#include "global.h" #include "menu.h" #include "list_menu.h" #include "window.h" #include "text_window.h" #include "main.h" #include "task.h" #include "trig.h" #include "decompress.h" #include "palette.h" #include "malloc.h" #include "strings.h" #include "sound.h" #include "constants/songs.h" struct UnkIndicatorsStruct { u8 field_0; u16 *field_4; u16 field_8; u16 field_A; u16 field_C; u16 field_E; u8 field_10; u8 field_11; u8 field_12; u8 field_13; u8 field_14_0:4; u8 field_14_1:4; u8 field_15_0:4; u8 field_15_1:4; u8 field_16_0:3; u8 field_16_1:3; u8 field_16_2:2; u8 field_17_0:6; u8 field_17_1:2; }; struct ScrollIndicatorPair { u8 field_0; u16 *scrollOffset; u16 fullyUpThreshold; u16 fullyDownThreshold; u8 topSpriteId; u8 bottomSpriteId; u16 tileTag; u16 palTag; }; struct RedOutlineCursor { struct SubspriteTable subspriteTable; struct Subsprite *subspritesPtr; // not a const pointer u8 spriteId; u16 tileTag; u16 palTag; }; struct RedArrowCursor { u8 spriteId; u16 tileTag; u16 palTag; }; // this file's functions static u8 ListMenuInitInternal(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow); static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAndCallCallback, u8 count, bool8 movingDown); static void ListMenuPrintEntries(struct ListMenu *list, u16 startIndex, u16 yOffset, u16 count); static void ListMenuDrawCursor(struct ListMenu *list); static void ListMenuCallSelectionChangedCallback(struct ListMenu *list, u8 onInit); static u8 ListMenuAddCursorObject(struct ListMenu *list, u32 cursorKind); static void Task_ScrollIndicatorArrowPair(u8 taskId); static u8 ListMenuAddRedOutlineCursorObject(struct CursorStruct *cursor); static u8 ListMenuAddRedArrowCursorObject(struct CursorStruct *cursor); static void ListMenuUpdateRedOutlineCursorObject(u8 taskId, u16 x, u16 y); static void ListMenuUpdateRedArrowCursorObject(u8 taskId, u16 x, u16 y); static void ListMenuRemoveRedOutlineCursorObject(u8 taskId); static void ListMenuRemoveRedArrowCursorObject(u8 taskId); static u8 ListMenuAddCursorObjectInternal(struct CursorStruct *cursor, u32 cursorKind); static void ListMenuUpdateCursorObject(u8 taskId, u16 x, u16 y, u32 cursorKind); static void ListMenuRemoveCursorObject(u8 taskId, u32 cursorKind); static void SpriteCallback_ScrollIndicatorArrow(struct Sprite *sprite); static void SpriteCallback_RedArrowCursor(struct Sprite *sprite); // EWRAM vars static EWRAM_DATA struct { s32 currItemId; u8 state; u8 windowId; u8 listTaskId; } sMysteryGiftLinkMenu = {0}; EWRAM_DATA struct ScrollArrowsTemplate gTempScrollArrowTemplate = {0}; // IWRAM common struct { u8 cursorPal:4; u8 fillValue:4; u8 cursorShadowPal:4; u8 lettersSpacing:6; u8 field_2_2:6; // unused u8 fontId:7; bool8 enabled:1; } gListMenuOverride; struct ListMenuTemplate gMultiuseListMenuTemplate; // const rom data static const struct { u8 animNum:4; u8 bounceDir:4; u8 multiplier; u16 frequency; } sScrollIndicatorTemplates[] = { {0, 0, 2, 8}, {1, 0, 2, -8}, {2, 1, 2, 8}, {3, 1, 2, -8}, }; static const struct OamData sOamData_ScrollArrowIndicator = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, .size = SPRITE_SIZE(16x16), .tileNum = 0, .priority = 0, .paletteNum = 0, .affineParam = 0 }; static const union AnimCmd sSpriteAnim_ScrollArrowIndicator0[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_END }; static const union AnimCmd sSpriteAnim_ScrollArrowIndicator1[] = { ANIMCMD_FRAME(0, 30, 1, 0), ANIMCMD_END }; static const union AnimCmd sSpriteAnim_ScrollArrowIndicator2[] = { ANIMCMD_FRAME(4, 30), ANIMCMD_END }; static const union AnimCmd sSpriteAnim_ScrollArrowIndicator3[] = { ANIMCMD_FRAME(4, 30, 0, 1), ANIMCMD_END }; static const union AnimCmd *const sSpriteAnimTable_ScrollArrowIndicator[] = { sSpriteAnim_ScrollArrowIndicator0, sSpriteAnim_ScrollArrowIndicator1, sSpriteAnim_ScrollArrowIndicator2, sSpriteAnim_ScrollArrowIndicator3 }; static const struct SpriteTemplate sSpriteTemplate_ScrollArrowIndicator = { .tileTag = 0, .paletteTag = 0, .oam = &sOamData_ScrollArrowIndicator, .anims = sSpriteAnimTable_ScrollArrowIndicator, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallback_ScrollIndicatorArrow, }; static const struct Subsprite sSubsprite_RedOutline1 = { .x = 0, .y = 0, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 0, .priority = 0, }; static const struct Subsprite sSubsprite_RedOutline2 = { .x = 0, .y = 0, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 1, .priority = 0, }; static const struct Subsprite sSubsprite_RedOutline3 = { .x = 0, .y = 0, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 2, .priority = 0, }; static const struct Subsprite sSubsprite_RedOutline4 = { .x = 0, .y = 0, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 3, .priority = 0, }; static const struct Subsprite sSubsprite_RedOutline5 = { .x = 0, .y = 0, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 4, .priority = 0, }; static const struct Subsprite sSubsprite_RedOutline6 = { .x = 0, .y = 0, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 5, .priority = 0, }; static const struct Subsprite sSubsprite_RedOutline7 = { .x = 0, .y = 0, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 6, .priority = 0, }; static const struct Subsprite sSubsprite_RedOutline8 = { .x = 0, .y = 0, .shape = SPRITE_SHAPE(8x8), .size = SPRITE_SIZE(8x8), .tileOffset = 7, .priority = 0, }; static const struct OamData sOamData_RedArrowCursor = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = 0, .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, .size = SPRITE_SIZE(16x16), .tileNum = 0, .priority = 0, .paletteNum = 0, .affineParam = 0 }; static const union AnimCmd sSpriteAnim_RedArrowCursor[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_END }; static const union AnimCmd *const sSpriteAnimTable_RedArrowCursor[] = { sSpriteAnim_RedArrowCursor }; static const struct SpriteTemplate sSpriteTemplate_RedArrowCursor = { .tileTag = 0, .paletteTag = 0, .oam = &sOamData_RedArrowCursor, .anims = sSpriteAnimTable_RedArrowCursor, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallback_RedArrowCursor, }; static const u16 sRedArrowPal[] = INCBIN_U16("graphics/interface/red_arrow.gbapal"); static const u32 sRedArrowOtherGfx[] = INCBIN_U32("graphics/interface/red_arrow_other.4bpp.lz"); static const u32 sSelectorOutlineGfx[] = INCBIN_U32("graphics/interface/selector_outline.4bpp.lz"); static const u32 sRedArrowGfx[] = INCBIN_U32("graphics/interface/red_arrow.4bpp.lz"); // code static void ListMenuDummyTask(u8 taskId) { } u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum) { switch (sMysteryGiftLinkMenu.state) { case 0: default: sMysteryGiftLinkMenu.windowId = AddWindow(windowTemplate); switch (arg2) { case 2: LoadUserWindowBorderGfx(sMysteryGiftLinkMenu.windowId, tileNum, palNum); case 1: DrawTextBorderOuter(sMysteryGiftLinkMenu.windowId, tileNum, palNum / 16); break; } gMultiuseListMenuTemplate = *listMenuTemplate; gMultiuseListMenuTemplate.windowId = sMysteryGiftLinkMenu.windowId; sMysteryGiftLinkMenu.listTaskId = ListMenuInit(&gMultiuseListMenuTemplate, 0, 0); CopyWindowToVram(sMysteryGiftLinkMenu.windowId, 1); sMysteryGiftLinkMenu.state = 1; break; case 1: sMysteryGiftLinkMenu.currItemId = ListMenu_ProcessInput(sMysteryGiftLinkMenu.listTaskId); if (JOY_NEW(A_BUTTON)) { sMysteryGiftLinkMenu.state = 2; } if (JOY_NEW(B_BUTTON)) { sMysteryGiftLinkMenu.currItemId = LIST_CANCEL; sMysteryGiftLinkMenu.state = 2; } if (sMysteryGiftLinkMenu.state == 2) { if (arg2 == 0) { ClearWindowTilemap(sMysteryGiftLinkMenu.windowId); } else { switch (arg2) { case 0: // can never be reached, because of the if statement above ClearStdWindowAndFrame(sMysteryGiftLinkMenu.windowId, FALSE); break; case 2: case 1: ClearStdWindowAndFrame(sMysteryGiftLinkMenu.windowId, FALSE); break; } } CopyWindowToVram(sMysteryGiftLinkMenu.windowId, 1); } break; case 2: DestroyListMenuTask(sMysteryGiftLinkMenu.listTaskId, NULL, NULL); RemoveWindow(sMysteryGiftLinkMenu.windowId); sMysteryGiftLinkMenu.state = 0; return sMysteryGiftLinkMenu.currItemId; } return LIST_NOTHING_CHOSEN; } u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow) { u8 taskId = ListMenuInitInternal(listMenuTemplate, scrollOffset, selectedRow); PutWindowTilemap(listMenuTemplate->windowId); CopyWindowToVram(listMenuTemplate->windowId, 2); return taskId; } // unused u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenuWindowRect *rect, u16 scrollOffset, u16 selectedRow) { s32 i; u8 taskId = ListMenuInitInternal(listMenuTemplate, scrollOffset, selectedRow); for (i = 0; rect[i].palNum != 0xFF; i++) { PutWindowRectTilemapOverridePalette(listMenuTemplate->windowId, rect[i].x, rect[i].y, rect[i].width, rect[i].height, rect[i].palNum); } CopyWindowToVram(listMenuTemplate->windowId, 