.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start FieldEffectStart @ u8 FieldEffectStart(u8 id) FieldEffectStart: @ 80B5B18 push {r4,r5,lr} sub sp, 0x8 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 adds r0, r4, 0 bl FieldEffectActiveListAdd ldr r0, =gFieldEffectScriptPointers lsls r4, 2 adds r4, r0 ldr r0, [r4] str r0, [sp] add r4, sp, 0x4 ldr r5, =gUnknown_0855C1F0 _080B5B36: ldr r0, [sp] ldrb r0, [r0] lsls r0, 2 adds r0, r5 ldr r2, [r0] mov r0, sp adds r1, r4, 0 bl _call_via_r2 lsls r0, 24 cmp r0, 0 bne _080B5B36 ldr r0, [sp, 0x4] add sp, 0x8 pop {r4,r5} pop {r1} bx r1 .pool thumb_func_end FieldEffectStart thumb_func_start FieldEffectCmd_loadtiles @ bool8 FieldEffectCmd_loadtiles(u8 **script, u8 *returnValue) FieldEffectCmd_loadtiles: @ 80B5B60 push {lr} ldr r1, [r0] adds r1, 0x1 str r1, [r0] bl FieldEffectScript_LoadTiles movs r0, 0x1 pop {r1} bx r1 thumb_func_end FieldEffectCmd_loadtiles thumb_func_start FieldEffectCmd_loadfadedpal @ bool8 FieldEffectCmd_loadfadedpal(u8 **script, u8 *returnValue) FieldEffectCmd_loadfadedpal: @ 80B5B74 push {lr} ldr r1, [r0] adds r1, 0x1 str r1, [r0] bl FieldEffectScript_LoadFadedPalette movs r0, 0x1 pop {r1} bx r1 thumb_func_end FieldEffectCmd_loadfadedpal thumb_func_start FieldEffectCmd_loadpal @ bool8 FieldEffectCmd_loadpal(u8 **script, u8 *returnValue) FieldEffectCmd_loadpal: @ 80B5B88 push {lr} ldr r1, [r0] adds r1, 0x1 str r1, [r0] bl FieldEffectScript_LoadPalette movs r0, 0x1 pop {r1} bx r1 thumb_func_end FieldEffectCmd_loadpal thumb_func_start FieldEffectCmd_callnative @ bool8 FieldEffectCmd_callnative(u8 **script, u8 *returnValue) FieldEffectCmd_callnative: @ 80B5B9C push {lr} ldr r2, [r0] adds r2, 0x1 str r2, [r0] bl FieldEffectScript_CallNative movs r0, 0x1 pop {r1} bx r1 thumb_func_end FieldEffectCmd_callnative thumb_func_start FieldEffectCmd_end @ bool8 FieldEffectCmd_end(u8 **script, u8 *returnValue) FieldEffectCmd_end: @ 80B5BB0 movs r0, 0 bx lr thumb_func_end FieldEffectCmd_end thumb_func_start FieldEffectCmd_loadgfx_callnative @ bool8 FieldEffectCmd_loadgfx_callnative(u8 **script, u8 *returnValue) FieldEffectCmd_loadgfx_callnative: @ 80B5BB4 push {r4,r5,lr} adds r4, r0, 0 adds r5, r1, 0 ldr r0, [r4] adds r0, 0x1 str r0, [r4] adds r0, r4, 0 bl FieldEffectScript_LoadTiles adds r0, r4, 0 bl FieldEffectScript_LoadFadedPalette adds r0, r4, 0 adds r1, r5, 0 bl FieldEffectScript_CallNative movs r0, 0x1 pop {r4,r5} pop {r1} bx r1 thumb_func_end FieldEffectCmd_loadgfx_callnative thumb_func_start FieldEffectCmd_loadtiles_callnative @ bool8 FieldEffectCmd_loadtiles_callnative(u8 **script, u8 *returnValue) FieldEffectCmd_loadtiles_callnative: @ 80B5BDC push {r4,r5,lr} adds r4, r0, 0 adds r5, r1, 0 ldr r0, [r4] adds r0, 0x1 str r0, [r4] adds r0, r4, 0 bl FieldEffectScript_LoadTiles adds r0, r4, 0 adds r1, r5, 0 bl FieldEffectScript_CallNative movs r0, 0x1 pop {r4,r5} pop {r1} bx r1 thumb_func_end FieldEffectCmd_loadtiles_callnative thumb_func_start FieldEffectCmd_loadfadedpal_callnative @ bool8 FieldEffectCmd_loadfadedpal_callnative(u8 **script, u8 *returnValue) FieldEffectCmd_loadfadedpal_callnative: @ 80B5C00 push {r4,r5,lr} adds r4, r0, 0 adds r5, r1, 0 ldr r0, [r4] adds r0, 0x1 str r0, [r4] adds r0, r4, 0 bl FieldEffectScript_LoadFadedPalette adds r0, r4, 0 adds r1, r5, 0 bl FieldEffectScript_CallNative movs r0, 0x1 pop {r4,r5} pop {r1} bx r1 thumb_func_end FieldEffectCmd_loadfadedpal_callnative thumb_func_start FieldEffectScript_ReadWord @ u32 FieldEffectScript_ReadWord(u8 **script) FieldEffectScript_ReadWord: @ 80B5C24 ldr r2, [r0] ldrb r0, [r2] ldrb r1, [r2, 0x1] lsls r1, 8 adds r0, r1 ldrb r1, [r2, 0x2] lsls r1, 16 adds r0, r1 ldrb r1, [r2, 0x3] lsls r1, 24 adds r0, r1 bx lr thumb_func_end FieldEffectScript_ReadWord thumb_func_start FieldEffectScript_LoadTiles @ void FieldEffectScript_LoadTiles(u8 **script) FieldEffectScript_LoadTiles: @ 80B5C3C push {r4,r5,lr} adds r4, r0, 0 bl FieldEffectScript_ReadWord adds r5, r0, 0 ldrh r0, [r5, 0x6] bl GetSpriteTileStartByTag lsls r0, 16 ldr r1, =0xffff0000 cmp r0, r1 bne _080B5C5A adds r0, r5, 0 bl LoadSpriteSheet _080B5C5A: ldr r0, [r4] adds r0, 0x4 str r0, [r4] pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end FieldEffectScript_LoadTiles thumb_func_start FieldEffectScript_LoadFadedPalette @ void FieldEffectScript_LoadFadedPalette(u8 **script) FieldEffectScript_LoadFadedPalette: @ 80B5C6C push {r4,r5,lr} adds r5, r0, 0 bl FieldEffectScript_ReadWord adds r4, r0, 0 bl LoadSpritePalette ldrh r0, [r4, 0x4] bl IndexOfSpritePaletteTag lsls r0, 24 lsrs r0, 24 bl sub_80ABE18 ldr r0, [r5] adds r0, 0x4 str r0, [r5] pop {r4,r5} pop {r0} bx r0 thumb_func_end FieldEffectScript_LoadFadedPalette thumb_func_start FieldEffectScript_LoadPalette @ void FieldEffectScript_LoadPalette(u8 **script) FieldEffectScript_LoadPalette: @ 80B5C94 push {r4,lr} adds r4, r0, 0 bl FieldEffectScript_ReadWord bl LoadSpritePalette ldr r0, [r4] adds r0, 0x4 str r0, [r4] pop {r4} pop {r0} bx r0 thumb_func_end FieldEffectScript_LoadPalette thumb_func_start FieldEffectScript_CallNative @ void FieldEffectScript_CallNative(u8 **script, u8 *returnValue) FieldEffectScript_CallNative: @ 80B5CAC push {r4,r5,lr} adds r4, r0, 0 adds r5, r1, 0 bl FieldEffectScript_ReadWord bl _call_via_r0 str r0, [r5] ldr r0, [r4] adds r0, 0x4 str r0, [r4] pop {r4,r5} pop {r0} bx r0 thumb_func_end FieldEffectScript_CallNative thumb_func_start FieldEffectFreeGraphicsResources @ void FieldEffectFreeGraphicsResources(struct obj *object) FieldEffectFreeGraphicsResources: @ 80B5CC8 push {r4,r5,lr} adds r1, r0, 0 adds r1, 0x40 ldrh r5, [r1] ldrb r4, [r0, 0x5] lsrs r4, 4 bl DestroySprite adds r0, r5, 0 bl FieldEffectFreeTilesIfUnused adds r0, r4, 0 bl FieldEffectFreePaletteIfUnused pop {r4,r5} pop {r0} bx r0 thumb_func_end FieldEffectFreeGraphicsResources thumb_func_start FieldEffectStop @ void FieldEffectStop(struct obj *object, u8 id) FieldEffectStop: @ 80B5CEC push {r4,lr} lsls r4, r1, 24 lsrs r4, 24 bl FieldEffectFreeGraphicsResources adds r0, r4, 0 bl FieldEffectActiveListRemove pop {r4} pop {r0} bx r0 thumb_func_end FieldEffectStop thumb_func_start FieldEffectFreeTilesIfUnused @ void FieldEffectFreeTilesIfUnused(u16 tileRangeStart) FieldEffectFreeTilesIfUnused: @ 80B5D04 push {r4,r5,lr} lsls r0, 16 lsrs r4, r0, 16 adds r0, r4, 0 bl GetSpriteTileTagByTileStart lsls r0, 16 lsrs r3, r0, 16 ldr r0, =0x0000ffff cmp r3, r0 beq _080B5D58 movs r2, 0 ldr r5, =gSprites _080B5D1E: lsls r0, r2, 4 adds r0, r2 lsls r0, 2 adds r1, r0, r5 adds r0, r1, 0 adds r0, 0x3E ldrb r0, [r0] lsls r0, 31 cmp r0, 0 beq _080B5D48 adds r0, r1, 0 adds r0, 0x3F ldrb r0, [r0] lsls r0, 25 cmp r0, 0 bge _080B5D48 adds r0, r1, 0 adds r0, 0x40 ldrh r0, [r0] cmp r4, r0 beq _080B5D58 _080B5D48: adds r0, r2, 0x1 lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0x3F bls _080B5D1E adds r0, r3, 0 bl FreeSpriteTilesByTag _080B5D58: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end FieldEffectFreeTilesIfUnused thumb_func_start FieldEffectFreePaletteIfUnused @ void FieldEffectFreePaletteIfUnused(u8 paletteSlot) FieldEffectFreePaletteIfUnused: @ 80B5D68 push {r4-r6,lr} lsls r0, 24 lsrs r4, r0, 24 adds r0, r4, 0 bl GetSpritePaletteTagByPaletteNum lsls r0, 16 lsrs r5, r0, 16 ldr r0, =0x0000ffff cmp r5, r0 beq _080B5DB0 movs r2, 0 ldr r6, =gSprites adds r3, r4, 0 _080B5D84: lsls r0, r2, 4 adds r0, r2 lsls r0, 2 adds r1, r0, r6 adds r0, r1, 0 adds r0, 0x3E ldrb r0, [r0] lsls r0, 31 cmp r0, 0 beq _080B5DA0 ldrb r0, [r1, 0x5] lsrs r0, 4 cmp r0, r3 beq _080B5DB0 _080B5DA0: adds r0, r2, 0x1 lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0x3F bls _080B5D84 adds r0, r5, 0 bl FreeSpritePaletteByTag _080B5DB0: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end FieldEffectFreePaletteIfUnused thumb_func_start FieldEffectActiveListClear @ void FieldEffectActiveListClear() FieldEffectActiveListClear: @ 80B5DC0 push {r4,lr} movs r2, 0 ldr r4, =gUnknown_03000F58 movs r3, 0xFF _080B5DC8: adds r0, r2, r4 ldrb r1, [r0] orrs r1, r3 strb r1, [r0] adds r0, r2, 0x1 lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0x1F bls _080B5DC8 pop {r4} pop {r0} bx r0 .pool thumb_func_end FieldEffectActiveListClear thumb_func_start FieldEffectActiveListAdd @ void FieldEffectActiveListAdd(u8 id) FieldEffectActiveListAdd: @ 80B5DE4 push {r4,lr} lsls r0, 24 lsrs r3, r0, 24 movs r2, 0 ldr r4, =gUnknown_03000F58 _080B5DEE: adds r1, r2, r4 ldrb r0, [r1] cmp r0, 0xFF bne _080B5E00 strb r3, [r1] b _080B5E0A .pool _080B5E00: adds r0, r2, 0x1 lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0x1F bls _080B5DEE _080B5E0A: pop {r4} pop {r0} bx r0 thumb_func_end FieldEffectActiveListAdd thumb_func_start FieldEffectActiveListRemove @ void FieldEffectActiveListRemove(u8 id) FieldEffectActiveListRemove: @ 80B5E10 push {r4,r5,lr} lsls r0, 24 lsrs r3, r0, 24 movs r2, 0 ldr r4, =gUnknown_03000F58 movs r5, 0xFF _080B5E1C: adds r1, r2, r4 ldrb r0, [r1] cmp r0, r3 bne _080B5E30 orrs r0, r5 strb r0, [r1] b _080B5E3A .pool _080B5E30: adds r0, r2, 0x1 lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0x1F bls _080B5E1C _080B5E3A: pop {r4,r5} pop {r0} bx r0 thumb_func_end FieldEffectActiveListRemove thumb_func_start FieldEffectActiveListContains @ void FieldEffectActiveListContains(u8 id) FieldEffectActiveListContains: @ 80B5E40 push {lr} lsls r0, 24 lsrs r2, r0, 24 movs r1, 0 ldr r3, =gUnknown_03000F58 _080B5E4A: adds r0, r1, r3 ldrb r0, [r0] cmp r0, r2 bne _080B5E5C movs r0, 0x1 b _080B5E68 .pool _080B5E5C: adds r0, r1, 0x1 lsls r0, 24 lsrs r1, r0, 24 cmp r1, 0x1F bls _080B5E4A movs r0, 0 _080B5E68: pop {r1} bx r1 thumb_func_end FieldEffectActiveListContains thumb_func_start sub_80B5E6C sub_80B5E6C: @ 80B5E6C push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} sub sp, 0x18 adds r4, r0, 0 adds r5, r1, 0 adds r6, r2, 0 mov r9, r3 ldr r7, [sp, 0x34] lsls r4, 24 lsls r5, 16 lsrs r5, 16 lsls r6, 16 lsrs r6, 16 mov r0, r9 lsls r0, 24 lsrs r0, 24 mov r9, r0 lsrs r4, 21 ldr r3, =gTrainerFrontPicPaletteTable mov r8, r3 add r8, r4 mov r0, r8 adds r1, r7, 0 bl LoadCompressedObjectPaletteOverrideBuffer ldr r0, =gTrainerFrontPicTable adds r4, r0 adds r0, r4, 0 adds r1, r7, 0 bl LoadCompressedObjectPicOverrideBuffer mov r1, sp ldrh r0, [r4, 0x6] movs r2, 0 strh r0, [r1] mov r3, r8 ldrh r0, [r3, 0x4] strh r0, [r1, 0x2] ldr r0, =gNewGameBirchOamAttributes str r0, [sp, 0x4] ldr r0, =gDummySpriteAnimTable str r0, [sp, 0x8] str r2, [sp, 0xC] ldr r0, =gDummySpriteAffineAnimTable str r0, [sp, 0x10] ldr r0, =SpriteCallbackDummy str r0, [sp, 0x14] lsls r5, 16 asrs r5, 16 lsls r6, 16 asrs r6, 16 mov r0, sp adds r1, r5, 0 adds r2, r6, 0 mov r3, r9 bl CreateSprite lsls r0, 24 lsrs r0, 24 add sp, 0x18 pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r7} pop {r1} bx r1 .pool thumb_func_end sub_80B5E6C thumb_func_start sub_80B5F0C sub_80B5F0C: @ 80B5F0C push {r4,r5,lr} adds r4, r0, 0 adds r5, r1, 0 adds r1, r2, 0 lsls r4, 24 lsls r5, 16 lsrs r5, 16 ldr r0, =gTrainerFrontPicTable lsrs r4, 21 adds r0, r4, r0 ldr r0, [r0] bl LZDecompressVram ldr r0, =gTrainerFrontPicPaletteTable adds r4, r0 ldr r0, [r4] adds r1, r5, 0 movs r2, 0x20 bl LoadCompressedPalette pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B5F0C thumb_func_start AddNewGameBirchObject AddNewGameBirchObject: @ 80B5F44 push {r4-r6,lr} adds r4, r0, 0 adds r5, r1, 0 adds r6, r2, 0 lsls r4, 16 lsrs r4, 16 lsls r5, 16 lsrs r5, 16 lsls r6, 24 lsrs r6, 24 ldr r0, =gNewGameBirchObjectPaletteInfo bl LoadSpritePalette ldr r0, =gNewGameBirchObjectTemplate lsls r4, 16 asrs r4, 16 lsls r5, 16 asrs r5, 16 adds r1, r4, 0 adds r2, r5, 0 adds r3, r6, 0 bl CreateSprite lsls r0, 24 lsrs r0, 24 pop {r4-r6} pop {r1} bx r1 .pool thumb_func_end AddNewGameBirchObject thumb_func_start sub_80B5F84 sub_80B5F84: @ 80B5F84 push {r4,r5,lr} sub sp, 0x10 lsls r0, 16 lsrs r0, 16 movs r3, 0x80 lsls r3, 8 lsls r1, 16 asrs r1, 16 str r1, [sp] lsls r2, 16 asrs r2, 16 str r2, [sp, 0x4] movs r1, 0 str r1, [sp, 0x8] ldr r1, =gMonPaletteTable lsls r4, r0, 3 adds r4, r1 ldrh r1, [r4, 0x4] str r1, [sp, 0xC] movs r1, 0 adds r2, r3, 0 movs r3, 0x1 bl sub_818D7D8 lsls r0, 16 lsrs r5, r0, 16 ldrh r0, [r4, 0x4] bl IndexOfSpritePaletteTag adds r0, 0x10 lsls r0, 24 lsrs r0, 24 bl sub_80AC3F8 ldr r0, =0x0000ffff cmp r5, r0 beq _080B5FDC lsls r0, r5, 24 lsrs r0, 24 b _080B5FDE .pool _080B5FDC: movs r0, 0x40 _080B5FDE: add sp, 0x10 pop {r4,r5} pop {r1} bx r1 thumb_func_end sub_80B5F84 thumb_func_start sub_80B5FE8 sub_80B5FE8: @ 80B5FE8 push {r4-r6,lr} mov r6, r10 mov r5, r9 mov r4, r8 push {r4-r6} sub sp, 0x10 adds r6, r0, 0 mov r9, r1 mov r10, r2 adds r4, r3, 0 ldr r5, [sp, 0x2C] lsls r6, 16 lsrs r6, 16 lsls r4, 16 lsrs r4, 16 lsls r5, 16 lsrs r5, 16 adds r0, r6, 0 bl sub_806E7CC mov r8, r0 lsls r4, 16 asrs r4, 16 str r4, [sp] lsls r5, 16 asrs r5, 16 str r5, [sp, 0x4] movs r0, 0 str r0, [sp, 0x8] mov r1, r8 ldrh r0, [r1, 0x4] str r0, [sp, 0xC] adds r0, r6, 0 mov r1, r9 mov r2, r10 movs r3, 0x1 bl sub_818D7D8 lsls r0, 16 lsrs r4, r0, 16 mov r1, r8 ldrh r0, [r1, 0x4] bl IndexOfSpritePaletteTag adds r0, 0x10 lsls r0, 24 lsrs r0, 24 bl sub_80AC3F8 ldr r0, =0x0000ffff cmp r4, r0 beq _080B605C lsls r0, r4, 24 lsrs r0, 24 b _080B605E .pool _080B605C: movs r0, 0x40 _080B605E: add sp, 0x10 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r6} pop {r1} bx r1 thumb_func_end sub_80B5FE8 thumb_func_start sub_80B6070 sub_80B6070: @ 80B6070 push {r4,r5,lr} adds r4, r0, 0 lsls r1, 24 lsrs r5, r1, 24 bl sub_80AC428 ldrb r0, [r4, 0x1] lsls r0, 30 cmp r0, 0 beq _080B608E ldrb r0, [r4, 0x3] lsls r0, 26 lsrs r0, 27 bl FreeOamMatrix _080B608E: adds r0, r5, 0 bl sub_818D820 pop {r4,r5} pop {r0} bx r0 thumb_func_end sub_80B6070 thumb_func_start sub_80B609C sub_80B609C: @ 80B609C push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} lsls r0, 16 lsls r1, 24 lsrs r1, 24 lsls r2, 24 lsrs r2, 24 lsls r3, 24 lsrs r3, 24 ldr r4, =gPlttBufferUnfaded lsrs r0, 15 adds r4, r0, r4 ldrh r4, [r4] movs r5, 0x1F mov r9, r5 mov r8, r4 mov r6, r8 ands r6, r5 mov r8, r6 movs r6, 0xF8 lsls r6, 2 ands r6, r4 lsrs r6, 5 movs r5, 0xF8 lsls r5, 7 ands r4, r5 lsrs r4, 10 mov r7, r9 mov r5, r8 subs r7, r5 mov r12, r7 mov r7, r12 muls r7, r1 adds r1, r7, 0 asrs r1, 4 add r8, r1 mov r5, r9 subs r1, r5, r6 muls r1, r2 asrs r1, 4 adds r6, r1 subs r5, r4 mov r9, r5 mov r1, r9 muls r1, r3 asrs r1, 4 adds r4, r1 mov r7, r8 lsls r7, 16 lsls r6, 21 orrs r6, r7 lsls r4, 26 orrs r4, r6 lsrs r4, 16 ldr r1, =gPlttBufferFaded adds r0, r1 strh r4, [r0] pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_80B609C thumb_func_start sub_80B6128 sub_80B6128: @ 80B6128 push {r4-r6,lr} mov r6, r8 push {r6} lsls r0, 16 lsls r1, 24 lsrs r1, 24 lsls r2, 24 lsrs r2, 24 lsls r3, 24 lsrs r3, 24 ldr r4, =gPlttBufferUnfaded lsrs r0, 15 adds r4, r0, r4 ldrh r4, [r4] movs r5, 0x1F mov r8, r5 mov r6, r8 ands r6, r4 mov r8, r6 movs r5, 0xF8 lsls r5, 2 ands r5, r4 lsrs r5, 5 movs r6, 0xF8 lsls r6, 7 ands r4, r6 lsrs r4, 10 mov r6, r8 muls r6, r1 adds r1, r6, 0 asrs r1, 4 mov r6, r8 subs r6, r1 adds r1, r5, 0 muls r1, r2 asrs r1, 4 subs r5, r1 adds r1, r4, 0 muls r1, r3 asrs r1, 4 subs r4, r1 lsls r6, 16 lsls r5, 21 orrs r5, r6 lsls r4, 26 orrs r4, r5 lsrs r4, 16 ldr r1, =gPlttBufferFaded adds r0, r1 strh r4, [r0] pop {r3} mov r8, r3 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80B6128 thumb_func_start sub_80B61A0 sub_80B61A0: @ 80B61A0 push {r4,lr} bl CalculatePlayerPartyCount adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 ldr r0, =sub_80B61E4 movs r1, 0xFF bl CreateTask lsls r0, 24 lsrs r0, 24 lsls r1, r0, 2 adds r1, r0 lsls r1, 3 ldr r0, =gTasks adds r1, r0 strh r4, [r1, 0xA] movs r0, 0x5D strh r0, [r1, 0xC] movs r0, 0x24 strh r0, [r1, 0xE] movs r0, 0x7C strh r0, [r1, 0x10] movs r0, 0x18 strh r0, [r1, 0x12] movs r0, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80B61A0 thumb_func_start sub_80B61E4 sub_80B61E4: @ 80B61E4 push {lr} lsls r0, 24 lsrs r0, 24 lsls r1, r0, 2 adds r1, r0 lsls r1, 3 ldr r0, =gTasks adds r1, r0 ldr r2, =gUnknown_0855C364 movs r3, 0x8 ldrsh r0, [r1, r3] lsls r0, 2 adds r0, r2 ldr r2, [r0] adds r0, r1, 0 bl _call_via_r2 pop {r0} bx r0 .pool thumb_func_end sub_80B61E4 thumb_func_start sub_80B6214 sub_80B6214: @ 80B6214 push {r4,lr} adds r4, r0, 0 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r1, 