.include "MPlayDef.s" .equ se_nigeru_grp, voicegroup_869D0F4 .equ se_nigeru_pri, 5 .equ se_nigeru_rev, reverb_set+50 .equ se_nigeru_mvl, 127 .equ se_nigeru_key, 0 .equ se_nigeru_tbs, 1 .equ se_nigeru_exg, 0 .equ se_nigeru_cmp, 1 .section .rodata .global se_nigeru .align 2 @********************** Track 1 **********************@ se_nigeru_1: .byte KEYSH , se_nigeru_key+0 .byte TEMPO , 150*se_nigeru_tbs/2 .byte VOICE , 126 .byte VOL , 90*se_nigeru_mvl/mxv .byte N03 , Fn4 , v120 .byte W03 .byte Gs4 , v112 .byte W03 .byte N02 , Fs3 .byte W03 .byte N03 , Gs4 , v072 .byte W03 .byte N02 , Fs3 , v096 .byte W03 .byte N03 , Gs4 , v056 .byte W03 .byte N02 , Fs3 , v080 .byte W03 .byte N03 , Gs4 , v040 .byte W03 .byte N02 , Fs3 , v064 .byte W03 .byte N03 , Gs4 , v024 .byte W03 .byte N02 , Fs3 , v048 .byte W03 .byte N03 , Gs4 , v020 .byte W03 .byte Fs3 , v028 .byte W03 .byte FINE @******************************************************@ .align 2 se_nigeru: .byte 1 @ NumTrks .byte 0 @ NumBlks .byte se_nigeru_pri @ Priority .byte se_nigeru_rev @ Reverb. .word se_nigeru_grp .word se_nigeru_1 .end