#include "global.h" #include "graphics.h" extern const union AnimCmd gAnimCmd_General_Frame0[]; extern const union AnimCmd AnimCmd_82FF540[]; #include "data/pokemon_graphics/back_pic_table.h" #include "data/pokemon_graphics/palette_table.h" #include "data/pokemon_graphics/shiny_palette_table.h" #include "data/trainer_graphics/front_pic_anims.h" #include "data/trainer_graphics/front_pic_tables.h" #include "data/trainer_graphics/back_pic_anims.h" #include "data/trainer_graphics/back_pic_tables.h" #include "data/pokemon_graphics/enemy_mon_elevation.h" #include "data/pokemon_graphics/front_anims.h" #include "data/pokemon_graphics/front_pic_table.h" const u32 gUnknown830AF4C[] = // Potentially part of battle_data.c { 0x00000888, 0x00000888, 0x00000888, 0x00000888, 0x00000088, 0x00000888, 0x00000888, 0x00000886, 0x00000888, 0x00000886, 0x00000888, 0x00000888, 0x00000888, 0x00000888, 0x00000888, 0x00000888, 0x00000886, 0x00000888, 0x00000888, 0x00000888, 0x00000888, 0x00000888, 0x00000886, 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0x00000888, 0x00000888, };