0xA ldrsh r0, [r4, r1] movs r2, 0xC ldrsh r1, [r4, r2] movs r3, 0xE ldrsh r2, [r4, r3] movs r3, 0x1 bl sub_80B646C lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x14] movs r1, 0x10 ldrsh r0, [r4, r1] movs r2, 0x12 ldrsh r1, [r4, r2] bl sub_80B6850 lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x16] pop {r4} pop {r0} bx r0 thumb_func_end sub_80B6214 thumb_func_start sub_80B6250 sub_80B6250: @ 80B6250 push {r4,lr} adds r2, r0, 0 ldr r3, =gSprites movs r1, 0x14 ldrsh r0, [r2, r1] lsls r1, r0, 4 adds r1, r0 lsls r1, 2 adds r1, r3 movs r4, 0x2E ldrsh r0, [r1, r4] cmp r0, 0x1 ble _080B6282 movs r0, 0x16 ldrsh r1, [r2, r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r3 ldrh r1, [r0, 0x2E] adds r1, 0x1 strh r1, [r0, 0x2E] ldrh r0, [r2, 0x8] adds r0, 0x1 strh r0, [r2, 0x8] _080B6282: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B6250 thumb_func_start sub_80B628C sub_80B628C: @ 80B628C push {lr} adds r3, r0, 0 ldr r2, =gSprites movs r0, 0x14 ldrsh r1, [r3, r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r2 movs r1, 0x2E ldrsh r0, [r0, r1] cmp r0, 0x4 ble _080B62AC ldrh r0, [r3, 0x8] adds r0, 0x1 strh r0, [r3, 0x8] _080B62AC: pop {r0} bx r0 .pool thumb_func_end sub_80B628C thumb_func_start sub_80B62B4 sub_80B62B4: @ 80B62B4 push {lr} ldr r2, =gSprites movs r3, 0x14 ldrsh r1, [r0, r3] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r1, r0, r2 movs r2, 0x2E ldrsh r0, [r1, r2] cmp r0, 0x6 ble _080B62E6 adds r0, r1, 0 bl DestroySprite movs r0, 0x19 bl FieldEffectActiveListRemove ldr r0, =sub_80B61E4 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask _080B62E6: pop {r0} bx r0 .pool thumb_func_end sub_80B62B4 thumb_func_start sub_80B62F4 sub_80B62F4: @ 80B62F4 push {r4,lr} bl CalculatePlayerPartyCount adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 ldr r0, =sub_80B6330 movs r1, 0xFF bl CreateTask lsls r0, 24 lsrs r0, 24 lsls r1, r0, 2 adds r1, r0 lsls r1, 3 ldr r0, =gTasks adds r1, r0 strh r4, [r1, 0xA] movs r0, 0x75 strh r0, [r1, 0xC] movs r0, 0x34 strh r0, [r1, 0xE] movs r0, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80B62F4 thumb_func_start sub_80B6330 sub_80B6330: @ 80B6330 push {lr} lsls r0, 24 lsrs r0, 24 lsls r1, r0, 2 adds r1, r0 lsls r1, 3 ldr r0, =gTasks adds r1, r0 ldr r2, =gUnknown_0855C374 movs r3, 0x8 ldrsh r0, [r1, r3] lsls r0, 2 adds r0, r2 ldr r2, [r0] adds r0, r1, 0 bl _call_via_r2 pop {r0} bx r0 .pool thumb_func_end sub_80B6330 thumb_func_start sub_80B6360 sub_80B6360: @ 80B6360 push {r4,lr} adds r4, r0, 0 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r1, 0xA ldrsh r0, [r4, r1] movs r2, 0xC ldrsh r1, [r4, r2] movs r3, 0xE ldrsh r2, [r4, r3] movs r3, 0 bl sub_80B646C lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x14] ldr r0, =sub_80B6330 bl FindTaskIdByFunc adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 adds r0, r4, 0 movs r1, 0x78 movs r2, 0x18 movs r3, 0 bl sub_80B68EC adds r0, r4, 0 movs r1, 0x28 movs r2, 0x8 movs r3, 0x1 bl sub_80B68EC adds r0, r4, 0 movs r1, 0x48 movs r2, 0x8 movs r3, 0x1 bl sub_80B68EC adds r0, r4, 0 movs r1, 0xA8 movs r2, 0x8 movs r3, 0x1 bl sub_80B68EC adds r0, r4, 0 movs r1, 0xC8 movs r2, 0x8 movs r3, 0x1 bl sub_80B68EC pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B6360 thumb_func_start sub_80B63D4 sub_80B63D4: @ 80B63D4 push {lr} adds r3, r0, 0 ldr r2, =gSprites movs r0, 0x14 ldrsh r1, [r3, r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r2 movs r1, 0x2E ldrsh r0, [r0, r1] cmp r0, 0x1 ble _080B63FA ldrh r0, [r3, 0x26] adds r0, 0x1 strh r0, [r3, 0x26] ldrh r0, [r3, 0x8] adds r0, 0x1 strh r0, [r3, 0x8] _080B63FA: pop {r0} bx r0 .pool thumb_func_end sub_80B63D4 thumb_func_start sub_80B6404 sub_80B6404: @ 80B6404 push {lr} adds r3, r0, 0 ldr r2, =gSprites movs r0, 0x14 ldrsh r1, [r3, r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r2 movs r1, 0x2E ldrsh r0, [r0, r1] cmp r0, 0x4 ble _080B6424 ldrh r0, [r3, 0x8] adds r0, 0x1 strh r0, [r3, 0x8] _080B6424: pop {r0} bx r0 .pool thumb_func_end sub_80B6404 thumb_func_start sub_80B642C sub_80B642C: @ 80B642C push {lr} ldr r2, =gSprites movs r3, 0x14 ldrsh r1, [r0, r3] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r1, r0, r2 movs r2, 0x2E ldrsh r0, [r1, r2] cmp r0, 0x6 ble _080B645E adds r0, r1, 0 bl DestroySprite movs r0, 0x3E bl FieldEffectActiveListRemove ldr r0, =sub_80B6330 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask _080B645E: pop {r0} bx r0 .pool thumb_func_end sub_80B642C thumb_func_start sub_80B646C sub_80B646C: @ 80B646C push {r4-r6,lr} mov r6, r8 push {r6} mov r8, r0 adds r4, r1, 0 adds r5, r2, 0 adds r6, r3, 0 lsls r0, 16 lsrs r0, 16 mov r8, r0 lsls r4, 16 lsrs r4, 16 lsls r5, 16 lsrs r5, 16 lsls r6, 16 lsrs r6, 16 ldr r0, =sub_80B64C0 bl CreateInvisibleSprite lsls r0, 24 lsrs r0, 24 lsls r1, r0, 4 adds r1, r0 lsls r1, 2 ldr r2, =gSprites adds r1, r2 strh r4, [r1, 0x24] strh r5, [r1, 0x26] strh r6, [r1, 0x38] mov r2, r8 strh r2, [r1, 0x3A] strh r0, [r1, 0x3C] pop {r3} mov r8, r3 pop {r4-r6} pop {r1} bx r1 .pool thumb_func_end sub_80B646C thumb_func_start sub_80B64C0 sub_80B64C0: @ 80B64C0 push {lr} ldr r2, =gUnknown_0855C384 movs r3, 0x2E ldrsh r1, [r0, r3] lsls r1, 2 adds r1, r2 ldr r1, [r1] bl _call_via_r1 pop {r0} bx r0 .pool thumb_func_end sub_80B64C0 thumb_func_start sub_80B64DC sub_80B64DC: @ 80B64DC push {r4,lr} adds r4, r0, 0 ldrh r1, [r4, 0x30] movs r2, 0x30 ldrsh r0, [r4, r2] cmp r0, 0 beq _080B64F4 subs r0, r1, 0x1 strh r0, [r4, 0x30] lsls r0, 16 cmp r0, 0 bne _080B6550 _080B64F4: movs r0, 0x19 strh r0, [r4, 0x30] ldr r0, =gUnknown_0855C304 ldr r1, =gUnknown_0855C3A4 movs r2, 0x32 ldrsh r3, [r4, r2] lsls r3, 2 adds r3, r1 ldrh r1, [r4, 0x24] ldrh r2, [r3] adds r1, r2 lsls r1, 16 asrs r1, 16 ldrh r2, [r4, 0x26] ldrh r3, [r3, 0x2] adds r2, r3 lsls r2, 16 asrs r2, 16 movs r3, 0 bl CreateSpriteAtEnd lsls r0, 24 lsrs r0, 24 ldr r2, =gSprites lsls r1, r0, 4 adds r1, r0 lsls r1, 2 adds r1, r2 ldrb r2, [r1, 0x5] movs r0, 0xD negs r0, r0 ands r0, r2 movs r2, 0x8 orrs r0, r2 strb r0, [r1, 0x5] ldrh r0, [r4, 0x3C] strh r0, [r1, 0x2E] ldrh r0, [r4, 0x32] adds r0, 0x1 strh r0, [r4, 0x32] ldrh r0, [r4, 0x3A] subs r0, 0x1 strh r0, [r4, 0x3A] movs r0, 0x17 bl PlaySE _080B6550: movs r1, 0x3A ldrsh r0, [r4, r1] cmp r0, 0 bne _080B6562 movs r0, 0x20 strh r0, [r4, 0x30] ldrh r0, [r4, 0x2E] adds r0, 0x1 strh r0, [r4, 0x2E] _080B6562: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B64DC thumb_func_start sub_80B6574 sub_80B6574: @ 80B6574 push {lr} adds r1, r0, 0 ldrh r0, [r1, 0x30] subs r0, 0x1 strh r0, [r1, 0x30] lsls r0, 16 asrs r2, r0, 16 cmp r2, 0 bne _080B65A4 ldrh r0, [r1, 0x2E] adds r0, 0x1 strh r0, [r1, 0x2E] movs r0, 0x8 strh r0, [r1, 0x30] strh r2, [r1, 0x32] strh r2, [r1, 0x34] movs r2, 0x38 ldrsh r0, [r1, r2] cmp r0, 0 beq _080B65A4 movs r0, 0xB8 lsls r0, 1 bl PlayFanfare _080B65A4: pop {r0} bx r0 thumb_func_end sub_80B6574 thumb_func_start sub_80B65A8 sub_80B65A8: @ 80B65A8 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} adds r7, r0, 0 ldrh r0, [r7, 0x30] subs r0, 0x1 strh r0, [r7, 0x30] lsls r0, 16 cmp r0, 0 bne _080B65D8 movs r0, 0x8 strh r0, [r7, 0x30] ldrh r0, [r7, 0x32] adds r0, 0x1 movs r1, 0x3 ands r0, r1 strh r0, [r7, 0x32] cmp r0, 0 bne _080B65D8 ldrh r0, [r7, 0x34] adds r0, 0x1 strh r0, [r7, 0x34] _080B65D8: ldrh r4, [r7, 0x32] adds r4, 0x3 movs r0, 0x3 mov r8, r0 mov r1, r8 ands r4, r1 ldr r3, =0x00001007 mov r10, r3 mov r0, r10 bl IndexOfSpritePaletteTag lsls r0, 24 lsrs r0, 4 movs r1, 0x84 lsls r1, 17 adds r0, r1 lsrs r0, 16 ldr r6, =gUnknown_0855C3BC adds r1, r4, r6 ldrb r1, [r1] ldr r5, =gUnknown_0855C3C0 adds r2, r4, r5 ldrb r2, [r2] ldr r3, =gUnknown_0855C3C4 mov r9, r3 add r4, r9 ldrb r3, [r4] bl sub_80B609C ldrh r4, [r7, 0x32] adds r4, 0x2 mov r0, r8 ands r4, r0 mov r0, r10 bl IndexOfSpritePaletteTag lsls r0, 24 lsrs r0, 4 movs r1, 0x83 lsls r1, 17 adds r0, r1 lsrs r0, 16 adds r1, r4, r6 ldrb r1, [r1] adds r2, r4, r5 ldrb r2, [r2] add r4, r9 ldrb r3, [r4] bl sub_80B609C ldrh r4, [r7, 0x32] adds r4, 0x1 mov r3, r8 ands r4, r3 mov r0, r10 bl IndexOfSpritePaletteTag lsls r0, 24 lsrs r0, 4 movs r1, 0x81 lsls r1, 17 adds r0, r1 lsrs r0, 16 adds r1, r4, r6 ldrb r1, [r1] adds r2, r4, r5 ldrb r2, [r2] add r4, r9 ldrb r3, [r4] bl sub_80B609C ldrh r4, [r7, 0x32] lsls r4, 24 lsrs r4, 24 mov r0, r10 bl IndexOfSpritePaletteTag lsls r0, 24 lsrs r0, 4 ldr r3, =0x01050000 adds r0, r3 lsrs r0, 16 adds r6, r4, r6 ldrb r6, [r6] adds r5, r4, r5 ldrb r5, [r5] add r4, r9 ldrb r4, [r4] adds r1, r6, 0 adds r2, r5, 0 adds r3, r4, 0 bl sub_80B609C mov r0, r10 bl IndexOfSpritePaletteTag lsls r0, 24 lsrs r0, 4 ldr r1, =0x01030000 adds r0, r1 lsrs r0, 16 adds r1, r6, 0 adds r2, r5, 0 adds r3, r4, 0 bl sub_80B609C movs r3, 0x34 ldrsh r0, [r7, r3] cmp r0, 0x2 ble _080B66C2 ldrh r0, [r7, 0x2E] adds r0, 0x1 movs r1, 0 strh r0, [r7, 0x2E] movs r0, 0x8 strh r0, [r7, 0x30] strh r1, [r7, 0x32] _080B66C2: pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_80B65A8 thumb_func_start sub_80B66E8 sub_80B66E8: @ 80B66E8 push {r4-r6,lr} mov r6, r8 push {r6} adds r2, r0, 0 ldrh r0, [r2, 0x30] subs r0, 0x1 strh r0, [r2, 0x30] lsls r0, 16 cmp r0, 0 bne _080B6718 movs r0, 0x8 strh r0, [r2, 0x30] ldrh r0, [r2, 0x32] adds r0, 0x1 movs r1, 0x3 ands r0, r1 strh r0, [r2, 0x32] cmp r0, 0x3 bne _080B6718 ldrh r0, [r2, 0x2E] adds r0, 0x1 strh r0, [r2, 0x2E] movs r0, 0x1E strh r0, [r2, 0x30] _080B6718: ldrh r4, [r2, 0x32] lsls r4, 24 lsrs r4, 24 ldr r0, =0x00001007 mov r8, r0 bl IndexOfSpritePaletteTag lsls r0, 24 lsrs r0, 4 movs r1, 0x84 lsls r1, 17 adds r0, r1 lsrs r0, 16 ldr r1, =gUnknown_0855C3BC adds r1, r4, r1 ldrb r6, [r1] ldr r1, =gUnknown_0855C3C0 adds r1, r4, r1 ldrb r5, [r1] ldr r1, =gUnknown_0855C3C4 adds r4, r1 ldrb r4, [r4] adds r1, r6, 0 adds r2, r5, 0 adds r3, r4, 0 bl sub_80B609C mov r0, r8 bl IndexOfSpritePaletteTag lsls r0, 24 lsrs r0, 4 movs r1, 0x83 lsls r1, 17 adds r0, r1 lsrs r0, 16 adds r1, r6, 0 adds r2, r5, 0 adds r3, r4, 0 bl sub_80B609C mov r0, r8 bl IndexOfSpritePaletteTag lsls r0, 24 lsrs r0, 4 movs r1, 0x81 lsls r1, 17 adds r0, r1 lsrs r0, 16 adds r1, r6, 0 adds r2, r5, 0 adds r3, r4, 0 bl sub_80B609C mov r0, r8 bl IndexOfSpritePaletteTag lsls r0, 24 lsrs r0, 4 ldr r1, =0x01050000 adds r0, r1 lsrs r0, 16 adds r1, r6, 0 adds r2, r5, 0 adds r3, r4, 0 bl sub_80B609C mov r0, r8 bl IndexOfSpritePaletteTag lsls r0, 24 lsrs r0, 4 ldr r1, =0x01030000 adds r0, r1 lsrs r0, 16 adds r1, r6, 0 adds r2, r5, 0 adds r3, r4, 0 bl sub_80B609C pop {r3} mov r8, r3 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80B66E8 thumb_func_start sub_80B67DC sub_80B67DC: @ 80B67DC push {lr} adds r1, r0, 0 ldrh r0, [r1, 0x30] subs r0, 0x1 strh r0, [r1, 0x30] lsls r0, 16 cmp r0, 0 bne _080B67F2 ldrh r0, [r1, 0x2E] adds r0, 0x1 strh r0, [r1, 0x2E] _080B67F2: pop {r0} bx r0 thumb_func_end sub_80B67DC thumb_func_start sub_80B67F8 sub_80B67F8: @ 80B67F8 ldrh r1, [r0, 0x2E] adds r1, 0x1 strh r1, [r0, 0x2E] bx lr thumb_func_end sub_80B67F8 thumb_func_start sub_80B6800 sub_80B6800: @ 80B6800 push {r4,lr} adds r4, r0, 0 movs r1, 0x38 ldrsh r0, [r4, r1] cmp r0, 0 beq _080B6816 bl IsFanfareTaskInactive lsls r0, 24 cmp r0, 0 beq _080B681C _080B6816: ldrh r0, [r4, 0x2E] adds r0, 0x1 strh r0, [r4, 0x2E] _080B681C: pop {r4} pop {r0} bx r0 thumb_func_end sub_80B6800 thumb_func_start nullsub_97 nullsub_97: @ 80B6824 bx lr thumb_func_end nullsub_97 thumb_func_start sub_80B6828 sub_80B6828: @ 80B6828 push {lr} adds r3, r0, 0 ldr r2, =gSprites movs r0, 0x2E ldrsh r1, [r3, r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r2 movs r1, 0x2E ldrsh r0, [r0, r1] cmp r0, 0x4 ble _080B6848 adds r0, r3, 0 bl FieldEffectFreeGraphicsResources _080B6848: pop {r0} bx r0 .pool thumb_func_end sub_80B6828 thumb_func_start sub_80B6850 sub_80B6850: @ 80B6850 push {r4,lr} adds r3, r0, 0 adds r2, r1, 0 ldr r0, =gUnknown_0855C31C lsls r3, 16 asrs r3, 16 lsls r2, 16 asrs r2, 16 adds r1, r3, 0 movs r3, 0 bl CreateSpriteAtEnd adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 lsls r0, r4, 4 adds r0, r4 lsls r0, 2 ldr r1, =gSprites adds r0, r1 ldrb r2, [r0, 0x5] movs r1, 0xD negs r1, r1 ands r1, r2 movs r2, 0x8 orrs r1, r2 strb r1, [r0, 0x5] adds r3, r0, 0 adds r3, 0x3E ldrb r1, [r3] movs r2, 0x4 orrs r1, r2 strb r1, [r3] ldr r1, =gUnknown_0855C2AC bl SetSubspriteTables adds r0, r4, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80B6850 thumb_func_start sub_80B68AC sub_80B68AC: @ 80B68AC push {r4,lr} adds r4, r0, 0 movs r1, 0x2E ldrsh r0, [r4, r1] cmp r0, 0 beq _080B68D0 movs r0, 0 strh r0, [r4, 0x2E] adds r2, r4, 0 adds r2, 0x3E ldrb r1, [r2] subs r0, 0x5 ands r0, r1 strb r0, [r2] adds r0, r4, 0 movs r1, 0x1 bl StartSpriteAnim _080B68D0: adds r0, r4, 0 adds r0, 0x3F ldrb r1, [r0] movs r0, 0x10 ands r0, r1 cmp r0, 0 beq _080B68E4 adds r0, r4, 0 bl FieldEffectFreeGraphicsResources _080B68E4: pop {r4} pop {r0} bx r0 thumb_func_end sub_80B68AC thumb_func_start sub_80B68EC sub_80B68EC: @ 80B68EC push {r4,r5,lr} lsls r0, 16 lsrs r5, r0, 16 lsls r1, 16 lsrs r1, 16 lsls r2, 16 lsrs r2, 16 lsls r3, 24 cmp r3, 0 bne _080B6934 ldr r0, =gUnknown_0855C334 lsls r1, 16 asrs r1, 16 lsls r2, 16 asrs r2, 16 movs r3, 0 bl CreateSpriteAtEnd lsls r0, 24 lsrs r4, r0, 24 lsls r0, r4, 4 adds r0, r4 lsls r0, 2 ldr r1, =gSprites adds r0, r1 ldr r1, =gUnknown_0855C2C4 bl SetSubspriteTables b _080B6948 .pool _080B6934: ldr r0, =gUnknown_0855C34C lsls r1, 16 asrs r1, 16 lsls r2, 16 asrs r2, 16 movs r3, 0 bl CreateSpriteAtEnd lsls r0, 24 lsrs r4, r0, 24 _080B6948: ldr r1, =gSprites lsls r0, r4, 4 adds r0, r4 lsls r0, 2 adds r0, r1 adds r3, r0, 0 adds r3, 0x3E ldrb r1, [r3] movs r2, 0x4 orrs r1, r2 strb r1, [r3] strh r5, [r0, 0x2E] pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B68EC thumb_func_start sub_80B6970 sub_80B6970: @ 80B6970 push {lr} adds r3, r0, 0 ldr r2, =gTasks movs r0, 0x2E ldrsh r1, [r3, r0] lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 movs r1, 0x26 ldrsh r0, [r0, r1] cmp r0, 0 beq _080B69C6 ldrh r1, [r3, 0x30] movs r2, 0x30 ldrsh r0, [r3, r2] cmp r0, 0 beq _080B699E subs r0, r1, 0x1 strh r0, [r3, 0x30] lsls r0, 16 cmp r0, 0 bne _080B69C0 _080B699E: movs r0, 0x10 strh r0, [r3, 0x30] movs r0, 0x3E adds r0, r3 mov r12, r0 ldrb r2, [r0] lsls r0, r2, 29 lsrs r0, 31 movs r1, 0x1 eors r1, r0 lsls r1, 2 movs r0, 0x5 negs r0, r0 ands r0, r2 orrs r0, r1 mov r1, r12 strb r0, [r1] _080B69C0: ldrh r0, [r3, 0x32] adds r0, 0x1 strh r0, [r3, 0x32] _080B69C6: movs r2, 0x32 ldrsh r0, [r3, r2] cmp r0, 0x7F ble _080B69D4 adds r0, r3, 0 bl FieldEffectFreeGraphicsResources _080B69D4: pop {r0} bx r0 .pool thumb_func_end sub_80B6970 thumb_func_start sub_80B69DC sub_80B69DC: @ 80B69DC push {lr} ldr r0, =c2_exit_to_overworld_2_switch bl SetMainCallback2 ldr r1, =gFieldCallback ldr r0, =mapldr_080842E8 str r0, [r1] pop {r0} bx r0 .pool thumb_func_end sub_80B69DC thumb_func_start mapldr_080842E8 mapldr_080842E8: @ 80B69FC push {lr} bl pal_fill_black ldr r0, =task00_8084310 movs r1, 0 bl CreateTask bl ScriptContext2_Enable bl player_bitmagic ldr r1, =gFieldCallback movs r0, 0 str r0, [r1] pop {r0} bx r0 .pool thumb_func_end mapldr_080842E8 thumb_func_start task00_8084310 task00_8084310: @ 80B6A24 push {r4-r6,lr} lsls r0, 24 lsrs r5, r0, 24 lsls r0, r5, 2 adds r0, r5 lsls r0, 3 ldr r1, =gTasks adds r4, r0, r1 movs r0, 0x8 ldrsh r6, [r4, r0] cmp r6, 0 bne _080B6A64 bl sub_80ABDFC lsls r0, 24 cmp r0, 0 beq _080B6A8A bl brm_get_pokemon_selection ldr r1, =gFieldEffectArguments lsls r0, 24 lsrs r0, 24 str r0, [r1] cmp r0, 0x5 ble _080B6A58 str r6, [r1] _080B6A58: movs r0, 0x1F bl FieldEffectStart ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B6A64: movs r0, 0x1F bl FieldEffectActiveListContains lsls r0, 24 cmp r0, 0 bne _080B6A8A bl flag_var_implications_of_teleport_ bl warp_in ldr r0, =c2_load_new_map bl SetMainCallback2 ldr r1, =gFieldCallback ldr r0, =mapldr_08084390 str r0, [r1] adds r0, r5, 0 bl DestroyTask _080B6A8A: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end task00_8084310 thumb_func_start mapldr_08084390 mapldr_08084390: @ 80B6AA4 push {r4,lr} bl sub_8085784 bl pal_fill_black ldr r0, =c3_080843F8 movs r1, 0 bl CreateTask ldr r4, =gMapObjects ldr r3, =gPlayerAvatar ldrb r1, [r3, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 adds r0, r4 ldrb r1, [r0, 0x1] movs r2, 0x20 orrs