#ifndef GUARD_MAIN_MENU_H #define GUARD_MAIN_MENU_H void CB2_InitMainMenu(void); void CreateYesNoMenuParameterized(u8 x, u8 y, u16 baseTileNum, u16 baseBlock, u8 yesNoPalNum, u8 winPalNum); void NewGameBirchSpeech_SetDefaultPlayerName(u8); #endif // GUARD_MAIN_MENU_H