#ifndef GUARD_item_menu_H #define GUARD_item_menu_H #include "item.h" #define RETURN_LOCATION_FIELD 0 #define RETURN_LOCATION_BATTLE 1 #define RETURN_LOCATION_POKEMON_LIST 2 #define RETURN_LOCATION_SHOP 3 #define RETURN_LOCATION_FIELD_2 4 #define RETURN_LOCATION_FIELD_3 5 #define RETURN_LOCATION_PC 6 #define RETURN_LOCATION_FIELD_4 7 #define RETURN_LOCATION_FIELD_5 8 #define RETURN_LOCATION_FIELD_6 9 #define RETURN_LOCATION_BATTLE_2 10 #define RETURN_LOCATION_PC_2 11 #define RETURN_LOCATION_UNCHANGED 12 // Exported type declarations struct BagStruct { void (*bagCallback)(void); u8 location; u8 pocket; u16 unk6; u16 cursorPosition[POCKETS_COUNT]; u16 scrollPosition[POCKETS_COUNT]; }; extern struct BagStruct gUnknown_0203CE58; struct UnkBagStruct { void (*mainCallback2)(void); u8 tilemapBuffer[0x800]; u8 spriteId[12]; u8 windowPointers[7]; u8 unk817; u8 unk818; u8 unk819; u8 unk81A; u8 unk81B:4; u8 unk81B_1:2; u8 unk81B_3:1; u8 hideCloseBagText:1; u8 filler3[2]; u8 unk81E; u8 unk81F; const u8* unk820; u8 unk824; u8 unk825; u8 filler[2]; u8 unk828; u8 numItemStacks[POCKETS_COUNT]; u8 numShownItems[6]; s16 unk834; u8 filler4[0xE]; u8 pocketNameBuffer[32][32]; u8 filler2[4]; }; extern struct UnkBagStruct *gUnknown_0203CE54; // Exported RAM declarations extern u16 gSpecialVar_ItemId; // Exported ROM declarations void sub_81AAC14(void); void sub_81AAC50(void); void sub_81AAC70(void); void sub_81AAC28(void); void SetInitialScrollAndCursorPositions(u8 pocketId); void bag_menu_mail_related(void); void CB2_BagMenuFromStartMenu(void); u8 GetItemListPosition(u8 pocketId); bool8 UseRegisteredKeyItemOnField(void); void CB2_GoToSellMenu(void); void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)()); void DoWallyTutorialBagMenu(void); void ResetBagScrollPositions(void); #endif //GUARD_item_menu_H