r1, r2 strb r1, [r0, 0x1] ldrb r1, [r3] movs r0, 0x8 ands r0, r1 cmp r0, 0 beq _080B6AE6 ldrb r1, [r3, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 adds r0, r4 movs r1, 0x3 bl FieldObjectTurn _080B6AE6: bl ScriptContext2_Enable bl player_bitmagic ldr r1, =gFieldCallback movs r0, 0 str r0, [r1] pop {r4} pop {r0} bx r0 .pool thumb_func_end mapldr_08084390 thumb_func_start c3_080843F8 c3_080843F8: @ 80B6B0C push {r4,r5,lr} lsls r0, 24 lsrs r0, 24 adds r5, r0, 0 lsls r0, r5, 2 adds r0, r5 lsls r0, 3 ldr r1, =gTasks adds r4, r0, r1 movs r1, 0x8 ldrsh r0, [r4, r1] cmp r0, 0 bne _080B6B3E ldr r0, =gPaletteFade ldrb r1, [r0, 0x7] movs r0, 0x80 ands r0, r1 cmp r0, 0 bne _080B6B58 movs r0, 0x20 bl FieldEffectStart ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B6B3E: movs r0, 0x20 bl FieldEffectActiveListContains lsls r0, 24 cmp r0, 0 bne _080B6B58 bl ScriptContext2_Disable bl UnfreezeMapObjects adds r0, r5, 0 bl DestroyTask _080B6B58: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end c3_080843F8 thumb_func_start sub_80B6B68 sub_80B6B68: @ 80B6B68 push {lr} bl sub_8085784 bl pal_fill_for_maplights bl ScriptContext2_Enable bl player_bitmagic ldr r0, =sub_80B6B94 movs r1, 0 bl CreateTask ldr r1, =gFieldCallback movs r0, 0 str r0, [r1] pop {r0} bx r0 .pool thumb_func_end sub_80B6B68 thumb_func_start sub_80B6B94 sub_80B6B94: @ 80B6B94 push {r4,r5,lr} lsls r0, 24 lsrs r0, 24 lsls r1, r0, 2 adds r1, r0 lsls r1, 3 ldr r0, =gTasks adds r4, r1, r0 ldr r5, =gUnknown_0855C3C8 _080B6BA6: movs r1, 0x8 ldrsh r0, [r4, r1] lsls r0, 2 adds r0, r5 ldr r1, [r0] adds r0, r4, 0 bl _call_via_r1 lsls r0, 24 cmp r0, 0 bne _080B6BA6 pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B6B94 thumb_func_start sub_80B6BCC sub_80B6BCC: @ 80B6BCC push {r4-r6,lr} mov r6, r9 mov r5, r8 push {r5,r6} mov r9, r0 ldr r6, =gPlayerAvatar ldrb r0, [r6, 0x5] lsls r5, r0, 3 adds r5, r0 lsls r5, 2 ldr r0, =gMapObjects mov r8, r0 add r5, r8 ldrb r0, [r6, 0x4] lsls r4, r0, 4 adds r4, r0 lsls r4, 2 ldr r0, =gSprites adds r4, r0 bl CameraObjectReset2 ldrb r1, [r6, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 add r0, r8 ldrb r1, [r0, 0x1] movs r2, 0x20 orrs r1, r2 strb r1, [r0, 0x1] movs r0, 0x1 strb r0, [r6, 0x6] bl player_get_direction_lower_nybble lsls r0, 24 lsrs r0, 24 bl GetFaceDirectionAnimId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r5, 0 bl FieldObjectSetSpecialAnim adds r3, r4, 0 adds r3, 0x42 ldrb r0, [r3] lsrs r0, 6 mov r1, r9 strh r0, [r1, 0x10] ldrb r0, [r5, 0x3] movs r2, 0x4 orrs r0, r2 strb r0, [r5, 0x3] ldrb r1, [r4, 0x5] movs r0, 0xD negs r0, r0 ands r0, r1 orrs r0, r2 strb r0, [r4, 0x5] ldrb r1, [r3] movs r0, 0x3F ands r0, r1 movs r1, 0x80 orrs r0, r1 strb r0, [r3] mov r1, r9 ldrh r0, [r1, 0x8] adds r0, 0x1 strh r0, [r1, 0x8] movs r0, 0x1 pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r6} pop {r1} bx r1 .pool thumb_func_end sub_80B6BCC thumb_func_start sub_80B6C74 sub_80B6C74: @ 80B6C74 push {r4,lr} adds r4, r0, 0 bl sub_80ABDFC lsls r0, 24 cmp r0, 0 beq _080B6C88 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B6C88: movs r0, 0 pop {r4} pop {r1} bx r1 thumb_func_end sub_80B6C74 thumb_func_start sub_80B6C90 sub_80B6C90: @ 80B6C90 push {r4-r6,lr} adds r5, r0, 0 ldr r6, =gPlayerAvatar ldrb r0, [r6, 0x4] lsls r2, r0, 4 adds r2, r0 lsls r2, 2 ldr r0, =gSprites adds r2, r0 adds r0, r2, 0 adds r0, 0x29 movs r4, 0 ldrsb r4, [r0, r4] lsls r0, r4, 17 negs r0, r0 ldrh r1, [r2, 0x22] ldr r3, =gSpriteCoordOffsetY adds r1, r4 ldrh r3, [r3] adds r1, r3 asrs r0, 16 adds r0, r1 negs r0, r0 movs r1, 0 strh r0, [r2, 0x26] movs r0, 0x1 strh r0, [r5, 0xA] strh r1, [r5, 0xC] ldr r2, =gMapObjects ldrb r0, [r6, 0x5] lsls r1, r0, 3 adds r1, r0 lsls r1, 2 adds r1, r2 ldrb r2, [r1, 0x1] movs r0, 0x21 negs r0, r0 ands r0, r2 strb r0, [r1, 0x1] movs r0, 0x2B bl PlaySE ldrh r0, [r5, 0x8] adds r0, 0x1 strh r0, [r5, 0x8] movs r0, 0 pop {r4-r6} pop {r1} bx r1 .pool thumb_func_end sub_80B6C90 thumb_func_start sub_80B6D04 sub_80B6D04: @ 80B6D04 push {r4-r6,lr} adds r4, r0, 0 ldr r2, =gPlayerAvatar ldrb r1, [r2, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r6, r0, r1 ldrb r1, [r2, 0x4] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r1, =gSprites adds r5, r0, r1 ldrh r0, [r4, 0xA] ldrh r1, [r5, 0x26] adds r0, r1 strh r0, [r5, 0x26] ldrh r2, [r4, 0xA] movs r1, 0xA ldrsh r0, [r4, r1] cmp r0, 0x7 bgt _080B6D46 ldrh r1, [r4, 0xC] adds r0, r2, r1 strh r0, [r4, 0xC] movs r1, 0xF ands r0, r1 cmp r0, 0 beq _080B6D46 lsls r0, r2, 1 strh r0, [r4, 0xA] _080B6D46: ldrh r2, [r4, 0xE] movs r1, 0xE ldrsh r0, [r4, r1] cmp r0, 0 bne _080B6D84 movs r0, 0x26 ldrsh r1, [r5, r0] movs r0, 0x10 negs r0, r0 cmp r1, r0 blt _080B6D84 adds r0, r2, 0x1 strh r0, [r4, 0xE] ldrb r1, [r6, 0x3] movs r0, 0x5 negs r0, r0 ands r0, r1 strb r0, [r6, 0x3] ldrb r1, [r4, 0x10] adds r3, r5, 0 adds r3, 0x42 lsls r1, 6 ldrb r2, [r3] movs r0, 0x3F ands r0, r2 orrs r0, r1 strb r0, [r3] ldrb r0, [r6] movs r1, 0x4 orrs r0, r1 strb r0, [r6] _080B6D84: movs r1, 0x26 ldrsh r0, [r5, r1] cmp r0, 0 blt _080B6DA8 movs r0, 0xD6 bl PlaySE ldrb r0, [r6] movs r1, 0x8 orrs r0, r1 movs r1, 0x20 orrs r0, r1 strb r0, [r6] movs r0, 0 strh r0, [r5, 0x26] ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B6DA8: movs r0, 0 pop {r4-r6} pop {r1} bx r1 .pool thumb_func_end sub_80B6D04 thumb_func_start sub_80B6DBC sub_80B6DBC: @ 80B6DBC push {lr} ldrh r1, [r0, 0x8] adds r1, 0x1 movs r2, 0 strh r1, [r0, 0x8] movs r1, 0x4 strh r1, [r0, 0xA] strh r2, [r0, 0xC] movs r0, 0 bl SetCameraPanningCallback movs r0, 0x1 pop {r1} bx r1 thumb_func_end sub_80B6DBC thumb_func_start sub_80B6DD8 sub_80B6DD8: @ 80B6DD8 push {r4,lr} adds r4, r0, 0 movs r0, 0xA ldrsh r1, [r4, r0] movs r0, 0 bl SetCameraPanning ldrh r0, [r4, 0xA] negs r2, r0 strh r2, [r4, 0xA] ldrh r0, [r4, 0xC] adds r0, 0x1 strh r0, [r4, 0xC] movs r1, 0x3 ands r0, r1 cmp r0, 0 bne _080B6E00 lsls r0, r2, 16 asrs r0, 17 strh r0, [r4, 0xA] _080B6E00: movs r1, 0xA ldrsh r0, [r4, r1] cmp r0, 0 bne _080B6E0E ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B6E0E: movs r0, 0 pop {r4} pop {r1} bx r1 thumb_func_end sub_80B6DD8 thumb_func_start sub_80B6E18 sub_80B6E18: @ 80B6E18 push {lr} ldr r1, =gPlayerAvatar movs r0, 0 strb r0, [r1, 0x6] bl ScriptContext2_Disable bl CameraObjectReset1 bl UnfreezeMapObjects bl InstallCameraPanAheadCallback ldr r0, =sub_80B6B94 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask movs r0, 0 pop {r1} bx r1 .pool thumb_func_end sub_80B6E18 thumb_func_start sub_80B6E4C sub_80B6E4C: @ 80B6E4C push {r4,lr} adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 lsls r1, 24 lsrs r1, 24 ldr r0, =sub_80B6E88 bl CreateTask lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 movs r0, 0 strh r0, [r1, 0xA] cmp r4, 0x6A bne _080B6E78 movs r0, 0x1 strh r0, [r1, 0xA] _080B6E78: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B6E4C thumb_func_start sub_80B6E88 sub_80B6E88: @ 80B6E88 push {r4,r5,lr} lsls r0, 24 lsrs r0, 24 lsls r1, r0, 2 adds r1, r0 lsls r1, 3 ldr r0, =gTasks adds r4, r1, r0 ldr r5, =gUnknown_0855C3E4 _080B6E9A: movs r1, 0x8 ldrsh r0, [r4, r1] lsls r0, 2 adds r0, r5 ldr r1, [r0] adds r0, r4, 0 bl _call_via_r1 lsls r0, 24 cmp r0, 0 bne _080B6E9A pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B6E88 thumb_func_start sub_80B6EC0 sub_80B6EC0: @ 80B6EC0 push {r4,lr} adds r4, r0, 0 bl player_bitmagic bl CameraObjectReset2 ldrb r0, [r4, 0xA] bl sub_80E1558 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r0, 0 pop {r4} pop {r1} bx r1 thumb_func_end sub_80B6EC0 thumb_func_start sub_80B6EE0 sub_80B6EE0: @ 80B6EE0 push {r4,r5,lr} adds r5, r0, 0 ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r4, r0, r1 adds r0, r4, 0 bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive lsls r0, 24 cmp r0, 0 beq _080B6F0A adds r0, r4, 0 bl FieldObjectClearAnimIfSpecialAnimFinished lsls r0, 24 cmp r0, 0 beq _080B6F3E _080B6F0A: bl player_get_direction_lower_nybble lsls r0, 24 lsrs r0, 24 bl GetFaceDirectionAnimId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl FieldObjectSetSpecialAnim ldrh r0, [r5, 0x8] adds r0, 0x1 movs r1, 0 strh r0, [r5, 0x8] strh r1, [r5, 0xC] strh r1, [r5, 0xE] ldrb r0, [r5, 0xA] cmp r0, 0 bne _080B6F38 movs r0, 0x4 strh r0, [r5, 0x8] _080B6F38: movs r0, 0x50 bl PlaySE _080B6F3E: movs r0, 0 pop {r4,r5} pop {r1} bx r1 .pool thumb_func_end sub_80B6EE0 thumb_func_start sub_80B6F50 sub_80B6F50: @ 80B6F50 push {r4,lr} adds r4, r0, 0 bl sub_80B6FB8 movs r1, 0xC ldrsh r0, [r4, r1] cmp r0, 0x3 ble _080B6F6A bl sub_80B7050 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B6F6A: movs r0, 0 pop {r4} pop {r1} bx r1 thumb_func_end sub_80B6F50 thumb_func_start sub_80B6F74 sub_80B6F74: @ 80B6F74 push {lr} bl sub_80B6FB8 bl sub_80B7060 movs r0, 0 pop {r1} bx r1 thumb_func_end sub_80B6F74 thumb_func_start sub_80B6F84 sub_80B6F84: @ 80B6F84 push {r4,lr} adds r4, r0, 0 bl sub_80B7004 movs r1, 0xC ldrsh r0, [r4, r1] cmp r0, 0x3 ble _080B6F9E bl sub_80B7050 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B6F9E: movs r0, 0 pop {r4} pop {r1} bx r1 thumb_func_end sub_80B6F84 thumb_func_start sub_80B6FA8 sub_80B6FA8: @ 80B6FA8 push {lr} bl sub_80B7004 bl sub_80B7060 movs r0, 0 pop {r1} bx r1 thumb_func_end sub_80B6FA8 thumb_func_start sub_80B6FB8 sub_80B6FB8: @ 80B6FB8 push {r4,r5,lr} adds r5, r0, 0 ldr r0, =gPlayerAvatar ldrb r0, [r0, 0x4] lsls r4, r0, 4 adds r4, r0 lsls r4, 2 ldr r0, =gSprites adds r4, r0 movs r0, 0xC ldrsh r1, [r5, r0] movs r0, 0x84 bl Cos strh r0, [r4, 0x24] movs r0, 0xC ldrsh r1, [r5, r0] movs r0, 0x94 bl Sin strh r0, [r4, 0x26] ldrh r0, [r5, 0xE] adds r0, 0x1 strh r0, [r5, 0xE] movs r1, 0x1 ands r0, r1 cmp r0, 0 beq _080B6FF6 ldrh r0, [r5, 0xC] adds r0, 0x1 strh r0, [r5, 0xC] _080B6FF6: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B6FB8 thumb_func_start sub_80B7004 sub_80B7004: @ 80B7004 push {r4,r5,lr} adds r5, r0, 0 ldr r0, =gPlayerAvatar ldrb r0, [r0, 0x4] lsls r4, r0, 4 adds r4, r0 lsls r4, 2 ldr r0, =gSprites adds r4, r0 movs r0, 0xC ldrsh r1, [r5, r0] movs r0, 0x7C bl Cos strh r0, [r4, 0x24] movs r0, 0xC ldrsh r1, [r5, r0] movs r0, 0x76 bl Sin strh r0, [r4, 0x26] ldrh r0, [r5, 0xE] adds r0, 0x1 strh r0, [r5, 0xE] movs r1, 0x1 ands r0, r1 cmp r0, 0 beq _080B7042 ldrh r0, [r5, 0xC] adds r0, 0x1 strh r0, [r5, 0xC] _080B7042: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B7004 thumb_func_start sub_80B7050 sub_80B7050: @ 80B7050 push {lr} bl music_something bl sub_80AF0B4 pop {r0} bx r0 thumb_func_end sub_80B7050 thumb_func_start sub_80B7060 sub_80B7060: @ 80B7060 push {lr} ldr r0, =gPaletteFade ldrb r1, [r0, 0x7] movs r0, 0x80 ands r0, r1 cmp r0, 0 bne _080B709C bl sub_80859A0 lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _080B709C bl sub_80E1570 bl warp_in ldr r1, =gFieldCallback ldr r0, =sub_80B70B4 str r0, [r1] ldr r0, =c2_load_new_map bl SetMainCallback2 ldr r0, =sub_80B6E88 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask _080B709C: pop {r0} bx r0 .pool thumb_func_end sub_80B7060 thumb_func_start sub_80B70B4 sub_80B70B4: @ 80B70B4 push {lr} bl sub_8085784 bl pal_fill_for_maplights bl ScriptContext2_Enable ldr r0, =sub_80B70DC movs r1, 0 bl CreateTask ldr r1, =gFieldCallback movs r0, 0 str r0, [r1] pop {r0} bx r0 .pool thumb_func_end sub_80B70B4 thumb_func_start sub_80B70DC sub_80B70DC: @ 80B70DC push {r4,r5,lr} lsls r0, 24 lsrs r0, 24 lsls r1, r0, 2 adds r1, r0 lsls r1, 3 ldr r0, =gTasks adds r4, r1, r0 ldr r5, =gUnknown_0855C3FC _080B70EE: movs r1, 0x8 ldrsh r0, [r4, r1] lsls r0, 2 adds r0, r5 ldr r1, [r0] adds r0, r4, 0 bl _call_via_r1 lsls r0, 24 cmp r0, 0 bne _080B70EE pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B70DC thumb_func_start sub_80B7114 sub_80B7114: @ 80B7114 push {r4,r5,lr} sub sp, 0x4 adds r5, r0, 0 bl CameraObjectReset2 ldr r0, =gPlayerAvatar ldrb r0, [r0, 0x5] lsls r4, r0, 3 adds r4, r0 lsls r4, 2 ldr r0, =gMapObjects adds r4, r0 movs r0, 0x4 bl GetFaceDirectionAnimId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl FieldObjectSetSpecialAnim mov r4, sp adds r4, 0x2 mov r0, sp adds r1, r4, 0 bl PlayerGetDestCoords mov r0, sp movs r1, 0 ldrsh r0, [r0, r1] movs r2, 0 ldrsh r1, [r4, r2] bl MapGridGetMetatileBehaviorAt lsls r0, 24 lsrs r1, r0, 24 ldrh r0, [r5, 0x8] adds r0, 0x1 strh r0, [r5, 0x8] movs r0, 0x10 strh r0, [r5, 0xA] cmp r1, 0x6B bne _080B717C movs r1, 0x1 movs r0, 0x3 strh r0, [r5, 0x8] b _080B717E .pool _080B717C: movs r1, 0 _080B717E: adds r0, r1, 0 bl sub_80E1558 movs r0, 0x1 add sp, 0x4 pop {r4,r5} pop {r1} bx r1 thumb_func_end sub_80B7114 thumb_func_start sub_80B7190 sub_80B7190: @ 80B7190 push {r4,r5,lr} adds r5, r0, 0 ldr r0, =gPlayerAvatar ldrb r0, [r0, 0x4] lsls r4, r0, 4 adds r4, r0 lsls r4, 2 ldr r0, =gSprites adds r4, r0 movs r0, 0xA ldrsh r1, [r5, r0] movs r0, 0x84 bl Cos strh r0, [r4, 0x24] movs r0, 0xA ldrsh r1, [r5, r0] movs r0, 0x94 bl Sin strh r0, [r4, 0x26] ldrh r0, [r5, 0x8] adds r0, 0x1 strh r0, [r5, 0x8] movs r0, 0 pop {r4,r5} pop {r1} bx r1 .pool thumb_func_end sub_80B7190 thumb_func_start sub_80B71D0 sub_80B71D0: @ 80B71D0 push {r4,r5,lr} adds r4, r0, 0 ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x4] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r1, =gSprites adds r5, r0, r1 movs r0, 0xA ldrsh r1, [r4, r0] movs r0, 0x84 bl Cos strh r0, [r5, 0x24] movs r0, 0xA ldrsh r1, [r4, r0] movs r0, 0x94 bl Sin strh r0, [r5, 0x26] ldrh r0, [r4, 0xC] adds r0, 0x1 strh r0, [r4, 0xC] movs r1, 0x1 ands r0, r1 cmp r0, 0 beq _080B720E ldrh r0, [r4, 0xA] subs r0, 0x1 strh r0, [r4, 0xA] _080B720E: movs r1, 0xA ldrsh r0, [r4, r1] cmp r0, 0 bne _080B721E strh r0, [r5, 0x24] strh r0, [r5, 0x26] movs r0, 0x5 strh r0, [r4, 0x8] _080B721E: movs r0, 0 pop {r4,r5} pop {r1} bx r1 .pool thumb_func_end sub_80B71D0 thumb_func_start sub_80B7230 sub_80B7230: @ 80B7230 push {r4,r5,lr} adds r5, r0, 0 ldr r0, =gPlayerAvatar ldrb r0, [r0, 0x4] lsls r4, r0, 4 adds r4, r0 lsls r4, 2 ldr r0, =gSprites adds r4, r0 movs r0, 0xA ldrsh r1, [r5, r0] movs r0, 0x7C bl Cos strh r0, [r4, 0x24] movs r0, 0xA ldrsh r1, [r5, r0] movs r0, 0x76 bl Sin strh r0, [r4, 0x26] ldrh r0, [r5, 0x8] adds r0, 0x1 strh r0, [r5, 0x8] movs r0, 0 pop {r4,r5} pop {r1} bx r1 .pool thumb_func_end sub_80B7230 thumb_func_start sub_80B7270 sub_80B7270: @ 80B7270 push {r4,r5,lr} adds r4, r0, 0 ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x4] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r1, =gSprites adds r5, r0, r1 movs r0, 0xA ldrsh r1, [r4, r0] movs r0, 0x7C bl Cos strh r0, [r5, 0x24] movs r0, 0xA ldrsh r1, [r4, r0] movs r0, 0x76 bl Sin strh r0, [r5, 0x26] ldrh r0, [r4, 0xC] adds r0, 0x1 strh r0, [r4, 0xC] movs r1, 0x1 ands r0, r1 cmp r0, 0 beq _080B72AE ldrh r0, [r4, 0xA] subs r0, 0x1 strh r0, [r4, 0xA] _080B72AE: movs r1, 0xA ldrsh r0, [r4, r1] cmp r0, 0 bne _080B72C0 strh r0, [r5, 0x24] strh r0, [r5, 0x26] ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B72C0: movs r0, 0 pop {r4,r5} pop {r1} bx r1 .pool thumb_func_end sub_80B7270 thumb_func_start sub_80B72D0 sub_80B72D0: @ 80B72D0 push {r4,lr} adds r4, r0, 0 bl sub_80E1584 lsls r0, 24 cmp r0, 0 bne _080B72EC bl sub_80E1570 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r0, 0x1 b _080B72EE _080B72EC: movs r0, 0 _080B72EE: pop {r4} pop {r1} bx r1 thumb_func_end sub_80B72D0 thumb_func_start sub_80B72F4 sub_80B72F4: @ 80B72F4 push {r4,lr} ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r4, r0, r1 adds r0, r4, 0 bl FieldObjectClearAnimIfSpecialAnimFinished lsls r0, 24 cmp r0, 0 beq _080B7338 bl CameraObjectReset1 bl ScriptContext2_Disable movs r0, 0x4 bl GetGoSpeed0AnimId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl FieldObjectSetSpecialAnim ldr r0, =sub_80B70DC bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask _080B7338: movs r0, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80B72F4 thumb_func_start oei_waterfall oei_waterfall: @ 80B734C push {r4,lr} ldr r4, =sub_80B7384 adds r0, r4, 0 movs r1, 0xFF bl CreateTask lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 ldr r2, =gFieldEffectArguments ldr r2, [r2] strh r2, [r1, 0xA] bl _call_via_r4 movs r0, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end oei_waterfall thumb_func_start sub_80B7384 sub_80B7384: @ 80B7384 push {r4,r5,lr} lsls r0, 24 lsrs r0, 24 ldr r5, =gUnknown_0855C418 