BattleFrontier_BattleTowerBattleRoom_EventObjects: @ 853B7D0 object_event 1, EVENT_OBJ_GFX_VAR_0, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT object_event 2, EVENT_OBJ_GFX_TEALA, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 4, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0 BattleFrontier_BattleTowerBattleRoom_MapWarps: @ 853B818 warp_def 5, 8, 0, 2, MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY warp_def 6, 8, 0, 2, MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY BattleFrontier_BattleTowerBattleRoom_MapEvents:: @ 853B828 map_events BattleFrontier_BattleTowerBattleRoom_EventObjects, BattleFrontier_BattleTowerBattleRoom_MapWarps, 0x0, 0x0