2); return taskId; } s32 ListMenu_ProcessInput(u8 listTaskId) { struct ListMenu *list = (void*) gTasks[listTaskId].data; if (JOY_NEW(A_BUTTON)) { return list->template.items[list->scrollOffset + list->selectedRow].id; } else if (JOY_NEW(B_BUTTON)) { return LIST_CANCEL; } else if (JOY_REPEAT(DPAD_UP)) { ListMenuChangeSelection(list, TRUE, 1, FALSE); return LIST_NOTHING_CHOSEN; } else if (JOY_REPEAT(DPAD_DOWN)) { ListMenuChangeSelection(list, TRUE, 1, TRUE); return LIST_NOTHING_CHOSEN; } else // try to move by one window scroll { bool16 rightButton, leftButton; switch (list->template.scrollMultiple) { case LIST_NO_MULTIPLE_SCROLL: default: leftButton = FALSE; rightButton = FALSE; break; case LIST_MULTIPLE_SCROLL_DPAD: leftButton = JOY_REPEAT(DPAD_LEFT); rightButton = JOY_REPEAT(DPAD_RIGHT); break; case LIST_MULTIPLE_SCROLL_L_R: leftButton = JOY_REPEAT(L_BUTTON); rightButton = JOY_REPEAT(R_BUTTON); break; } if (leftButton) { ListMenuChangeSelection(list, TRUE, list->template.maxShowed, FALSE); return LIST_NOTHING_CHOSEN; } else if (rightButton) { ListMenuChangeSelection(list, TRUE, list->template.maxShowed, TRUE); return LIST_NOTHING_CHOSEN; } else { return LIST_NOTHING_CHOSEN; } } } #define TASK_NONE 0xFF void DestroyListMenuTask(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow) { struct ListMenu *list = (void*) gTasks[listTaskId].data; if (scrollOffset != NULL) *scrollOffset = list->scrollOffset; if (selectedRow != NULL) *selectedRow = list->selectedRow; if (list->taskId != TASK_NONE) ListMenuRemoveCursorObject(list->taskId, list->template.cursorKind - 2); DestroyTask(listTaskId); } void RedrawListMenu(u8 listTaskId) { struct ListMenu *list = (void*) gTasks[listTaskId].data; FillWindowPixelBuffer(list->template.windowId, PIXEL_FILL(list->template.fillValue)); ListMenuPrintEntries(list, list->scrollOffset, 0, list->template.maxShowed); ListMenuDrawCursor(list); CopyWindowToVram(list->template.windowId, 2); } // unused void ChangeListMenuPals(u8 listTaskId, u8 cursorPal, u8 fillValue, u8 cursorShadowPal) { struct ListMenu *list = (void*) gTasks[listTaskId].data; list->template.cursorPal = cursorPal; list->template.fillValue = fillValue; list->template.cursorShadowPal = cursorShadowPal; } // unused void ChangeListMenuCoords(u8 listTaskId, u8 x, u8 y) { struct ListMenu *list = (void*) gTasks[listTaskId].data; SetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_LEFT, x); SetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_TOP, y); } // unused s32 ListMenuTestInput(struct ListMenuTemplate *template, u32 scrollOffset, u32 selectedRow, u16 keys, u16 *newScrollOffset, u16 *newSelectedRow) { struct ListMenu list; list.template = *template; list.scrollOffset = scrollOffset; list.selectedRow = selectedRow; list.unk_1C = 0; list.unk_1D = 0; if (keys == DPAD_UP) ListMenuChangeSelection(&list, FALSE, 1, FALSE); if (keys == DPAD_DOWN) ListMenuChangeSelection(&list, FALSE, 1, TRUE); if (newScrollOffset != NULL) *newScrollOffset = list.scrollOffset; if (newSelectedRow != NULL) *newSelectedRow = list.selectedRow; return LIST_NOTHING_CHOSEN; } void ListMenuGetCurrentItemArrayId(u8 listTaskId, u16 *arrayId) { struct ListMenu *list = (void*) gTasks[listTaskId].data; if (arrayId != NULL) *arrayId = list->scrollOffset + list->selectedRow; } void ListMenuGetScrollAndRow(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow) { struct ListMenu *list = (void*) gTasks[listTaskId].data; if (scrollOffset != NULL) *scrollOffset = list->scrollOffset; if (selectedRow != NULL) *selectedRow = list->selectedRow; } u16 ListMenuGetYCoordForPrintingArrowCursor(u8 listTaskId) { struct ListMenu *list = (void*) gTasks[listTaskId].data; u8 yMultiplier = GetFontAttribute(list->template.fontId, FONTATTR_MAX_LETTER_HEIGHT) + list->template.itemVerticalPadding; return list->selectedRow * yMultiplier + list->template.upText_Y; } static u8 ListMenuInitInternal(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow) { u8 listTaskId = CreateTask(ListMenuDummyTask, 0); struct ListMenu *list = (void*) gTasks[listTaskId].data; list->template = *listMenuTemplate; list->scrollOffset = scrollOffset; list->selectedRow = selectedRow; list->unk_1C = 0; list->unk_1D = 0; list->taskId = TASK_NONE; list->unk_1F = 0; gListMenuOverride.cursorPal = list->template.cursorPal; gListMenuOverride.fillValue = list->template.fillValue; gListMenuOverride.cursorShadowPal = list->template.cursorShadowPal; gListMenuOverride.lettersSpacing = list->template.lettersSpacing; gListMenuOverride.fontId = list->template.fontId; gListMenuOverride.enabled = FALSE; if (list->template.totalItems < list->template.maxShowed) list->template.maxShowed = list->template.totalItems; FillWindowPixelBuffer(list->template.windowId, PIXEL_FILL(list->template.fillValue)); ListMenuPrintEntries(list, list->scrollOffset, 0, list->template.maxShowed); ListMenuDrawCursor(list); ListMenuCallSelectionChangedCallback(list, TRUE); return listTaskId; } static void ListMenuPrint(struct ListMenu *list, const u8 *str, u8 x, u8 y) { u8 colors[3]; if (gListMenuOverride.enabled) { colors[0] = gListMenuOverride.fillValue; colors[1] = gListMenuOverride.cursorPal; colors[2] = gListMenuOverride.cursorShadowPal; AddTextPrinterParameterized4(list->template.windowId, gListMenuOverride.fontId, x, y, gListMenuOverride.lettersSpacing, 0, colors, TEXT_SPEED_FF, str); gListMenuOverride.enabled = FALSE; } else { colors[0] = list->template.fillValue; colors[1] = list->template.cursorPal; colors[2] = list->template.cursorShadowPal; AddTextPrinterParameterized4(list->template.windowId, list->template.fontId, x, y, list->template.lettersSpacing, 0, colors, TEXT_SPEED_FF, str); } } static void ListMenuPrintEntries(struct ListMenu *list, u16 startIndex, u16 yOffset, u16 count) { s32 i; u8 x, y; u8 yMultiplier = GetFontAttribute(list->template.fontId, FONTATTR_MAX_LETTER_HEIGHT) + list->template.itemVerticalPadding; for (i = 0; i < count; i++) { if (list->template.items[startIndex].id != LIST_HEADER) x = list->template.item_X; else x = list->template.header_X; y = (yOffset + i) * yMultiplier + list->template.upText_Y; if (list->template.itemPrintFunc != NULL) list->template.itemPrintFunc(list->template.windowId, list->template.items[startIndex].id, y); ListMenuPrint(list, list->template.items[startIndex].name, x, y); startIndex++; } } static void ListMenuDrawCursor(struct ListMenu *list) { u8 yMultiplier = GetFontAttribute(list->template.fontId, FONTATTR_MAX_LETTER_HEIGHT) + list->template.itemVerticalPadding; u8 x = list->template.cursor_X; u8 y = list->selectedRow * yMultiplier + list->template.upText_Y; switch (list->template.cursorKind) { case 0: ListMenuPrint(list, gText_SelectorArrow2, x, y); break; case 1: break; case 2: if (list->taskId == TASK_NONE) list->taskId = ListMenuAddCursorObject(list, 0); ListMenuUpdateCursorObject(list->taskId, GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_LEFT) * 8 - 1, GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_TOP) * 8 + y - 1, 0); break; case 3: if (list->taskId == TASK_NONE) list->taskId = ListMenuAddCursorObject(list, 1); ListMenuUpdateCursorObject(list->taskId, GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_LEFT) * 8 + x, GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_TOP) * 8 + y, 1); break; } } #undef TASK_NONE static u8 ListMenuAddCursorObject(struct ListMenu *list, u32 cursorKind) { struct CursorStruct cursor; cursor.left = 0; cursor.top = 160; cursor.rowWidth = GetWindowAttribute(list->template.windowId, WINDOW_WIDTH) * 8 + 2; cursor.rowHeight = GetFontAttribute(list->template.fontId, FONTATTR_MAX_LETTER_HEIGHT) + 2; cursor.tileTag = 0x4000; cursor.palTag = SPRITE_INVALID_TAG; cursor.palNum = 15; return ListMenuAddCursorObjectInternal(&cursor, cursorKind); } static void ListMenuErasePrintedCursor(struct ListMenu *list, u16 selectedRow) { u8 cursorKind = list->template.cursorKind; if (cursorKind == 0) { u8 yMultiplier = GetFontAttribute(list->template.fontId, FONTATTR_MAX_LETTER_HEIGHT) + list->template.itemVerticalPadding; u8 width = GetMenuCursorDimensionByFont(list->template.fontId, 0); u8 height = GetMenuCursorDimensionByFont(list->template.fontId, 1); FillWindowPixelRect(list->template.windowId, PIXEL_FILL(list->template.fillValue), list->template.cursor_X, selectedRow * yMultiplier + list->template.upText_Y, width, height); } } static u8 ListMenuUpdateSelectedRowIndexAndScrollOffset(struct ListMenu *list, bool8 movingDown) { u16 selectedRow = list->selectedRow; u16 scrollOffset = list->scrollOffset; u16 newRow; u32 newScroll; if (!movingDown) { if (list->template.maxShowed == 1) newRow = 0; else newRow = list->template.maxShowed - ((list->template.maxShowed / 2) + (list->template.maxShowed % 2)) - 1; if (scrollOffset == 0) { while (selectedRow != 0) { selectedRow--; if (list->template.items[scrollOffset + selectedRow].id != LIST_HEADER) { list->selectedRow = selectedRow; return 1; } } return 0; } else { while (selectedRow > newRow) { selectedRow--; if (list->template.items[scrollOffset + selectedRow].id != LIST_HEADER) { list->selectedRow = selectedRow; return 1; } } newScroll = scrollOffset - 1; } } else { if (list->template.maxShowed == 1) newRow = 0; else newRow = ((list->template.maxShowed / 2) + (list->template.maxShowed % 2)); if (scrollOffset == list->template.totalItems - list->template.maxShowed) { while (selectedRow < list->template.maxShowed - 1) { selectedRow++; if (list->template.items[scrollOffset + selectedRow].id != LIST_HEADER) { list->selectedRow = selectedRow; return 1; } } return 0; } else { while (selectedRow < newRow) { selectedRow++; if (list->template.items[scrollOffset + selectedRow].id != LIST_HEADER) { list->selectedRow = selectedRow; return 1; } } newScroll = scrollOffset + 1; } } list->selectedRow = newRow; list->scrollOffset = newScroll; return 2; } static void ListMenuScroll(struct ListMenu *list, u8 count, bool8 movingDown) { if (count >= list->template.maxShowed) { FillWindowPixelBuffer(list->template.windowId, PIXEL_FILL(list->template.fillValue)); ListMenuPrintEntries(list, list->scrollOffset, 0, list->template.maxShowed); } else { u8 yMultiplier = GetFontAttribute(list->template.fontId, FONTATTR_MAX_LETTER_HEIGHT) + list->template.itemVerticalPadding; if (!movingDown) { u16 y, width, height; ScrollWindow(list->template.windowId, 1, count * yMultiplier, PIXEL_FILL(list->template.fillValue)); ListMenuPrintEntries(list, list->scrollOffset, 0, count); y = (list->template.maxShowed * yMultiplier) + list->template.upText_Y; width = GetWindowAttribute(list->template.windowId, WINDOW_WIDTH) * 8; height = (GetWindowAttribute(list->template.windowId, WINDOW_HEIGHT) * 8) - y; FillWindowPixelRect(list->template.windowId, PIXEL_FILL(list->template.fillValue), 0, y, width, height); } else { u16 width; ScrollWindow(list->template.windowId, 0, count * yMultiplier, PIXEL_FILL(list->template.fillValue)); ListMenuPrintEntries(list, list->scrollOffset + (list->template.maxShowed - count), list->template.maxShowed - count, count); width = GetWindowAttribute(list->template.windowId, WINDOW_WIDTH) * 8; FillWindowPixelRect(list->template.windowId, PIXEL_FILL(list->template.fillValue), 0, 0, width, list->template.upText_Y); } } } static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAndCallCallback, u8 count, bool8 movingDown) { u16 oldSelectedRow; u8 selectionChange, i, cursorCount; oldSelectedRow = list->selectedRow; cursorCount = 0; selectionChange = 0; for (i = 0; i < count; i++) { do { u8 ret = ListMenuUpdateSelectedRowIndexAndScrollOffset(list, movingDown); selectionChange |= ret; if (ret != 2) break; cursorCount++; } while (list->template.items[list->scrollOffset + list->selectedRow].id == LIST_HEADER); } if (updateCursorAndCallCallback) { switch (selectionChange) { case 0: default: return TRUE; case 1: ListMenuErasePrintedCursor(list, oldSelectedRow); ListMenuDrawCursor(list); ListMenuCallSelectionChangedCallback(list, FALSE); CopyWindowToVram(list->template.windowId, 2); break; case 2: case 3: ListMenuErasePrintedCursor(list, oldSelectedRow); ListMenuScroll(list, cursorCount, movingDown); ListMenuDrawCursor(list); ListMenuCallSelectionChangedCallback(list, FALSE); CopyWindowToVram(list->template.windowId, 2); break; } } return FALSE; } static void ListMenuCallSelectionChangedCallback(struct ListMenu *list, u8 onInit) { if (list->template.moveCursorFunc != NULL) list->template.moveCursorFunc(list->template.items[list->scrollOffset + list->selectedRow].id, onInit, list); } // unused void ListMenuOverrideSetColors(u8 cursorPal, u8 fillValue, u8 cursorShadowPal) { gListMenuOverride.cursorPal = cursorPal; gListMenuOverride.fillValue = fillValue; gListMenuOverride.cursorShadowPal = cursorShadowPal; gListMenuOverride.enabled = TRUE; } void ListMenuDefaultCursorMoveFunc(s32 itemIndex, bool8 onInit, struct ListMenu *list) { if (!onInit) PlaySE(SE_SELECT); } // unused s32 ListMenuGetUnkIndicatorsStructFields(u8 taskId, u8 field) { struct UnkIndicatorsStruct *data = (void*) gTasks[taskId].data; switch (field) { case 0: case 1: return (s32)(data->field_4); case 2: return data->field_C; case 3: return data->field_E; case 4: return data->field_10; case 5: return data->field_11; case 6: return data->field_12; case 7: return data->field_13; case 8: return data->field_14_0; case 9: return data->field_14_1; case 10: return data->field_15_0; case 11: return data->field_15_1; case 12: return data->field_16_0; case 13: return data->field_16_1; case 14: return data->field_16_2; case 15: return data->field_17_0; case 16: return data->field_17_1; default: return -1; } } void ListMenuSetUnkIndicatorsStructField(u8 taskId, u8 field, s32 value) { struct UnkIndicatorsStruct *data = (void*) &gTasks[taskId].data; switch (field) { case 0: case 1: data->field_4 = (void*)(value); break; case 2: data->field_C = value; break; case 3: data->field_E = value; break; case 4: data->field_10 = value; break; case 5: data->field_11 = value; break; case 6: data->field_12 = value; break; case 7: data->field_13 = value; break; case 8: data->field_14_0 = value; break; case 9: data->field_14_1 = value; break; case 10: data->field_15_0 = value; break; case 11: data->field_15_1 = value; break; case 12: data->field_16_0 = value; break; case 13: data->field_16_1 = value; break; case 14: data->field_16_2 = value; break; case 15: data->field_17_0 = value; break; case 16: data->field_17_1 = value; break; } } #define tState data[0] #define tAnimNum data[1] #define tBounceDir data[2] #define tMultiplier data[3] #define tFrequency data[4] #define tSinePos data[5] static void SpriteCallback_ScrollIndicatorArrow(struct Sprite *sprite) { s32 multiplier; switch (sprite->tState) { case 0: StartSpriteAnim(sprite, sprite->tAnimNum); sprite->tState++; break; case 1: switch (sprite->tBounceDir) { case 0: multiplier = sprite->tMultiplier; sprite->pos2.x = (gSineTable[(u8)(sprite->tSinePos)] * multiplier) / 256; break; case 1: multiplier = sprite->tMultiplier; sprite->pos2.y = (gSineTable[(u8)(sprite->tSinePos)] * multiplier) / 256; break; } sprite->tSinePos += sprite->tFrequency; break; } } static u8 AddScrollIndicatorArrowObject(u8 arrowDir, u8 x, u8 y, u16 tileTag, u16 palTag) { u8 spriteId; struct SpriteTemplate spriteTemplate; spriteTemplate = sSpriteTemplate_ScrollArrowIndicator; spriteTemplate.tileTag = tileTag; spriteTemplate.paletteTag = palTag; spriteId = CreateSprite(&spriteTemplate, x, y, 0); gSprites[spriteId].invisible = TRUE; gSprites[spriteId].tState = 0; gSprites[spriteId].tAnimNum = sScrollIndicatorTemplates[arrowDir].animNum; gSprites[spriteId].tBounceDir = sScrollIndicatorTemplates[arrowDir].bounceDir; gSprites[spriteId].tMultiplier = sScrollIndicatorTemplates[arrowDir].multiplier; gSprites[spriteId].tFrequency = sScrollIndicatorTemplates[arrowDir].frequency; gSprites[spriteId].tSinePos = 0; return spriteId; } #undef tState #undef tAnimNum #undef tBounceDir #undef tMultiplier #undef tFrequency #undef tSinePos u8 AddScrollIndicatorArrowPair(const struct ScrollArrowsTemplate *arrowInfo, u16 *scrollOffset) { struct CompressedSpriteSheet spriteSheet; struct SpritePalette spritePal; struct ScrollIndicatorPair *data; u8 taskId; spriteSheet.data = sRedArrowOtherGfx; spriteSheet.size = 0x100; spriteSheet.tag = arrowInfo->tileTag; LoadCompressedSpriteSheet(&spriteSheet); if (arrowInfo->palTag == SPRITE_INVALID_TAG) { LoadPalette(sRedArrowPal, (16 * arrowInfo->palNum) + 0x100, 0x20); } else { spritePal.data = sRedArrowPal; spritePal.tag = arrowInfo->palTag; LoadSpritePalette(&spritePal); } taskId = CreateTask(Task_ScrollIndicatorArrowPair, 0); data = (void*) gTasks[taskId].data; data->field_0 = 0; data->scrollOffset = scrollOffset; data->fullyUpThreshold = arrowInfo->fullyUpThreshold; data->fullyDownThreshold = arrowInfo->fullyDownThreshold; data->tileTag = arrowInfo->tileTag; data->palTag = arrowInfo->palTag; data->topSpriteId = AddScrollIndicatorArrowObject(arrowInfo->firstArrowType, arrowInfo->firstX, arrowInfo->firstY, arrowInfo->tileTag, arrowInfo->palTag); data->bottomSpriteId = AddScrollIndicatorArrowObject(arrowInfo->secondArrowType, arrowInfo->secondX, arrowInfo->secondY, arrowInfo->tileTag, arrowInfo->palTag); if (arrowInfo->palTag == SPRITE_INVALID_TAG) { gSprites[data->topSpriteId].oam.paletteNum = arrowInfo->palNum; gSprites[data->bottomSpriteId].oam.paletteNum = arrowInfo->palNum; } return taskId; } u8 AddScrollIndicatorArrowPairParameterized(u32 arrowType, s32 commonPos, s32 firstPos, s32 secondPos, s32 fullyDownThreshold, s32 tileTag, s32 palTag, u16 *scrollOffset) { if (arrowType == SCROLL_ARROW_UP || arrowType == SCROLL_ARROW_DOWN) { gTempScrollArrowTemplate.firstArrowType = SCROLL_ARROW_UP; gTempScrollArrowTemplate.firstX = commonPos; gTempScrollArrowTemplate.firstY = firstPos; gTempScrollArrowTemplate.secondArrowType = SCROLL_ARROW_DOWN; gTempScrollArrowTemplate.secondX = commonPos; gTempScrollArrowTemplate.secondY = secondPos; } else { gTempScrollArrowTemplate.firstArrowType = SCROLL_ARROW_LEFT; gTempScrollArrowTemplate.firstX = firstPos; gTempScrollArrowTemplate.firstY = commonPos; gTempScrollArrowTemplate.secondArrowType = SCROLL_ARROW_RIGHT; gTempScrollArrowTemplate.secondX = secondPos; gTempScrollArrowTemplate.secondY = commonPos; } gTempScrollArrowTemplate.fullyUpThreshold = 0; gTempScrollArrowTemplate.fullyDownThreshold = fullyDownThreshold; gTempScrollArrowTemplate.tileTag = tileTag; gTempScrollArrowTemplate.palTag = palTag; gTempScrollArrowTemplate.palNum = 0; return AddScrollIndicatorArrowPair(&gTempScrollArrowTemplate, scrollOffset); } static void Task_ScrollIndicatorArrowPair(u8 taskId) { struct ScrollIndicatorPair *data = (void*) gTasks[taskId].data; u16 currItem = (*data->scrollOffset); if (currItem == data->fullyUpThreshold && currItem != 0xFFFF) gSprites[data->topSpriteId].invisible = TRUE; else gSprites[data->topSpriteId].invisible = FALSE; if (currItem == data->fullyDownThreshold) gSprites[data->bottomSpriteId].invisible = TRUE; else gSprites[data->bottomSpriteId].invisible = FALSE; } #define tIsScrolled data[15] void Task_ScrollIndicatorArrowPairOnMainMenu(u8 taskId) { s16 *data = gTasks[taskId].data; struct ScrollIndicatorPair *scrollData = (void*) data; if (tIsScrolled) { gSprites[scrollData->topSpriteId].invisible = FALSE; gSprites[scrollData->bottomSpriteId].invisible = TRUE; } else { gSprites[scrollData->topSpriteId].invisible = TRUE; gSprites[scrollData->bottomSpriteId].invisible = FALSE; } } #undef tIsScrolled void RemoveScrollIndicatorArrowPair(u8 taskId) { struct ScrollIndicatorPair *data = (void*) gTasks[taskId].data; if (data->tileTag != SPRITE_INVALID_TAG) FreeSpriteTilesByTag(data->tileTag); if (data->palTag != SPRITE_INVALID_TAG) FreeSpritePaletteByTag(data->palTag); DestroySprite(&gSprites[data->topSpriteId]); DestroySprite(&gSprites[data->bottomSpriteId]); DestroyTask(taskId); } static u8 ListMenuAddCursorObjectInternal(struct CursorStruct *cursor, u32 cursorKind) { switch (cursorKind) { case 0: default: return ListMenuAddRedOutlineCursorObject(cursor); case 1: return ListMenuAddRedArrowCursorObject(cursor); } } static void ListMenuUpdateCursorObject(u8 taskId, u16 x, u16 y, u32 cursorKind) { switch (cursorKind) { case 0: ListMenuUpdateRedOutlineCursorObject(taskId, x, y); break; case 1: ListMenuUpdateRedArrowCursorObject(taskId, x, y); break; } } static void ListMenuRemoveCursorObject(u8 taskId, u32 cursorKind) { switch (cursorKind) { case 0: ListMenuRemoveRedOutlineCursorObject(taskId); break; case 1: ListMenuRemoveRedArrowCursorObject(taskId); break; } } static void Task_RedOutlineCursor(u8 taskId) { } u8 ListMenuGetRedOutlineCursorSpriteCount(u16 rowWidth, u16 rowHeight) { s32 i; s32 count = 4; if (rowWidth > 16) { for (i = 8; i < (rowWidth - 8); i += 8) count += 2; } if (rowHeight > 16) { for (i = 8; i < (rowHeight - 8); i += 8) count += 2; } return count; } void ListMenuSetUpRedOutlineCursorSpriteOamTable(u16 rowWidth, u16 rowHeight, struct Subsprite *subsprites) { s32 i, j, id = 0; subsprites[id] = sSubsprite_RedOutline1; subsprites[id].x = -120; subsprites[id].y = -120; id++; subsprites[id] = sSubsprite_RedOutline2; subsprites[id].x = rowWidth + 128; subsprites[id].y = -120; id++; subsprites[id] = sSubsprite_RedOutline7; subsprites[id].x = -120; subsprites[id].y = rowHeight + 128; id++; subsprites[id] = sSubsprite_RedOutline8; subsprites[id].x = rowWidth + 128; subsprites[id].y = rowHeight + 128; id++; if (rowWidth > 16) { for (i = 8; i < rowWidth - 8; i += 8) { subsprites[id] = sSubsprite_RedOutline3; subsprites[id].x = i - 120; subsprites[id].y = -120; id++; subsprites[id] = sSubsprite_RedOutline6; subsprites[id].x = i - 120; subsprites[id].y = rowHeight + 