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r4, r1, r2 _080B7396: movs r0, 0x8 ldrsh r2, [r4, r0] lsls r2, 2 adds r2, r5 ldr r0, =gPlayerAvatar ldrb r0, [r0, 0x5] lsls r1, r0, 3 adds r1, r0 lsls r1, 2 ldr r0, =gMapObjects adds r1, r0 ldr r2, [r2] adds r0, r4, 0 bl _call_via_r2 lsls r0, 24 cmp r0, 0 bne _080B7396 pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B7384 thumb_func_start sub_80B73D0 sub_80B73D0: @ 80B73D0 push {r4,lr} adds r4, r0, 0 bl ScriptContext2_Enable ldr r1, =gPlayerAvatar movs r0, 0x1 strb r0, [r1, 0x6] ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r0, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80B73D0 thumb_func_start waterfall_1_do_anim_probably waterfall_1_do_anim_probably: @ 80B73F0 push {r4,r5,lr} adds r4, r0, 0 adds r5, r1, 0 bl ScriptContext2_Enable adds r0, r5, 0 bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive lsls r0, 24 cmp r0, 0 bne _080B7420 adds r0, r5, 0 bl FieldObjectClearAnimIfSpecialAnimFinished ldr r1, =gFieldEffectArguments movs r2, 0xA ldrsh r0, [r4, r2] str r0, [r1] movs r0, 0x3B bl FieldEffectStart ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B7420: movs r0, 0 pop {r4,r5} pop {r1} bx r1 .pool thumb_func_end waterfall_1_do_anim_probably thumb_func_start waterfall_2_wait_anim_finish_probably waterfall_2_wait_anim_finish_probably: @ 80B742C push {r4,lr} adds r4, r0, 0 movs r0, 0x6 bl FieldEffectActiveListContains lsls r0, 24 cmp r0, 0 bne _080B7446 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r0, 0x1 b _080B7448 _080B7446: movs r0, 0 _080B7448: pop {r4} pop {r1} bx r1 thumb_func_end waterfall_2_wait_anim_finish_probably thumb_func_start sub_80B7450 sub_80B7450: @ 80B7450 push {r4,r5,lr} adds r5, r0, 0 adds r4, r1, 0 movs r0, 0x2 bl GetSimpleGoAnimId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl FieldObjectSetSpecialAnim ldrh r0, [r5, 0x8] adds r0, 0x1 strh r0, [r5, 0x8] movs r0, 0 pop {r4,r5} pop {r1} bx r1 thumb_func_end sub_80B7450 thumb_func_start sub_80B7478 sub_80B7478: @ 80B7478 push {r4,r5,lr} adds r5, r0, 0 adds r4, r1, 0 adds r0, r4, 0 bl FieldObjectClearAnimIfSpecialAnimFinished lsls r0, 24 cmp r0, 0 bne _080B748E movs r0, 0 b _080B74CA _080B748E: ldrb r0, [r4, 0x1E] bl MetatileBehavior_IsWaterfall lsls r0, 24 lsrs r4, r0, 24 cmp r4, 0 bne _080B74C4 bl ScriptContext2_Disable ldr r0, =gPlayerAvatar strb r4, [r0, 0x6] ldr r0, =sub_80B7384 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask movs r0, 0x2B bl FieldEffectActiveListRemove movs r0, 0 b _080B74CA .pool _080B74C4: movs r0, 0x3 strh r0, [r5, 0x8] movs r0, 0x1 _080B74CA: pop {r4,r5} pop {r1} bx r1 thumb_func_end sub_80B7478 thumb_func_start sub_80B74D0 sub_80B74D0: @ 80B74D0 push {r4,lr} ldr r4, =sub_80B750C adds r0, r4, 0 movs r1, 0xFF bl CreateTask lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 ldr r3, =gFieldEffectArguments ldr r2, [r3] strh r2, [r1, 0x26] ldr r2, [r3, 0x4] strh r2, [r1, 0x24] bl _call_via_r4 movs r0, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80B74D0 thumb_func_start sub_80B750C sub_80B750C: @ 80B750C push {r4,r5,lr} lsls r0, 24 lsrs r0, 24 ldr r5, =gUnknown_0855C42C ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r4, r1, r2 _080B751E: movs r1, 0x8 ldrsh r0, [r4, r1] lsls r0, 2 adds r0, r5 ldr r1, [r0] adds r0, r4, 0 bl _call_via_r1 lsls r0, 24 cmp r0, 0 bne _080B751E pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B750C thumb_func_start dive_1_lock dive_1_lock: @ 80B7544 ldr r2, =gPlayerAvatar movs r1, 0x1 strb r1, [r2, 0x6] ldrh r1, [r0, 0x8] adds r1, 0x1 strh r1, [r0, 0x8] movs r0, 0 bx lr .pool thumb_func_end dive_1_lock thumb_func_start dive_2_unknown dive_2_unknown: @ 80B7558 push {r4,lr} adds r4, r0, 0 bl ScriptContext2_Enable ldr r1, =gFieldEffectArguments movs r2, 0x26 ldrsh r0, [r4, r2] str r0, [r1] movs r0, 0x3B bl FieldEffectStart ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r0, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end dive_2_unknown thumb_func_start dive_3_unknown dive_3_unknown: @ 80B7580 push {lr} sub sp, 0x8 mov r1, sp adds r1, 0x2 mov r0, sp bl PlayerGetDestCoords movs r0, 0x6 bl FieldEffectActiveListContains lsls r0, 24 cmp r0, 0 bne _080B75C4 ldr r2, =gMapObjects ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r1, [r0, 0x1E] mov r0, sp bl dive_warp ldr r0, =sub_80B750C bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask movs r0, 0x2C bl FieldEffectActiveListRemove _080B75C4: movs r0, 0 add sp, 0x8 pop {r1} bx r1 .pool thumb_func_end dive_3_unknown thumb_func_start sub_80B75D8 sub_80B75D8: @ 80B75D8 push {lr} adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 ldr r0, =sub_80B75F0 bl CreateTask pop {r0} bx r0 .pool thumb_func_end sub_80B75D8 thumb_func_start sub_80B75F0 sub_80B75F0: @ 80B75F0 push {r4-r6,lr} lsls r0, 24 lsrs r0, 24 ldr r6, =gUnknown_0855C438 ldr r2, =gTasks ldr r5, =gPlayerAvatar lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r4, r1, r2 _080B7604: movs r0, 0x8 ldrsh r3, [r4, r0] lsls r3, 2 adds r3, r6 ldrb r0, [r5, 0x5] lsls r1, r0, 3 adds r1, r0 lsls r1, 2 ldr r0, =gMapObjects adds r1, r0 ldrb r0, [r5, 0x4] lsls r2, r0, 4 adds r2, r0 lsls r2, 2 ldr r0, =gSprites adds r2, r0 ldr r3, [r3] adds r0, r4, 0 bl _call_via_r3 lsls r0, 24 cmp r0, 0 bne _080B7604 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80B75F0 thumb_func_start sub_80B764C sub_80B764C: @ 80B764C push {r4,r5,lr} adds r4, r0, 0 adds r5, r1, 0 bl player_bitmagic bl CameraObjectReset2 movs r0, 0 bl SetCameraPanningCallback ldr r0, =gPlayerAvatar movs r2, 0x1 strb r2, [r0, 0x6] ldrb r0, [r5, 0x3] movs r1, 0x4 orrs r0, r1 strb r0, [r5, 0x3] strh r2, [r4, 0xA] ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r0, 0x1 pop {r4,r5} pop {r1} bx r1 .pool thumb_func_end sub_80B764C thumb_func_start sub_80B7684 sub_80B7684: @ 80B7684 push {r4,lr} adds r4, r0, 0 movs r0, 0xA ldrsh r1, [r4, r0] movs r0, 0 bl SetCameraPanning ldrh r0, [r4, 0xA] negs r0, r0 strh r0, [r4, 0xA] ldrh r0, [r4, 0xC] adds r0, 0x1 strh r0, [r4, 0xC] lsls r0, 16 asrs r0, 16 cmp r0, 0x7 ble _080B76B0 movs r0, 0 strh r0, [r4, 0xC] ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B76B0: movs r0, 0 pop {r4} pop {r1} bx r1 thumb_func_end sub_80B7684 thumb_func_start sub_80B76B8 sub_80B76B8: @ 80B76B8 push {r4,r5,lr} adds r4, r0, 0 movs r0, 0 strh r0, [r2, 0x26] movs r0, 0x1 strh r0, [r4, 0xE] ldr r3, =gFieldEffectArguments movs r5, 0x10 ldrsh r0, [r1, r5] str r0, [r3] movs r5, 0x12 ldrsh r0, [r1, r5] str r0, [r3, 0x4] adds r0, r2, 0 adds r0, 0x43 ldrb r0, [r0] subs r0, 0x1 str r0, [r3, 0x8] ldrb r0, [r2, 0x5] lsls r0, 28 lsrs r0, 30 str r0, [r3, 0xC] movs r0, 0x32 bl FieldEffectStart movs r0, 0xB2 bl PlaySE ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r0, 0x1 pop {r4,r5} pop {r1} bx r1 .pool thumb_func_end sub_80B76B8 thumb_func_start sub_80B7704 sub_80B7704: @ 80B7704 push {r4-r7,lr} adds r4, r0, 0 adds r6, r1, 0 adds r5, r2, 0 movs r0, 0xA ldrsh r1, [r4, r0] movs r0, 0 bl SetCameraPanning ldrh r0, [r4, 0xA] negs r2, r0 strh r2, [r4, 0xA] ldrh r0, [r4, 0xC] adds r1, r0, 0x1 strh r1, [r4, 0xC] lsls r0, r1, 16 asrs r0, 16 cmp r0, 0x11 bgt _080B773E movs r0, 0x1 ands r1, r0 cmp r1, 0 bne _080B7750 lsls r0, r2, 16 asrs r0, 16 cmp r0, 0x3 bgt _080B7750 lsls r0, r2, 1 b _080B774E _080B773E: movs r0, 0x4 ands r1, r0 cmp r1, 0 bne _080B7750 lsls r0, r2, 16 cmp r0, 0 ble _080B7750 asrs r0, 17 _080B774E: strh r0, [r4, 0xA] _080B7750: movs r1, 0xC ldrsh r0, [r4, r1] cmp r0, 0x6 ble _080B779C adds r0, r5, 0 adds r0, 0x29 movs r1, 0 ldrsb r1, [r0, r1] lsls r2, r1, 17 negs r2, r2 movs r7, 0x26 ldrsh r3, [r5, r7] movs r7, 0x22 ldrsh r0, [r5, r7] adds r0, r1 ldr r1, =gSpriteCoordOffsetY movs r7, 0 ldrsh r1, [r1, r7] adds r0, r1 asrs r2, 16 adds r0, r2 cmn r3, r0 ble _080B7798 ldrh r0, [r5, 0x26] ldrh r1, [r4, 0xE] subs r0, r1 strh r0, [r5, 0x26] lsls r0, r1, 16 asrs r0, 16 cmp r0, 0x7 bgt _080B779C adds r0, r1, 0x1 strh r0, [r4, 0xE] b _080B779C .pool _080B7798: movs r0, 0x1 strh r0, [r4, 0x10] _080B779C: ldrh r2, [r4, 0x12] movs r1, 0x12 ldrsh r0, [r4, r1] cmp r0, 0 bne _080B77DA movs r7, 0x26 ldrsh r1, [r5, r7] movs r0, 0x10 negs r0, r0 cmp r1, r0 bge _080B77DA adds r0, r2, 0x1 strh r0, [r4, 0x12] ldrb r0, [r6, 0x3] movs r2, 0x4 orrs r0, r2 strb r0, [r6, 0x3] ldrb r1, [r5, 0x5] movs r0, 0xD negs r0, r0 ands r0, r1 orrs r0, r2 strb r0, [r5, 0x5] adds r2, r5, 0 adds r2, 0x42 ldrb r1, [r2] movs r0, 0x3F ands r0, r1 movs r1, 0x80 orrs r0, r1 strb r0, [r2] _080B77DA: movs r1, 0xA ldrsh r0, [r4, r1] cmp r0, 0 bne _080B77F0 movs r7, 0x10 ldrsh r0, [r4, r7] cmp r0, 0 beq _080B77F0 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B77F0: movs r0, 0 pop {r4-r7} pop {r1} bx r1 thumb_func_end sub_80B7704 thumb_func_start sub_80B77F8 sub_80B77F8: @ 80B77F8 push {r4,lr} adds r4, r0, 0 bl music_something bl sub_80AF0B4 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r0, 0 pop {r4} pop {r1} bx r1 thumb_func_end sub_80B77F8 thumb_func_start sub_80B7814 sub_80B7814: @ 80B7814 push {lr} ldr r0, =gPaletteFade ldrb r1, [r0, 0x7] movs r0, 0x80 ands r0, r1 cmp r0, 0 bne _080B784C bl sub_80859A0 lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _080B784C bl warp_in ldr r1, =gFieldCallback ldr r0, =mapldr_080851BC str r0, [r1] ldr r0, =c2_load_new_map bl SetMainCallback2 ldr r0, =sub_80B75F0 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask _080B784C: movs r0, 0 pop {r1} bx r1 .pool thumb_func_end sub_80B7814 thumb_func_start mapldr_080851BC mapldr_080851BC: @ 80B7868 push {lr} bl sub_8085784 bl pal_fill_for_maplights bl ScriptContext2_Enable ldr r0, =gFieldCallback movs r1, 0 str r1, [r0] ldr r0, =sub_80B7890 bl CreateTask pop {r0} bx r0 .pool thumb_func_end mapldr_080851BC thumb_func_start sub_80B7890 sub_80B7890: @ 80B7890 push {r4-r6,lr} lsls r0, 24 lsrs r0, 24 ldr r6, =gUnknown_0855C450 ldr r2, =gTasks ldr r5, =gPlayerAvatar lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r4, r1, r2 _080B78A4: movs r0, 0x8 ldrsh r3, [r4, r0] lsls r3, 2 adds r3, r6 ldrb r0, [r5, 0x5] lsls r1, r0, 3 adds r1, r0 lsls r1, 2 ldr r0, =gMapObjects adds r1, r0 ldrb r0, [r5, 0x4] lsls r2, r0, 4 adds r2, r0 lsls r2, 2 ldr r0, =gSprites adds r2, r0 ldr r3, [r3] adds r0, r4, 0 bl _call_via_r3 lsls r0, 24 cmp r0, 0 bne _080B78A4 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80B7890 thumb_func_start sub_80B78EC sub_80B78EC: @ 80B78EC push {r4,r5,lr} adds r5, r0, 0 adds r4, r1, 0 bl CameraObjectReset2 bl player_bitmagic ldr r1, =gPlayerAvatar movs r0, 0x1 strb r0, [r1, 0x6] ldrb r0, [r4, 0x1] movs r1, 0x20 orrs r0, r1 strb r0, [r4, 0x1] ldrh r0, [r5, 0x8] adds r0, 0x1 strh r0, [r5, 0x8] movs r0, 0 pop {r4,r5} pop {r1} bx r1 .pool thumb_func_end sub_80B78EC thumb_func_start sub_80B791C sub_80B791C: @ 80B791C push {r4-r6,lr} adds r4, r0, 0 adds r5, r1, 0 adds r6, r2, 0 bl sub_80ABDFC lsls r0, 24 cmp r0, 0 beq _080B795C ldr r1, =gFieldEffectArguments movs r2, 0x10 ldrsh r0, [r5, r2] str r0, [r1] movs r2, 0x12 ldrsh r0, [r5, r2] str r0, [r1, 0x4] adds r0, r6, 0 adds r0, 0x43 ldrb r0, [r0] subs r0, 0x1 str r0, [r1, 0x8] ldrb r0, [r6, 0x5] lsls r0, 28 lsrs r0, 30 str r0, [r1, 0xC] movs r0, 0x31 bl FieldEffectStart strh r0, [r4, 0xA] ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B795C: movs r0, 0 pop {r4-r6} pop {r1} bx r1 .pool thumb_func_end sub_80B791C thumb_func_start sub_80B7968 sub_80B7968: @ 80B7968 push {r4,lr} adds r2, r0, 0 adds r4, r1, 0 movs r0, 0xA ldrsh r1, [r2, r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r1, =gSprites adds r0, r1 adds r0, 0x2B ldrb r0, [r0] cmp r0, 0x1 bls _080B79B0 ldrh r0, [r2, 0x8] adds r0, 0x1 strh r0, [r2, 0x8] ldrb r1, [r4, 0x1] movs r0, 0x21 negs r0, r0 ands r0, r1 strb r0, [r4, 0x1] bl CameraObjectReset1 movs r0, 0xAF bl PlaySE movs r0, 0x4 bl sub_8093514 adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl FieldObjectSetSpecialAnim _080B79B0: movs r0, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80B7968 thumb_func_start sub_80B79BC sub_80B79BC: @ 80B79BC push {lr} adds r0, r1, 0 bl FieldObjectClearAnimIfSpecialAnimFinished lsls r0, 24 cmp r0, 0 beq _080B79E6 ldr r1, =gPlayerAvatar movs r0, 0 strb r0, [r1, 0x6] bl ScriptContext2_Disable bl UnfreezeMapObjects ldr r0, =sub_80B7890 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask _080B79E6: movs r0, 0 pop {r1} bx r1 .pool thumb_func_end sub_80B79BC thumb_func_start sub_80B79F4 sub_80B79F4: @ 80B79F4 push {r4,lr} ldr r4, =gFieldEffectArguments adds r1, r4, 0x4 adds r0, r4, 0 movs r2, 0x8 movs r3, 0x8 bl sub_80930E0 ldr r0, =gFieldEffectObjectTemplatePointers adds r0, 0x84 ldr r0, [r0] movs r2, 0 ldrsh r1, [r4, r2] movs r3, 0x4 ldrsh r2, [r4, r3] ldrb r3, [r4, 0x8] bl CreateSpriteAtEnd lsls r0, 24 lsrs r0, 24 ldr r1, =gSprites lsls r2, r0, 4 adds r2, r0 lsls r2, 2 adds r2, r1 movs r1, 0x3 ldrb r3, [r4, 0xC] ands r3, r1 lsls r3, 2 ldrb r4, [r2, 0x5] movs r1, 0xD negs r1, r1 ands r1, r4 orrs r1, r3 strb r1, [r2, 0x5] adds r2, 0x3E ldrb r1, [r2] movs r3, 0x2 orrs r1, r3 strb r1, [r2] pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80B79F4 thumb_func_start sub_80B7A58 sub_80B7A58: @ 80B7A58 push {lr} adds r2, r0, 0 adds r0, 0x3F ldrb r1, [r0] movs r0, 0x10 ands r0, r1 cmp r0, 0 beq _080B7A70 adds r0, r2, 0 movs r1, 0x32 bl FieldEffectStop _080B7A70: pop {r0} bx r0 thumb_func_end sub_80B7A58 thumb_func_start sub_80B7A74 sub_80B7A74: @ 80B7A74 push {lr} adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 ldr r0, =sub_80B7A8C bl CreateTask pop {r0} bx r0 .pool thumb_func_end sub_80B7A74 thumb_func_start sub_80B7A8C sub_80B7A8C: @ 80B7A8C push {r4-r6,lr} lsls r0, 24 lsrs r0, 24 ldr r6, =gUnknown_0855C460 ldr r2, =gTasks ldr r5, =gPlayerAvatar lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r4, r1, r2 _080B7AA0: movs r0, 0x8 ldrsh r3, [r4, r0] lsls r3, 2 adds r3, r6 ldrb r0, [r5, 0x5] lsls r1, r0, 3 adds r1, r0 lsls r1, 2 ldr r0, =gMapObjects adds r1, r0 ldrb r0, [r5, 0x4] lsls r2, r0, 4 adds r2, r0 lsls r2, 2 ldr r0, =gSprites adds r2, r0 ldr r3, [r3] adds r0, r4, 0 bl _call_via_r3 lsls r0, 24 cmp r0, 0 bne _080B7AA0 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80B7A8C thumb_func_start sub_80B7AE8 sub_80B7AE8: @ 80B7AE8 push {r4,r5,lr} adds r5, r0, 0 adds r4, r1, 0 bl player_bitmagic bl CameraObjectReset2 ldr r1, =gPlayerAvatar movs r0, 0x1 strb r0, [r1, 0x6] ldrb r0, [r4, 0x3] movs r1, 0x4 orrs r0, r1 strb r0, [r4, 0x3] ldrh r0, [r5, 0x8] adds r0, 0x1 strh r0, [r5, 0x8] movs r0, 0 pop {r4,r5} pop {r1} bx r1 .pool thumb_func_end sub_80B7AE8 thumb_func_start sub_80B7B18 sub_80B7B18: @ 80B7B18 push {r4-r6,lr} adds r5, r0, 0 adds r4, r1, 0 adds r6, r2, 0 adds r0, r4, 0 bl FieldObjectClearAnimIfSpecialAnimFinished lsls r0, 24 cmp r0, 0 beq _080B7B8C ldrh r1, [r5, 0xA] movs r2, 0xA ldrsh r0, [r5, r2] cmp r0, 0x3 ble _080B7B6C ldr r1, =gFieldEffectArguments movs r2, 0x10 ldrsh r0, [r4, r2] str r0, [r1] movs r2, 0x12 ldrsh r0, [r4, r2] str r0, [r1, 0x4] adds r0, r6, 0 adds r0, 0x43 ldrb r0, [r0] subs r0, 0x1 str r0, [r1, 0x8] ldrb r0, [r6, 0x5] lsls r0, 28 lsrs r0, 30 str r0, [r1, 0xC] movs r0, 0x31 bl FieldEffectStart strh r0, [r5, 0xA] ldrh r0, [r5, 0x8] adds r0, 0x1 strh r0, [r5, 0x8] b _080B7B8C .pool _080B7B6C: adds r0, r1, 0x1 strh r0, [r5, 0xA] ldrb r0, [r4, 0x18] lsls r0, 28 lsrs r0, 28 bl GetStepInPlaceDelay4AnimId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl FieldObjectSetSpecialAnim movs r0, 0x27 bl PlaySE _080B7B8C: movs r0, 0 pop {r4-r6} pop {r1} bx r1 thumb_func_end sub_80B7B18 thumb_func_start sub_80B7B94 sub_80B7B94: @ 80B7B94 push {r4,lr} adds r3, r0, 0 adds r4, r1, 0 ldr r2, =gSprites movs r0, 0xA ldrsh r1, [r3, r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r2 adds r0, 0x2B ldrb r0, [r0] cmp r0, 0x2 bne _080B7BBE ldrb r0, [r4, 0x1] movs r1, 0x20 orrs r0, r1 strb r0, [r4, 0x1] ldrh r0, [r3, 0x8] adds r0, 0x1 strh r0, [r3, 0x8] _080B7BBE: movs r0, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80B7B94 thumb_func_start sub_80B7BCC sub_80B7BCC: @ 80B7BCC push {r4,lr} adds r4, r0, 0 movs r0, 0x31 bl FieldEffectActiveListContains lsls r0, 24 cmp r0, 0 bne _080B7BEA bl music_something bl sub_80AF0B4 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B7BEA: movs r0, 0 pop {r4} pop {r1} bx r1 thumb_func_end sub_80B7BCC thumb_func_start sub_80B7BF4 sub_80B7BF4: @ 80B7BF4 push {lr} ldr r0, =gPaletteFade ldrb r1, [r0, 