.include "MPlayDef.s" .equ se_mizu_grp, voicegroup_869D6F4 .equ se_mizu_pri, 4 .equ se_mizu_rev, reverb_set+50 .equ se_mizu_mvl, 127 .equ se_mizu_key, 0 .equ se_mizu_tbs, 1 .equ se_mizu_exg, 0 .equ se_mizu_cmp, 1 .section .rodata .global se_mizu .align 2 @********************** Track 1 **********************@ se_mizu_1: .byte KEYSH , se_mizu_key+0 .byte TEMPO , 150*se_mizu_tbs/2 .byte VOICE , 23 .byte VOL , 20*se_mizu_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v-25 .byte N03 , Gs4 , v112 .byte W01 .byte BEND , c_v-9 .byte W01 .byte c_v+9 .byte W04 .byte W02 .byte VOL , 17*se_mizu_mvl/mxv .byte BEND , c_v+18 .byte N02 , Gs4 , v127 .byte W01 .byte BEND , c_v+34 .byte W03 .byte FINE @******************************************************@ .align 2 se_mizu: .byte 1 @ NumTrks .byte 0 @ NumBlks .byte se_mizu_pri @ Priority .byte se_mizu_rev @ Reverb. .word se_mizu_grp .word se_mizu_1 .end