128; id++; } } if (rowHeight > 16) { for (j = 8; j < rowHeight - 8; j += 8) { subsprites[id] = sSubsprite_RedOutline4; subsprites[id].x = -120; subsprites[id].y = j - 120; id++; subsprites[id] = sSubsprite_RedOutline5; subsprites[id].x = rowWidth + 128; subsprites[id].y = j - 120; id++; } } } static u8 ListMenuAddRedOutlineCursorObject(struct CursorStruct *cursor) { struct CompressedSpriteSheet spriteSheet; struct SpritePalette spritePal; struct RedOutlineCursor *data; struct SpriteTemplate spriteTemplate; u8 taskId; spriteSheet.data = sSelectorOutlineGfx; spriteSheet.size = 0x100; spriteSheet.tag = cursor->tileTag; LoadCompressedSpriteSheet(&spriteSheet); if (cursor->palTag == SPRITE_INVALID_TAG) { LoadPalette(sRedArrowPal, (16 * cursor->palNum) + 0x100, 0x20); } else { spritePal.data = sRedArrowPal; spritePal.tag = cursor->palTag; LoadSpritePalette(&spritePal); } taskId = CreateTask(Task_RedOutlineCursor, 0); data = (void*) gTasks[taskId].data; data->tileTag = cursor->tileTag; data->palTag = cursor->palTag; data->subspriteTable.subspriteCount = ListMenuGetRedOutlineCursorSpriteCount(cursor->rowWidth, cursor->rowHeight); data->subspriteTable.subsprites = data->subspritesPtr = Alloc(data->subspriteTable.subspriteCount * 4); ListMenuSetUpRedOutlineCursorSpriteOamTable(cursor->rowWidth, cursor->rowHeight, data->subspritesPtr); spriteTemplate = gDummySpriteTemplate; spriteTemplate.tileTag = cursor->tileTag; spriteTemplate.paletteTag = cursor->palTag; data->spriteId = CreateSprite(&spriteTemplate, cursor->left + 120, cursor->top + 120, 0); SetSubspriteTables(&gSprites[data->spriteId], &data->subspriteTable); gSprites[data->spriteId].oam.priority = 0; gSprites[data->spriteId].subpriority = 0; gSprites[data->spriteId].subspriteTableNum = 0; if (cursor->palTag == SPRITE_INVALID_TAG) { gSprites[data->spriteId].oam.paletteNum = cursor->palNum; } return taskId; } static void ListMenuUpdateRedOutlineCursorObject(u8 taskId, u16 x, u16 y) { struct RedOutlineCursor *data = (void*) gTasks[taskId].data; gSprites[data->spriteId].pos1.x = x + 120; gSprites[data->spriteId].pos1.y = y + 120; } static void ListMenuRemoveRedOutlineCursorObject(u8 taskId) { struct RedOutlineCursor *data = (void*) gTasks[taskId].data; Free(data->subspritesPtr); if (data->tileTag != SPRITE_INVALID_TAG) FreeSpriteTilesByTag(data->tileTag); if (data->palTag != SPRITE_INVALID_TAG) FreeSpritePaletteByTag(data->palTag); DestroySprite(&gSprites[data->spriteId]); DestroyTask(taskId); } static void SpriteCallback_RedArrowCursor(struct Sprite *sprite) { sprite->pos2.x = gSineTable[(u8)(sprite->data[0])] / 64; sprite->data[0] += 8; } static void Task_RedArrowCursor(u8 taskId) { } static u8 ListMenuAddRedArrowCursorObject(struct CursorStruct *cursor) { struct CompressedSpriteSheet spriteSheet; struct SpritePalette spritePal; struct RedArrowCursor *data; struct SpriteTemplate spriteTemplate; u8 taskId; spriteSheet.data = sRedArrowGfx; spriteSheet.size = 0x80; spriteSheet.tag = cursor->tileTag; LoadCompressedSpriteSheet(&spriteSheet); if (cursor->palTag == SPRITE_INVALID_TAG) { LoadPalette(sRedArrowPal, (16 * cursor->palNum) + 0x100, 0x20); } else { spritePal.data = sRedArrowPal; spritePal.tag = cursor->palTag; LoadSpritePalette(&spritePal); } taskId = CreateTask(Task_RedArrowCursor, 0); data = (void*) gTasks[taskId].data; data->tileTag = cursor->tileTag; data->palTag = cursor->palTag; spriteTemplate = sSpriteTemplate_RedArrowCursor; spriteTemplate.tileTag = cursor->tileTag; spriteTemplate.paletteTag = cursor->palTag; data->spriteId = CreateSprite(&spriteTemplate, cursor->left, cursor->top, 0); gSprites[data->spriteId].pos2.x = 8; gSprites[data->spriteId].pos2.y = 8; if (cursor->palTag == SPRITE_INVALID_TAG) { gSprites[data->spriteId].oam.paletteNum = cursor->palNum; } return taskId; } static void ListMenuUpdateRedArrowCursorObject(u8 taskId, u16 x, u16 y) { struct RedArrowCursor *data = (void*) gTasks[taskId].data; gSprites[data->spriteId].pos1.x = x; gSprites[data->spriteId].pos1.y = y; } static void ListMenuRemoveRedArrowCursorObject(u8 taskId) { struct RedArrowCursor *data = (void*) gTasks[taskId].data; if (data->tileTag != SPRITE_INVALID_TAG) FreeSpriteTilesByTag(data->tileTag); if (data->palTag != SPRITE_INVALID_TAG) FreeSpritePaletteByTag(data->palTag); DestroySprite(&gSprites[data->spriteId]); DestroyTask(taskId); }