0x7] movs r0, 0x80 ands r0, r1 cmp r0, 0 bne _080B7C2C bl sub_80859A0 lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _080B7C2C bl warp_in ldr r1, =gFieldCallback ldr r0, =sub_80B6B68 str r0, [r1] ldr r0, =c2_load_new_map bl SetMainCallback2 ldr r0, =sub_80B7A8C bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask _080B7C2C: movs r0, 0 pop {r1} bx r1 .pool thumb_func_end sub_80B7BF4 thumb_func_start sub_80B7C48 sub_80B7C48: @ 80B7C48 push {r4,lr} ldr r4, =gFieldEffectArguments adds r1, r4, 0x4 adds r0, r4, 0 movs r2, 0x8 movs r3, 0x8 bl sub_80930E0 ldr r0, =gFieldEffectObjectTemplatePointers adds r0, 0x80 ldr r0, [r0] movs r2, 0 ldrsh r1, [r4, r2] movs r3, 0x4 ldrsh r2, [r4, r3] ldrb r3, [r4, 0x8] bl CreateSpriteAtEnd lsls r0, 24 lsrs r0, 24 ldr r1, =gSprites lsls r2, r0, 4 adds r2, r0 lsls r2, 2 adds r2, r1 movs r1, 0x3 ldrb r3, [r4, 0xC] ands r3, r1 lsls r3, 2 ldrb r4, [r2, 0x5] movs r1, 0xD negs r1, r1 ands r1, r4 orrs r1, r3 strb r1, [r2, 0x5] adds r2, 0x3E ldrb r1, [r2] movs r3, 0x2 orrs r1, r3 strb r1, [r2] pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80B7C48 thumb_func_start sub_80B7CAC sub_80B7CAC: @ 80B7CAC push {lr} adds r2, r0, 0 adds r0, 0x3F ldrb r1, [r0] movs r0, 0x10 ands r0, r1 cmp r0, 0 beq _080B7CC4 adds r0, r2, 0 movs r1, 0x31 bl FieldEffectStop _080B7CC4: pop {r0} bx r0 thumb_func_end sub_80B7CAC thumb_func_start sub_80B7CC8 sub_80B7CC8: @ 80B7CC8 push {lr} bl ScriptContext2_Enable bl player_bitmagic ldr r0, =sub_80B7CE4 movs r1, 0x50 bl CreateTask pop {r0} bx r0 .pool thumb_func_end sub_80B7CC8 thumb_func_start sub_80B7CE4 sub_80B7CE4: @ 80B7CE4 push {lr} adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 ldr r3, =gUnknown_0855C474 ldr r2, =gTasks lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 movs r2, 0x8 ldrsh r1, [r0, r2] lsls r1, 2 adds r1, r3 ldr r1, [r1] bl _call_via_r1 pop {r0} bx r0 .pool thumb_func_end sub_80B7CE4 thumb_func_start sub_80B7D14 sub_80B7D14: @ 80B7D14 push {r4,lr} adds r4, r0, 0 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r0, 0x40 strh r0, [r4, 0x24] bl player_get_direction_lower_nybble lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] pop {r4} pop {r0} bx r0 thumb_func_end sub_80B7D14 thumb_func_start sub_80B7D34 sub_80B7D34: @ 80B7D34 push {r4,r5,lr} sub sp, 0x8 adds r4, r0, 0 ldr r1, =gUnknown_0855C47C mov r0, sp movs r2, 0x5 bl memcpy ldrh r1, [r4, 0x24] movs r2, 0x24 ldrsh r0, [r4, r2] cmp r0, 0 beq _080B7D60 subs r0, r1, 0x1 strh r0, [r4, 0x24] lsls r0, 16 cmp r0, 0 bne _080B7D60 bl music_something bl sub_80AF0B4 _080B7D60: ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r5, r0, r1 adds r0, r5, 0 bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive lsls r0, 24 cmp r0, 0 beq _080B7D86 adds r0, r5, 0 bl FieldObjectClearAnimIfSpecialAnimFinished lsls r0, 24 cmp r0, 0 beq _080B7E40 _080B7D86: movs r1, 0x24 ldrsh r0, [r4, r1] cmp r0, 0 bne _080B7DF8 ldr r0, =gPaletteFade ldrb r1, [r0, 0x7] movs r0, 0x80 ands r0, r1 cmp r0, 0 bne _080B7DF8 bl sub_80859A0 lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _080B7DF8 ldrh r1, [r4, 0x26] lsls r1, 24 lsrs r1, 24 adds r0, r5, 0 bl FieldObjectSetDirection bl sub_8084E14 bl warp_in ldr r1, =gFieldCallback ldr r0, =mapldr_080859D4 str r0, [r1] ldr r0, =c2_load_new_map bl SetMainCallback2 ldr r0, =sub_80B7CE4 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask b _080B7E40 .pool _080B7DF8: ldrh r1, [r4, 0xA] movs r2, 0xA ldrsh r0, [r4, r2] cmp r0, 0 beq _080B7E0C subs r0, r1, 0x1 strh r0, [r4, 0xA] lsls r0, 16 cmp r0, 0 bne _080B7E40 _080B7E0C: ldrb r0, [r5, 0x18] lsls r0, 28 lsrs r0, 28 add r0, sp ldrb r0, [r0] bl GetFaceDirectionAnimId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r5, 0 bl FieldObjectSetSpecialAnim ldrh r1, [r4, 0xC] movs r2, 0xC ldrsh r0, [r4, r2] cmp r0, 0xB bgt _080B7E34 adds r0, r1, 0x1 strh r0, [r4, 0xC] _080B7E34: ldrh r1, [r4, 0xC] lsls r1, 16 asrs r1, 18 movs r0, 0x8 asrs r0, r1 strh r0, [r4, 0xA] _080B7E40: add sp, 0x8 pop {r4,r5} pop {r0} bx r0 thumb_func_end sub_80B7D34 thumb_func_start mapldr_080859D4 mapldr_080859D4: @ 80B7E48 push {lr} bl sub_8085784 bl pal_fill_for_maplights bl ScriptContext2_Enable bl player_bitmagic ldr r1, =gFieldCallback movs r0, 0 str r0, [r1] ldr r2, =gMapObjects ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r1, [r0, 0x1] movs r2, 0x20 orrs r1, r2 strb r1, [r0, 0x1] ldr r0, =sub_80B7E94 movs r1, 0 bl CreateTask pop {r0} bx r0 .pool thumb_func_end mapldr_080859D4 thumb_func_start sub_80B7E94 sub_80B7E94: @ 80B7E94 push {lr} adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 ldr r3, =gUnknown_0855C484 ldr r2, =gTasks lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 movs r2, 0x8 ldrsh r1, [r0, r2] lsls r1, 2 adds r1, r3 ldr r1, [r1] bl _call_via_r1 pop {r0} bx r0 .pool thumb_func_end sub_80B7E94 thumb_func_start sub_80B7EC4 sub_80B7EC4: @ 80B7EC4 push {r4,lr} adds r4, r0, 0 bl sub_80ABDFC lsls r0, 24 cmp r0, 0 beq _080B7EE2 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] bl player_get_direction_lower_nybble lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] _080B7EE2: pop {r4} pop {r0} bx r0 thumb_func_end sub_80B7EC4 thumb_func_start sub_80B7EE8 sub_80B7EE8: @ 80B7EE8 push {r4-r6,lr} sub sp, 0x8 adds r5, r0, 0 ldr r1, =gUnknown_0855C47C mov r0, sp movs r2, 0x5 bl memcpy ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r6, r0, r1 ldrh r1, [r5, 0xA] movs r2, 0xA ldrsh r0, [r5, r2] cmp r0, 0 beq _080B7F1A subs r0, r1, 0x1 strh r0, [r5, 0xA] lsls r0, 16 cmp r0, 0 bne _080B7FAC _080B7F1A: adds r0, r6, 0 bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive lsls r0, 24 cmp r0, 0 beq _080B7F32 adds r0, r6, 0 bl FieldObjectClearAnimIfSpecialAnimFinished lsls r0, 24 cmp r0, 0 beq _080B7FC0 _080B7F32: movs r1, 0xC ldrsh r0, [r5, r1] cmp r0, 0x1F ble _080B7F7C movs r2, 0x26 ldrsh r4, [r5, r2] bl player_get_direction_lower_nybble lsls r0, 24 lsrs r0, 24 cmp r4, r0 bne _080B7F7C ldrb r1, [r6, 0x1] movs r0, 0x21 negs r0, r0 ands r0, r1 strb r0, [r6, 0x1] bl ScriptContext2_Disable bl UnfreezeMapObjects ldr r0, =sub_80B7E94 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask b _080B7FC0 .pool _080B7F7C: ldrb r0, [r6, 0x18] lsls r0, 28 lsrs r0, 28 add r0, sp ldrb r0, [r0] bl GetFaceDirectionAnimId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r6, 0 bl FieldObjectSetSpecialAnim ldrh r1, [r5, 0xC] movs r2, 0xC ldrsh r0, [r5, r2] cmp r0, 0x1F bgt _080B7FA4 adds r0, r1, 0x1 strh r0, [r5, 0xC] _080B7FA4: ldrh r0, [r5, 0xC] lsls r0, 16 asrs r0, 18 strh r0, [r5, 0xA] _080B7FAC: ldrb r2, [r6, 0x1] lsls r1, r2, 26 lsrs r1, 31 movs r0, 0x1 eors r1, r0 lsls r1, 5 subs r0, 0x22 ands r0, r2 orrs r0, r1 strb r0, [r6, 0x1] _080B7FC0: add sp, 0x8 pop {r4-r6} pop {r0} bx r0 thumb_func_end sub_80B7EE8 thumb_func_start sub_80B7FC8 sub_80B7FC8: @ 80B7FC8 push {lr} ldr r0, =sub_80B7FDC movs r1, 0 bl CreateTask pop {r0} bx r0 .pool thumb_func_end sub_80B7FC8 thumb_func_start sub_80B7FDC sub_80B7FDC: @ 80B7FDC push {lr} adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 ldr r3, =gUnknown_0855C48C ldr r2, =gTasks lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 movs r2, 0x8 ldrsh r1, [r0, r2] lsls r1, 2 adds r1, r3 ldr r1, [r1] bl _call_via_r1 pop {r0} bx r0 .pool thumb_func_end sub_80B7FDC thumb_func_start sub_80B800C sub_80B800C: @ 80B800C push {r4,lr} adds r4, r0, 0 bl ScriptContext2_Enable bl player_bitmagic bl CameraObjectReset2 bl player_get_direction_lower_nybble lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] pop {r4} pop {r0} bx r0 thumb_func_end sub_80B800C thumb_func_start sub_80B8034 sub_80B8034: @ 80B8034 push {r4,r5,lr} sub sp, 0x8 adds r4, r0, 0 ldr r1, =gUnknown_0855C47C mov r0, sp movs r2, 0x5 bl memcpy ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r5, r0, r1 ldrh r1, [r4, 0xA] movs r2, 0xA ldrsh r0, [r4, r2] cmp r0, 0 beq _080B8066 subs r0, r1, 0x1 strh r0, [r4, 0xA] lsls r0, 16 cmp r0, 0 bne _080B8080 _080B8066: ldrb r0, [r5, 0x18] lsls r0, 28 lsrs r0, 28 add r0, sp ldrb r1, [r0] adds r0, r5, 0 bl FieldObjectTurn movs r0, 0x8 strh r0, [r4, 0xA] ldrh r0, [r4, 0xC] adds r0, 0x1 strh r0, [r4, 0xC] _080B8080: movs r1, 0xC ldrsh r0, [r4, r1] cmp r0, 0x7 ble _080B80AE movs r2, 0x26 ldrsh r1, [r4, r2] ldrb r0, [r5, 0x18] lsls r0, 28 lsrs r0, 28 cmp r1, r0 bne _080B80AE ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r0, 0x4 strh r0, [r4, 0xA] movs r0, 0x8 strh r0, [r4, 0xC] movs r0, 0x1 strh r0, [r4, 0xE] movs r0, 0x2D bl PlaySE _080B80AE: add sp, 0x8 pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B8034 thumb_func_start sub_80B80C4 sub_80B80C4: @ 80B80C4 push {r4,r5,lr} sub sp, 0x8 adds r4, r0, 0 ldr r1, =gUnknown_0855C47C mov r0, sp movs r2, 0x5 bl memcpy ldr r2, =gPlayerAvatar ldrb r1, [r2, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r3, r0, r1 ldrb r1, [r2, 0x4] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r1, =gSprites adds r5, r0, r1 ldrh r0, [r4, 0xA] subs r0, 0x1 strh r0, [r4, 0xA] lsls r0, 16 cmp r0, 0 bgt _080B810E movs r0, 0x4 strh r0, [r4, 0xA] ldrb r0, [r3, 0x18] lsls r0, 28 lsrs r0, 28 add r0, sp ldrb r1, [r0] adds r0, r3, 0 bl FieldObjectTurn _080B810E: ldrh r0, [r5, 0x22] ldrh r1, [r4, 0xE] subs r0, r1 strh r0, [r5, 0x22] ldrh r1, [r4, 0xE] ldrh r2, [r4, 0x10] adds r0, r1, r2 strh r0, [r4, 0x10] ldrh r0, [r4, 0xC] subs r0, 0x1 strh r0, [r4, 0xC] lsls r0, 16 cmp r0, 0 bgt _080B813A movs r0, 0x4 strh r0, [r4, 0xC] lsls r0, r1, 16 asrs r0, 16 cmp r0, 0x7 bgt _080B813A lsls r0, r1, 1 strh r0, [r4, 0xE] _080B813A: movs r1, 0x10 ldrsh r0, [r4, r1] cmp r0, 0x8 ble _080B8168 ldrb r1, [r5, 0x5] movs r0, 0xD negs r0, r0 ands r0, r1 movs r1, 0x4 orrs r0, r1 strb r0, [r5, 0x5] adds r2, r5, 0 adds r2, 0x42 ldrb r1, [r2] movs r0, 0xC0 ands r0, r1 cmp r0, 0 beq _080B8168 movs r0, 0x3F ands r0, r1 movs r1, 0x80 orrs r0, r1 strb r0, [r2] _080B8168: movs r2, 0x10 ldrsh r0, [r4, r2] cmp r0, 0xA7 ble _080B817E ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] bl music_something bl sub_80AF0B4 _080B817E: add sp, 0x8 pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B80C4 thumb_func_start sub_80B8198 sub_80B8198: @ 80B8198 push {r4,lr} adds r4, r0, 0 ldr r0, =gPaletteFade ldrb r1, [r0, 0x7] movs r0, 0x80 ands r0, r1 cmp r0, 0 bne _080B81E6 movs r1, 0x12 ldrsh r0, [r4, r1] cmp r0, 0 bne _080B81B8 bl sub_81BE72C movs r0, 0x1 strh r0, [r4, 0x12] _080B81B8: bl sub_80859A0 lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _080B81E6 bl copy_saved_warp3_bank_and_enter_x_to_warp1 bl warp_in ldr r0, =c2_load_new_map bl SetMainCallback2 ldr r1, =gFieldCallback ldr r0, =mapldr_08085D88 str r0, [r1] ldr r0, =sub_80B7FDC bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask _080B81E6: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B8198 thumb_func_start mapldr_08085D88 mapldr_08085D88: @ 80B8200 push {lr} bl sub_8085784 bl pal_fill_for_maplights bl ScriptContext2_Enable bl player_bitmagic ldr r1, =gFieldCallback movs r0, 0 str r0, [r1] ldr r2, =gMapObjects ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r1, [r0, 0x1] movs r2, 0x20 orrs r1, r2 strb r1, [r0, 0x1] bl CameraObjectReset2 ldr r0, =sub_80B8250 movs r1, 0 bl CreateTask pop {r0} bx r0 .pool thumb_func_end mapldr_08085D88 thumb_func_start sub_80B8250 sub_80B8250: @ 80B8250 push {lr} adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 ldr r3, =gUnknown_0855C49C ldr r2, =gTasks lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 movs r2, 0x8 ldrsh r1, [r0, r2] lsls r1, 2 adds r1, r3 ldr r1, [r1] bl _call_via_r1 pop {r0} bx r0 .pool thumb_func_end sub_80B8250 thumb_func_start sub_80B8280 sub_80B8280: @ 80B8280 push {r4-r6,lr} adds r6, r0, 0 bl sub_80ABDFC lsls r0, 24 cmp r0, 0 beq _080B82F6 ldr r5, =gPlayerAvatar ldrb r0, [r5, 0x4] lsls r2, r0, 4 adds r2, r0 lsls r2, 2 ldr r0, =gSprites adds r2, r0 adds r0, r2, 0 adds r0, 0x29 movs r4, 0 ldrsb r4, [r0, r4] lsls r0, r4, 17 negs r0, r0 ldrh r1, [r2, 0x22] ldr r3, =gSpriteCoordOffsetY adds r1, r4 ldrh r3, [r3] adds r1, r3 asrs r0, 16 adds r0, r1 negs r0, r0 strh r0, [r2, 0x26] ldr r3, =gMapObjects ldrb r0, [r5, 0x5] lsls r1, r0, 3 adds r1, r0 lsls r1, 2 adds r1, r3 ldrb r3, [r1, 0x1] movs r0, 0x21 negs r0, r0 ands r0, r3 strb r0, [r1, 0x1] ldrh r0, [r6, 0x8] adds r0, 0x1 strh r0, [r6, 0x8] movs r0, 0x8 strh r0, [r6, 0xA] movs r0, 0x1 strh r0, [r6, 0xC] adds r2, 0x42 ldrb r0, [r2] lsrs r0, 6 strh r0, [r6, 0x24] bl player_get_direction_lower_nybble lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x26] movs r0, 0x2D bl PlaySE _080B82F6: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80B8280 thumb_func_start sub_80B830C sub_80B830C: @ 80B830C push {r4-r7,lr} sub sp, 0x8 adds r4, r0, 0 ldr r1, =gUnknown_0855C47C mov r0, sp movs r2, 0x5 bl memcpy ldr r2, =gPlayerAvatar ldrb r1, [r2, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r6, r0, r1 ldrb r1, [r2, 0x4] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r1, =gSprites adds r5, r0, r1 ldrh r0, [r4, 0xA] ldrh r1, [r5, 0x26] adds r0, r1 strh r0, [r5, 0x26] lsls r0, 16 asrs r0, 16 movs r1, 0x8 negs r1, r1 cmp r0, r1 blt _080B8384 ldrh r1, [r4, 0x22] movs r2, 0x22 ldrsh r0, [r4, r2] cmp r0, 0 bne _080B83AA adds r0, r1, 0x1 strh r0, [r4, 0x22] ldrb r0, [r6] movs r1, 0x4 orrs r0, r1 strb r0, [r6] ldrh r1, [r4, 0x24] adds r3, r5, 0 adds r3, 0x42 lsls r1, 6 ldrb r2, [r3] movs r0, 0x3F ands r0, r2 orrs r0, r1 strb r0, [r3] b _080B83AA .pool _080B8384: ldrb r1, [r5, 0x5] movs r0, 0xD negs r0, r0 ands r0, r1 movs r1, 0x4 orrs r0, r1 strb r0, [r5, 0x5] adds r2, r5, 0 adds r2, 0x42 ldrb r1, [r2] movs r0, 0xC0 ands r0, r1 cmp r0, 0 beq _080B83AA movs r0, 0x3F ands r0, r1 movs r1, 0x80 orrs r0, r1 strb r0, [r2] _080B83AA: ldrh r2, [r5, 0x26] movs r3, 0x26 ldrsh r1, [r5, r3] movs r0, 0x30 negs r0, r0 cmp r1, r0 blt _080B83CE ldrh r1, [r4, 0xA] movs r3, 0xA ldrsh r0, [r4, r3] cmp r0, 0x1 ble _080B83CE movs r0, 0x1 ands r0, r2 cmp r0, 0 bne _080B83CE subs r0, r1, 0x1 strh r0, [r4, 0xA] _080B83CE: ldrh r0, [r4, 0xC] subs r0, 0x1 movs r7, 0 strh r0, [r4, 0xC] lsls r0, 16 cmp r0, 0 bne _080B83F0 movs r0, 0x4 strh r0, [r4, 0xC] ldrb r0, [r6, 0x18] lsls r0, 28 lsrs r0, 28 add r0, sp ldrb r1, [r0] adds r0, r6, 0 bl FieldObjectTurn _080B83F0: movs r1, 0x26 ldrsh r0, [r5, r1] cmp r0, 0 blt _080B8406 strh r7, [r5, 0x26] ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r0, 0x1 strh r0, [r4, 0xA] strh r7, [r4, 0xC] _080B8406: add sp, 0x8 pop {r4-r7} pop {r0} bx r0 thumb_func_end sub_80B830C thumb_func_start sub_80B8410 sub_80B8410: @ 80B8410 push {r4,r5,lr} sub sp, 0x8 adds r4, r0, 0 ldr r1, =gUnknown_0855C47C mov r0, sp movs r2, 0x5 bl memcpy ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r5, r0, r1 ldrh r0, [r4, 0xA] subs r0, 0x1 strh r0, [r4, 0xA] lsls r0, 16 cmp r0, 0 bne _080B8484 ldrb r0, [r5, 0x18] lsls r0, 28 lsrs r0, 28 add r0, sp ldrb r1, [r0] adds r0, r5, 0 bl FieldObjectTurn movs r0, 0x8 strh r0, [r4, 0xA] ldrh r0, [r4, 0xC] adds r0, 0x1 strh r0, [r4, 0xC] lsls r0, 16 asrs r0, 16 cmp r0, 0x4 ble _080B8484 movs r0, 0x24 ldrsh r1, [r4, r0] ldrb r0, [r5, 0x18] lsls r0, 28 lsrs r0, 28 cmp r1, r0 bne _080B8484 bl ScriptContext2_Disable bl CameraObjectReset1 bl UnfreezeMapObjects ldr r0, =sub_80B8250 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask _080B8484: add sp, 0x8 pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B8410 thumb_func_start sub_80B849C sub_80B849C: @ 80B849C push {r4,lr} bl sav1_map_get_light_level lsls r0, 24 lsrs r0, 24 bl is_light_level_1_2_3_5_or_6 lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _080B84BC ldr r0, =sub_80B8554 b _080B84BE .pool _080B84BC: ldr r0, =sub_80B88B4 _080B84BE: movs r1, 0xFF bl CreateTask lsls r0, 24 lsrs r4, r0, 24 ldr r2, =gFieldEffectArguments ldr r0, [r2] ldr r1, [r2, 0x4] ldr r2, [r2, 0x8] bl sub_80B8C60 ldr r2, =gTasks lsls r1, r4, 2 adds r1, r4 lsls r1, 3 adds r1, r2 lsls r0, 24 lsrs r0, 24 strh r0, [r1, 0x26] movs r0, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80B849C thumb_func_start sub_80B84F8 sub_80B84F8: @ 80B84F8 push {r4-r6,lr} ldr r5, =gFieldEffectArguments ldr r0, [r5] movs r6, 0x80 lsls r6, 24 ands r6, r0 lsls r0, 24 lsrs r0, 24 movs r1, 0x64 adds r4, r0, 0 muls r4, r1 ldr r0, =gPlayerParty adds r4, r0 adds r0, r4, 0 movs r1, 0xB bl GetMonData str r0, [r5] adds r0, r4, 0 movs r1, 0x1 bl GetMonData str