#ifndef GUARD_POKEDEX_AREA_REGION_MAP_H #define GUARD_POKEDEX_AREA_REGION_MAP_H struct PokedexAreaMapTemplate { u32 bg:2; u32 offset:8; u32 mode:2; u32 unk:20; // never read }; void LoadPokedexAreaMapGfx(const struct PokedexAreaMapTemplate *); bool32 sub_81C4E90(void); void PokedexAreaMapChangeBgY(u32); void FreePokedexAreaMapBgNum(void); #endif // GUARD_POKEDEX_AREA_REGION_MAP_H