sub_80FAC68 thumb_func_start sub_80FAC78 sub_80FAC78: @ 80FAC78 push {r4,lr} sub sp, 0x4 mov r4, sp adds r4, 0x2 mov r0, sp adds r1, r4, 0 bl GetXYCoordsOneStepInFrontOfPlayer mov r0, sp movs r1, 0 ldrsh r0, [r0, r1] movs r2, 0 ldrsh r1, [r4, r2] bl MapGridGetMetatileIdAt adds r1, r0, 0 ldr r0, =0x000002f5 cmp r1, r0 beq _080FAD6C cmp r1, r0 bgt _080FACB4 subs r0, 0x17 cmp r1, r0 beq _080FAD14 adds r0, 0x16 cmp r1, r0 beq _080FAD60 b _080FADCE .pool _080FACB4: ldr r0, =0x000002f6 cmp r1, r0 beq _080FADA4 adds r0, 0x40 cmp r1, r0 beq _080FACC2 b _080FADCE _080FACC2: ldr r0, =gStringVar1 movs r1, 0x64 movs r2, 0 movs r3, 0x3 bl ConvertIntToDecimalStringN ldr r0, =gStringVar2 ldr r1, =gText_Gold bl StringCopy ldr r1, =gSpecialVar_Result movs r0, 0 strh r0, [r1] ldr r0, =0x00004054 bl VarGet lsls r0, 16 cmp r0, 0 beq _080FADCE ldr r4, =0x000040ee adds r0, r4, 0 bl VarGet adds r1, r0, 0 movs r0, 0x10 b _080FAD8A .pool _080FAD14: ldr r0, =gStringVar1 movs r1, 0x32 movs r2, 0 movs r3, 0x2 bl ConvertIntToDecimalStringN ldr r0, =gStringVar2 ldr r1, =gText_Silver bl StringCopy ldr r1, =gSpecialVar_Result movs r0, 0 strh r0, [r1] ldr r0, =0x00004054 bl VarGet lsls r0, 16 cmp r0, 0 beq _080FADCE ldr r4, =0x000040ee adds r0, r4, 0 bl VarGet adds r1, r0, 0 movs r0, 0x20 b _080FAD8A .pool _080FAD60: ldr r1, =gSpecialVar_Result movs r0, 0x1 b _080FAD70 .pool _080FAD6C: ldr r1, =gSpecialVar_Result movs r0, 0x2 _080FAD70: strh r0, [r1] ldr r0, =0x00004054 bl VarGet lsls r0, 16 cmp r0, 0 beq _080FADCE ldr r4, =0x000040ee adds r0, r4, 0 bl VarGet adds r1, r0, 0 movs r0, 0x80 _080FAD8A: orrs r1, r0 lsls r1, 16 lsrs r1, 16 adds r0, r4, 0 bl VarSet b _080FADCE .pool _080FADA4: ldr r1, =gSpecialVar_Result movs r0, 0x3 strh r0, [r1] ldr r0, =0x00004054 bl VarGet lsls r0, 16 cmp r0, 0 beq _080FADCE ldr r4, =0x000040ee adds r0, r4, 0 bl VarGet adds r1, r0, 0 movs r0, 0x80 orrs r1, r0 lsls r1, 16 lsrs r1, 16 adds r0, r4, 0 bl VarSet _080FADCE: add sp, 0x4 pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80FAC78 thumb_func_start sub_80FADE4 sub_80FADE4: @ 80FADE4 push {r4-r6,lr} lsls r0, 16 lsrs r4, r0, 16 adds r6, r4, 0 lsls r1, 24 lsrs r5, r1, 24 bl CurrentMapIsSecretBase lsls r0, 24 cmp r0, 0 beq _080FAE28 cmp r5, 0 bne _080FAE1C ldr r1, =0xfffffd7b adds r0, r4, r1 lsls r0, 16 lsrs r0, 16 cmp r0, 0x1 bls _080FAE10 ldr r0, =0x00000237 cmp r4, r0 bne _080FAE28 _080FAE10: movs r0, 0x1 b _080FAE2A .pool _080FAE1C: ldr r0, =0x0000028d cmp r4, r0 beq _080FAE10 ldr