r0, [r5, 0x4] adds r0, r4, 0 movs r1, 0 bl GetMonData str r0, [r5, 0x8] ldr r0, [r5] orrs r0, r6 str r0, [r5] movs r0, 0x6 bl FieldEffectStart movs r0, 0x3B bl FieldEffectActiveListRemove movs r0, 0 pop {r4-r6} pop {r1} bx r1 .pool thumb_func_end sub_80B84F8 thumb_func_start sub_80B8554 sub_80B8554: @ 80B8554 push {lr} adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 ldr r3, =gUnknown_0855C4A8 ldr r2, =gTasks lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 movs r2, 0x8 ldrsh r1, [r0, r2] lsls r1, 2 adds r1, r3 ldr r1, [r1] bl _call_via_r1 pop {r0} bx r0 .pool thumb_func_end sub_80B8554 thumb_func_start sub_80B8584 sub_80B8584: @ 80B8584 push {r4,lr} adds r4, r0, 0 ldr r0, =0x04000048 ldrh r0, [r0] strh r0, [r4, 0x1E] ldr r0, =0x0400004a ldrh r0, [r0] strh r0, [r4, 0x20] adds r0, r4, 0 adds r0, 0x22 ldr r1, =gMain ldr r1, [r1, 0xC] bl StoreWordInTwoHalfwords ldr r1, =0x0000f0f1 strh r1, [r4, 0xA] ldr r0, =0x00005051 strh r0, [r4, 0xC] movs r0, 0x3F strh r0, [r4, 0xE] movs r0, 0x3E strh r0, [r4, 0x10] movs r0, 0x40 bl SetGpuReg ldrh r1, [r4, 0xC] movs r0, 0x44 bl SetGpuReg ldrh r1, [r4, 0xE] movs r0, 0x48 bl SetGpuReg ldrh r1, [r4, 0x10] movs r0, 0x4A bl SetGpuReg ldr r0, =sub_80B880C bl SetVBlankCallback ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B8584 thumb_func_start sub_80B85F8 sub_80B85F8: @ 80B85F8 push {r4-r6,lr} sub sp, 0x4 adds r6, r0, 0 ldr r0, =0x04000008 ldrh r1, [r0] lsrs r1, 2 lsls r1, 30 lsrs r1, 16 ldrh r4, [r0] lsrs r4, 8 lsls r4, 27 lsrs r4, 16 ldr r0, =gUnknown_0855AE50 movs r5, 0xC0 lsls r5, 19 adds r1, r5 movs r2, 0x80 lsls r2, 1 bl CpuSet movs r0, 0 str r0, [sp] adds r5, r4, r5 ldr r2, =0x05000200 mov r0, sp adds r1, r5, 0 bl CpuSet ldr r0, =gUnknown_0855B050 movs r1, 0xF0 movs r2, 0x20 bl LoadPalette adds r0, r4, 0 bl sub_80B8874 ldrh r0, [r6, 0x8] adds r0, 0x1 strh r0, [r6, 0x8] add sp, 0x4 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80B85F8 thumb_func_start sub_80B8660 sub_80B8660: @ 80B8660 push {r4-r7,lr} adds r3, r0, 0 ldrh r0, [r3, 0x12] subs r0, 0x10 strh r0, [r3, 0x12] ldrh r6, [r3, 0xA] ldrh r2, [r3, 0xC] movs r7, 0xFF lsrs r1, r6, 8 subs r1, 0x10 lsls r1, 16 lsrs r0, r2, 8 subs r0, 0x2 lsls r0, 16 lsrs r4, r0, 16 adds r0, r7, 0 ands r0, r2 adds r5, r0, 0x2 lsrs r2, r1, 16 cmp r1, 0 bge _080B868C movs r2, 0 _080B868C: lsls r0, r4, 16 asrs r0, 16 cmp r0, 0x27 bgt _080B8696 movs r4, 0x28 _080B8696: cmp r5, 0x78 ble _080B869C movs r5, 0x78 _080B869C: lsls r2, 16 asrs r2, 16 lsls r1, r2, 8 adds r0, r7, 0 ands r0, r6 orrs r1, r0 strh r1, [r3, 0xA] lsls r0, r4, 16 asrs r4, r0, 16 lsls r0, r4, 8 adds r1, r5, 0 orrs r0, r1 strh r0, [r3, 0xC] cmp r2, 0 bne _080B86DC cmp r4, 0x28 bne _080B86DC cmp r1, 0x78 bne _080B86DC ldr r2, =gSprites movs r0, 0x26 ldrsh r1, [r3, r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r2, 0x1C adds r0, r2 ldr r1, =sub_80B8CC0 str r1, [r0] ldrh r0, [r3, 0x8] adds r0, 0x1 strh r0, [r3, 0x8] _080B86DC: pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_80B8660 thumb_func_start sub_80B86EC sub_80B86EC: @ 80B86EC push {lr} adds r3, r0, 0 ldrh r0, [r3, 0x12] subs r0, 0x10 strh r0, [r3, 0x12] ldr r2, =gSprites movs r0, 0x26 ldrsh r1, [r3, r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r2 movs r1, 0x3C ldrsh r0, [r0, r1] cmp r0, 0 beq _080B8712 ldrh r0, [r3, 0x8] adds r0, 0x1 strh r0, [r3, 0x8] _080B8712: pop {r0} bx r0 .pool thumb_func_end sub_80B86EC thumb_func_start sub_80B871C sub_80B871C: @ 80B871C push {r4,lr} adds r3, r0, 0 ldrh r0, [r3, 0x12] subs r0, 0x10 strh r0, [r3, 0x12] ldrh r2, [r3, 0xC] lsls r1, r2, 16 movs r0, 0xFF asrs r1, 24 adds r1, 0x6 lsls r1, 16 ands r0, r2 subs r0, 0x6 lsls r0, 16 lsrs r2, r0, 16 lsrs r4, r1, 16 asrs r1, 16 cmp r1, 0x50 ble _080B8744 movs r4, 0x50 _080B8744: lsls r0, r2, 16 asrs r0, 16 cmp r0, 0x50 bgt _080B874E movs r2, 0x51 _080B874E: lsls r0, r4, 16 asrs r0, 16 lsls r1, r0, 8 lsls r2, 16 asrs r2, 16 orrs r1, r2 strh r1, [r3, 0xC] cmp r0, 0x50 bne _080B876A cmp r2, 0x51 bne _080B876A ldrh r0, [r3, 0x8] adds r0, 0x1 strh r0, [r3, 0x8] _080B876A: pop {r4} pop {r0} bx r0 thumb_func_end sub_80B871C thumb_func_start sub_80B8770 sub_80B8770: @ 80B8770 push {r4,lr} sub sp, 0x4 adds r4, r0, 0 ldr r0, =0x04000008 ldrh r1, [r0] lsrs r1, 8 lsls r1, 27 lsrs r1, 16 movs r0, 0 str r0, [sp] movs r0, 0xC0 lsls r0, 19 adds r1, r0 ldr r2, =0x05000200 mov r0, sp bl CpuSet movs r0, 0xF1 strh r0, [r4, 0xA] movs r0, 0xA1 strh r0, [r4, 0xC] ldrh r0, [r4, 0x1E] strh r0, [r4, 0xE] ldrh r0, [r4, 0x20] strh r0, [r4, 0x10] ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] add sp, 0x4 pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B8770 thumb_func_start overworld_bg_setup_2 overworld_bg_setup_2: @ 80B87B8 push {r4,lr} sub sp, 0x4 adds r4, r0, 0 adds r0, 0x22 mov r1, sp bl LoadWordFromTwoHalfwords ldr r0, [sp] bl SetVBlankCallback bl sub_8197200 movs r0, 0x26 ldrsh r1, [r4, r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r1, =gSprites adds r0, r1 ldrh r1, [r4, 0x26] lsls r1, 24 lsrs r1, 24 bl sub_80B6070 movs r0, 0x6 bl FieldEffectActiveListRemove ldr r0, =sub_80B8554 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask add sp, 0x4 pop {r4} pop {r0} bx r0 .pool thumb_func_end overworld_bg_setup_2 thumb_func_start sub_80B880C sub_80B880C: @ 80B880C push {r4,lr} sub sp, 0x4 ldr r0, =sub_80B8554 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 lsls r4, r0, 2 adds r4, r0 lsls r4, 3 ldr r0, =gTasks adds r4, r0 adds r0, r4, 0 adds r0, 0x22 mov r1, sp bl LoadWordFromTwoHalfwords ldr r0, [sp] bl _call_via_r0 ldrh r1, [r4, 0xA] movs r0, 0x40 bl SetGpuReg ldrh r1, [r4, 0xC] movs r0, 0x44 bl SetGpuReg ldrh r1, [r4, 0xE] movs r0, 0x48 bl SetGpuReg ldrh r1, [r4, 0x10] movs r0, 0x4A bl SetGpuReg ldrh r1, [r4, 0x12] movs r0, 0x10 bl SetGpuReg ldrh r1, [r4, 0x14] movs r0, 0x12 bl SetGpuReg add sp, 0x4 pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B880C thumb_func_start sub_80B8874 sub_80B8874: @ 80B8874 push {r4,r5,lr} lsls r0, 16 lsrs r0, 16 ldr r1, =0x06000140 adds r2, r0, r1 movs r1, 0 ldr r5, =gUnknown_0855B070 movs r0, 0xF0 lsls r0, 8 adds r4, r0, 0 ldr r3, =0x0000013f _080B888A: lsls r0, r1, 1 adds r0, r5 ldrh r0, [r0] orrs r0, r4 strh r0, [r2] adds r0, r1, 0x1 lsls r0, 16 lsrs r1, r0, 16 adds r2, 0x2 cmp r1, r3 bls _080B888A pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B8874 thumb_func_start sub_80B88B4 sub_80B88B4: @ 80B88B4 push {lr} adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 ldr r3, =gUnknown_0855C4C4 ldr r2, =gTasks lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 movs r2, 0x8 ldrsh r1, [r0, r2] lsls r1, 2 adds r1, r3 ldr r1, [r1] bl _call_via_r1 pop {r0} bx r0 .pool thumb_func_end sub_80B88B4 thumb_func_start sub_80B88E4 sub_80B88E4: @ 80B88E4 push {r4,lr} adds r4, r0, 0 ldrh r1, [r4, 0xA] movs r0, 0x10 bl SetGpuReg ldrh r1, [r4, 0xC] movs r0, 0x12 bl SetGpuReg adds r0, r4, 0 adds r0, 0x22 ldr r1, =gMain ldr r1, [r1, 0xC] bl StoreWordInTwoHalfwords ldr r0, =sub_80B8AE0 bl SetVBlankCallback ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B88E4 thumb_func_start sub_80B8920 sub_80B8920: @ 80B8920 push {r4-r6,lr} mov r6, r8 push {r6} sub sp, 0x4 adds r6, r0, 0 ldr r0, =0x04000008 ldrh r1, [r0] lsrs r1, 2 lsls r1, 30 lsrs r1, 16 ldrh r4, [r0] lsrs r4, 8 lsls r4, 27 lsrs r4, 16 movs r0, 0 mov r8, r0 strh r4, [r6, 0x20] ldr r0, =gUnknown_0855B2F0 movs r5, 0xC0 lsls r5, 19 adds r1, r5 movs r2, 0x40 bl CpuSet mov r0, r8 str r0, [sp] adds r4, r5 ldr r2, =0x05000200 mov r0, sp adds r1, r4, 0 bl CpuSet ldr r0, =gUnknown_0855B370 movs r1, 0xF0 movs r2, 0x20 bl LoadPalette ldrh r0, [r6, 0x8] adds r0, 0x1 strh r0, [r6, 0x8] add sp, 0x4 pop {r3} mov r8, r3 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80B8920 thumb_func_start sub_80B898C sub_80B898C: @ 80B898C push {r4,lr} adds r4, r0, 0 bl sub_80B8B38 lsls r0, 24 cmp r0, 0 beq _080B89C4 movs r0, 0x42 movs r1, 0xF0 bl SetGpuReg ldr r1, =0x00002878 movs r0, 0x46 bl SetGpuReg ldr r2, =gSprites movs r0, 0x26 ldrsh r1, [r4, r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r2, 0x1C adds r0, r2 ldr r1, =sub_80B8CC0 str r1, [r0] ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B89C4: adds r0, r4, 0 bl sub_80B8B28 pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B898C thumb_func_start sub_80B89DC sub_80B89DC: @ 80B89DC push {r4,lr} adds r4, r0, 0 bl sub_80B8B28 ldr r2, =gSprites movs r0, 0x26 ldrsh r1, [r4, r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r2 movs r1, 0x3C ldrsh r0, [r0, r1] cmp r0, 0 beq _080B8A00 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B8A00: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B89DC thumb_func_start sub_80B8A0C sub_80B8A0C: @ 80B8A0C push {r4,r5,lr} adds r4, r0, 0 bl sub_80B8B28 ldrh r1, [r4, 0xA] movs r0, 0x7 ands r0, r1 movs r1, 0 strh r0, [r4, 0xE] strh r1, [r4, 0x10] ldr r5, =0x0000ffff movs r0, 0x42 adds r1, r5, 0 bl SetGpuReg movs r0, 0x46 adds r1, r5, 0 bl SetGpuReg ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B8A0C thumb_func_start sub_80B8A44 sub_80B8A44: @ 80B8A44 push {r4,lr} adds r4, r0, 0 bl sub_80B8B28 adds r0, r4, 0 bl sub_80B8BF0 lsls r0, 24 cmp r0, 0 beq _080B8A5E ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B8A5E: pop {r4} pop {r0} bx r0 thumb_func_end sub_80B8A44 thumb_func_start sub_80B8A64 sub_80B8A64: @ 80B8A64 push {r4,lr} sub sp, 0x8 adds r4, r0, 0 ldr r0, =0x04000008 ldrh r1, [r0] lsrs r1, 8 lsls r1, 27 lsrs r1, 16 movs r0, 0 str r0, [sp] movs r0, 0xC0 lsls r0, 19 adds r1, r0 ldr r2, =0x05000200 mov r0, sp bl CpuSet adds r0, r4, 0 adds r0, 0x22 add r1, sp, 0x4 bl LoadWordFromTwoHalfwords ldr r0, [sp, 0x4] bl SetVBlankCallback bl sub_8197200 movs r0, 0x26 ldrsh r1, [r4, r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r1, =gSprites adds r0, r1 ldrh r1, [r4, 0x26] lsls r1, 24 lsrs r1, 24 bl sub_80B6070 movs r0, 0x6 bl FieldEffectActiveListRemove ldr r0, =sub_80B88B4 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask add sp, 0x8 pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B8A64 thumb_func_start sub_80B8AE0 sub_80B8AE0: @ 80B8AE0 push {r4,lr} sub sp, 0x4 ldr r0, =sub_80B88B4 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 lsls r4, r0, 2 adds r4, r0 lsls r4, 3 ldr r0, =gTasks adds r4, r0 adds r0, r4, 0 adds r0, 0x22 mov r1, sp bl LoadWordFromTwoHalfwords ldr r0, [sp] bl _call_via_r0 ldrh r1, [r4, 0xA] movs r0, 0x10 bl SetGpuReg ldrh r1, [r4, 0xC] movs r0, 0x12 bl SetGpuReg add sp, 0x4 pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B8AE0 thumb_func_start sub_80B8B28 sub_80B8B28: @ 80B8B28 ldrh r1, [r0, 0xA] subs r1, 0x10 strh r1, [r0, 0xA] ldrh r1, [r0, 0xE] adds r1, 0x10 strh r1, [r0, 0xE] bx lr thumb_func_end sub_80B8B28 thumb_func_start sub_80B8B38 sub_80B8B38: @ 80B8B38 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x4 adds r5, r0, 0 ldrh r2, [r5, 0x10] movs r1, 0x10 ldrsh r0, [r5, r1] cmp r0, 0x1F ble _080B8B54 movs r0, 0x1 b _080B8BD8 _080B8B54: ldrh r0, [r5, 0xE] lsls r0, 16 asrs r3, r0, 19 movs r1, 0x1F ands r3, r1 movs r4, 0x10 ldrsh r0, [r5, r4] cmp r3, r0 blt _080B8BD6 movs r0, 0x20 subs r3, r0, r3 ands r3, r1 subs r0, r2 mov r12, r0 mov r7, r12 ands r7, r1 mov r12, r7 ldrh r0, [r5, 0x20] ldr r1, =0x06000140 adds r1, r0 mov r8, r1 movs r4, 0 ldr r7, =gUnknown_0855B390 mov r10, r7 movs r0, 0xF0 lsls r0, 8 mov r9, r0 adds r1, r3, 0x1 movs r0, 0x1F ands r1, r0 str r1, [sp] mov r6, r12 adds r6, 0x1 ands r6, r0 _080B8B98: lsls r1, r4, 5 adds r2, r1, r3 lsls r2, 1 add r2, r8 mov r7, r12 adds r0, r7, r1 lsls r0, 1 add r0, r10 ldrh r0, [r0] mov r7, r9 orrs r0, r7 strh r0, [r2] ldr r0, [sp] adds r2, r1, r0 lsls r2, 1 add r2, r8 adds r1, r6, r1 lsls r1, 1 add r1, r10 ldrh r0, [r1] mov r1, r9 orrs r0, r1 strh r0, [r2] adds r0, r4, 0x1 lsls r0, 16 lsrs r4, r0, 16 cmp r4, 0x9 bls _080B8B98 ldrh r0, [r5, 0x10] adds r0, 0x2 strh r0, [r5, 0x10] _080B8BD6: movs r0, 0 _080B8BD8: add sp, 0x4 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .pool thumb_func_end sub_80B8B38 thumb_func_start sub_80B8BF0 sub_80B8BF0: @ 80B8BF0 push {r4-r7,lr} adds r5, r0, 0 movs r1, 0x10 ldrsh r0, [r5, r1] cmp r0, 0x1F ble _080B8C00 movs r0, 0x1 b _080B8C54 _080B8C00: ldrh r0, [r5, 0xE] lsls r0, 16 asrs r0, 19 lsls r0, 16 lsrs r2, r0, 16 movs r1, 0x10 ldrsh r0, [r5, r1] cmp r2, r0 blt _080B8C52 ldrh r0, [r5, 0xA] lsls r0, 16 asrs r2, r0, 19 movs r0, 0x1F ands r2, r0 ldrh r0, [r5, 0x20] ldr r1, =0x06000140 adds r6, r0, r1 movs r3, 0 movs r0, 0xF0 lsls r0, 8 adds r7, r0, 0 adds r4, r2, 0x1 movs r0, 0x1F ands r4, r0 _080B8C30: lsls r0, r3, 5 adds r1, r0, r2 lsls r1, 1 adds r1, r6 strh r7, [r1] adds r0, r4 lsls r0, 1 adds r0, r6 strh r7, [r0] adds r0, r3, 0x1 lsls r0, 16 lsrs r3, r0, 16 cmp r3, 0x9 bls _080B8C30 ldrh r0, [r5, 0x10] adds r0, 0x2 strh r0, [r5, 0x10] _080B8C52: movs r0, 0 _080B8C54: pop {r4-r7} pop {r1} bx r1 .pool thumb_func_end sub_80B8BF0 thumb_func_start sub_80B8C60 sub_80B8C60: @ 80B8C60 push {r4-r6,lr} sub sp, 0x8 adds r6, r0, 0 movs r5, 0x80 lsls r5, 24 ands r5, r6 lsrs r5, 16 lsls r5, 16 lsrs r5, 16 ldr r0, =0x7fffffff ands r6, r0 lsls r0, r6, 16 lsrs r0, 16 movs r3, 0xA0 lsls r3, 1 movs r4, 0x50 str r4, [sp] movs r4, 0 str r4, [sp, 0x4] bl sub_80B5FE8 lsls r0, 24 lsrs r0, 24 lsls r2, r0, 4 adds r2, r0 lsls r2, 2 ldr r1, =gSprites adds r2, r1 ldr r1, =SpriteCallbackDummy str r1, [r2, 0x1C] ldrb r3, [r2, 0x5] movs r1, 0xD negs r1, r1 ands r1, r3 strb r1, [r2, 0x5] strh r6, [r2, 0x2E] strh r5, [r2, 0x3A] add sp, 0x8 pop {r4-r6} pop {r1} bx r1 .pool thumb_func_end sub_80B8C60 thumb_func_start sub_80B8CC0 sub_80B8CC0: @ 80B8CC0 push {lr} adds r1, r0, 0 ldrh r0, [r1, 0x20] subs r0, 0x14 strh r0, [r1, 0x20] lsls r0, 16 asrs r0, 16 cmp r0, 0x78 bgt _080B8D00 movs r0, 0x78 strh r0, [r1, 0x20] movs r0, 0x1E strh r0, [r1, 0x30] ldr r0, =sub_80B8D04 str r0, [r1, 0x1C] movs r2, 0x3A ldrsh r0, [r1, r2] cmp r0, 0 beq _080B8CF8 ldrh r0, [r1, 0x2E] movs r1, 0 movs r2, 0x7D movs r3, 0xA bl PlayCry2 b _080B8D00 .pool _080B8CF8: ldrh r0, [r1, 0x2E] movs r1, 0 bl PlayCry1 _080B8D00: pop {r0} bx r0 thumb_func_end sub_80B8CC0 thumb_func_start sub_80B8D04 sub_80B8D04: @ 80B8D04 push {lr} adds r1, r0, 0 ldrh r0, [r1, 0x30] subs r0, 0x1 strh r0, [r1, 0x30] lsls r0, 16 cmp r0, 0 bne _080B8D18 ldr r0, =sub_80B8D20 str r0, [r1, 0x1C] _080B8D18: pop {r0} bx r0 .pool thumb_func_end sub_80B8D04 thumb_func_start sub_80B8D20 sub_80B8D20: @ 80B8D20 push {lr} adds r2, r0, 0 ldrh r3, [r2, 0x20] movs r0, 0x20 ldrsh r1, [r2, r0] movs r0, 0x40 negs r0, r0 cmp r1, r0 bge _080B8D38 movs r0, 0x1 strh r0, [r2, 0x3C] b _080B8D3E _080B8D38: adds r0, r3, 0 subs r0, 0x14 strh r0, [r2, 0x20] _080B8D3E: pop {r0} bx r0 thumb_func_end sub_80B8D20 thumb_func_start sub_80B8D44 sub_80B8D44: @ 80B8D44 push {lr} ldr r0, =sub_80B8D84 movs r1, 0xFF bl CreateTask lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 ldr r0, =gFieldEffectArguments ldr r0, [r0] strh r0, [r1, 0x26] bl sav1_reset_battle_music_maybe ldr r0, =0x0000016d bl Overworld_ChangeMusicTo movs r0, 0 pop {r1} bx r1 .pool thumb_func_end sub_80B8D44 thumb_func_start sub_80B8D84 sub_80B8D84: @ 80B8D84 push {lr} adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 ldr r3, =gUnknown_0855C4E0 ldr r2, =gTasks lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 movs r2, 0x8 ldrsh r1, [r0, r2] lsls r1, 2 adds r1, r3 ldr r1, [r1] bl _call_via_r1 pop {r0} bx r0 .pool thumb_func_end sub_80B8D84 thumb_func_start sub_80B8DB4 sub_80B8DB4: @ 80B8DB4 push {r4-r6,lr} mov r6, r8 push {r6} adds r4, r0, 0 bl ScriptContext2_Enable bl player_bitmagic ldr r5, =gPlayerAvatar movs r0, 0x1 strb r0, [r5, 0x6] movs r0, 0x8 bl SetPlayerAvatarStateMask adds r6, r4, 0 adds r6, 0xA movs r0, 0xC adds r0, r4 mov r8, r0 adds r0, r6, 0 mov r1, r8 bl PlayerGetDestCoords ldr r2, =gMapObjects ldrb r1, [r5, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r0, [r0, 0x18] lsrs r0, 4 adds r1, r6, 0 mov r2, r8 bl MoveCoords ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] pop {r3} mov r8, r3 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80B8DB4 thumb_func_start sub_80B8E14 sub_80B8E14: @ 80B8E14 push {r4,r5,lr} adds r5, r0, 0 ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r4, r0, r1 adds r0, r4, 0 bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive lsls r0, 24 cmp r0, 0 beq _080B8E3E adds r0, r4, 0 bl FieldObjectClearAnimIfSpecialAnimFinished lsls r0, 24 cmp r0, 0 beq _080B8E50 _080B8E3E: bl sub_808C114 adds r0, r4, 0 movs r1, 0x39 bl FieldObjectSetSpecialAnim ldrh r0, [r5, 0x8] adds r0, 0x1 strh r0, [r5, 0x8] _080B8E50: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B8E14 thumb_func_start sub_80B8E60 sub_80B8E60: @ 80B8E60 push {r4,lr} adds r4, r0, 0 ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r0, r1 bl FieldObjectCheckIfSpecialAnimFinishedOrInactive lsls r0, 24 cmp r0, 0 beq _080B8E96 ldr r2, =gFieldEffectArguments movs r1, 0x26 ldrsh r0, [r4, r1] movs r1, 0x80 lsls r1, 24 orrs r0, r1 str r0, [r2] movs r0, 0x3B bl FieldEffectStart ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B8E96: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B8E60 thumb_func_start sub_80B8EA8 sub_80B8EA8: @ 80B8EA8 push {r4-r6,lr} adds r6, r0, 0 movs r0, 0x6 bl FieldEffectActiveListContains lsls r0, 24 cmp r0, 0 bne _080B8F12 ldr r5, =gPlayerAvatar ldrb r0, [r5, 0x5] lsls r4, r0, 3 adds r4, r0 lsls r4, 2 ldr r0, =gMapObjects adds r4, r0 movs r0, 0x3 bl GetPlayerAvatarGraphicsIdByStateId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl FieldObjectSetGraphicsId adds r0, r4, 0 bl FieldObjectClearAnimIfSpecialAnimFinished ldrb r0, [r4, 0x18] lsrs r0, 4 bl sub_8093540 adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl FieldObjectSetSpecialAnim ldr r1, =gFieldEffectArguments movs r2, 0xA ldrsh r0, [r6, r2] str r0, [r1] movs r2, 0xC ldrsh r0, [r6, r2] str r0, [r1, 0x4] ldrb r0, [r5, 0x5] str r0, [r1, 0x8] movs r0, 0x8 bl FieldEffectStart strb r0, [r4, 0x1A] ldrh r0, [r6, 0x8] adds r0, 0x1 strh r0, [r6, 0x8] _080B8F12: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80B8EA8 thumb_func_start sub_80B8F24 sub_80B8F24: @ 80B8F24 push {r4,r5,lr} ldr r5, =gPlayerAvatar ldrb r1, [r5, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r4, r0, r1 adds r0, r4, 0 bl FieldObjectClearAnimIfSpecialAnimFinished lsls r0, 24 cmp r0, 0 beq _080B8F84 movs r0, 0 strb r0, [r5, 0x6] ldrb r1, [r5] movs r0, 0xDF ands r0, r1 strb r0, [r5] ldrb r0, [r4, 0x18] lsrs r0, 4 bl GetFaceDirectionAnimId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl FieldObjectSetSpecialAnim ldrb r0, [r4, 0x1A] movs r1, 0x1 bl sub_81555AC bl UnfreezeMapObjects bl ScriptContext2_Disable movs r0, 0x9 bl FieldEffectActiveListRemove ldr r0, =sub_80B8D84 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask _080B8F84: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B8F24 thumb_func_start sub_80B8F98 sub_80B8F98: @ 80B8F98 push {r4-r7,lr} mov r7, r8 push {r7} ldr r0, =gFieldEffectObjectTemplatePointers adds r0, 0x90 ldr r0, [r0] movs r2, 0x18 negs r2, r2 movs r1, 0x78 movs r3, 0x1 bl CreateSprite lsls r0, 24 lsrs r0, 24 mov r8, r0 lsls r1, r0, 4 add r1, r8 lsls r1, 2 ldr r0, =gSprites adds r1, r0 ldrb r2, [r1, 0x5] movs r0, 0xD negs r0, r0 ands r0, r2 movs r2, 0x4 orrs r0, r2 movs r2, 0xF ands r0, r2 movs r2, 0x40 orrs r0, r2 strb r0, [r1, 0x5] movs r2, 0 strh r2, [r1, 0x2E] strh r2, [r1, 0x30] strh r2, [r1, 0x32] ldr r0, =0x0000ffff strh r0, [r1, 0x34] ldrh r0, [r1, 0x22] strh r0, [r1, 0x36] strh r2, [r1, 0x38] ldr r1, =0x00003e41 movs r0, 0x50 bl SetGpuReg ldr r1, =0x00000e0e movs r0, 0x52 bl SetGpuReg ldr r1, =0x00003f3f movs r0, 0x48 bl SetGpuReg ldr r0, =gUnknown_0855B610 movs r1, 0xC0 movs r2, 0x20 bl LoadPalette movs r0, 0x12 movs r1, 0x78 bl SetGpuReg movs r4, 0x3 ldr r7, =0x0600f800 ldr r0, =0x0000bff4 adds r6, r0, 0 _080B901A: movs r2, 0xC lsls r0, r4, 1 lsls r5, r4, 5 adds r0, r4 lsls r3, r0, 1 _080B9024: adds r0, r5, r2 lsls r0, 1 adds r0, r7 adds r1, r2, r6 adds r1, r3, r1 adds r1, 0x1 strh r1, [r0] adds r0, r2, 0x1 lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0x11 bls _080B9024 adds r0, r4, 0x1 lsls r0, 24 lsrs r4, r0, 24 cmp r4, 0xE bls _080B901A movs r0, 0 ldr r5, =gUnknown_0855B630 _080B904A: movs r4, 0 adds r7, r0, 0x1 lsls r6, r0, 5 _080B9050: lsls r1, r4, 2 adds r1, r6, r1 ldr r0, =0x06008020 adds r3, r1, r0 adds r0, r1, 0x1 adds r0, r5 ldrb r2, [r0] lsls r2, 8 adds r0, r1, r5 ldrb r0, [r0] adds r0, r2 strh r0, [r3] ldr r0, =0x06008022 adds r3, r1, r0 adds r0, r1, 0x3 adds r0, r5 ldrb r2, [r0] lsls r2, 8 adds r1, 0x2 adds r1, r5 ldrb r0, [r1] adds r0, r2 strh r0, [r3] adds r0, r4, 0x1 lsls r0, 24 lsrs r4, r0, 24 cmp r4, 0x7 bls _080B9050 lsls r0, r7, 24 lsrs r0, 24 cmp r0, 0x59 bls _080B904A mov r0, r8 pop {r3} mov r8, r3 pop {r4-r7} pop {r1} bx r1 .pool thumb_func_end sub_80B8F98 thumb_func_start sub_80B90CC sub_80B90CC: @ 80B90CC push {r4,lr} ldr r0, =gFieldEffectObjectTemplatePointers ldr r0, [r0, 0x68] movs r1, 0x78 movs r2, 0 movs r3, 0x1 bl CreateSprite adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 lsls r2, r4, 4 adds r2, r4 lsls r2, 2 ldr r0, =gSprites adds r2, r0 ldrb r1, [r2, 0x5] movs r0, 0xF ands r0, r1 movs r1, 0xD negs r1, r1 ands r0, r1 movs r1, 0x4 orrs r0, r1 strb r0, [r2, 0x5] ldr r0, =sub_80B9128 str r0, [r2, 0x1C] ldr r0, =gFieldEffectArguments ldr r0, [r0] strh r0, [r2, 0x30] movs r0, 0x9E bl PlaySE adds r0, r4, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end sub_80B90CC thumb_func_start sub_80B9128 sub_80B9128: @ 80B9128 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x32 ldrsh r0, [r4, r1] movs r1, 0x8C bl Cos movs r5, 0 strh r0, [r4, 0x24] movs r2, 0x32 ldrsh r0, [r4, r2] movs r1, 0x48 bl Sin strh r0, [r4, 0x26] ldrh r0, [r4, 0x32] adds r0, 0x4 movs r1, 0xFF ands r0, r1 strh r0, [r4, 0x32] movs r1, 0x2E ldrsh r0, [r4, r1] cmp r0, 0 beq _080B918A movs r2, 0x30 ldrsh r0, [r4, r2] lsls r1, r0, 4 adds r1, r0 lsls r1, 2 ldr r0, =gSprites adds r1, r0 adds r3, r1, 0 adds r3, 0x3E ldrb r2, [r3] movs r0, 0x3 negs r0, r0 ands r0, r2 strb r0, [r3] ldrh r0, [r4, 0x24] ldrh r2, [r4, 0x20] adds r0, r2 strh r0, [r1, 0x20] ldrh r0, [r4, 0x26] ldrh r2, [r4, 0x22] adds r0, r2 subs r0, 0x8 strh r0, [r1, 0x22] strh r5, [r1, 0x24] strh r5, [r1, 0x26] _080B918A: movs r1, 0x32 ldrsh r0, [r4, r1] cmp r0, 0x7F ble _080B919A adds r0, r4, 0 movs r1, 0x1E bl FieldEffectStop _080B919A: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B9128 thumb_func_start sub_80B91A4 sub_80B91A4: @ 80B91A4 push {lr} ldr r0, =sub_80B91D4 movs r1, 0xFE bl CreateTask lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 ldr r0, =gFieldEffectArguments ldr r0, [r0] strh r0, [r1, 0xA] movs r0, 0 pop {r1} bx r1 .pool thumb_func_end sub_80B91A4 thumb_func_start sub_80B91D4 sub_80B91D4: @ 80B91D4 push {lr} adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 ldr r3, =gUnknown_0855C4F4 ldr r2, =gTasks lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 movs r2, 0x8 ldrsh r1, [r0, r2] lsls r1, 2 adds r1, r3 ldr r1, [r1] bl _call_via_r1 pop {r0} bx r0 .pool thumb_func_end sub_80B91D4 thumb_func_start sub_80B9204 sub_80B9204: @ 80B9204 push {r4-r6,lr} adds r5, r0, 0 ldr r6, =gPlayerAvatar ldrb r1, [r6, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r4, r0, r1 adds r0, r4, 0 bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive lsls r0, 24 cmp r0, 0 beq _080B922E adds r0, r4, 0 bl FieldObjectClearAnimIfSpecialAnimFinished lsls r0, 24 cmp r0, 0 beq _080B924C _080B922E: ldrb r0, [r6] strh r0, [r5, 0x26] movs r0, 0x1 strb r0, [r6, 0x6] bl SetPlayerAvatarStateMask bl sub_808C114 adds r0, r4, 0 movs r1, 0x39 bl FieldObjectSetSpecialAnim ldrh r0, [r5, 0x8] adds r0, 0x1 strh r0, [r5, 0x8] _080B924C: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80B9204 thumb_func_start sub_80B925C sub_80B925C: @ 80B925C push {r4,lr} adds r4, r0, 0 ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r0, r1 bl FieldObjectClearAnimIfSpecialAnimFinished lsls r0, 24 cmp r0, 0 beq _080B928C ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] ldr r1, =gFieldEffectArguments movs r2, 0xA ldrsh r0, [r4, r2] str r0, [r1] movs r0, 0x3B bl FieldEffectStart _080B928C: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B925C thumb_func_start sub_80B92A0 sub_80B92A0: @ 80B92A0 push {r4,r5,lr} adds r4, r0, 0 movs r0, 0x6 bl FieldEffectActiveListContains lsls r0, 24 cmp r0, 0 bne _080B92E8 ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r5, r0, r1 ldrh r1, [r4, 0x26] movs r0, 0x8 ands r0, r1 cmp r0, 0 beq _080B92D8 ldrb r0, [r5, 0x1A] movs r1, 0x2 bl sub_81555AC ldrb r0, [r5, 0x1A] movs r1, 0 bl sub_81555D8 _080B92D8: bl sub_80B94C4 lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0xA] ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B92E8: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B92A0 thumb_func_start sub_80B92F8 sub_80B92F8: @ 80B92F8 push {r4,lr} adds r4, r0, 0 ldrb r0, [r4, 0xA] bl sub_80B9508 lsls r0, 24 cmp r0, 0 beq _080B932C ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r0, 0x10 strh r0, [r4, 0xC] movs r0, 0x1 bl SetPlayerAvatarTransitionFlags ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r0, r1 movs r1, 0x2 bl FieldObjectSetSpecialAnim _080B932C: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B92F8 thumb_func_start sub_80B933C sub_80B933C: @ 80B933C push {r4,lr} adds r4, r0, 0 ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r2, r0, r1 ldrh r1, [r4, 0xC] movs r3, 0xC ldrsh r0, [r4, r3] cmp r0, 0 beq _080B9362 subs r0, r1, 0x1 strh r0, [r4, 0xC] lsls r0, 16 cmp r0, 0 bne _080B9380 _080B9362: adds r0, r2, 0 bl FieldObjectClearAnimIfSpecialAnimFinished lsls r0, 24 cmp r0, 0 beq _080B9380 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r0, 0x9E bl PlaySE ldrb r0, [r4, 0xA] bl sub_80B9524 _080B9380: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B933C thumb_func_start sub_80B9390 sub_80B9390: @ 80B9390 push {r4-r6,lr} adds r5, r0, 0 ldrh r0, [r5, 0xC] adds r0, 0x1 strh r0, [r5, 0xC] lsls r0, 16 asrs r0, 16 cmp r0, 0x7 ble _080B9406 ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r4, r0, r1 movs r0, 0x3 bl GetPlayerAvatarGraphicsIdByStateId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl FieldObjectSetGraphicsId ldrb r1, [r4, 0x4] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r6, =gSprites adds r0, r6 movs r1, 0x16 bl StartSpriteAnim ldrb r0, [r4, 0x1] movs r1, 0x10 orrs r0, r1 strb r0, [r4, 0x1] adds r0, r4, 0 movs r1, 0x48 bl FieldObjectSetSpecialAnim ldrh r1, [r5, 0x26] movs r0, 0x8 ands r0, r1 cmp r0, 0 beq _080B93FC ldrb r1, [r4, 0x1A] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r6 bl DestroySprite _080B93FC: ldrh r0, [r5, 0x8] adds r0, 0x1 strh r0, [r5, 0x8] movs r0, 0 strh r0, [r5, 0xC] _080B9406: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80B9390 thumb_func_start sub_80B9418 sub_80B9418: @ 80B9418 push {r4,r5,lr} adds r5, r0, 0 ldrh r0, [r5, 0xC] adds r0, 0x1 strh r0, [r5, 0xC] lsls r0, 16 asrs r0, 16 cmp r0, 0x9 ble _080B9464 ldr r0, =gPlayerAvatar ldrb r0, [r0, 0x5] lsls r4, r0, 3 adds r4, r0 lsls r4, 2 ldr r0, =gMapObjects adds r4, r0 adds r0, r4, 0 bl FieldObjectClearAnimIfSpecialAnimActive ldrb r1, [r4, 0x1] movs r0, 0x11 negs r0, r0 ands r0, r1 strb r0, [r4, 0x1] ldrb r1, [r4, 0x2] movs r0, 0x41 negs r0, r0 ands r0, r1 strb r0, [r4, 0x2] ldrb r0, [r5, 0xA] ldrb r1, [r4, 0x4] bl sub_80B9560 bl CameraObjectReset2 ldrh r0, [r5, 0x8] adds r0, 0x1 strh r0, [r5, 0x8] _080B9464: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B9418 thumb_func_start sub_80B9474 sub_80B9474: @ 80B9474 push {r4,lr} adds r4, r0, 0 ldrb r0, [r4, 0xA] bl sub_80B9508 lsls r0, 24 cmp r0, 0 beq _080B948E bl sub_80AF0B4 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B948E: pop {r4} pop {r0} bx r0 thumb_func_end sub_80B9474 thumb_func_start sub_80B9494 sub_80B9494: @ 80B9494 push {lr} ldr r0, =gPaletteFade ldrb r1, [r0, 0x7] movs r0, 0x80 ands r0, r1 cmp r0, 0 bne _080B94B6 movs r0, 0x1F bl FieldEffectActiveListRemove ldr r0, =sub_80B91D4 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask _080B94B6: pop {r0} bx r0 .pool thumb_func_end sub_80B9494 thumb_func_start sub_80B94C4 sub_80B94C4: @ 80B94C4 push {lr} ldr r0, =gFieldEffectObjectTemplatePointers ldr r0, [r0, 0x68] movs r1, 0xFF movs r2, 0xB4 movs r3, 0x1 bl CreateSprite lsls r0, 24 lsrs r0, 24 lsls r2, r0, 4 adds r2, r0 lsls r2, 2 ldr r1, =gSprites adds r2, r1 ldrb r3, [r2, 0x5] movs r1, 0xF ands r1, r3 movs r3, 0xD negs r3, r3 ands r1, r3 movs r3, 0x4 orrs r1, r3 strb r1, [r2, 0x5] ldr r1, =sub_80B957C str r1, [r2, 0x1C] pop {r1} bx r1 .pool thumb_func_end sub_80B94C4 thumb_func_start sub_80B9508 sub_80B9508: @ 80B9508 lsls r0, 24 lsrs r0, 24 ldr r2, =gSprites lsls r1, r0, 4 adds r1, r0 lsls r1, 2 adds r1, r2 ldrh r0, [r1, 0x3C] lsls r0, 24 lsrs r0, 24 bx lr .pool thumb_func_end sub_80B9508 thumb_func_start sub_80B9524 sub_80B9524: @ 80B9524 push {r4,lr} lsls r0, 24 lsrs r0, 24 lsls r4, r0, 4 adds r4, r0 lsls r4, 2 ldr r0, =gSprites adds r4, r0 ldr r0, =sub_80B963C str r0, [r4, 0x1C] movs r1, 0 movs r0, 0x78 strh r0, [r4, 0x20] strh r1, [r4, 0x22] strh r1, [r4, 0x24] strh r1, [r4, 0x26] adds r0, r4, 0 adds r0, 0x2E movs r2, 0x10 bl memset movs r0, 0x40 strh r0, [r4, 0x3A] pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B9524 thumb_func_start sub_80B9560 sub_80B9560: @ 80B9560 lsls r0, 24 lsrs r0, 24 lsls r1, 24 lsrs r1, 24 ldr r3, =gSprites lsls r2, r0, 4 adds r2, r0 lsls r2, 2 adds r2, r3 strh r1, [r2, 0x3A] bx lr .pool thumb_func_end sub_80B9560 thumb_func_start sub_80B957C sub_80B957C: @ 80B957C push {r4,lr} adds r4, r0, 0 movs r1, 0x3C ldrsh r0, [r4, r1] cmp r0, 0 bne _080B9628 movs r1, 0x2E ldrsh r0, [r4, r1] cmp r0, 0 bne _080B95C0 ldrb r0, [r4, 0x1] movs r1, 0x3 orrs r0, r1 strb r0, [r4, 0x1] ldr r0, =gUnknown_0855C548 str r0, [r4, 0x10] adds r0, r4, 0 bl InitSpriteAffineAnim adds r0, r4, 0 movs r1, 0 bl StartSpriteAffineAnim movs r0, 0x76 strh r0, [r4, 0x20] ldr r0, =0x0000ffd0 strh r0, [r4, 0x22] ldrh r0, [r4, 0x2E] adds r0, 0x1 strh r0, [r4, 0x2E] movs r0, 0x40 strh r0, [r4, 0x30] adds r0, 0xC0 strh r0, [r4, 0x32] _080B95C0: ldrh r0, [r4, 0x32] lsls r0, 16 asrs r0, 24 ldrh r1, [r4, 0x30] adds r0, r1 strh r0, [r4, 0x30] movs r1, 0x30 ldrsh r0, [r4, r1] movs r1, 0x78 bl Cos strh r0, [r4, 0x24] movs r1, 0x30 ldrsh r0, [r4, r1] movs r1, 0x78 bl Sin strh r0, [r4, 0x26] ldrh r2, [r4, 0x32] movs r0, 0x32 ldrsh r1, [r4, r0] ldr r0, =0x000007ff cmp r1, r0 bgt _080B95F6 adds r0, r2, 0 adds r0, 0x60 strh r0, [r4, 0x32] _080B95F6: movs r1, 0x30 ldrsh r0, [r4, r1] cmp r0, 0x81 ble _080B9628 ldrh r0, [r4, 0x3C] adds r0, 0x1 strh r0, [r4, 0x3C] ldrb r1, [r4, 0x1] movs r0, 0x4 negs r0, r0 ands r0, r1 strb r0, [r4, 0x1] ldrb r0, [r4, 0x3] lsls r0, 26 lsrs r0, 27 bl FreeOamMatrix ldrb r1, [r4, 0x1] lsrs r1, 6 ldrb r2, [r4, 0x3] lsrs r2, 6 adds r0, r4, 0 movs r3, 0 bl CalcCenterToCornerVec _080B9628: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B957C thumb_func_start sub_80B963C sub_80B963C: @ 80B963C push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x32 ldrsh r0, [r4, r1] movs r1, 0x8C bl Cos movs r5, 0 strh r0, [r4, 0x24] movs r2, 0x32 ldrsh r0, [r4, r2] movs r1, 0x48 bl Sin strh r0, [r4, 0x26] ldrh r0, [r4, 0x32] adds r0, 0x4 movs r1, 0xFF ands r0, r1 strh r0, [r4, 0x32] movs r1, 0x3A ldrsh r0, [r4, r1] cmp r0, 0x40 beq _080B969A lsls r1, r0, 4 adds r1, r0 lsls r1, 2 ldr r0, =gSprites adds r1, r0 adds r3, r1, 0 adds r3, 0x3E ldrb r2, [r3] movs r0, 0x3 negs r0, r0 ands r0, r2 strb r0, [r3] ldrh r0, [r4, 0x24] ldrh r2, [r4, 0x20] adds r0, r2 strh r0, [r1, 0x20] ldrh r0, [r4, 0x26] ldrh r2, [r4, 0x22] adds r0, r2 subs r0, 0x8 strh r0, [r1, 0x22] strh r5, [r1, 0x24] strh r5, [r1, 0x26] _080B969A: movs r1, 0x32 ldrsh r0, [r4, r1] cmp r0, 0x7F ble _080B96A6 movs r0, 0x1 strh r0, [r4, 0x3C] _080B96A6: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B963C thumb_func_start sub_80B96B0 sub_80B96B0: @ 80B96B0 push {r4,lr} adds r4, r0, 0 movs r1, 0x3C ldrsh r0, [r4, r1] cmp r0, 0 bne _080B9784 movs r2, 0x2E ldrsh r0, [r4, r2] cmp r0, 0 bne _080B96FA ldrb r0, [r4, 0x1] movs r1, 0x3 orrs r0, r1 strb r0, [r4, 0x1] ldr r0, =gUnknown_0855C548 str r0, [r4, 0x10] adds r0, r4, 0 bl InitSpriteAffineAnim adds r0, r4, 0 movs r1, 0x1 bl StartSpriteAffineAnim movs r0, 0x5E strh r0, [r4, 0x20] ldr r0, =0x0000ffe0 strh r0, [r4, 0x22] ldrh r0, [r4, 0x2E] adds r0, 0x1 strh r0, [r4, 0x2E] movs r0, 0xF0 strh r0, [r4, 0x30] movs r0, 0x80 lsls r0, 4 strh r0, [r4, 0x32] movs r0, 0x80 strh r0, [r4, 0x36] _080B96FA: ldrh r1, [r4, 0x32] lsls r1, 16 asrs r1, 24 ldrh r2, [r4, 0x30] adds r2, r1 ldrh r0, [r4, 0x34] adds r0, r1 strh r0, [r4, 0x34] movs