r0, =0x0000023f cmp r6, r0 beq _080FAE10 _080FAE28: movs r0, 0 _080FAE2A: pop {r4-r6} pop {r1} bx r1 .pool thumb_func_end sub_80FADE4 thumb_func_start task50_overworld_poison_effect task50_overworld_poison_effect: @ 80FAE38 push {lr} lsls r0, 24 lsrs r2, r0, 24 lsls r0, r2, 2 adds r0, r2 lsls r0, 3 ldr r1, =gTasks + 0x8 adds r1, r0, r1 movs r3, 0 ldrsh r0, [r1, r3] cmp r0, 0x1 beq _080FAE76 cmp r0, 0x1 bgt _080FAE60 cmp r0, 0 beq _080FAE66 b _080FAE92 .pool _080FAE60: cmp r0, 0x2 beq _080FAE8A b _080FAE92 _080FAE66: ldrh r0, [r1, 0x2] adds r0, 0x2 strh r0, [r1, 0x2] lsls r0, 16 asrs r0, 16 cmp r0, 0x8 ble _080FAE92 b _080FAE82 _080FAE76: ldrh r0, [r1, 0x2] subs r0, 0x2 strh r0, [r1, 0x2] lsls r0, 16 cmp r0, 0 bne _080FAE92 _080FAE82: ldrh r0, [r1] adds r0, 0x1 strh r0, [r1] b _080FAE92 _080FAE8A: adds r0, r2, 0 bl DestroyTask b _080FAEA2 _080FAE92: ldrh r0, [r1, 0x2] lsls r1, r0, 4 orrs r1, r0 lsls r1, 16 lsrs r1, 16 movs r0, 0x4C bl SetGpuReg _080FAEA2: pop {r0} bx r0 thumb_func_end task50_overworld_poison_effect thumb_func_start FldeffPoison_Start FldeffPoison_Start: @ 80FAEA8 push {lr} movs r0, 0x4F bl PlaySE ldr r0, =task50_overworld_poison_effect movs r1, 0x50 bl CreateTask pop {r0} bx r0 .pool thumb_func_end FldeffPoison_Start thumb_func_start FieldPoisonEffectIsRunning FieldPoisonEffectIsRunning: @ 80FAEC0 push {lr} ldr r0, =task50_overworld_poison_effect bl FuncIsActiveTask lsls r0, 24 lsrs r0, 24 pop {r1} bx r1 .pool thumb_func_end FieldPoisonEffectIsRunning thumb_func_start sub_80FAED4 sub_80FAED4: @ 80FAED4 lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 ldr r0, =sub_80FAEF0 str r0, [r1] bx lr .pool thumb_func_end sub_80FAED4 thumb_func_start sub_80FAEF0 sub_80FAEF0: @ 80FAEF0 push {r4,r5,lr} lsls r0, 24 lsrs r5, r0, 24 ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gEventObjects adds r4, r0, r1 adds r0, r4, 0 bl EventObjectIsMovementOverridden lsls r0, 24 cmp r0, 0 beq _080FAF1C adds r0, r4, 0 bl EventObjectClearHeldMovementIfFinished lsls r0, 24 cmp r0, 0 beq _080FAF4E _080FAF1C: bl GetPlayerFacingDirection lsls r0, 24 lsrs r0, 24 bl sub_808C228 bl GetPlayerFacingDirection lsls r0, 24 lsrs r0, 24 bl GetWalkInPlaceNormalMovementAction adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl EventObjectSetHeldMovement ldr r1, =gTasks lsls r0, r5, 2 adds r0, r5 lsls r0, 3 adds r0, r1 ldr r1, =sub_80FAF64 str r1, [r0] _080FAF4E: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80FAEF0 thumb_func_start sub_80FAF64 sub_80FAF64: @ 