r0, 0xFF ands r2, r0 strh r2, [r4, 0x30] movs r3, 0x30 ldrsh r0, [r4, r3] movs r1, 0x20 bl Cos strh r0, [r4, 0x24] movs r1, 0x30 ldrsh r0, [r4, r1] movs r1, 0x78 bl Sin strh r0, [r4, 0x26] ldrh r1, [r4, 0x32] movs r2, 0x32 ldrsh r0, [r4, r2] movs r2, 0x80 lsls r2, 1 cmp r0, r2 ble _080B973C ldrh r0, [r4, 0x36] subs r0, r1, r0 strh r0, [r4, 0x32] _080B973C: ldrh r1, [r4, 0x36] movs r3, 0x36 ldrsh r0, [r4, r3] cmp r0, 0xFF bgt _080B974C adds r0, r1, 0 adds r0, 0x18 strh r0, [r4, 0x36] _080B974C: movs r1, 0x32 ldrsh r0, [r4, r1] cmp r0, 0xFF bgt _080B9756 strh r2, [r4, 0x32] _080B9756: movs r2, 0x34 ldrsh r0, [r4, r2] cmp r0, 0x3B ble _080B9784 ldrh r0, [r4, 0x3C] adds r0, 0x1 strh r0, [r4, 0x3C] ldrb r1, [r4, 0x1] movs r0, 0x4 negs r0, r0 ands r0, r1 strb r0, [r4, 0x1] ldrb r0, [r4, 0x3] lsls r0, 26 lsrs r0, 27 bl FreeOamMatrix adds r2, r4, 0 adds r2, 0x3E ldrb r0, [r2] movs r1, 0x4 orrs r0, r1 strb r0, [r2] _080B9784: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B96B0 thumb_func_start sub_80B9794 sub_80B9794: @ 80B9794 push {r4,lr} adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 adds r0, r4, 0 bl sub_80B9524 ldr r1, =gSprites lsls r0, r4, 4 adds r0, r4 lsls r0, 2 adds r1, 0x1C adds r0, r1 ldr r1, =sub_80B96B0 str r1, [r0] pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B9794 thumb_func_start sub_80B97C0 sub_80B97C0: @ 80B97C0 push {lr} ldr r0, =sub_80B97D4 movs r1, 0xFE bl CreateTask movs r0, 0 pop {r1} bx r1 .pool thumb_func_end sub_80B97C0 thumb_func_start sub_80B97D4 sub_80B97D4: @ 80B97D4 push {lr} adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 ldr r3, =gUnknown_0855C550 ldr r2, =gTasks lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 movs r2, 0x8 ldrsh r1, [r0, r2] lsls r1, 2 adds r1, r3 ldr r1, [r1] bl _call_via_r1 pop {r0} bx r0 .pool thumb_func_end sub_80B97D4 thumb_func_start sub_80B9804 sub_80B9804: @ 80B9804 push {r4-r6,lr} adds r5, r0, 0 ldr r6, =gPlayerAvatar ldrb r1, [r6, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r4, r0, r1 adds r0, r4, 0 bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive lsls r0, 24 cmp r0, 0 beq _080B982E adds r0, r4, 0 bl FieldObjectClearAnimIfSpecialAnimFinished lsls r0, 24 cmp r0, 0 beq _080B98A6 _080B982E: ldrh r0, [r5, 0x8] adds r0, 0x1 strh r0, [r5, 0x8] movs r0, 0x11 strh r0, [r5, 0xC] ldrb r0, [r6] strh r0, [r5, 0x26] movs r0, 0x1 strb r0, [r6, 0x6] bl SetPlayerAvatarStateMask ldrh r1, [r5, 0x26] movs r0, 0x8 ands r0, r1 cmp r0, 0 beq _080B9856 ldrb r0, [r4, 0x1A] movs r1, 0 bl sub_81555AC _080B9856: movs r0, 0x3 bl GetPlayerAvatarGraphicsIdByStateId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl FieldObjectSetGraphicsId bl CameraObjectReset2 adds r0, r4, 0 movs r1, 0x3 bl FieldObjectTurn ldrb r1, [r4, 0x4] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r1, =gSprites adds r0, r1 movs r1, 0x16 bl StartSpriteAnim ldrb r1, [r4, 0x1] movs r0, 0x21 negs r0, r0 ands r0, r1 strb r0, [r4, 0x1] bl sub_80B94C4 lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0xA] bl sub_80B9524 ldrb r0, [r5, 0xA] ldrb r1, [r4, 0x4] bl sub_80B9560 _080B98A6: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80B9804 thumb_func_start sub_80B98B8 sub_80B98B8: @ 80B98B8 push {r4,r5,lr} adds r5, r0, 0 ldrh r1, [r5, 0xC] movs r2, 0xC ldrsh r0, [r5, r2] cmp r0, 0 beq _080B98D0 subs r0, r1, 0x1 strh r0, [r5, 0xC] lsls r0, 16 cmp r0, 0 bne _080B9910 _080B98D0: ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r0, r1 ldrb r0, [r0, 0x4] lsls r4, r0, 4 adds r4, r0 lsls r4, 2 ldr r0, =gSprites adds r4, r0 ldrb r0, [r5, 0xA] movs r1, 0x40 bl sub_80B9560 ldrh r0, [r4, 0x24] ldrh r1, [r4, 0x20] adds r0, r1 movs r1, 0 strh r0, [r4, 0x20] ldrh r0, [r4, 0x26] ldrh r2, [r4, 0x22] adds r0, r2 strh r0, [r4, 0x22] strh r1, [r4, 0x24] strh r1, [r4, 0x26] ldrh r0, [r5, 0x8] adds r0, 0x1 strh r0, [r5, 0x8] strh r1, [r5, 0xC] _080B9910: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B98B8 thumb_func_start sub_80B9924 sub_80B9924: @ 80B9924 push {r4,lr} sub sp, 0x24 adds r4, r0, 0 ldr r1, =gUnknown_0855C56C mov r0, sp movs r2, 0x24 bl memcpy ldr r0, =gPlayerAvatar ldrb r0, [r0, 0x4] lsls r1, r0, 4 adds r1, r0 lsls r1, 2 ldr r0, =gSprites adds r1, r0 movs r2, 0xC ldrsh r0, [r4, r2] lsls r0, 1 add r0, sp ldrh r0, [r0] strh r0, [r1, 0x26] ldrh r0, [r4, 0xC] adds r0, 0x1 strh r0, [r4, 0xC] lsls r0, 16 asrs r0, 16 cmp r0, 0x11 ble _080B9962 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] _080B9962: add sp, 0x24 pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B9924 thumb_func_start sub_80B9978 sub_80B9978: @ 80B9978 push {r4-r6,lr} adds r6, r0, 0 ldrb r0, [r6, 0xA] bl sub_80B9508 lsls r0, 24 cmp r0, 0 beq _080B99DC ldr r0, =gPlayerAvatar ldrb r0, [r0, 0x5] lsls r5, r0, 3 adds r5, r0 lsls r5, 2 ldr r0, =gMapObjects adds r5, r0 ldrb r0, [r5, 0x4] lsls r4, r0, 4 adds r4, r0 lsls r4, 2 ldr r0, =gSprites adds r4, r0 ldrb r1, [r5, 0x1] movs r0, 0x11 negs r0, r0 ands r0, r1 strb r0, [r5, 0x1] movs r0, 0x10 ldrsh r1, [r5, r0] movs r0, 0x12 ldrsh r2, [r5, r0] adds r0, r5, 0 bl sub_808EB08 movs r0, 0 strh r0, [r4, 0x24] strh r0, [r4, 0x26] adds r4, 0x3E ldrb r0, [r4] movs r1, 0x2 orrs r0, r1 strb r0, [r4] bl sub_808C114 adds r0, r5, 0 movs r1, 0x39 bl FieldObjectSetSpecialAnim ldrh r0, [r6, 0x8] adds r0, 0x1 strh r0, [r6, 0x8] _080B99DC: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80B9978 thumb_func_start sub_80B99F0 sub_80B99F0: @ 80B99F0 push {r4,lr} adds r4, r0, 0 ldr r0, =gPlayerAvatar ldrb r1, [r0, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r0, r1 bl FieldObjectClearAnimIfSpecialAnimFinished lsls r0, 24 cmp r0, 0 beq _080B9A18 ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] ldrb r0, [r4, 0xA] bl sub_80B9794 _080B9A18: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B99F0 thumb_func_start sub_80B9A28 sub_80B9A28: @ 80B9A28 push {r4,lr} adds r4, r0, 0 ldrb r0, [r4, 0xA] bl sub_80B9508 lsls r0, 24 cmp r0, 0 beq _080B9A54 movs r0, 0xA ldrsh r1, [r4, r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r1, =gSprites adds r0, r1 bl DestroySprite ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] movs r0, 0x10 strh r0, [r4, 0xA] _080B9A54: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80B9A28 thumb_func_start sub_80B9A60 sub_80B9A60: @ 80B9A60 push {r4-r7,lr} adds r5, r0, 0 ldrh r0, [r5, 0xA] subs r0, 0x1 strh r0, [r5, 0xA] lsls r0, 16 cmp r0, 0 bne _080B9ACA ldr r6, =gPlayerAvatar ldrb r1, [r6, 0x5] lsls r0, r1, 3 adds r0, r1 lsls r0, 2 ldr r1, =gMapObjects adds r4, r0, r1 movs r7, 0 ldrh r1, [r5, 0x26] movs r0, 0x8 ands r0, r1 cmp r0, 0 beq _080B9A94 movs r7, 0x3 ldrb r0, [r4, 0x1A] movs r1, 0x1 bl sub_81555AC _080B9A94: adds r0, r7, 0 bl GetPlayerAvatarGraphicsIdByStateId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl FieldObjectSetGraphicsId adds r0, r4, 0 movs r1, 0x1 bl FieldObjectTurn ldrh r0, [r5, 0x26] strb r0, [r6] movs r0, 0 strb r0, [r6, 0x6] movs r0, 0x20 bl FieldEffectActiveListRemove ldr r0, =sub_80B97D4 bl FindTaskIdByFunc lsls r0, 24 lsrs r0, 24 bl DestroyTask _080B9ACA: pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_80B9A60 thumb_func_start sub_80B9ADC sub_80B9ADC: @ 80B9ADC push {r4,lr} sub sp, 0x4 ldr r4, =gFieldEffectArguments ldrb r0, [r4] ldrb r1, [r4, 0x4] ldrb r2, [r4, 0x8] mov r3, sp bl TryGetFieldObjectIdByLocalIdAndMap lsls r0, 24 cmp r0, 0 bne _080B9B2C ldr r0, =sub_80B9BE8 movs r1, 0x50 bl CreateTask lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 mov r0, sp ldrb r0, [r0] strh r0, [r1, 0xC] ldr r0, [r4] strh r0, [r1, 0x14] ldr r0, [r4, 0x4] strh r0, [r1, 0x16] ldr r0, [r4, 0x8] strh r0, [r1, 0x18] b _080B9B32 .pool _080B9B2C: movs r0, 0x41 bl FieldEffectActiveListRemove _080B9B32: movs r0, 0 add sp, 0x4 pop {r4} pop {r1} bx r1 thumb_func_end sub_80B9ADC thumb_func_start sub_80B9B3C sub_80B9B3C: @ 80B9B3C push {r4,r5,lr} lsls r0, 24 lsrs r5, r0, 24 lsls r0, r5, 2 adds r0, r5 lsls r0, 3 ldr r1, =gTasks + 0x8 adds r4, r0, r1 movs r1, 0xE ldrsh r0, [r4, r1] cmp r0, 0 beq _080B9B78 ldrh r0, [r4, 0xC] adds r0, 0x1 strh r0, [r4, 0xC] lsls r0, 16 asrs r0, 16 cmp r0, 0x14 ble _080B9B7C movs r0, 0 strh r0, [r4, 0xC] ldrh r1, [r4, 0xA] movs r2, 0xA ldrsh r0, [r4, r2] cmp r0, 0 beq _080B9B7C subs r0, r1, 0x1 b _080B9B7A .pool _080B9B78: movs r0, 0x4 _080B9B7A: strh r0, [r4, 0xA] _080B9B7C: ldrh r0, [r4] adds r0, 0x1 strh r0, [r4] lsls r0, 16 asrs r0, 16 cmp r0, 0x1 ble _080B9BB6 movs r0, 0 strh r0, [r4] ldrh r0, [r4, 0x2] adds r0, 0x1 strh r0, [r4, 0x2] movs r1, 0x1 ands r0, r1 cmp r0, 0 beq _080B9BAC ldrh r1, [r4, 0xA] negs r1, r1 lsls r1, 16 asrs r1, 16 movs r0, 0 bl SetCameraPanning b _080B9BB6 _080B9BAC: movs r0, 0xA ldrsh r1, [r4, r0] movs r0, 0 bl SetCameraPanning _080B9BB6: bl UpdateCameraPanning movs r1, 0xA ldrsh r0, [r4, r1] cmp r0, 0 bne _080B9BC8 adds r0, r5, 0 bl DestroyTask _080B9BC8: pop {r4,r5} pop {r0} bx r0 thumb_func_end sub_80B9B3C thumb_func_start sub_80B9BD0 sub_80B9BD0: @ 80B9BD0 lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 movs r0, 0x1 strh r0, [r1, 0x16] bx lr .pool thumb_func_end sub_80B9BD0 thumb_func_start sub_80B9BE8 sub_80B9BE8: @ 80B9BE8 push {r4,r5,lr} adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 lsls r4, r5, 2 adds r4, r5 lsls r4, 3 ldr r0, =gTasks + 0x8 adds r4, r0 bl InstallCameraPanAheadCallback movs r0, 0 bl SetCameraPanningCallback ldr r1, =gUnknown_0855C590 movs r2, 0x2 ldrsh r0, [r4, r2] lsls r0, 2 adds r0, r1 ldr r2, [r0] adds r0, r4, 0 adds r1, r5, 0 bl _call_via_r2 pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B9BE8 thumb_func_start sub_80B9C28 sub_80B9C28: @ 80B9C28 push {r4,r5,lr} adds r5, r0, 0 ldr r0, =sub_80B9B3C movs r1, 0x5A bl CreateTask adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 movs r0, 0x58 bl PlaySE strh r4, [r5, 0xA] ldrh r0, [r5, 0x2] adds r0, 0x1 strh r0, [r5, 0x2] pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B9C28 thumb_func_start sub_80B9C54 sub_80B9C54: @ 80B9C54 push {r4-r7,lr} sub sp, 0x4 adds r7, r0, 0 ldrh r0, [r7, 0x6] adds r0, 0x1 strh r0, [r7, 0x6] lsls r0, 16 asrs r0, 16 cmp r0, 0x78 ble _080B9CC2 ldr r2, =gMapObjects movs r1, 0x4 ldrsh r0, [r7, r1] lsls r1, r0, 3 adds r1, r0 lsls r1, 2 adds r1, r2 ldrb r0, [r1, 0x4] lsls r4, r0, 4 adds r4, r0 lsls r4, 2 ldr r0, =gSprites adds r4, r0 ldrb r0, [r1, 0x1] movs r2, 0x20 orrs r0, r2 strb r0, [r1, 0x1] ldr r6, =0x0000ffff ldr r5, =0x00007fff adds r0, r6, 0 movs r1, 0x10 adds r2, r5, 0 bl BlendPalettes str r5, [sp] adds r0, r6, 0 movs r1, 0 movs r2, 0x10 movs r3, 0 bl BeginNormalPaletteFade adds r0, r4, 0 bl sub_80B9D24 movs r0, 0x57 bl PlaySE ldrb r0, [r7, 0xA] bl sub_80B9BD0 movs r0, 0 strh r0, [r7, 0x6] ldrh r0, [r7, 0x2] adds r0, 0x1 strh r0, [r7, 0x2] _080B9CC2: add sp, 0x4 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_80B9C54 thumb_func_start sub_80B9CDC sub_80B9CDC: @ 80B9CDC push {r4,r5,lr} adds r4, r0, 0 lsls r1, 24 lsrs r5, r1, 24 ldr r0, =gPaletteFade ldrb r1, [r0, 0x7] movs r0, 0x80 ands r0, r1 cmp r0, 0 bne _080B9D16 ldr r0, =sub_80B9B3C bl FuncIsActiveTask lsls r0, 24 cmp r0, 0 bne _080B9D16 bl InstallCameraPanAheadCallback ldrb r0, [r4, 0xC] ldrb r1, [r4, 0xE] ldrb r2, [r4, 0x10] bl RemoveFieldObjectByLocalIdAndMap movs r0, 0x41 bl FieldEffectActiveListRemove adds r0, r5, 0 bl DestroyTask _080B9D16: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_80B9CDC thumb_func_start sub_80B9D24 sub_80B9D24: @ 80B9D24 push {r4-r7,lr} mov r7, r8 push {r7} adds r6, r0, 0 ldr r0, =gUnknown_03005DEC movs r1, 0 ldrsh r2, [r0, r1] movs r3, 0x20 ldrsh r0, [r6, r3] adds r2, r0 movs r1, 0x24 ldrsh r0, [r6, r1] adds r2, r0 ldr r0, =gUnknown_03005DE8 movs r3, 0 ldrsh r0, [r0, r3] movs r3, 0x22 ldrsh r1, [r6, r3] adds r0, r1 movs r3, 0x26 ldrsh r1, [r6, r3] adds r0, r1 subs r0, 0x4 movs r5, 0 lsls r2, 16 mov r8, r2 lsls r7, r0, 16 _080B9D5A: ldr r0, =gUnknown_0855C5EC mov r2, r8 asrs r1, r2, 16 asrs r2, r7, 16 movs r3, 0 bl CreateSprite lsls r0, 24 lsrs r0, 24 cmp r0, 0x40 beq _080B9D96 lsls r4, r0, 4 adds r4, r0 lsls r4, 2 ldr r0, =gSprites adds r4, r0 lsls r1, r5, 24 lsrs r1, 24 adds r0, r4, 0 bl StartSpriteAnim strh r5, [r4, 0x2E] ldrb r1, [r6, 0x5] lsrs r1, 4 lsls r1, 4 ldrb r2, [r4, 0x5] movs r0, 0xF ands r0, r2 orrs r0, r1 strb r0, [r4, 0x5] _080B9D96: adds r5, 0x1 cmp r5, 0x3 ble _080B9D5A pop {r3} mov r8, r3 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_80B9D24 thumb_func_start sub_80B9DB8 sub_80B9DB8: @ 80B9DB8 push {lr} adds r1, r0, 0 movs r2, 0x2E ldrsh r0, [r1, r2] cmp r0, 0x1 beq _080B9DE4 cmp r0, 0x1 bgt _080B9DCE cmp r0, 0 beq _080B9DD8 b _080B9E02 _080B9DCE: cmp r0, 0x2 beq _080B9DF0 cmp r0, 0x3 beq _080B9DF6 b _080B9E02 _080B9DD8: ldrh r0, [r1, 0x20] subs r0, 0x10 strh r0, [r1, 0x20] ldrh r0, [r1, 0x22] subs r0, 0xC b _080B9E00 _080B9DE4: ldrh r0, [r1, 0x20] adds r0, 0x10 strh r0, [r1, 0x20] ldrh r0, [r1, 0x22] subs r0, 0xC b _080B9E00 _080B9DF0: ldrh r0, [r1, 0x20] subs r0, 0x10 b _080B9DFA _080B9DF6: ldrh r0, [r1, 0x20] adds r0, 0x10 _080B9DFA: strh r0, [r1, 0x20] ldrh r0, [r1, 0x22] adds r0, 0xC _080B9E00: strh r0, [r1, 0x22] _080B9E02: ldrh r0, [r1, 0x20] adds r0, 0x4 lsls r0, 16 lsrs r0, 16 cmp r0, 0xF8 bhi _080B9E1E movs r0, 0x22 ldrsh r2, [r1, r0] movs r0, 0x4 negs r0, r0 cmp r2, r0 blt _080B9E1E cmp r2, 0xA4 ble _080B9E24 _080B9E1E: adds r0, r1, 0 bl DestroySprite _080B9E24: pop {r0} bx r0 thumb_func_end sub_80B9DB8 thumb_func_start sub_80B9E28 sub_80B9E28: @ 80B9E28 push {r4-r7,lr} sub sp, 0x4 ldr r7, =gFieldEffectArguments ldrb r0, [r7] ldrb r1, [r7, 0x4] ldrb r2, [r7, 0x8] mov r3, sp bl TryGetFieldObjectIdByLocalIdAndMap lsls r0, 24 cmp r0, 0 bne _080B9EBE mov r0, sp ldrb r0, [r0] lsls r4, r0, 3 adds r4, r0 lsls r4, 2 ldr r0, =gMapObjects adds r4, r0 movs r0, 0x10 ldrsh r5, [r4, r0] subs r5, 0x7 movs r0, 0x12 ldrsh r6, [r4, r0] subs r6, 0x7 ldr r1, [r7, 0xC] subs r5, r1, r5 lsls r5, 4 ldr r2, [r7, 0x10] subs r6, r2, r6 lsls r6, 4 adds r1, 0x7 lsls r1, 16 asrs r1, 16 adds r2, 0x7 lsls r2, 16 asrs r2, 16 adds r0, r4, 0 bl npc_coords_shift ldr r0, =sub_80B9EDC movs r1, 0x50 bl CreateTask lsls r0, 24 lsrs r0, 24 ldr r1, =gTasks lsls r2, r0, 2 adds r2, r0 lsls r2, 3 adds r2, r1 ldrb r0, [r4, 0x4] strh r0, [r2, 0xA] ldr r3, =gSprites ldrb r1, [r4, 0x4] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r3 ldrh r0, [r0, 0x20] adds r0, r5 strh r0, [r2, 0xC] ldrb r1, [r4, 0x4] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r3 ldrh r0, [r0, 0x22] adds r0, r6 strh r0, [r2, 0xE] ldr r0, [r7, 0x14] strh r0, [r2, 0x18] mov r0, sp ldrb r0, [r0] strh r0, [r2, 0x1A] _080B9EBE: movs r0, 0 add sp, 0x4 pop {r4-r7} pop {r1} bx r1 .pool thumb_func_end sub_80B9E28 thumb_func_start sub_80B9EDC sub_80B9EDC: @ 80B9EDC push {r4-r7,lr} lsls r0, 24 lsrs r7, r0, 24 lsls r0, r7, 2 adds r0, r7 lsls r0, 3 ldr r1, =gTasks + 0x8 adds r5, r0, r1 movs r0, 0x2 ldrsh r1, [r5, r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r1, =gSprites adds r6, r0, r1 movs r1, 0 ldrsh r0, [r5, r1] cmp r0, 0 beq _080B9F10 cmp r0, 0x1 beq _080B9F4E b _080B9FAC .pool _080B9F10: ldrh r0, [r6, 0x20] lsls r0, 4 strh r0, [r5, 0x8] ldrh r0, [r6, 0x22] lsls r0, 4 strh r0, [r5, 0xA] movs r2, 0x4 ldrsh r0, [r5, r2] lsls r0, 4 movs r2, 0x8 ldrsh r1, [r5, r2] subs r0, r1 movs r2, 0x10 ldrsh r1, [r5, r2] bl __divsi3 strh r0, [r5, 0xC] movs r1, 0x6 ldrsh r0, [r5, r1] lsls r0, 4 movs r2, 0xA ldrsh r1, [r5, r2] subs r0, r1 movs r2, 0x10 ldrsh r1, [r5, r2] bl __divsi3 strh r0, [r5, 0xE] ldrh r0, [r5] adds r0, 0x1 strh r0, [r5] _080B9F4E: ldrh r1, [r5, 0x10] movs r2, 0x10 ldrsh r0, [r5, r2] cmp r0, 0 beq _080B9F7C subs r0, r1, 0x1 strh r0, [r5, 0x10] ldrh r1, [r5, 0xC] ldrh r0, [r5, 0x8] adds r1, r0 strh r1, [r5, 0x8] ldrh r0, [r5, 0xE] ldrh r2, [r5, 0xA] adds r0, r2 strh r0, [r5, 0xA] lsls r1, 16 asrs r1, 20 strh r1, [r6, 0x20] ldrh r0, [r5, 0xA] lsls r0, 16 asrs r0, 20 strh r0, [r6, 0x22] b _080B9FAC _080B9F7C: movs r1, 0x12 ldrsh r0, [r5, r1] lsls r4, r0, 3 adds r4, r0 lsls r4, 2 ldr r0, =gMapObjects adds r4, r0 ldrh r0, [r5, 0x4] strh r0, [r6, 0x20] ldrh r0, [r5, 0x6] strh r0, [r6, 0x22] adds r0, r4, 0 bl npc_coords_shift_still ldrb r0, [r4] movs r1, 0x8 orrs r0, r1 strb r0, [r4] movs r0, 0x42 bl FieldEffectActiveListRemove adds r0, r7, 0 bl DestroyTask _080B9FAC: pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_80B9EDC .align 2, 0 @ Don't pad with nop.