80FAF64 push {r4,r5,lr} lsls r0, 24 lsrs r4, r0, 24 ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gEventObjects adds r5, r0, r1 adds r0, r5, 0 bl EventObjectClearHeldMovementIfFinished lsls r0, 24 cmp r0, 0 beq _080FAFC8 ldr r1, =gTasks lsls r0, r4, 2 adds r0, r4 lsls r0, 3 adds r2, r0, r1 ldrh r0, [r2, 0xA] adds r1, r0, 0x1 strh r1, [r2, 0xA] lsls r0, 16 asrs r0, 16 cmp r0, 0x9 bgt _080FAFC4 bl GetPlayerFacingDirection lsls r0, 24 lsrs r0, 24 bl GetWalkInPlaceNormalMovementAction adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r5, 0 bl EventObjectSetHeldMovement b _080FAFC8 .pool _080FAFC4: ldr r0, =sub_80FAFD4 str r0, [r2] _080FAFC8: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80FAF64 thumb_func_start sub_80FAFD4 sub_80FAFD4: @ 80FAFD4 push {r4,lr} adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 bl sub_808BCD0 lsls r0, 24 lsrs r0, 24 bl SetPlayerAvatarTransitionFlags adds r0, r4, 0 bl DestroyTask bl EnableBothScriptContexts pop {r4} pop {r0} bx r0 thumb_func_end sub_80FAFD4 thumb_func_start sub_80FAFF8 sub_80FAFF8: @ 80FAFF8 push {lr} ldr r0, =sub_80FAED4 movs r1, 0x50 bl CreateTask pop {r0} bx r0 .pool thumb_func_end sub_80FAFF8 thumb_func_start CreateRecordMixingSprite CreateRecordMixingSprite: @ 80FB00C push {r4,r5,lr} ldr r0, =gUnknown_0858E864 bl LoadSpritePalette ldr r0, =gUnknown_0858E880 movs r1, 0 movs r2, 0 movs r3, 0x52 bl CreateSprite lsls r0, 24 lsrs r5, r0, 24 cmp r5, 0x40 beq _080FB06C lsls r0, r5, 4 adds r0, r5 lsls r0, 2 ldr r1, =gSprites adds r4, r0, r1 adds r2, r4, 0 adds r2, 0x20 adds r3, r4, 0 adds r3, 0x22 movs r0, 0x10 movs r1, 0xD bl sub_8092FF0 adds r2, r4, 0 adds r2, 0x3E ldrb r0, [r2] movs r1, 0x2 orrs r0, r1 strb r0, [r2] ldrh r0, [r4, 0x20] adds r0, 0x10 strh r0, [r4, 0x20] ldrh r0, [r4, 0x22] adds r0, 0x2 strh r0, [r4, 0x22] adds r0, r5, 0 b _080FB06E .pool _080FB06C: movs r0, 0x40 _080FB06E: pop {r4,r5} pop {r1} bx r1 thumb_func_end CreateRecordMixingSprite thumb_func_start DestroyRecordMixingSprite DestroyRecordMixingSprite: @ 80FB074 push {r4-r7,lr} ldr r4, =gSprites adds r7, r4, 0 movs r6, 0 movs r5, 0x3F _080FB07E: adds r0, r7, 0 adds r0, 0x14 adds r0, r6, r0 ldr r1, [r0] ldr r0, =gUnknown_0858E880 cmp r1, r0 bne _080FB098 adds r0, r4, 0 bl FreeSpritePalette adds r0, r4, 0 bl DestroySprite _080FB098: adds r4, 0x44 adds r6, 0x44 subs r5, 0x1 cmp r5, 0 bge _080FB07E pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end DestroyRecordMixingSprite .align 2, 0 @ Don't pad with nop.